Thank you for asking! The three US transports please. You are gambling high…
L24 PTV Max334 (Axis +12) vs Nikola
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 12 infantry moved from Sakha to Amur Russians take Amur from Japanese 5 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 armour and 1 mech_infantry moved from Siberia to Amur 1 armour moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Japanese 1 armour moved from Southern Caucasus to Northern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 4 infantry moved from Karelia to Finland 1 fighter moved from Russia to Finland 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Archangel to Finland 1 artillery and 3 infantry moved from Novgorod to Leningrad 1 infantry moved from Northern Belarus to Leningrad 3 fighters moved from Smolensk to Leningrad 1 tactical_bomber moved from Romania to Leningrad 1 tactical_bomber moved from Romania to Leningrad 2 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Southern Belarus to Eastern Poland 1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland 2 infantry moved from Romania to Bulgaria 1 artillery moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria 2 fighters moved from Romania to Slovakia Hungary 1 armour moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 1 fighter moved from Romania to Slovakia Hungary 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria Combat - Russians Battle in Finland Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery and 5 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Finland, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 5 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Finland 3 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 1 artillery and 5 infantry Battle in Leningrad Russians attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 7/10 hits, 4.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Leningrad, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Russians lost in Leningrad 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 2 artilleries and 4 infantry Battle in Bulgaria Russians attack with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Russians roll dice for 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Bulgaria, round 2 : 3/11 hits, 3.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Slovakia Hungary Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 aaGun, 3 artilleries and 5 infantry moved from Smolensk to Southern Belarus 1 aaGun moved from Novgorod to Leningrad 3 fighters moved from Leningrad to Smolensk 2 artilleries and 5 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Leningrad to Vologda 1 tactical_bomber moved from Leningrad to Vologda 1 fighter moved from Finland to Karelia 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia 3 fighters moved from Slovakia Hungary to Romania 1 aaGun moved from Siberia to Amur Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 1 armour, 1 artillery and 1 infantry placed in Ukraine 3 infantry placed in Stalingrad 1 infantry placed in Urals 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2 Russians collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 1.83 Russians regular : 3.67
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 destroyers, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 33 Sea Zone to Midway 1 fighter moved from Japan to Midway 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 34 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 bomber moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 armour moved from Tanganyika Territory to Ethiopia Italians take Ethiopia from British 1 armour moved from Belgian Congo to Ethiopia 1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Japanese take Anglo-Egyptian Sudan from British 1 artillery moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 infantry moved from Northwest Persia to Southern Caucasus Japanese take Southern Caucasus from Russians 1 armour moved from Northwest Persia to Iraq 1 infantry moved from Southern Persia to Northeast Persia Japanese take Northeast Persia from Russians 1 fighter moved from Southern Manchuria to Korea 1 submarine moved from 72 Sea Zone to 73 Sea Zone 1 artillery moved from French Central Africa to French Equatorial Africa Japanese take French Equatorial Africa from French 1 transport moved from 37 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 destroyers, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 33 Sea Zone to Midway 1 fighter moved from Japan to Midway 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 34 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 bomber moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 armour moved from Tanganyika Territory to Ethiopia Italians take Ethiopia from British 1 armour moved from Belgian Congo to Ethiopia 1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Japanese take Anglo-Egyptian Sudan from British 1 artillery moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 infantry moved from Northwest Persia to Southern Caucasus Japanese take Southern Caucasus from Russians 1 armour moved from Northwest Persia to Iraq 1 infantry moved from Southern Persia to Northeast Persia Japanese take Northeast Persia from Russians 1 fighter moved from Southern Manchuria to Korea 1 submarine moved from 72 Sea Zone to 73 Sea Zone 1 artillery moved from French Central Africa to French Equatorial Africa Japanese take French Equatorial Africa from French 1 transport moved from 37 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer, 2 submarines and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Americans: 1 destroyer, 2 submarines and 1 transport Casualties for Japanese: 1 submarine Battle in Midway Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Korea Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 artillery and 1 fighter in Korea, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Korea, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Yenisey from Russians to Japanese EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese EDIT: Turning off Edit Mode 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery moved from Manilla to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Siam 1 artillery moved from 37 Sea Zone to French Indo China 1 battleship moved from 36 Sea Zone to 7 Sea Zone 1 transport moved from 24 Sea Zone to 7 Sea Zone 1 cruiser moved from 24 Sea Zone to 32 Sea Zone 3 carriers moved from 33 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 1 fighter moved from Korea to Japan 1 infantry moved from Anhwe to Kiangsu 1 aaGun moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Anhwe 2 artilleries and 2 infantry moved from Jehol to Southern Manchuria 1 aaGun moved from Jehol to Southern Manchuria 1 artillery moved from Anhwe to Jehol 1 fighter moved from Caroline Islands to Japan 1 bomber moved from Shan State to Southern Persia 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 77 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Southern Persia to Northwest Persia 2 artilleries and 3 infantry moved from 82 Sea Zone to Southern Persia 1 armour moved from Buryatia to Yenisey 1 aaGun, 3 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R. Place Units - Japanese 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 armour placed in Iraq 1 transport placed in 82 Sea Zone 1 artillery and 1 infantry placed in Iraq 1 artillery and 1 infantry placed in Southern Persia 2 infantry placed in French Indo China 1 destroyer placed in 37 Sea Zone 3 infantry placed in Malaya 1 artillery and 2 infantry placed in Japan Japanese undo move 10. 1 artillery and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,2 Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Southern Manchuria: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -3.00 UK_Pacific regular : -0.33 Russians regular : 0.00
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Ontario to Quebec 1 fighter moved from Western United States to Quebec 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba Americans take Alberta Saskatchewan Manitoba from Germans 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 submarine moved from 32 Sea Zone to 25 Sea Zone 4 submarines moved from 27 Sea Zone to 24 Sea Zone 4 submarines moved from 24 Sea Zone to 25 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 2 cruisers moved from 27 Sea Zone to 26 Sea Zone 7 destroyers moved from 27 Sea Zone to 26 Sea Zone 2 battleships moved from 27 Sea Zone to 26 Sea Zone 6 carriers and 5 fighters moved from 27 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 27 Sea Zone to Midway 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters and 1 tactical_bomber moved from Southern France to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 artillery moved from Brazil to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to French West Africa 1 destroyer moved from 87 Sea Zone to 89 Sea Zone
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@max334 Check the scrambles.
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forgot that cruisers cant block the subs. Can my ftrs hit subs?
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@max334 Only in seazones where you have a destroyer.
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damn, I really screwed myself. That’s 3 easy carrier kills
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@max334 I am not sure what will happen to the planes, if I take the island as well. They might fall into the sea? Not sure I had similar situation.
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this is what I would have done had I not made the mistake about cruisers not being able to block subs. You dont have to accept this map and I will not be upset if you dont, I’m still waiting on an answer about the planes.
triplea_41321_16jap x1.tsvg -
@max334 Ok, I will play from here - Japan losing three carriers might kill the game.
But when you get a reply, let me know.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters and 1 tactical_bomber moved from Southern France to United Kingdom 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 infantry moved from Ontario to Quebec 1 fighter moved from Western United States to Quebec 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba Americans take Alberta Saskatchewan Manitoba from Germans 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Midway to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 artillery moved from Brazil to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to French West Africa 1 destroyer moved from 87 Sea Zone to 89 Sea Zone Combat - Americans Battle in Gilbert Islands Battle in French West Africa Battle in 1 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 1 Sea Zone Japanese win, taking Gilbert Islands from Japanese, taking French West Africa from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 113 Sea Zone Americans attack with 2 destroyers, 2 submarines and 1 transport Germans defend with 1 destroyer and 2 transports Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 113 Sea Zone Americans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 1 transport in 113 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 113 Sea Zone 1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 113 Sea Zone Americans win with 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 2 submarines Casualties for Germans: 1 destroyer and 2 transports Battle in Quebec Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Quebec, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Quebec, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Quebec Americans win, taking Quebec from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in United Kingdom Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in United Kingdom, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in United Kingdom 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in United Kingdom Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in United Kingdom, round 3 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Alberta Saskatchewan Manitoba from Americans, taking Quebec from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Americans 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 5 infantry moved from Central United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Quebec to Eastern United States 2 infantry moved from Western United States to 11 Sea Zone 1 submarine moved from 32 Sea Zone to 50 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 4 submarines and 1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 11 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from Central United States to Eastern United States 1 aaGun moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Alaska to British Columbia 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to 113 Sea Zone 1 tactical_bomber moved from United Kingdom to 113 Sea Zone Place Units - Americans 1 carrier placed in 113 Sea Zone 2 mech_infantrys placed in Normandy Bordeaux Americans undo move 2. 1 mech_infantry placed in Normandy Bordeaux 1 fighter placed in Normandy Bordeaux 1 transport placed in 11 Sea Zone 1 destroyer and 2 submarines placed in 11 Sea Zone 2 infantry placed in Western United States 1 transport placed in 104 Sea Zone 1 infantry and 1 mech_infantry placed in Eastern United States 1 submarine placed in 11 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4 Americans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 2 artilleries and 5 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shansi to Anhwe 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsi to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 1/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan Place Units - Chinese 1 artillery and 1 infantry placed in Anhwe Chinese undo move 1. 2 infantry placed in Yunnan 2 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Yunnan to French Indo China 6 fighters moved from Yunnan to French Indo China 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 mech_infantry moved from Yunnan to French Indo China 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Burma to Shan State Combat - British Battle in Anglo-Egyptian Sudan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Anglo-Egyptian Sudan 1 infantry owned by the Japanese lost in Anglo-Egyptian Sudan 2 fighters owned by the British retreated Japanese win with 1 artillery remaining. Battle score for attacker is -10 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the British and 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in French Indo China British attack with 2 artilleries, 6 fighters and 1 mech_infantry Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in French Indo China, round 2 : 4/9 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in French Indo China 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 artillery Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 6 fighters moved from French Indo China to Eastern India 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 fighters moved from Anglo-Egyptian Sudan to Alexandria 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Southern France to Alexandria 1 armour and 1 infantry moved from Southern France to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 109 Sea Zone to 104 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6 British collect 17 PUs (1 lost to blockades); end with 17 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,6,2,2,5,2 UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3.17 Americans regular : 2.00 Japanese regular : 2.67 Germans regular : 0.00 British regular : -0.67
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans Combat - Italians Battle in Slovakia Hungary Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Slovakia Hungary to Western Germany 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Albania to Greece 1 armour moved from Albania to Northern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 7 infantry moved from Northern Italy to Southern France 1 armour moved from Germany to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,4,4,4 Italians collect 9 PUs (6 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
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much obliged. I have not gotten an answer, but yes the planes on the carriers would have also been lost, but my question is can I scramble to the sz with the cruiser even though, as you said ftrs cant hit subs without a dd. See that would have allowed them to land on Wake Island
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I also need to reduce Japans PU’s by 5 as I didnt get that IO without Midway
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 59 Sea Zone 1 destroyer moved from 53 Sea Zone to 31 Sea Zone 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Finland 3 infantry moved from Baltic States to Leningrad 3 armour moved from Poland to Leningrad 1 mech_infantry moved from Poland to Leningrad 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Finland Germans attack with 2 artilleries and 2 infantry Russians defend with 2 armour Germans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Finland 1 armour owned by the Russians lost in Finland Germans roll dice for 2 artilleries and 1 infantry in Finland, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Leningrad Germans attack with 3 armour, 3 infantry and 1 mech_infantry Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour, 3 infantry and 1 mech_infantry in Leningrad, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Leningrad Germans roll dice for 3 armour, 2 infantry and 1 mech_infantry in Leningrad, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians lost in Leningrad Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Leningrad, round 4 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 transport moved from 124 Sea Zone to 126 Sea Zone 2 artilleries and 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Austria 1 infantry moved from Austria to Slovakia Hungary 1 infantry moved from Austria to Yugoslavia 2 artilleries and 4 infantry moved from Northern Italy to Southern France 3 armour and 1 mech_infantry moved from Austria to Northern Italy 1 fighter and 1 tactical_bomber moved from Eastern Poland to Austria 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 armour and 1 mech_infantry moved from Poland to Western Germany 1 artillery and 5 infantry moved from Germany to Poland Place Units - Germans 1 submarine placed in 116 Sea Zone 3 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 1 infantry placed in Western Germany 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,3,1,5 Germans collect 38 PUs (2 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Changing PUs for Japanese from 91 to 86 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -1.83
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That is a PtV question and you should make sure with the designers of PtV, But the PtV rules follow the regular rules except as specified.
I think the answer is yes, because there is no requirement that the fighters can make any difference in the battle they scramble to (page 16, Europe manual). If those carriers are sunk, the fighters have a chance to move 1 space to friendly land or an undamaged allied carrier. (page 16)
However, even though the rules have no stated requirement that the fighters have to make a difference (that is, can’t be scrambled against sub only when you have no destroyer), Krieghund sometimes surprises me on questions like this. I think I’m a 90%+ accurate answer but if you want 100% you have to go to the Q&A thread. Even though the regular rules don’t provide for carrier scrambles, the same question applies. I think the heart of your question is whether planes can scramble to defendagainst subs where the planes will make no difference, and that question is relevant to the regular game as well.
https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2
So you won’t need PtV guys I don’t think. If you don’t want my “quite sure” answer, go here and ask Krieghund if you can scramble to an attack by subs only where you have no defending destroyers. -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Russians Russians buy 6 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Amur to Korea 1 fighter moved from Siberia to Korea 1 armour moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 armour moved from Northern Manchuria to Buryatia 3 artilleries, 15 infantry and 1 mech_infantry moved from Amur to Buryatia 1 artillery and 2 infantry moved from Southern Belarus to Eastern Poland 2 artilleries and 5 infantry moved from Southern Belarus to Eastern Poland 1 artillery and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Albania 1 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 3 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 1 infantry moved from Ukraine to Rostov 2 infantry moved from Romania to Slovakia Hungary 1 fighter moved from Smolensk to Slovakia Hungary 1 fighter moved from Smolensk to Slovakia Hungary 1 fighter moved from Smolensk to Slovakia Hungary 3 fighters moved from Romania to Yugoslavia 3 infantry moved from Romania to Yugoslavia 2 artilleries and 5 infantry moved from Smolensk to Northern Belarus 1 armour moved from Russia to Northern Belarus 3 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 2 tactical_bombers moved from Vologda to Northern Belarus 1 tactical_bomber moved from Russia to Southern Caucasus 2 infantry moved from Northern Caucasus to Southern Caucasus 1 fighter moved from Karelia to 118 Sea Zone Combat - Russians Battle in 118 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 118 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 transports Battle in Albania Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Albania Russians win, taking Albania from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Greece Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Greece 1 artillery owned by the Italians lost in Greece Russians win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Yugoslavia Russians attack with 3 fighters and 3 infantry Germans defend with 1 infantry; Italians defend with 1 artillery and 2 infantry Russians roll dice for 3 fighters and 3 infantry in Yugoslavia, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Yugoslavia 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Yugoslavia Russians roll dice for 3 fighters and 2 infantry in Yugoslavia, round 3 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yugoslavia 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Buryatia Russians attack with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry in Buryatia, round 2 : 5/20 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Caucasus Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Caucasus Russians win, taking Southern Caucasus from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Slovakia Hungary Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 artillery and 2 infantry Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Slovakia Hungary 1 infantry owned by the Italians lost in Slovakia Hungary 3 fighters owned by the Russians retreated Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Battle in Korea Russians attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 1 fighter and 1 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 artillery owned by the Japanese lost in Korea Russians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 1 armour, 3 artilleries and 8 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Eastern Poland, round 2 : 5/12 hits, 3.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 3 fighters moved from Yugoslavia to Romania 3 fighters moved from Slovakia Hungary to Romania 2 infantry moved from Romania to Eastern Poland 2 infantry moved from Romania to Eastern Poland 3 artilleries moved from Romania to Eastern Poland 4 armour and 2 mech_infantrys moved from Bulgaria to Eastern Poland 1 infantry moved from Bulgaria to Romania 4 armour and 3 mech_infantrys moved from Romania to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Southern Belarus to Northern Belarus 1 fighter moved from 118 Sea Zone to Northern Belarus 4 artilleries moved from Romania to Eastern Poland 8 infantry moved from Romania to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 aaGun moved from Amur to Buryatia 1 fighter moved from Korea to Siberia 2 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 tactical_bomber moved from Southern Caucasus to Northern Caucasus Place Units - Russians 1 armour placed in Stalingrad 2 armour placed in Ukraine 1 artillery and 1 infantry placed in Stalingrad 1 infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Siberia 2 armour and 2 infantry placed in Russia 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,4 Russians collect 50 PUs; end with 50 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Italians regular : 0.00 Germans regular : -0.67 Russians regular : 0.33
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TripleA Move Summary: Japanese round 17
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 1 destroyer, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 4 artilleries and 4 infantry moved from Southern Manchuria to Korea 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 infantry moved from Malaya to Shan State 1 artillery moved from Trans-Jordan to Egypt Japanese take Egypt from British 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Iraq to Syria Japanese take Syria from British 1 armour moved from Syria to Trans-Jordan 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Persia to Southern Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus 1 infantry moved from Northeast Persia to Turkmenistan Japanese take Turkmenistan from Russians 3 artilleries moved from Southern Persia to 82 Sea Zone 1 artillery moved from Iraq to 82 Sea Zone 4 infantry moved from Southern Persia to 82 Sea Zone 1 armour moved from Ethiopia to French Equatorial Africa 1 armour moved from Ethiopia to Egypt 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Malaya to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 2 fighters moved from Japan to Amur 1 battleship moved from 7 Sea Zone to 5 Sea Zone