assumed no scramble
BombsAway (Allies+20) vs Simon33 (Axis)
-
Ok. I’m pretty keen to get this game going.
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Combat - Americans Americans creates battle in territory 109 Sea Zone Battle in Java Non Combat Move - Americans 1 bomber moved from New Guinea to Queensland 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 33 Sea Zone to 54 Sea Zone 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Normandy Bordeaux to Southern France 4 submarines moved from 92 Sea Zone to 109 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France Place Units - Americans 7 fighters placed in Eastern United States 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 bomber moved from Kweichow to Yunnan 1 aaGun moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 7 infantry moved from Burma to India 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 92 Sea Zone to Southern France 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,1,6,2,4,1,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.67 British regular : 0.00
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kazakhstan to Northwest Persia Italians take Caucasus from Russians Italians take Northwest Persia from Neutral_Allies 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Southern Italy to United Kingdom 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in Crete Non Combat Move - Italians 1 armour moved from Timguska to Shensi 2 aaGuns moved from Western Germany to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsu ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu ANZAC roll dice for 1 artillery and 3 infantry in Kiangsu, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu ANZAC win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : 1.00
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Germans Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 artilleries and 1 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Northwest Persia 3 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Archangel to Belarus 3 fighters moved from Western Germany to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 5 transports moved from 113 Sea Zone to 115 Sea Zone 3 aaGuns and 11 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in United Kingdom 3 artilleries placed in Novgorod 3 fighters and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5,2,6,5,4,1,2 Germans collect 43 PUs (8 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17
-
Kiangsu was a pretty big mistake. Was hoping dice might save me.
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals Russians take Urals from Italians 1 mech_infantry moved from Russia to Archangel 3 fighters moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians Combat - Russians Battle in Archangel Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 4 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Caucasus 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Tambov to Volgograd 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.33
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Shensi to Szechwan 1 artillery and 1 infantry moved from Shensi to Kweichow 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu 1 fighter moved from Japan to 19 Sea Zone 1 tactical_bomber moved from French Indo China to Kiangsu 1 fighter moved from Japan to Kiangsu 1 bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 bomber and 1 fighter moved from French Indo China to Kweichow Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the ANZAC lost in Kiangsu Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu 2 infantry owned by the ANZAC lost in Kiangsu Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 artillery and 3 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kweichow, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Anhwe to Chahar 1 artillery moved from Hopei to Shensi 1 artillery moved from Chahar to Hopei 2 bombers and 1 fighter moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from 19 Sea Zone to Japan 1 armour moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Amur to Buryatia 4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 battleship, 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : -0.50 ANZAC regular : -0.67
-
Liking the new pace.
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 10 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser and 9 transports moved from 110 Sea Zone to 105 Sea Zone 2 submarines moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 4 carriers and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone 2 submarines moved from 109 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 9 infantry, 1 marine and 4 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 9 infantry, 1 marine, 4 mech_infantrys and 9 transports moved from 105 Sea Zone to 109 Sea Zone 1 armour, 2 artilleries, 9 infantry, 1 marine and 4 mech_infantrys moved from 109 Sea Zone to Scotland 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 6 fighters moved from Eastern United States to 109 Sea Zone Combat - Americans Battle in Scotland Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Scotland from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone British loiter and taunt; Americans attack with 10 fighters and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 10 fighters and 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from Eastern United States to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 8 fighters moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 6 infantry moved from 109 Sea Zone to Scotland 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from 44 Sea Zone to New Guinea 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 submarines placed in 93 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 10 mech_infantrys placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 3 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 3 aaGuns EDIT: Turning off Edit Mode Americans undo move 3. Americans undo move 1. 10 infantry placed in Eastern United States 3 artilleries placed in Normandy Bordeaux Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 16 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Hunan, round 2 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Anhwe 11 infantry moved from Yunnan to Burma 2 artilleries and 9 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 artilleries and 20 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 20 infantry in Burma, round 2 : 3/22 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 fighter and 1 tactical_bomber British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.67 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Anhwe 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Japanese: 1 armour, 1 fighter and 1 tactical_bomber Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 3 aaGuns moved from Yunnan to Burma 1 aaGun moved from India to Burma 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 artillery moved from 109 Sea Zone to Scotland 2 fighters moved from Southern France to Scotland 2 infantry moved from Southern France to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Egypt to 92 Sea Zone 1 battleship, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,3,4,4,4,2,2,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.00 Japanese regular : 0.00 Germans regular : 0.67 British regular : 0.17
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 submarines and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 2 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans Combat - Italians Battle in Cyprus Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Northern Italy to Romania 3 fighters moved from United Kingdom to Southern Italy 5 submarines moved from 97 Sea Zone to 95 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Shensi to Chahar 1 armour moved from Northwest Persia to Iraq Italians take Iraq from Neutral_Axis Place Units - Italians 3 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,2 Italians collect 20 PUs (3 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 bomber and 1 infantry moved from Belarus to Archangel 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers moved from United Kingdom to Scotland 1 armour moved from Northwest Persia to Iraq Germans take Persia from British Combat - Germans Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Scotland Germans attack with 1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 airfield, 1 armour, 4 artilleries, 15 infantry, 1 marine and 4 mech_infantrys Germans roll dice for 1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers in Scotland, round 2 : 9/29 hits, 9.50 expected hits Americans roll dice for 1 armour, 5 artilleries, 2 fighters, 16 infantry, 1 marine and 4 mech_infantrys in Scotland, round 2 : 11/29 hits, 10.50 expected hits 11 infantry owned by the Germans lost in Scotland 8 infantry owned by the Americans and 1 infantry owned by the British lost in Scotland 7 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated 1 artillery owned by the Germans and 6 infantry owned by the Germans retreated to United Kingdom Americans win with 1 armour, 5 artilleries, 2 fighters, 7 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 11 infantry Casualties for Americans: 8 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 artillery moved from Eastern Poland to Belarus 5 artilleries and 2 infantry moved from Novgorod to Belarus 1 bomber moved from Archangel to Belarus 1 tactical_bomber moved from Northwest Persia to Belarus 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 2 fighters moved from Scotland to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 10 transports moved from 115 Sea Zone to 113 Sea Zone 5 fighters and 4 tactical_bombers moved from Scotland to Southern France 2 aaGuns moved from Northern Italy to Western Germany 1 aaGun, 1 artillery and 12 infantry moved from Northern Italy to Southern France 3 fighters and 3 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Eastern Poland to Belarus 2 armour and 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 artilleries placed in Novgorod 3 artilleries and 7 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,5,6,3,3,6,5,5,4,6,3,2,1,5,1,5,1,1,2,1,1,3,3 Germans collect 43 PUs (9 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Russians regular : 0.67 Germans regular : -0.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Italians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Italians 1 artillery moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 5 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 5 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery, 4 fighters and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from French Indo China to Timguska 1 infantry moved from Kansu to Timguska 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from 42 Sea Zone to Kwangsi 1 artillery moved from Kweichow to Yunnan Combat - Japanese Battle in India Japanese attack with 1 artillery, 4 fighters and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 3 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 3PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 fighter Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Timguska Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Alaska from Americans to Japanese EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Timguska to Kansu 1 mech_infantry moved from Sikang to Kansu 1 infantry moved from Shensi to Sikang 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Shensi to Kweichow 1 infantry moved from Chahar to Jehol 1 artillery moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 armour moved from Kiangsu to Chahar 2 fighters moved from India to 39 Sea Zone 1 fighter moved from India to Malaya 1 fighter moved from India to French Indo China 4 artilleries and 6 infantry moved from Malaya to Shan State 6 artilleries and 6 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Szechwan to Shan State 1 bomber moved from Yunnan to Shan State 1 fighter moved from Szechwan to French Indo China 1 fighter moved from Kwangsi to Shantung 1 fighter moved from Yunnan to Shantung 1 tactical_bomber moved from Kwangsi to French Indo China 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 aaGun and 3 artilleries moved from Shensi to Kansu 1 bomber moved from Shan State to Kansu 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from 2 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol Place Units - Japanese 1 carrier placed in 19 Sea Zone 2 infantry placed in Shantung 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 destroyer and 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -4.83 UK_Pacific regular : -1.00 Russians regular : -0.67
-
At least that was a better turn for Japan. Thought you could have held on another round in Yunnan.
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 99 Sea Zone 4 fighters moved from 109 Sea Zone to 110 Sea Zone 4 fighters moved from 109 Sea Zone to United Kingdom 8 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour, 4 artilleries, 7 infantry, 1 marine and 4 mech_infantrys moved from Scotland to United Kingdom 4 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 125 Sea Zone to 110 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 110 Sea Zone Americans attack with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in United Kingdom Americans attack with 1 armour, 4 artilleries, 12 fighters, 7 infantry, 1 marine and 4 mech_infantrys Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 1 armour, 4 artilleries, 12 fighters, 7 infantry, 1 marine and 4 mech_infantrys in United Kingdom, round 2 : 9/29 hits, 10.50 expected hits Germans roll dice for 1 artillery and 6 infantry in United Kingdom, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in United Kingdom 1 artillery owned by the Germans and 6 infantry owned by the Germans lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Scotland from Americans with 1 armour, 4 artilleries, 12 fighters, 5 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 6 infantry Non Combat Move - Americans 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 4 fighters moved from 110 Sea Zone to Gibraltar 12 fighters moved from United Kingdom to 110 Sea Zone 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 10 transports moved from 109 Sea Zone to 107 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 10 mech_infantrys moved from Central United States to Quebec 10 infantry moved from Eastern United States to Quebec 3 aaGuns moved from Eastern United States to Central United States 1 battleship, 4 carriers, 2 cruisers and 7 fighters moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from New Guinea to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone 2 infantry moved from Algeria to Morocco Place Units - Americans 2 carriers and 1 submarine placed in 110 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 16 infantry moved from Hunan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Kweichow, round 2 : 7/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British 2 artilleries and 20 infantry moved from Burma to India 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Battle in India British attack with 2 artilleries and 20 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries and 20 infantry in India, round 2 : 5/22 hits, 4.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries and 19 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 4 aaGuns moved from Burma to India 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Scotland to 91 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Scotland to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6 British collect 27 PUs (2 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,5,1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 4.33 Americans regular : -0.17 Japanese regular : 0.00 Germans regular : 0.33 British regular : 0.67
-
Forgot to attack the sub, will add it here
subs attack [dice 8d6]
-
8d6: 5, 5, 1, 2, 6, 4, 6, 5
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Syria Italians take Trans-Jordan from British Italians take Syria from French 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 2 aaGuns, 1 artillery and 1 infantry moved from Southern France to France 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 8 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 1 armour and 1 mech_infantry moved from Romania to Belarus 1 armour moved from Chahar to Kansu Place Units - Italians 1 factory_minor placed in Iraq 1 carrier placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33