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scramble ph? Also how do you send the file like you did? Still somewhat new to the forums.
BombsAway (Allies+20) vs Simon33 (Axis)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Urals to Timguska Italians take Evenkiyskiy from Russians Italians take Timguska from Russians 1 armour moved from Urals to Kazakhstan Italians take Novosibirsk from Russians Italians take Kazakhstan from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to United Kingdom Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Urals to Timguska Italians take Evenkiyskiy from Russians Italians take Timguska from Russians 1 armour moved from Urals to Kazakhstan Italians take Novosibirsk from Russians Italians take Kazakhstan from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to United Kingdom Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 aaGuns EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 2 infantry moved from Marshall Islands to 32 Sea Zone 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from New Guinea to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 bomber and 1 tactical_bomber moved from Belarus to Bessarabia 1 artillery moved from Romania to Bessarabia 1 mech_infantry moved from Urals to Samara Germans take Samara from Russians Combat - Germans Battle in Bessarabia Germans attack with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Germans roll dice for 1 bomber and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in Bessarabia, round 4 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 1 artillery Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Western Germany 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 3 armour, 5 artilleries and 5 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Germany to Western Germany 2 transports moved from 115 Sea Zone to 113 Sea Zone 3 transports moved from 115 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Bessarabia to Belarus 1 fighter moved from Belarus to Western Germany 1 artillery and 1 infantry moved from Germany to Western Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 3 armour and 1 mech_infantry moved from Urals to Kazakhstan Place Units - Germans 3 infantry placed in United Kingdom 3 artilleries placed in Novgorod 2 mech_infantrys placed in Germany 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.50
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Can’t believe how much trouble this game is giving me. Guess Japan is really suffering after losing that fleet in sz21. Has a better fleet now but has lost a lot of momentum it seems and is somehow struggling to clear Yunnan, perhaps because of the distraction of having to fight USSR.
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@simon33 Couldn’t make it on the last few days. Will post tomorrow.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 1 tactical_bomber moved from Ukraine to Samara 1 fighter moved from Ukraine to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Tambov 2 infantry moved from Ukraine to Rostov 1 artillery moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia 10 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Samara to Russia 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Russia to Bryansk 4 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Volgograd 4 artilleries and 2 infantry placed in Russia Russians undo move 1. 2 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 4 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from 42 Sea Zone to 44 Sea Zone 4 fighters moved from 42 Sea Zone to 79 Sea Zone 2 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 4 fighters British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/7 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery and 4 infantry moved from Hopei to Shensi 1 artillery moved from Anhwe to Hopei 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 armour and 1 mech_infantry moved from Shensi to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 39 Sea Zone 4 fighters moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Sakha to Amur Place Units - Japanese 1 submarine placed in 37 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 artillery, 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 UK_Pacific AA : -0.33
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Those dice were virtually perfect for me, no losses.
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Seems like you aren’t enjoying this game at all.
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bump #3…
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@simon33 I can post tomorrow and will pick up the pace next week.
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Ok. I’m pretty keen to get this game going.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Combat - Americans Americans creates battle in territory 109 Sea Zone Battle in Java Non Combat Move - Americans 1 bomber moved from New Guinea to Queensland 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 33 Sea Zone to 54 Sea Zone 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Normandy Bordeaux to Southern France 4 submarines moved from 92 Sea Zone to 109 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France Place Units - Americans 7 fighters placed in Eastern United States 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 bomber moved from Kweichow to Yunnan 1 aaGun moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 7 infantry moved from Burma to India 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 92 Sea Zone to Southern France 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,1,6,2,4,1,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.67 British regular : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kazakhstan to Northwest Persia Italians take Caucasus from Russians Italians take Northwest Persia from Neutral_Allies 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Southern Italy to United Kingdom 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in Crete Non Combat Move - Italians 1 armour moved from Timguska to Shensi 2 aaGuns moved from Western Germany to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsu ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu ANZAC roll dice for 1 artillery and 3 infantry in Kiangsu, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu ANZAC win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Germans Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 artilleries and 1 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Northwest Persia 3 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Archangel to Belarus 3 fighters moved from Western Germany to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 5 transports moved from 113 Sea Zone to 115 Sea Zone 3 aaGuns and 11 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in United Kingdom 3 artilleries placed in Novgorod 3 fighters and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5,2,6,5,4,1,2 Germans collect 43 PUs (8 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17
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Kiangsu was a pretty big mistake. Was hoping dice might save me.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals Russians take Urals from Italians 1 mech_infantry moved from Russia to Archangel 3 fighters moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians Combat - Russians Battle in Archangel Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 4 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Caucasus 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Tambov to Volgograd 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Shensi to Szechwan 1 artillery and 1 infantry moved from Shensi to Kweichow 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu 1 fighter moved from Japan to 19 Sea Zone 1 tactical_bomber moved from French Indo China to Kiangsu 1 fighter moved from Japan to Kiangsu 1 bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 bomber and 1 fighter moved from French Indo China to Kweichow Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the ANZAC lost in Kiangsu Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu 2 infantry owned by the ANZAC lost in Kiangsu Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 artillery and 3 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kweichow, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Anhwe to Chahar 1 artillery moved from Hopei to Shensi 1 artillery moved from Chahar to Hopei 2 bombers and 1 fighter moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from 19 Sea Zone to Japan 1 armour moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Amur to Buryatia 4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 battleship, 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : -0.50 ANZAC regular : -0.67