@surfer Scrambles?
L25 PtV Daaras (Allies) vs Nikola1975 (Axis + 12)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 29 Sea Zone 1 submarine moved from 28 Sea Zone to 31 Sea Zone 3 fighters moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from 28 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 28 Sea Zone to 27 Sea Zone 2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 bomber and 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in 31 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 38 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone Place Units - Americans 1 carrier, 3 destroyers and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,5,4 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Honan 2 infantry moved from Tsinghai to Hopei 4 infantry moved from Yunnan to Kweichow 2 infantry moved from Szechwan to Kweichow 6 infantry moved from Szechwan to Hopei Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Hopei, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Hopei, round 3 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 5 infantry in Kweichow, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Eastern Sinkiang Place Units - Chinese 3 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Burma to 39 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern India to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Malta to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to Anglo-Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 126 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Union of South Africa Combat - British Battle in 38 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 38 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits 1 destroyer owned by the British lost in 38 Sea Zone 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 38 Sea Zone British roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 3 : 6/6 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 38 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 cruiser owned by the British, 1 battleship owned by the British and 2 fighters owned by the British lost in 38 Sea Zone 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 38 Sea Zone 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Anglo-Egyptian Sudan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Anglo-Egyptian Sudan British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 112 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer and 1 submarine British roll dice for 1 bomber and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone 1 submarine owned by the Germans lost in 112 Sea Zone British roll dice for 1 bomber in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber in 112 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber in 112 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber in 112 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma 2 infantry moved from Eastern India to Burma 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 bomber moved from 112 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from 126 Sea Zone to Iceland 1 transport moved from 83 Sea Zone to 73 Sea Zone EDIT: 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - British 1 factory_minor placed in Egypt 1 armour and 2 fighters placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 1.00 Italians regular : -1.33 Japanese regular : -1.50 Germans regular : -0.83 British regular : 3.50
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@nikola1975 I assumed no scrambles, as the math would’ve gotten much worse. Let me know if you want to change anything.
Also, I think i forgot to move the fighter on guam, so I will edit that to hawaii on anzacs turn
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Greece to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Malta 1 armour moved from Slovakia Hungary to Northern Belarus Italians take Northern Belarus from Russians 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Malta Non Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Southern Italy to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Tobruk 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Alexandria Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 99 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Southern Italy 1 transport placed in 99 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from New South Wales to 64 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 3 fighters moved from Queensland to New Zealand 2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales EDIT: 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 29 Sea Zone to 12 Sea Zone EDIT: 1 fighter moved from Wake Island to Hawaiian Islands 2 infantry moved from 65 Sea Zone to New Zealand Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Vyborg to Leningrad 2 artilleries and 12 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 artilleries moved from Baltic States to Northern Belarus 9 infantry moved from Baltic States to Northern Belarus 8 armour and 12 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 2 infantry moved from Poland to Baltic States 3 armour moved from Poland to Leningrad 2 infantry moved from Baltic States to Northern Belarus 1 bomber moved from Western Germany to 126 Sea Zone 1 infantry moved from Finland to Norway 2 infantry moved from Vyborg to Leningrad 2 infantry moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Northern Belarus Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 2 transports Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from 126 Sea Zone to Norway 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria Germans take Algeria from Neutral_Axis 1 tactical_bomber moved from Southern Italy to Western Germany 2 aaGuns moved from Baltic States to Leningrad 2 aaGuns moved from Poland to Eastern Poland 1 tactical_bomber moved from Alexandria to Romania 1 tactical_bomber moved from Tobruk to Romania 1 bomber moved from Southern Italy to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to Romania 1 tactical_bomber moved from Alexandria to Romania 2 artilleries moved from Western Germany to Germany 1 artillery moved from Holland Belgium to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 1 destroyer placed in 116 Sea Zone 2 armour placed in Romania 1 artillery placed in Romania 1 armour placed in Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,1 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 3 infantry moved from Amur to Siberia 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 artillery and 1 infantry moved from Amur to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 1 artillery and 10 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 infantry moved from Buyant-Uhaa to Northern Manchuria 2 infantry moved from Olgiy to Northern Sinkiang 1 infantry moved from Central Mongolia to Tsagaan Olom 1 infantry moved from Dzavhan to Tsagaan Olom 1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in Buryatia Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Siberia Russians attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Siberia, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Siberia 1 infantry owned by the Japanese lost in Siberia Russians roll dice for 1 artillery and 2 infantry in Siberia, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 cruiser owned by the Russians lost in 116 Sea Zone 1 destroyer owned by the Germans lost in 116 Sea Zone Germans and Russians reach a stalemate . Battle score for attacker is -3 Casualties for Russians: 1 cruiser Casualties for Germans: 1 destroyer Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 aaGuns moved from Amur to Northern Manchuria 3 artilleries and 10 infantry moved from Ukraine to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Rostov 3 infantry moved from Stalingrad to Samara 2 armour and 2 mech_infantrys moved from Stalingrad to Russia 9 infantry moved from Russia to Samara 2 infantry moved from Vologda to Gorky 2 aaGuns, 1 artillery and 13 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Bryansk to Tula Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad Russians undo move 1. 3 infantry placed in Stalingrad 3 armour, 1 artillery and 3 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Egypt: 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Russians to Southern Persia: 3 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.50 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Kyushu to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 tactical_bomber moved from 7 Sea Zone to Siberia 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 bomber moved from Kwangsi to Sumatra 1 infantry moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Kwangsi to Kweichow 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsi to Kweichow 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from Kwangsi to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 tactical_bomber moved from Caroline Islands to Manilla 1 tactical_bomber moved from Kwangsi to Kweichow 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 artillery moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 artillery moved from Anhwe to Jehol 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Hunan 1 bomber moved from Kwangsi to Eastern India Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits Bombing raid in Eastern India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Eastern India causes 8 damage total. Battle in Celebes Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 2/9 hits, 4.17 expected hits Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 artillery, 2 fighters and 4 tactical_bombers in Kweichow, round 3 : 2/7 hits, 3.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow 2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated Chinese win, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Siberia Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Russians lost in Siberia Japanese roll dice for 1 armour and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Manilla Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Korea to 7 Sea Zone 1 tactical_bomber moved from Siberia to 7 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 bomber moved from Sumatra to Malaya 1 fighter moved from Kweichow to Malaya 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Caroline Islands to 36 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to Kiangsu 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber moved from Eastern India to French Indo China Place Units - Japanese 2 carriers placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : -5.17 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to Central United States 1 armour and 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Hawaiian Islands to Queensland 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 28 Sea Zone 2 marines and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from 28 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 31 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 55 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from 55 Sea Zone to New Guinea 1 carrier, 3 destroyers and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 11 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Eastern Sinkiang to Yunnan 1 artillery and 3 infantry moved from Hopei to Hunan 1 artillery and 3 infantry moved from Hopei to Kiangsi 1 artillery and 3 infantry moved from Hopei to Anhwe 4 infantry moved from Honan to Inner Mongolia Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Chinese undo move 1. 2 infantry placed in Szechwan 1 infantry placed in Kiangsi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 2 fighters and 1 tactical_bomber moved from Egypt to Kenya 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 2 fighters moved from Union of South Africa to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Burma to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Malaya 2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in French Madagascar Battle in Malaya British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 bomber, 1 fighter and 1 harbour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Malaya, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Malaya 1 bomber owned by the Japanese lost in Malaya British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Malaya, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Malaya 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya British win, taking French Madagascar from Neutral_Axis with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery, 1 bomber and 1 fighter Battle in Kenya British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kenya to Egypt 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 aaGun moved from Burma to Eastern India 2 aaGuns and 6 infantry moved from Burma to Yunnan 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Southern Persia 2 infantry and 1 tactical_bomber placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 armour, 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to Eastern India: 1 armour, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : -0.33 Japanese regular : 0.17 British regular : 2.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 3 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 marine moved from Malta to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 armour moved from Northern Belarus to Novgorod Italians take Novgorod from Russians 1 armour moved from Novgorod to Smolensk Italians take Smolensk from Russians Combat - Italians Battle in Crete Non Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 armour and 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 3 transports placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 fighter moved from New Zealand to 27 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns, 1 artillery and 7 infantry moved from New South Wales to Queensland 2 infantry moved from New Zealand to 65 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 bomber moved from Norway to Russia 1 bomber moved from Eastern Poland to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 bombers moved from Russia to Smolensk 3 artilleries and 12 infantry moved from Northern Belarus to Smolensk 8 armour and 12 mech_infantrys moved from Eastern Poland to Smolensk 2 aaGuns moved from Eastern Poland to Northern Belarus 3 armour moved from Leningrad to Smolensk 2 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 2 infantry moved from Leningrad to Novgorod 3 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Leningrad to Northern Belarus 1 armour and 1 mech_infantry moved from Poland to Northern Belarus 1 armour moved from Germany to Eastern Poland 2 armour moved from Romania to Northern Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Romania 1 infantry moved from Norway to Finland 1 artillery moved from Romania to Bessarabia 1 tactical_bomber moved from 98 Sea Zone to Romania 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis 1 infantry moved from Algeria to Morocco Germans take Morocco from Neutral_Axis 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Western Germany 2 artilleries and 2 infantry moved from Germany to Poland Place Units - Germans 1 airfield and 3 tactical_bombers placed in Romania 1 bomber placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1 Germans collect 58 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 38 PUs; Russians buy 2 aaGuns, 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 12 infantry moved from Northern Manchuria to Southern Manchuria 3 fighters and 2 tactical_bombers moved from Southern Persia to 100 Sea Zone 3 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Northern Sinkiang to Kansu Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Manchuria Russians attack with 1 artillery and 12 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry Russians roll dice for 1 artillery and 12 infantry in Southern Manchuria, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 7 infantry in Southern Manchuria, round 2 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 10 infantry in Southern Manchuria, round 3 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 5/8 hits, 3.00 expected hits 5 infantry owned by the Russians lost in Southern Manchuria 3 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 4 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Southern Manchuria Russians roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 5 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Manchuria, round 6 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 7 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 8 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Southern Manchuria, round 9 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 10 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Southern Manchuria, round 10 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Southern Manchuria 1 fighter owned by the Japanese lost in Southern Manchuria Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 12 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 7 infantry Battle in 100 Sea Zone Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians submerged Russians roll dice for 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Combat Hit Differential Summary :
Japanese regular : -3.67 Russians regular : 0.67
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@nikola1975 I need order of losses in 100.
I also need to not punt moscow in future games lol
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@Daaras Hm, I am not sure what is happening here.
I haven’t updated the game or anything. Do you know what I can do? It happened to me in other game couple of days ago, then it continued working fine.
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@nikola1975 I actually think this is a recent bug. It’s like files posted in the middle of a turn don’t load properly. It’s happened before.
I got 3 hits in 100, do you want me to just play max defense?
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@Daaras yes, do it
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 38 PUs; Russians buy 2 aaGuns, 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 12 infantry moved from Northern Manchuria to Southern Manchuria 3 fighters and 2 tactical_bombers moved from Southern Persia to 100 Sea Zone 3 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Northern Sinkiang to Kansu Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Manchuria Russians attack with 1 artillery and 12 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry Russians roll dice for 1 artillery and 12 infantry in Southern Manchuria, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 7 infantry in Southern Manchuria, round 2 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 10 infantry in Southern Manchuria, round 3 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 5/8 hits, 3.00 expected hits 5 infantry owned by the Russians lost in Southern Manchuria 3 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 4 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Southern Manchuria Russians roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 5 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Manchuria, round 6 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 7 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 8 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Southern Manchuria, round 9 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians roll dice for 1 artillery in Southern Manchuria, round 10 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Southern Manchuria, round 10 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Southern Manchuria 1 fighter owned by the Japanese lost in Southern Manchuria Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 12 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 7 infantry Battle in 100 Sea Zone Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians submerged Russians roll dice for 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians lost in 100 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 100 Sea Zone Russians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 100 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in 100 Sea Zone 1 cruiser owned by the Germans lost in 100 Sea Zone Germans win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -20 Casualties for Russians: 3 fighters and 2 tactical_bombers Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Germans: 1 cruiser Non Combat Move - Russians 2 aaGuns, 4 artilleries and 13 infantry moved from Rostov to Stalingrad 3 infantry moved from Stalingrad to Samara 1 infantry moved from Tula to Russia 2 aaGuns, 1 artillery and 13 infantry moved from Yaroslavl to Russia 2 infantry moved from Gorky to Russia 12 infantry moved from Samara to Russia 1 infantry moved from Northern Sinkiang to Urals 1 artillery and 2 infantry moved from Buryatia to Northern Manchuria Place Units - Russians 2 aaGuns, 1 armour, 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67 Germans regular : 1.17 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Amur Japanese take Amur from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 infantry moved from 132 Sea Zone to Shan State 1 bomber moved from French Indo China to Eastern India 1 infantry moved from Shansi to Anhwe 1 artillery moved from Jehol to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Anhwe 2 infantry moved from Kwangtung to Hunan 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 carrier moved from 42 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to Shan State 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 carrier moved from 36 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 battleship and 1 carrier moved from 35 Sea Zone to 132 Sea Zone 1 fighter moved from 35 Sea Zone to 132 Sea Zone 1 submarine moved from 45 Sea Zone to 132 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Eastern India causes 4 damage total. Battle in 38 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Hunan 3 infantry owned by the Chinese lost in Hunan 2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 2 marines British defend with 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 artillery and 3 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Anhwe to 7 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Hunan to 21 Sea Zone 1 tactical_bomber moved from Hunan to Kwangtung 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 fighter moved from Caroline Islands to Kwangtung 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Eastern India to French Indo China 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 submarine placed in 7 Sea Zone 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 4 infantry placed in Japan 1 artillery and 2 infantry placed in Southern Manchuria 1 factory_minor placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,2 Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.17 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 11 Sea Zone to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines moved from 27 Sea Zone to 34 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from New Guinea to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Anhwe Combat - Americans Battle in Gilbert Islands Battle in Caroline Islands Americans attack with 3 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Gilbert Islands from Japanese, taking Caroline Islands from Japanese with 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Place Units - Americans 2 carriers placed in 104 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 4 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Shansi Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Shansi from Japanese, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsi to Anhwe 1 artillery moved from Hunan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 artillery and 1 infantry placed in Anhwe 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 1 fighter; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Southern Persia to Iraq 1 infantry moved from Northeast Persia to Southern Persia 1 armour and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 fighter, 5 infantry and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Normandy Bordeaux British attack with 1 fighter Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 armour, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in 100 Sea Zone British attack with 4 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 fighter and 1 submarine; Italians defend with 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians submerged British roll dice for 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 2 fighters owned by the British lost in 100 Sea Zone 1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 100 Sea Zone 1 transport owned by the Italians lost in 100 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 2 fighters Casualties for Germans: 1 battleship, 1 carrier and 1 fighter Casualties for Italians: 1 transport Battle in Shan State British attack with 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 artilleries, 1 fighter, 3 infantry and 2 marines British roll dice for 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/9 hits, 2.83 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 marines in Shan State, round 2 : 3/9 hits, 3.33 expected hits 3 infantry owned by the British lost in Shan State 3 infantry owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 0/6 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 1 fighter and 2 marines in Shan State, round 3 : 1/6 hits, 2.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 : 2/5 hits, 2.17 expected hits Japanese roll dice for 3 artilleries, 1 fighter and 2 marines in Shan State, round 4 : 2/6 hits, 2.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State 2 artilleries owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 5 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 marines in Shan State, round 5 : 1/4 hits, 1.67 expected hits 1 armour owned by the British lost in Shan State 2 marines owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 6 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter in Shan State, round 6 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in Shan State 1 fighter owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 3 artilleries, 1 fighter, 3 infantry and 2 marines Non Combat Move - British 1 fighter moved from Shan State to Eastern India 2 aaGuns moved from Yunnan to Burma 2 infantry moved from Eastern India to Burma 1 fighter moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 tactical_bomber moved from Iraq to Egypt Place Units - British 1 airfield, 2 artilleries and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 104 Sea Zone: 1 battleship, 1 submarine and 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,1,2 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -4.00 Japanese regular : -3.67 Germans AA : -0.17 Germans regular : -0.17 Neutral_Axis regular : -1.00 British regular : 2.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Gorky Italians take Gorky from Russians 1 submarine moved from 100 Sea Zone to 99 Sea Zone 5 infantry moved from Alexandria to Tobruk 2 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Alexandria to Tobruk Combat - Italians Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :