• '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            1 Infantry moved from Mauritania to French Sudan
            1 Tank moved from Mauritania to E.Morocco
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker and 2 Infantrys placed in Sumatra
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 7
    
        Combat Move - Americans
            2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco
            2 Destroyers moved from 31 Sea Zone to 42 Sea Zone
            1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone
            1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
            3 Tanks moved from Salvador to 35 Sea Zone
            2 Elites moved from Bahia to 35 Sea Zone
            1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            1 Elite moved from Bahia to 35 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone
            3 Infantrys moved from Rio de Oro to Mauritania
            2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Bomber moved from Wake to 86 Sea Zone
            6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone
            2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone
            2 Infantrys moved from 97 Sea Zone to Midway
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports
                Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
                    Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 B.Carrier owned by the Americans
                    Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit OOL please


  • @Entek

    Max “D”
    Carrier after the week fighters

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Americans
            2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco
            2 Destroyers moved from 31 Sea Zone to 42 Sea Zone
            1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone
            1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
            3 Tanks moved from Salvador to 35 Sea Zone
            2 Elites moved from Bahia to 35 Sea Zone
            1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            1 Elite moved from Bahia to 35 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone
            3 Infantrys moved from Rio de Oro to Mauritania
            2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Bomber moved from Wake to 86 Sea Zone
            6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone
            2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone
            2 Infantrys moved from 97 Sea Zone to Midway
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports
                Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
                    Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 B.Carrier owned by the Americans
                    Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits
                Units damaged: 3 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
                    Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 5 Destroyers and 10 Fighters in 86 Sea Zone, round 2 : 9/28 hits, 13.83 expected hits
                Units damaged: 1 B.Carrier owned by the Americans and 3 Battleships owned by the Americans
                    5 Transports owned by the Americans lost in 86 Sea Zone
                    1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 4 Destroyers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone
                    Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters and 3 L.Fighters in 86 Sea Zone, round 3 : 12/30 hits, 12.00 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships, 5 Carriers and 10 Fighters in 86 Sea Zone, round 3 : 16/22 hits, 12.00 expected hits
                    3 Fighters owned by the Americans, 5 Destroyers owned by the Americans, 5 Carriers owned by the Americans, 2 Cruisers owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
                    2 Carriers owned by the Yamamoto and 10 Fighters owned by the Yamamoto lost in 86 Sea Zone
                    Americans roll dice for 5 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber and 3 L.Fighters in 86 Sea Zone, round 4 : 8/14 hits, 7.00 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships and 3 Carriers in 86 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits
                1 B.Carrier owned by the Americans, 1 L.Fighter owned by the Americans and 5 Adv.Fighters owned by the Americans lost in 86 Sea Zone
                3 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 Carriers owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone
                    Americans roll dice for 1 B.Carrier, 3 Battleships, 1 Bomber and 2 L.Fighters in 86 Sea Zone, round 5 : 4/7 hits, 3.83 expected hits
                    Yamamoto roll dice for 2 Battleships in 86 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 Bomber owned by the Americans lost in 86 Sea Zone
                    2 Battleships owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 B.Carrier, 3 Battleships and 2 L.Fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 6 Adv.Fighters, 1 B.Carrier, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 1 L.Fighter and 5 Transports
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
                Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from Pearl Harbor to Wake
            2 Destroyers moved from 91 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            1 B.Carrier placed in 91 Sea Zone
            2 L.Fighters placed in 91 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 B.Carrier placed in 88 Sea Zone
            1 L.Fighter placed in 88 Sea Zone
            1 L.Fighter placed in 88 Sea Zone
            1 Destroyer placed in 91 Sea Zone
            1 L.Fighter placed in Pearl Harbor
            3 Mech.Infs placed in Rio de Oro
            2 Elites placed in Salvador
            3 Elites placed in South Atlantic USA
            1 Bunker placed in Minamitori
    
        Turn Complete - Americans
            Americans collect 102 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Americans regular : 1.17
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Kursk to Minsk
            1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks moved from Kursk to Kiev
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            3 Artillerys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia
            3 Infantrys moved from Kirov to Arkhangelsk
            2 Artillerys and 2 Infantrys moved from Leningrad to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Artillery moved from Leningrad to Vyborg
            2 Infantrys moved from Leningrad to Vyborg
            1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks moved from Chita to Hulunbuir
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 HeavyTank, 33 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Minsk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Tank
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Tank owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Hulunbuir
                Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks
                Hisaichi defend with 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks in Hulunbuir, round 2 : 5/25 hits, 6.50 expected hits
                Units damaged: 2 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hulunbuir, round 2 : 4/18 hits, 6.33 expected hits
                    4 Infantrys owned by the Russians lost in Hulunbuir
                    3 Infantrys owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 12 Infantrys and 2 Tanks in Hulunbuir, round 3 : 4/21 hits, 5.83 expected hits
                    Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 10 Infantrys in Hulunbuir, round 3 : 4/15 hits, 5.33 expected hits
                    4 Infantrys owned by the Russians lost in Hulunbuir
                    4 Infantrys owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 8 Infantrys and 2 Tanks in Hulunbuir, round 4 : 7/17 hits, 5.17 expected hits
                    Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 6 Infantrys in Hulunbuir, round 4 : 4/11 hits, 4.00 expected hits
                    4 Infantrys owned by the Russians lost in Hulunbuir
                    6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks in Hulunbuir, round 5 : 7/13 hits, 4.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Bunkers in Hulunbuir, round 5 : 2/4 hits, 1.67 expected hits
                    2 ArmoredCars owned by the Russians lost in Hulunbuir
                    2 Bunkers owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
                Casualties for Russians: 2 ArmoredCars and 12 Infantrys
                Casualties for Hisaichi: 3 Artillerys, 2 Bunkers and 13 Infantrys
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks
                Romanians defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Kiev, round 2 : 25/73 hits, 24.17 expected hits
                    Romanians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks remaining. Battle score for attacker is 7
                Casualties for Romanians: 1 Artillery and 1 Elite
            Battle in Vyborg
                Russians attack with 3 Artillerys and 5 Infantrys
                Germans defend with 2 Artillerys and 3 Infantrys
                    Russians roll dice for 3 Artillerys and 5 Infantrys in Vyborg, round 2 : 4/8 hits, 2.33 expected hits
                    Finns roll dice for 2 Artillerys and 3 Infantrys in Vyborg, round 2 : 0/5 hits, 1.67 expected hits
                    1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Vyborg
                    Russians roll dice for 3 Artillerys and 5 Infantrys in Vyborg, round 3 : 2/8 hits, 2.33 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Russians
            1 Bomber and 1 Fighter moved from Kiev to Kursk
            8 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Chita
            3 Infantrys moved from Sibirsky to Evenkia
            3 Artillerys moved from Sibirsky to Evenkia
            2 Infantrys moved from Yeniseysk to Evenkia
            1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
    
        Place Units - Russians
            3 Artillerys and 3 Infantrys placed in Sibirsky
            3 Infantrys placed in Kursk
            4 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            1 HeavyTank, 5 Infantrys and 4 Tanks placed in Moscow
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -2.00
    Romanians regular : -0.67
    Germans regular : 0.50
    Russians regular : 3.50
    Hisaichi regular : -3.33
    

    Savegame


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