AND the Dice Roll is ODD!
L25 PtV Daaras (Allies) vs Nikola1975 (Axis + 12)
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@nikola1975 I actually think this is a recent bug. It’s like files posted in the middle of a turn don’t load properly. It’s happened before.
I got 3 hits in 100, do you want me to just play max defense?
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@Daaras yes, do it
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 38 PUs; Russians buy 2 aaGuns, 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 12 infantry moved from Northern Manchuria to Southern Manchuria 3 fighters and 2 tactical_bombers moved from Southern Persia to 100 Sea Zone 3 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Northern Sinkiang to Kansu Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Manchuria Russians attack with 1 artillery and 12 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry Russians roll dice for 1 artillery and 12 infantry in Southern Manchuria, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 7 infantry in Southern Manchuria, round 2 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 10 infantry in Southern Manchuria, round 3 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 5/8 hits, 3.00 expected hits 5 infantry owned by the Russians lost in Southern Manchuria 3 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 4 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Southern Manchuria Russians roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 5 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Manchuria, round 6 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 7 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 8 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Southern Manchuria, round 9 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 10 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Southern Manchuria, round 10 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Southern Manchuria 1 fighter owned by the Japanese lost in Southern Manchuria Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 12 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 7 infantry Battle in 100 Sea Zone Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians submerged Russians roll dice for 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians lost in 100 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 100 Sea Zone Russians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 100 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in 100 Sea Zone 1 cruiser owned by the Germans lost in 100 Sea Zone Germans win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -20 Casualties for Russians: 3 fighters and 2 tactical_bombers Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Germans: 1 cruiser Non Combat Move - Russians 2 aaGuns, 4 artilleries and 13 infantry moved from Rostov to Stalingrad 3 infantry moved from Stalingrad to Samara 1 infantry moved from Tula to Russia 2 aaGuns, 1 artillery and 13 infantry moved from Yaroslavl to Russia 2 infantry moved from Gorky to Russia 12 infantry moved from Samara to Russia 1 infantry moved from Northern Sinkiang to Urals 1 artillery and 2 infantry moved from Buryatia to Northern Manchuria Place Units - Russians 2 aaGuns, 1 armour, 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67 Germans regular : 1.17 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Amur Japanese take Amur from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 infantry moved from 132 Sea Zone to Shan State 1 bomber moved from French Indo China to Eastern India 1 infantry moved from Shansi to Anhwe 1 artillery moved from Jehol to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Anhwe 2 infantry moved from Kwangtung to Hunan 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 carrier moved from 42 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to Shan State 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 carrier moved from 36 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 battleship and 1 carrier moved from 35 Sea Zone to 132 Sea Zone 1 fighter moved from 35 Sea Zone to 132 Sea Zone 1 submarine moved from 45 Sea Zone to 132 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Eastern India causes 4 damage total. Battle in 38 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Hunan 3 infantry owned by the Chinese lost in Hunan 2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 2 marines British defend with 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 artillery and 3 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Anhwe to 7 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Hunan to 21 Sea Zone 1 tactical_bomber moved from Hunan to Kwangtung 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 fighter moved from Caroline Islands to Kwangtung 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Eastern India to French Indo China 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 submarine placed in 7 Sea Zone 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 4 infantry placed in Japan 1 artillery and 2 infantry placed in Southern Manchuria 1 factory_minor placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,2 Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.17 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 11 Sea Zone to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines moved from 27 Sea Zone to 34 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from New Guinea to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Anhwe Combat - Americans Battle in Gilbert Islands Battle in Caroline Islands Americans attack with 3 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Gilbert Islands from Japanese, taking Caroline Islands from Japanese with 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Place Units - Americans 2 carriers placed in 104 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 4 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Shansi Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Shansi from Japanese, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsi to Anhwe 1 artillery moved from Hunan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 artillery and 1 infantry placed in Anhwe 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 1 fighter; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Southern Persia to Iraq 1 infantry moved from Northeast Persia to Southern Persia 1 armour and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 fighter, 5 infantry and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Normandy Bordeaux British attack with 1 fighter Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 armour, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in 100 Sea Zone British attack with 4 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 fighter and 1 submarine; Italians defend with 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians submerged British roll dice for 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 2 fighters owned by the British lost in 100 Sea Zone 1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 100 Sea Zone 1 transport owned by the Italians lost in 100 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 2 fighters Casualties for Germans: 1 battleship, 1 carrier and 1 fighter Casualties for Italians: 1 transport Battle in Shan State British attack with 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 artilleries, 1 fighter, 3 infantry and 2 marines British roll dice for 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/9 hits, 2.83 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 marines in Shan State, round 2 : 3/9 hits, 3.33 expected hits 3 infantry owned by the British lost in Shan State 3 infantry owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 0/6 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 1 fighter and 2 marines in Shan State, round 3 : 1/6 hits, 2.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 : 2/5 hits, 2.17 expected hits Japanese roll dice for 3 artilleries, 1 fighter and 2 marines in Shan State, round 4 : 2/6 hits, 2.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State 2 artilleries owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 5 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 marines in Shan State, round 5 : 1/4 hits, 1.67 expected hits 1 armour owned by the British lost in Shan State 2 marines owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 6 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter in Shan State, round 6 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in Shan State 1 fighter owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 3 artilleries, 1 fighter, 3 infantry and 2 marines Non Combat Move - British 1 fighter moved from Shan State to Eastern India 2 aaGuns moved from Yunnan to Burma 2 infantry moved from Eastern India to Burma 1 fighter moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 tactical_bomber moved from Iraq to Egypt Place Units - British 1 airfield, 2 artilleries and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 104 Sea Zone: 1 battleship, 1 submarine and 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,1,2 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -4.00 Japanese regular : -3.67 Germans AA : -0.17 Germans regular : -0.17 Neutral_Axis regular : -1.00 British regular : 2.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Gorky Italians take Gorky from Russians 1 submarine moved from 100 Sea Zone to 99 Sea Zone 5 infantry moved from Alexandria to Tobruk 2 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Alexandria to Tobruk Combat - Italians Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
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@Daaras Very interesting game so far, a lot has happened in just 4 rounds.
Russian fighter strafing was unusual, but I suppose it was not part of some plan to defend Meds at all cost, but rather a result of circumstances? It will take some time to rebuild something in that big pond, but let’s see what happens after (hopefully) Moscow falls.
In the Pacific, the Shan State was a mistake - I put the 3 carriers there, planning to land at least one fighter on them, and then did not do it :) But it was also costly for British.
US is strong on both parts of the map, investing in the Pacific is putting a pressure on Japan, but that allowed Germans to build up for Moscow attack.
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@nikola1975 Yeah, i do like to defend the med as the allies, but I definitely misplayed russia. I thought I had another round, but the romanian airbase got me.
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I think with the way I play the other allies, I probably need to build almost all infantry just to maximize defense.
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to 43 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 43 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Celebes from Japanese, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to Northern Australia 2 aaGuns, 1 artillery and 6 infantry moved from Queensland to Northern Australia 1 cruiser and 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northern Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 11 armour, 3 artilleries, 2 bombers, 12 infantry and 12 mech_infantrys moved from Smolensk to Russia 3 armour and 1 mech_infantry moved from Northern Belarus to Russia 1 infantry moved from Bryansk to Russia 2 fighters and 8 tactical_bombers moved from Romania to Russia 1 bomber moved from Western Germany to Russia 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Russia Germans attack with 14 armour, 3 artilleries, 3 bombers, 2 fighters, 13 infantry, 13 mech_infantrys and 8 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 6 armour, 3 artilleries, 1 factory_major, 34 infantry and 5 mech_infantrys Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits 1 bomber owned by the Germans and 2 fighters owned by the Germans lost in Russia Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 13 infantry, 13 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 22/53 hits, 21.33 expected hits Russians roll dice for 4 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys in Russia, round 2 : 21/48 hits, 17.83 expected hits 3 artilleries owned by the Germans, 13 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 18 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 14 armour, 2 bombers, 8 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 15/32 hits, 16.00 expected hits Russians roll dice for 6 armour, 3 artilleries, 16 infantry and 5 mech_infantrys in Russia, round 3 : 14/30 hits, 11.83 expected hits 6 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia 15 infantry owned by the Russians lost in Russia Germans roll dice for 8 armour, 2 bombers and 8 tactical_bombers in Russia, round 4 : 12/18 hits, 10.33 expected hits Russians roll dice for 6 armour, 3 artilleries, 1 infantry and 5 mech_infantrys in Russia, round 4 : 8/15 hits, 6.83 expected hits 1 bomber owned by the Germans, 5 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia 5 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 3 armour owned by the Russians and 3 artilleries owned by the Russians lost in Russia Germans roll dice for 3 armour, 1 bomber and 6 tactical_bombers in Russia, round 5 : 6/10 hits, 5.50 expected hits Russians roll dice for 3 armour in Russia, round 5 : 0/3 hits, 1.50 expected hits 3 armour owned by the Russians lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 1 bomber and 6 tactical_bombers remaining. Battle score for attacker is -51 Casualties for Germans: 11 armour, 3 artilleries, 2 bombers, 2 fighters, 13 infantry, 13 mech_infantrys and 2 tactical_bombers Casualties for Russians: 4 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Russia to Romania 6 tactical_bombers moved from Russia to Smolensk 1 infantry moved from Vologda to Gorky 2 infantry moved from Novgorod to Yaroslavl 2 infantry moved from Novgorod to Yaroslavl 7 infantry moved from Northern Belarus to Smolensk 1 armour moved from Eastern Poland to Bryansk 1 infantry moved from Western Ukraine to Ukraine 3 artilleries and 10 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Northern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Eastern Poland 2 aaGuns moved from Leningrad to Baltic States 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 fighters moved from Alexandria to 95 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from 95 Sea Zone to Southern France 1 submarine moved from 100 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to Algeria Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone 1 destroyer placed in 116 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Romania 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3 Germans collect 60 PUs (3 lost to blockades); end with 96 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 99 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 107 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 5.00 Germans regular : 1.83 Russians AA : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Combat Move - Russians Combat - Russians Russians creates battle in territory 116 Sea Zone Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 2 fighters Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 116 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 submarine moved from 128 Sea Zone to 126 Sea Zone 3 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Kazakhstan 2 aaGuns, 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia 4 infantry moved from Kansu to Eastern Sinkiang Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Korea 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 submarine moved from 132 Sea Zone to 40 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Aleutian Islands Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Aleutian Islands from Americans with 2 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 transports moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Shantung to Japan 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 21 Sea Zone to 38 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 carrier moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 1 tactical_bomber moved from Shantung to Southern Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 1 fighter moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kwangtung to Japan Place Units - Japanese 1 submarine placed in 7 Sea Zone 1 harbour placed in French Indo China 1 destroyer placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 3 infantry placed in Southern Manchuria 2 infantry placed in Japan 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33
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@nikola1975 I’ll describe what I am doing but there’s really only one realistic question for you.
I am attacking the Philippines with subs, destroyers and planes - I would assume no scramble or kamikaze.
I am attacking guam with a cruiser and marine. Do you want to kami this one?
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@nikola1975 I would post, but i think we’ll have the same issue as last time
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@Daaras Send the screenshot please.
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Western United States to 9 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 7 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 infantry, 2 marines and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 cruiser and 1 marine moved from 34 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Guam 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 bomber moved from Anhwe to Southern Manchuria Combat - Americans
Combat Hit Differential Summary :
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@Daaras Aha ok.
No scrambles. 4 kamikazes at Guam.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Western United States to 9 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 7 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 infantry, 2 marines and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 cruiser and 1 marine moved from 34 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Guam 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 bomber moved from Anhwe to Southern Manchuria Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,5,1,1 1 cruiser owned by the Americans and 1 marine owned by the Americans lost in 22 Sea Zone Strategic bombing raid in Southern Manchuria Japanese roll AA dice in Southern Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Southern Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Manchuria causes 5 damage total. Battle in Gibraltar Battle in Morocco Battle in 9 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 36 Sea Zone Americans attack with 7 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 7 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 7/13 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 7 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Manilla Battle in Davao Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Morocco from Americans to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 fighter and 1 marine moved from 34 Sea Zone to 36 Sea Zone 1 bomber moved from Southern Manchuria to Kiangsi EDIT: 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Gibraltar 1 aaGun and 2 infantry moved from Central United States to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from 9 Sea Zone to Alaska Place Units - Americans 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery, 3 fighters and 2 infantry placed in Western United States 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shansi to Anhwe 3 infantry moved from Chahar to Shansi 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Anhwe to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Anhwe to Kiangsi Place Units - Chinese 1 infantry placed in Szechwan 7 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 transport moved from 82 Sea Zone to 78 Sea Zone 2 infantry moved from Iraq to Syria 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 bomber moved from United Kingdom to Southern France 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Anglo-Egyptian Sudan to Egypt Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern France Bombing raid in Southern France causes 0 damage total. Battle in Syria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Syria British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 3 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Trans-Jordan British attack with 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Northwest Persia 1 fighter moved from Alexandria to Northwest Persia 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 1 armour and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Southern Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 aaGun, 1 artillery, 2 fighters and 5 infantry moved from Eastern India to Burma 2 fighters moved from Burma to Eastern India Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.50 Italians regular : -1.67 Japanese regular : -1.00 Japanese AA : -0.17 Germans AA : 0.83 British regular : 0.50