• @Witt sz19?


  • @captainwalker Hi. Sorry.
    I meant with the Hisachi fleet , behind Java, West Borneo and Malaya . That SZ.

    I have been going back and forth between that SZ and the Indian one (where they are now ) for a while now .
    I forgot to move them back there, so that I can pick up fresh troops next go.


  • @Entek Yam’s move w/edit Yam 5 edit.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 Artillery and 1 Marine moved from Sikang to Yunnan
            1 Artillery, 5 Infantrys and 5 Tanks moved from Sikang to Assam
            2 Infantrys moved from Shensi to Suiyuan
            1 Tank moved from Gobi Altai to Suiyuan
            1 Artillery and 2 Infantrys moved from Shensi to Hupeh
            1 Fighter moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 5 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Assam
                Chinese attack with 1 Artillery, 5 Infantrys and 5 Tanks
                Thai defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 5 Infantrys and 5 Tanks in Assam, round 2 : 5/11 hits, 3.83 expected hits
                    Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Assam
                Chinese win, taking Assam from Thai with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Yunnan
                Chinese attack with 1 Artillery and 1 Marine
                Thai defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Marine in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Marine in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                Chinese win, taking Yunnan from Thai with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Hupeh
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 1/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                    1 Infantry owned by the Yamamoto lost in Hupeh
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 3 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Suiyuan
                Chinese attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Shensi
            5 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
            1 Tank moved from Gobi Altai to Shensi
            2 Artillerys moved from Hsining to E.Qinghai
            1 Elite moved from Hsining to E.Qinghai
            3 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 1.17
    Thai regular : -1.00
    Hisaichi regular : -0.50
    

    Savegame


  •     Combat Move - Hisaichi
            1 Artillery, 1 Elite and 4 Infantrys moved from Anhwei to Hupeh
            1 Elite and 4 Infantrys moved from Shantung to Shansi
            1 Infantry moved from Chahar to Shansi
            1 Infantry moved from Peking to Chahar
            1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
            1 Infantry moved from Kirin to Heilungchiang
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            1 Elite moved from S.French Indochina to 92 Sea Zone
            1 Infantry moved from S.French Indochina to 92 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 Elite and 1 Infantry moved from 111 Sea Zone to Flores
            1 Elite and 1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from Sumatra to 110 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 110 Sea Zone to 60 Sea Zone
            5 Infantrys moved from Madras to Mysore
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from 60 Sea Zone to Mysore
            2 Adv.Fighters moved from Sumatra to Mysore
            1 Fighter moved from Malaya to Mysore
            1 Transport moved from 60 Sea Zone to 110 Sea Zone
            1 Fighter moved from Peking to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 4 Elites, 15 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Mysore
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank
                British defend with 1 Artillery, 1 Bunker, 1 Elite, 2 Infantrys, 2 Mech.Infs and 2 Tanks
                Units damaged: 1 Bunker owned by the British
                1 Mech.Inf owned by the British lost in Mysore
                Hisaichi win, taking Mysore from British with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 8 Infantrys
                Casualties for British: 1 Artillery, 1 Bunker, 1 Elite, 2 Infantrys, 2 Mech.Infs and 2 Tanks
            Battle in Flores
                Hisaichi attack with 1 Elite and 3 Infantrys
                Anzac defend with 1 Infantry
                Hisaichi win, taking Flores from Dutch with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Elite and 5 Infantrys
                Chinese defend with 1 Infantry
                Hisaichi win, taking Shansi from Chinese with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 1 Elite and 4 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chita to Peking
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 AAGun moved from Kirin to Heilungchiang
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            1 Adv.Fighter moved from Mysore to Madras
            1 Adv.Fighter moved from Mysore to Madras
            1 Artillery and 3 Infantrys moved from Heilungchiang to Hulunbuir
            1 Infantry moved from Peking to Hulunbuir
            1 Infantry moved from Peking to Hulunbuir
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 106 Sea Zone
            4 Infantrys moved from 106 Sea Zone to West Borneo
    
        Place Units - Hisaichi
            1 Elite and 2 Tanks placed in Peking
            1 Artillery and 2 Infantrys placed in Hulunbuir
            1 Artillery and 4 Infantrys placed in Madras
            4 Infantrys placed in Davao
            2 Artillerys and 2 Elites placed in Banjarmasin
            Hisaichi undo move 4.
            1 Elite and 3 Infantrys placed in Davao
            6 Infantrys placed in Changchun
            1 Transport placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 73 PUs
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Artillery and 2 Infantrys
    Khabarovsk : 1 flag
    S.French Indochina : 2 Infantrys
    Shansi : 1 flag, 1 Elite and 5 Infantrys
    Hupeh : 1 flag, 1 Artillery, 1 Elite and 3 Infantrys
    Shanghai : 1 flag
    Chahar : 1 flag, 1 Infantry
    Anhwei : 1 flag
    Peking : 1 flag, 1 Elite, 1 Factory, 1 Fighter and 2 Tanks
    Hulunbuir : 3 Artillerys, 1 Factory, 8 Infantrys and 1 Tank
    Shantung : 1 flag
    Changchun : 1 Factory and 6 Infantrys
    Heilungchiang : 1 AAGun, 1 Artillery, 4 Infantrys and 8 Tanks
    British Borneo : 1 flag
    Madras : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory and 4 Infantrys
    Mysore : 1 flag, 1 Tank
    West Borneo : 4 Infantrys
    East And South Borneo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
    Flores : 1 flag, 1 Elite and 2 Infantrys
    Davao : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
    Mindoro : 1 flag
    Panay : 1 flag
    Mindanao : 1 flag
    60 Sea Zone : 2 Battleships, 1 Destroyer, 1 Submarine and 3 Transports
    106 Sea Zone : 1 B.Transport
    110 Sea Zone : 1 Carrier, 1 Destroyer, 5 Submarines and 2 Transports
    111 Sea Zone : 1 Destroyer and 2 Transports
    84 Sea Zone : 1 T.Boat and 1 Transport
    92 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 116 / 123
    Russians : 107 / 110
    Italians : 63 / 63
    French : 14 / 14
    Yamamoto : 88 / 92
    Chinese : 27 / 31
    Hisaichi : 73 / 73
    British : 94 / 101
    Anzac : 36 / 36
    Dutch : 10 / 15
    Finns : 8 / 12
    Romanians : 13 / 16
    Thai : 14 / 18
    Americans : 109 / 110
    

    Hisachi5 Witt. .tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - British
            1 Cruiser moved from 59 Sea Zone to 58 Sea Zone
            1 Elite moved from W.Iran to 58 Sea Zone
            1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 59 Sea Zone to Mysore
            1 Bomber moved from Italian East Africa to Hyderabad
            1 Fighter moved from Bombay to Hyderabad
            2 Infantrys moved from Delhi to Hyderabad
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 1 Elite, 21 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Mysore
                British attack with 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 1 Tank
                    British roll dice for 1 Cruiser in Mysore, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Mysore, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Mysore, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Mysore
                    1 Tank owned by the Hisaichi lost in Mysore
                British win, taking Mysore from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Hyderabad
                British attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hyderabad, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Hyderabad, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Hyderabad
                British win, taking Hyderabad from Yamamoto with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - British
            1 Fighter moved from Hyderabad to Bombay
            1 Bomber moved from Hyderabad to Bombay
            2 Tanks moved from Bombay to Delhi
            1 AAGun, 1 Artillery and 1 Infantry moved from Bihar to Delhi
            1 Destroyer moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Italian East Africa to 58 Sea Zone
            2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Cairo
            2 Infantrys moved from Lower Egypt to Cairo
            2 Artillerys and 8 Infantrys moved from New Valley to Lower Egypt
            1 Infantry moved from Kufra to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Darfur to New Valley
            2 Transports moved from 59 Sea Zone to 58 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 99 Sea Zone to 25 Sea Zone
            1 Infantry moved from Venezuela to 25 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from Italian East Africa to 58 Sea Zone
            1 Tank moved from Italian East Africa to Lower Egypt
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 59 Sea Zone to Rajputana
            1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 1 Submarine, 1 T.Boat and 3 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Tank moved from Manchester to Wales
            3 Infantrys moved from Manchester to Wales
    
        Place Units - British
            1 Battleship and 1 Destroyer placed in 56 Sea Zone
            1 Bunker and 4 Infantrys placed in Cairo
            5 Infantrys placed in Delhi
            2 Tanks placed in Bombay
            1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
            1 Artillery, 1 Infantry and 1 Tank placed in Italian East Africa
            4 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            2 Infantrys placed in London
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    British regular : -0.83
    Hisaichi regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Artillery moved from New Ireland to 114 Sea Zone
            1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Fighter moved from 67 Sea Zone to Soembawa
            1 Fighter moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 3 Artillerys, 1 Fighter and 3 Infantrys
                Thai defend with 1 Artillery and 4 Infantrys
                    Anzac roll dice for 3 Artillerys, 1 Fighter and 3 Infantrys in Java, round 2 : 2/7 hits, 2.33 expected hits
                    Thai roll dice for 1 Artillery and 4 Infantrys in Java, round 2 : 0/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Thai lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Fighter and 3 Infantrys in Java, round 3 : 2/7 hits, 2.33 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Fighter and 3 Infantrys in Java, round 4 : 1/7 hits, 2.33 expected hits
                    Thai roll dice for 1 Artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 3 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 12
                Casualties for Thai: 1 Artillery and 4 Infantrys
            Battle in Soembawa
                Anzac attack with 1 Fighter and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Tank
                    Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Fighter and 3 Infantrys in Soembawa, round 2 : 0/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Soembawa, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac lost in Soembawa
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Soembawa, round 3 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Soembawa, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac lost in Soembawa
                    1 Artillery owned by the Yamamoto lost in Soembawa
                    Anzac roll dice for 1 Fighter and 1 Infantry in Soembawa, round 4 : 0/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Soembawa, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Soembawa
                1 Fighter owned by the Anzac retreated
                Yamamoto win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Anzac: 3 Infantrys
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Anzac
            1 Fighter moved from Soembawa to 67 Sea Zone
            1 Fighter moved from Java to 67 Sea Zone
            1 Infantry moved from Milne Bay to West Papua
            1 Tank moved from Port Moresby to West Papua
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
            1 Cruiser placed in 67 Sea Zone
            2 Infantrys placed in Western Australia
            2 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Anzac regular : -3.50
    Thai regular : -3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Infantry and 1 Tank moved from 36 Sea Zone to French Sudan
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Java
            2 Artillerys and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Lapland
                  Finns take Lapland from Russians
            1 Infantry moved from Oulu to Vyborg
                  Finns take Vyborg from Russians
            2 Infantrys moved from Oulu to Kotka
            1 Adv.Fighter and 1 Fighter moved from Oulu to Kotka
            1 Tank moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Tank moved from N.Karelia to Oulu
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kotka, round 2 : 0/4 hits, 1,17 expected hits
                    Russians roll dice for 2 Infantrys in Kotka, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                    Finns roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kotka, round 3 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 2 Infantrys in Kotka, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                1 Adv.Fighter owned by the Finns and 1 Fighter owned by the Finns retreated
                Russians win with 2 Infantrys remaining. Battle score for attacker is -4
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Finns
            1 Adv.Fighter and 1 Fighter moved from Kotka to Oulu
            6 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -2,17
    Russians regular : 0,67
    

    Savegame

  • 2025

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Infantry moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Adv.Fighter moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
            1 ArmoredCar and 1 Tank moved from Bulgaria to Vinnytsia
    
        Place Units - Romanians
            1 Adv.Fighter and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0,00
    Russians regular : 0,67
    

    Savegame



  • @dawgoneit good morning.
    Can you do America ?


  • @Witt he told me that he could do that sometime today


  • 354b5317-ed04-469f-8ae4-e7130c700303-USA.tsvg

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Adv.Fighter and 2 Fighters moved from 104 Sea Zone to 96 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 104 Sea Zone to 103 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            3 Bombers moved from Pearl Harbor to West Papua
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 Artillery, 1 Infantry and 1 Marine moved from Bolivia to Rio De Janeiro
            4 Artillerys moved from Bahia to 32 Sea Zone
            1 Marine moved from Bahia to 32 Sea Zone
            3 Infantrys moved from Amazon to 32 Sea Zone
            4 Artillerys, 4 Destroyers, 3 Infantrys, 1 Marine and 4 Transports moved from 32 Sea Zone to 34 Sea Zone
            4 Artillerys, 3 Infantrys and 1 Marine moved from 34 Sea Zone to Rio de Oro
            1 Artillery, 3 Elites, 1 Infantry and 1 Tank moved from Bahia to Salvador
            1 Infantry moved from Amazon to 32 Sea Zone
            1 Artillery and 2 Marines moved from Argentina to 39 Sea Zone
            1 Tank moved from Argentina to 39 Sea Zone
            1 Artillery, 2 Marines, 1 Tank and 2 Transports moved from 39 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Marine moved from Argentina to Rio De Janeiro
            2 ArmoredCars moved from Argentina to Rio De Janeiro
            1 B.Transport and 1 Infantry moved from 32 Sea Zone to 35 Sea Zone
            1 Artillery, 1 Infantry, 2 Marines and 1 Tank moved from 35 Sea Zone to Salvador
            1 Tank moved from Bolivia to Rio De Janeiro
            3 Infantrys moved from Santiago to S.Chile
            1 Fighter moved from Suriname to Bahia
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 3 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 4 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio De Janeiro
                Americans attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys, 2 Marines and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys, 2 Marines and 1 Tank in Rio De Janeiro, round 2 : 2/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Rio De Janeiro
                    2 Infantrys owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Marines and 1 Tank in Rio De Janeiro, round 3 : 4/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Marines and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Salvador
                Americans attack with 2 Artillerys, 3 Elites, 2 Infantrys, 2 Marines and 2 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 3 Elites, 2 Infantrys, 2 Marines and 2 Tanks in Salvador, round 2 : 3/11 hits, 4.33 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
                    1 Elite owned by the Americans and 2 Infantrys owned by the Americans lost in Salvador
                    1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                    Americans roll dice for 2 Artillerys, 2 Elites, 2 Marines and 2 Tanks in Salvador, round 3 : 5/8 hits, 3.67 expected hits
                    Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Americans lost in Salvador
                    1 Tank owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 2 Artillerys, 1 Elite, 2 Marines and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Elites and 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in 103 Sea Zone
                Americans attack with 1 Adv.Fighter and 3 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter and 3 Fighters in 103 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans lost in 103 Sea Zone
                    1 Destroyer owned by the Yamamoto lost in 103 Sea Zone
                Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
            Battle in 96 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Transport in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 96 Sea Zone
                Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Rio de Oro
                Americans attack with 4 Artillerys, 3 Infantrys and 1 Marine
                Neutral defend with 3 Infantrys
                    Americans roll dice for 4 Artillerys, 3 Infantrys and 1 Marine in Rio de Oro, round 2 : 1/8 hits, 3.00 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 4 Artillerys, 2 Infantrys and 1 Marine in Rio de Oro, round 3 : 1/7 hits, 2.67 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 4 Artillerys, 1 Infantry and 1 Marine in Rio de Oro, round 4 : 1/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 4 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Battleship, 4 Carriers, 1 Cruiser, 7 Destroyers and 2 Submarines moved from 104 Sea Zone to 114 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 96 Sea Zone to 114 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to 114 Sea Zone
            1 Fighter moved from San Francisco to 91 Sea Zone
            2 L.Fighters moved from San Francisco to New Caledonia
            1 Carrier moved from 104 Sea Zone to 91 Sea Zone
            1 Adv.Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Transport moved from 104 Sea Zone to 91 Sea Zone
            2 Tanks moved from Bolivia to Bahia
            2 Tanks moved from Argentina to Bahia
            2 Infantrys moved from Colombia to Amazon
    
        Place Units - Americans
            1 B.Transport, 1 Battleship and 1 Destroyer placed in 91 Sea Zone
            Americans undo move 1.
            1 Battleship, 1 Destroyer and 1 Transport placed in 91 Sea Zone
            1 B.Transport, 1 Cruiser and 1 Destroyer placed in 83 Sea Zone
            2 Adv.Fighters, 2 Infantrys and 1 Marine placed in San Francisco
            1 B.Transport placed in 26 Sea Zone
            2 Infantrys placed in Venezuela
            1 B.Transport placed in 125 Sea Zone
    
        Turn Complete - Americans
            Americans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Americans regular : -5.50
    Neutral regular : 1.50
    

  • my yahoo mail has been doing a commentary on our game…
    Your team’s strategy and combat moves in the World at War Game 21 have led to victories in Rio De Janeiro and Salvador, with losses in several sea zones and neutral territories.
    Created by Yahoo Mail


  • @captainwalker lol is that some kind of KI that summarizes content??


  • @Elrood apparently… I’m curious to see what it says when things don’t go so well lol


  • @captainwalker Interesting

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