Sub submerge.
No scramble.
L25 PtV Daaras (Allies) vs Nikola1975 (Axis + 12)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Kyushu to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 tactical_bomber moved from 7 Sea Zone to Siberia 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 bomber moved from Kwangsi to Sumatra 1 infantry moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Kwangsi to Kweichow 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsi to Kweichow 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from Kwangsi to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 tactical_bomber moved from Caroline Islands to Manilla 1 tactical_bomber moved from Kwangsi to Kweichow 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 artillery moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 artillery moved from Anhwe to Jehol 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Hunan 1 bomber moved from Kwangsi to Eastern India Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits Bombing raid in Eastern India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Eastern India causes 8 damage total. Battle in Celebes Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 2/9 hits, 4.17 expected hits Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 artillery, 2 fighters and 4 tactical_bombers in Kweichow, round 3 : 2/7 hits, 3.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow 2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated Chinese win, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Siberia Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Russians lost in Siberia Japanese roll dice for 1 armour and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Manilla Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Korea to 7 Sea Zone 1 tactical_bomber moved from Siberia to 7 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 bomber moved from Sumatra to Malaya 1 fighter moved from Kweichow to Malaya 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Caroline Islands to 36 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to Kiangsu 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber moved from Eastern India to French Indo China Place Units - Japanese 2 carriers placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : -5.17 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to Central United States 1 armour and 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Hawaiian Islands to Queensland 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 28 Sea Zone 2 marines and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from 28 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 31 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 55 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from 55 Sea Zone to New Guinea 1 carrier, 3 destroyers and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 11 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Eastern Sinkiang to Yunnan 1 artillery and 3 infantry moved from Hopei to Hunan 1 artillery and 3 infantry moved from Hopei to Kiangsi 1 artillery and 3 infantry moved from Hopei to Anhwe 4 infantry moved from Honan to Inner Mongolia Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Chinese undo move 1. 2 infantry placed in Szechwan 1 infantry placed in Kiangsi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 2 fighters and 1 tactical_bomber moved from Egypt to Kenya 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 2 fighters moved from Union of South Africa to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Burma to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Malaya 2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in French Madagascar Battle in Malaya British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 bomber, 1 fighter and 1 harbour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Malaya, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Malaya 1 bomber owned by the Japanese lost in Malaya British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Malaya, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Malaya 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya British win, taking French Madagascar from Neutral_Axis with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery, 1 bomber and 1 fighter Battle in Kenya British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kenya to Egypt 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 aaGun moved from Burma to Eastern India 2 aaGuns and 6 infantry moved from Burma to Yunnan 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Southern Persia 2 infantry and 1 tactical_bomber placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 armour, 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to Eastern India: 1 armour, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : -0.33 Japanese regular : 0.17 British regular : 2.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 3 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 marine moved from Malta to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 armour moved from Northern Belarus to Novgorod Italians take Novgorod from Russians 1 armour moved from Novgorod to Smolensk Italians take Smolensk from Russians Combat - Italians Battle in Crete Non Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 armour and 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 3 transports placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 fighter moved from New Zealand to 27 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns, 1 artillery and 7 infantry moved from New South Wales to Queensland 2 infantry moved from New Zealand to 65 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 bomber moved from Norway to Russia 1 bomber moved from Eastern Poland to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 bombers moved from Russia to Smolensk 3 artilleries and 12 infantry moved from Northern Belarus to Smolensk 8 armour and 12 mech_infantrys moved from Eastern Poland to Smolensk 2 aaGuns moved from Eastern Poland to Northern Belarus 3 armour moved from Leningrad to Smolensk 2 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 2 infantry moved from Leningrad to Novgorod 3 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Leningrad to Northern Belarus 1 armour and 1 mech_infantry moved from Poland to Northern Belarus 1 armour moved from Germany to Eastern Poland 2 armour moved from Romania to Northern Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Romania 1 infantry moved from Norway to Finland 1 artillery moved from Romania to Bessarabia 1 tactical_bomber moved from 98 Sea Zone to Romania 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis 1 infantry moved from Algeria to Morocco Germans take Morocco from Neutral_Axis 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Western Germany 2 artilleries and 2 infantry moved from Germany to Poland Place Units - Germans 1 airfield and 3 tactical_bombers placed in Romania 1 bomber placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1 Germans collect 58 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 38 PUs; Russians buy 2 aaGuns, 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 12 infantry moved from Northern Manchuria to Southern Manchuria 3 fighters and 2 tactical_bombers moved from Southern Persia to 100 Sea Zone 3 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Northern Sinkiang to Kansu Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Manchuria Russians attack with 1 artillery and 12 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry Russians roll dice for 1 artillery and 12 infantry in Southern Manchuria, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 7 infantry in Southern Manchuria, round 2 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 10 infantry in Southern Manchuria, round 3 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 5/8 hits, 3.00 expected hits 5 infantry owned by the Russians lost in Southern Manchuria 3 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 4 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Southern Manchuria Russians roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 5 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Manchuria, round 6 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 7 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 8 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Southern Manchuria, round 9 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 10 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Southern Manchuria, round 10 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Southern Manchuria 1 fighter owned by the Japanese lost in Southern Manchuria Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 12 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 7 infantry Battle in 100 Sea Zone Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians submerged Russians roll dice for 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Combat Hit Differential Summary :
Japanese regular : -3.67 Russians regular : 0.67
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@nikola1975 I need order of losses in 100.
I also need to not punt moscow in future games lol
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@Daaras Hm, I am not sure what is happening here.
I haven’t updated the game or anything. Do you know what I can do? It happened to me in other game couple of days ago, then it continued working fine.
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@nikola1975 I actually think this is a recent bug. It’s like files posted in the middle of a turn don’t load properly. It’s happened before.
I got 3 hits in 100, do you want me to just play max defense?
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@Daaras yes, do it
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 38 PUs; Russians buy 2 aaGuns, 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 12 infantry moved from Northern Manchuria to Southern Manchuria 3 fighters and 2 tactical_bombers moved from Southern Persia to 100 Sea Zone 3 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Northern Sinkiang to Kansu Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Manchuria Russians attack with 1 artillery and 12 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry Russians roll dice for 1 artillery and 12 infantry in Southern Manchuria, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 7 infantry in Southern Manchuria, round 2 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 10 infantry in Southern Manchuria, round 3 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 5/8 hits, 3.00 expected hits 5 infantry owned by the Russians lost in Southern Manchuria 3 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 4 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Southern Manchuria Russians roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 5 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Manchuria, round 6 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 7 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 8 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Southern Manchuria, round 9 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 10 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Southern Manchuria, round 10 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Southern Manchuria 1 fighter owned by the Japanese lost in Southern Manchuria Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 12 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 7 infantry Battle in 100 Sea Zone Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians submerged Russians roll dice for 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians lost in 100 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 100 Sea Zone Russians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 100 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in 100 Sea Zone 1 cruiser owned by the Germans lost in 100 Sea Zone Germans win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -20 Casualties for Russians: 3 fighters and 2 tactical_bombers Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Germans: 1 cruiser Non Combat Move - Russians 2 aaGuns, 4 artilleries and 13 infantry moved from Rostov to Stalingrad 3 infantry moved from Stalingrad to Samara 1 infantry moved from Tula to Russia 2 aaGuns, 1 artillery and 13 infantry moved from Yaroslavl to Russia 2 infantry moved from Gorky to Russia 12 infantry moved from Samara to Russia 1 infantry moved from Northern Sinkiang to Urals 1 artillery and 2 infantry moved from Buryatia to Northern Manchuria Place Units - Russians 2 aaGuns, 1 armour, 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67 Germans regular : 1.17 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Amur Japanese take Amur from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 infantry moved from 132 Sea Zone to Shan State 1 bomber moved from French Indo China to Eastern India 1 infantry moved from Shansi to Anhwe 1 artillery moved from Jehol to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Anhwe 2 infantry moved from Kwangtung to Hunan 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 carrier moved from 42 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to Shan State 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 carrier moved from 36 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 battleship and 1 carrier moved from 35 Sea Zone to 132 Sea Zone 1 fighter moved from 35 Sea Zone to 132 Sea Zone 1 submarine moved from 45 Sea Zone to 132 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Eastern India causes 4 damage total. Battle in 38 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Hunan 3 infantry owned by the Chinese lost in Hunan 2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 2 marines British defend with 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 artillery and 3 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Anhwe to 7 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Hunan to 21 Sea Zone 1 tactical_bomber moved from Hunan to Kwangtung 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 fighter moved from Caroline Islands to Kwangtung 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Eastern India to French Indo China 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 submarine placed in 7 Sea Zone 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 4 infantry placed in Japan 1 artillery and 2 infantry placed in Southern Manchuria 1 factory_minor placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,2 Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.17 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 11 Sea Zone to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines moved from 27 Sea Zone to 34 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from New Guinea to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Anhwe Combat - Americans Battle in Gilbert Islands Battle in Caroline Islands Americans attack with 3 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Gilbert Islands from Japanese, taking Caroline Islands from Japanese with 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Place Units - Americans 2 carriers placed in 104 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 4 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Shansi Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Shansi from Japanese, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsi to Anhwe 1 artillery moved from Hunan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 artillery and 1 infantry placed in Anhwe 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 1 fighter; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Southern Persia to Iraq 1 infantry moved from Northeast Persia to Southern Persia 1 armour and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 fighter, 5 infantry and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Normandy Bordeaux British attack with 1 fighter Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 armour, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in 100 Sea Zone British attack with 4 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 fighter and 1 submarine; Italians defend with 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians submerged British roll dice for 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 2 fighters owned by the British lost in 100 Sea Zone 1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 100 Sea Zone 1 transport owned by the Italians lost in 100 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 2 fighters Casualties for Germans: 1 battleship, 1 carrier and 1 fighter Casualties for Italians: 1 transport Battle in Shan State British attack with 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 artilleries, 1 fighter, 3 infantry and 2 marines British roll dice for 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/9 hits, 2.83 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 marines in Shan State, round 2 : 3/9 hits, 3.33 expected hits 3 infantry owned by the British lost in Shan State 3 infantry owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 0/6 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 1 fighter and 2 marines in Shan State, round 3 : 1/6 hits, 2.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 : 2/5 hits, 2.17 expected hits Japanese roll dice for 3 artilleries, 1 fighter and 2 marines in Shan State, round 4 : 2/6 hits, 2.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State 2 artilleries owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 5 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 marines in Shan State, round 5 : 1/4 hits, 1.67 expected hits 1 armour owned by the British lost in Shan State 2 marines owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 6 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter in Shan State, round 6 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in Shan State 1 fighter owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 3 artilleries, 1 fighter, 3 infantry and 2 marines Non Combat Move - British 1 fighter moved from Shan State to Eastern India 2 aaGuns moved from Yunnan to Burma 2 infantry moved from Eastern India to Burma 1 fighter moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 tactical_bomber moved from Iraq to Egypt Place Units - British 1 airfield, 2 artilleries and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 104 Sea Zone: 1 battleship, 1 submarine and 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,1,2 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -4.00 Japanese regular : -3.67 Germans AA : -0.17 Germans regular : -0.17 Neutral_Axis regular : -1.00 British regular : 2.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Gorky Italians take Gorky from Russians 1 submarine moved from 100 Sea Zone to 99 Sea Zone 5 infantry moved from Alexandria to Tobruk 2 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Alexandria to Tobruk Combat - Italians Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
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@Daaras Very interesting game so far, a lot has happened in just 4 rounds.
Russian fighter strafing was unusual, but I suppose it was not part of some plan to defend Meds at all cost, but rather a result of circumstances? It will take some time to rebuild something in that big pond, but let’s see what happens after (hopefully) Moscow falls.
In the Pacific, the Shan State was a mistake - I put the 3 carriers there, planning to land at least one fighter on them, and then did not do it :) But it was also costly for British.
US is strong on both parts of the map, investing in the Pacific is putting a pressure on Japan, but that allowed Germans to build up for Moscow attack.
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@nikola1975 Yeah, i do like to defend the med as the allies, but I definitely misplayed russia. I thought I had another round, but the romanian airbase got me.
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I think with the way I play the other allies, I probably need to build almost all infantry just to maximize defense.
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to 43 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 43 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Celebes from Japanese, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to Northern Australia 2 aaGuns, 1 artillery and 6 infantry moved from Queensland to Northern Australia 1 cruiser and 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northern Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 11 armour, 3 artilleries, 2 bombers, 12 infantry and 12 mech_infantrys moved from Smolensk to Russia 3 armour and 1 mech_infantry moved from Northern Belarus to Russia 1 infantry moved from Bryansk to Russia 2 fighters and 8 tactical_bombers moved from Romania to Russia 1 bomber moved from Western Germany to Russia 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Russia Germans attack with 14 armour, 3 artilleries, 3 bombers, 2 fighters, 13 infantry, 13 mech_infantrys and 8 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 6 armour, 3 artilleries, 1 factory_major, 34 infantry and 5 mech_infantrys Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits 1 bomber owned by the Germans and 2 fighters owned by the Germans lost in Russia Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 13 infantry, 13 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 22/53 hits, 21.33 expected hits Russians roll dice for 4 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys in Russia, round 2 : 21/48 hits, 17.83 expected hits 3 artilleries owned by the Germans, 13 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 18 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 14 armour, 2 bombers, 8 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 15/32 hits, 16.00 expected hits Russians roll dice for 6 armour, 3 artilleries, 16 infantry and 5 mech_infantrys in Russia, round 3 : 14/30 hits, 11.83 expected hits 6 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia 15 infantry owned by the Russians lost in Russia Germans roll dice for 8 armour, 2 bombers and 8 tactical_bombers in Russia, round 4 : 12/18 hits, 10.33 expected hits Russians roll dice for 6 armour, 3 artilleries, 1 infantry and 5 mech_infantrys in Russia, round 4 : 8/15 hits, 6.83 expected hits 1 bomber owned by the Germans, 5 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia 5 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 3 armour owned by the Russians and 3 artilleries owned by the Russians lost in Russia Germans roll dice for 3 armour, 1 bomber and 6 tactical_bombers in Russia, round 5 : 6/10 hits, 5.50 expected hits Russians roll dice for 3 armour in Russia, round 5 : 0/3 hits, 1.50 expected hits 3 armour owned by the Russians lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 1 bomber and 6 tactical_bombers remaining. Battle score for attacker is -51 Casualties for Germans: 11 armour, 3 artilleries, 2 bombers, 2 fighters, 13 infantry, 13 mech_infantrys and 2 tactical_bombers Casualties for Russians: 4 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Russia to Romania 6 tactical_bombers moved from Russia to Smolensk 1 infantry moved from Vologda to Gorky 2 infantry moved from Novgorod to Yaroslavl 2 infantry moved from Novgorod to Yaroslavl 7 infantry moved from Northern Belarus to Smolensk 1 armour moved from Eastern Poland to Bryansk 1 infantry moved from Western Ukraine to Ukraine 3 artilleries and 10 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Northern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Eastern Poland 2 aaGuns moved from Leningrad to Baltic States 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 fighters moved from Alexandria to 95 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from 95 Sea Zone to Southern France 1 submarine moved from 100 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to Algeria Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone 1 destroyer placed in 116 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Romania 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3 Germans collect 60 PUs (3 lost to blockades); end with 96 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 99 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 107 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 5.00 Germans regular : 1.83 Russians AA : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Combat Move - Russians Combat - Russians Russians creates battle in territory 116 Sea Zone Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 2 fighters Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 116 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 submarine moved from 128 Sea Zone to 126 Sea Zone 3 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Kazakhstan 2 aaGuns, 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia 4 infantry moved from Kansu to Eastern Sinkiang Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33