TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 unit repaired.
        2 infantry moved from Central United States to 104 Sea Zone
        2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
        2 infantry moved from 93 Sea Zone to Gibraltar
        2 fighters moved from 93 Sea Zone to Gibraltar
        2 fighters moved from 94 Sea Zone to Gibraltar
        1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone
        1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
        1 fighter moved from Alaska to Aleutian Islands
        1 bomber moved from Western United States to Aleutian Islands
        1 destroyer moved from 32 Sea Zone to 24 Sea Zone
        1 fighter moved from 27 Sea Zone to 49 Sea Zone
        1 submarine moved from 27 Sea Zone to 31 Sea Zone
        1 submarine moved from 27 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
        1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone
        2 fighters moved from 27 Sea Zone to 24 Sea Zone
        6 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
        1 fighter moved from 27 Sea Zone to Wake Island
        1 battleship, 2 cruisers, 6 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Wake Island
        1 infantry moved from 32 Sea Zone to Wake Island
        4 infantry and 2 marines moved from 32 Sea Zone to Marshall Islands
        2 infantry moved from Western United States to 11 Sea Zone
        2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Marshall Islands
    Combat - Americans
        Battle in 49 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 49 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 transport
        Battle in Gibraltar
            Americans attack with 4 fighters and 2 infantry
            Germans defend with 1 harbour and 1 infantry
                Americans roll dice for 4 fighters and 2 infantry in Gibraltar, round 2 : 2/6 hits, 2.33 expected hits
                Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Gibraltar
            Americans win, taking Gibraltar from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 33 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 33 Sea Zone
                1 destroyer owned by the Japanese lost in 33 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 24 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Japanese defend with 1 destroyer and 1 transport
                Americans roll dice for 1 destroyer and 2 fighters in 24 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Japanese roll dice for 1 destroyer and 1 transport in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 24 Sea Zone
                1 destroyer owned by the Japanese lost in 24 Sea Zone
                1 transport owned by the Japanese lost in 24 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is 6
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 destroyer and 1 transport
        Battle in 31 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 31 Sea Zone
            Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Marshall Islands
            Americans attack with 6 infantry and 2 marines
            Japanese defend with 1 marine
                Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 6 infantry and 2 marines in Marshall Islands, round 2 : 1/8 hits, 1.67 expected hits
                Japanese roll dice for 1 marine in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Marshall Islands
                1 marine owned by the Japanese lost in Marshall Islands
            Americans win, taking Marshall Islands from Japanese with 5 infantry and 2 marines remaining. Battle score for attacker is 2
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 marine
        Battle in Aleutian Islands
            Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
            Japanese defend with 2 infantry
                Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 2/4 hits, 1.67 expected hits
                Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese lost in Aleutian Islands
            Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Wake Island
            Americans attack with 1 fighter and 2 infantry
            Japanese defend with 1 airfield and 1 infantry
                Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Wake Island
            Americans win, taking Wake Island from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        2 fighters moved from 24 Sea Zone to 32 Sea Zone
        1 fighter moved from Wake Island to 32 Sea Zone
        4 carriers, 9 destroyers and 3 submarines moved from 27 Sea Zone to 32 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
        1 fighter moved from 49 Sea Zone to 32 Sea Zone
        1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
        1 carrier, 3 destroyers and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
        1 tactical_bomber moved from Western United States to Alaska
        1 bomber and 1 fighter moved from Aleutian Islands to Alaska
        1 transport moved from 39 Sea Zone to 40 Sea Zone
        2 fighters moved from 94 Sea Zone to Trans-Jordan
        1 fighter moved from Gibraltar to 94 Sea Zone
        1 fighter moved from Gibraltar to 94 Sea Zone
        2 fighters moved from Gibraltar to 93 Sea Zone
        1 destroyer moved from 32 Sea Zone to 26 Sea Zone
    Place Units - Americans
        1 destroyer and 2 transports placed in 104 Sea Zone
        2 fighters placed in Eastern United States
        3 infantry placed in Central United States
        1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
        2 infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,1,4,4,5,6
        Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Szechwan
        2 infantry moved from Hunan to Szechwan
        1 infantry moved from Fukien to Kwangtung
        1 infantry moved from Honan to Anhwe
        1 infantry moved from Kiangsi to Anhwe
        1 fighter moved from Kiangsi to Anhwe
        20 infantry moved from Kiangsi to Kwangtung
    Combat - Chinese
        Battle in Kwangtung
            Chinese attack with 21 infantry
            Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry
                Chinese roll dice for 21 infantry in Kwangtung, round 2 : 5/21 hits, 3.50 expected hits
                Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
            Chinese win, taking Kwangtung from Japanese with 21 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 infantry and 1 mech_infantry
        Battle in Szechwan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Szechwan, round 8 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Kiangsi
    Place Units - Chinese
        5 infantry placed in Kiangsi
    Turn Complete - Chinese
        Chinese collect 16 PUs; end with 18 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Inner Mongolia: 2 infantry
        EDIT: Adding units owned by Chinese to Honan: 2 infantry
        EDIT: Turning off Edit Mode
    Purchase Units - British
        British buy 2 aaGuns, 2 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery and 1 infantry moved from Inner Mongolia to Shansi
        1 artillery moved from Honan to Shansi
        2 fighters moved from Eastern India to Southern Persia
        2 fighters moved from Trans-Jordan to Southern Persia
        2 infantry moved from Iraq to Southern Persia
        1 destroyer moved from 73 Sea Zone to 74 Sea Zone
        1 submarine moved from 93 Sea Zone to 113 Sea Zone
    Combat - British
        Battle in Shansi
            British attack with 2 artilleries and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 2 artilleries and 1 infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shansi
            British win, taking Shansi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Southern Persia
            British attack with 4 fighters and 2 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                British roll dice for 4 fighters and 2 infantry in Southern Persia, round 2 : 2/6 hits, 2.33 expected hits
                Germans roll dice for 1 mech_infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Southern Persia
                1 mech_infantry owned by the Germans lost in Southern Persia
            British win, taking Southern Persia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 2
            Casualties for British: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in 74 Sea Zone
            British attack with 1 destroyer
            Japanese defend with 1 submarine
                British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the British lost in 74 Sea Zone
                1 submarine owned by the Japanese lost in 74 Sea Zone
            Japanese win with no units remaining. Battle score for attacker is -2
            Casualties for British: 1 destroyer
            Casualties for Japanese: 1 submarine
        Battle in 113 Sea Zone
            British attack with 1 destroyer and 1 submarine
            Germans defend with 1 submarine
                British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 113 Sea Zone
            British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - British
        1 aaGun moved from Inner Mongolia to Shansi
        1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
        1 artillery and 2 infantry moved from Eastern India to Burma
        1 fighter moved from Southern Persia to Trans-Jordan
        3 fighters moved from Southern Persia to Iraq
        1 armour moved from Egypt to Iraq
        1 infantry moved from Trans-Jordan to Iraq
        2 infantry moved from Egypt to Trans-Jordan
        1 submarine moved from 42 Sea Zone to 58 Sea Zone
        1 submarine moved from 42 Sea Zone to 40 Sea Zone
        1 armour moved from Algeria to Libya
    Place Units - British
        2 aaGuns and 1 mech_infantry placed in Iraq
        2 armour and 1 mech_infantry placed in Egypt
        1 destroyer placed in 109 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,2,3
        British collect 37 PUs (1 lost to blockades); end with 37 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    Place Units - UK_Pacific
        2 artilleries and 1 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -2.00
Japanese regular : 0.17
Germans regular : 0.33
British regular : 0.33
Savegame