@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 29 Sea Zone
1 submarine moved from 28 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from 28 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 28 Sea Zone to 27 Sea Zone
2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 38 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,5,4
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Honan
2 infantry moved from Tsinghai to Hopei
4 infantry moved from Yunnan to Kweichow
2 infantry moved from Szechwan to Kweichow
6 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Hopei, round 3 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 infantry in Kweichow, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Eastern Sinkiang
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Burma to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern India to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Malta to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Anglo-Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 126 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Union of South Africa
Combat - British
Battle in 38 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 38 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 38 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 3 : 6/6 hits, 3.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 38 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
1 cruiser owned by the British, 1 battleship owned by the British and 2 fighters owned by the British lost in 38 Sea Zone
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 38 Sea Zone
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anglo-Egyptian Sudan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 112 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 bomber and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
1 submarine owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in 112 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in 112 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in 112 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
2 infantry moved from Eastern India to Burma
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from 112 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 126 Sea Zone to Iceland
1 transport moved from 83 Sea Zone to 73 Sea Zone
EDIT: 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - British
1 factory_minor placed in Egypt
1 armour and 2 fighters placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 1.00
Italians regular : -1.33
Japanese regular : -1.50
Germans regular : -0.83
British regular : 3.50
@nikola1975 I assumed no scrambles, as the math would’ve gotten much worse. Let me know if you want to change anything.
Also, I think i forgot to move the fighter on guam, so I will edit that to hawaii on anzacs turn
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Greece to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Malta
1 armour moved from Slovakia Hungary to Northern Belarus
Italians take Northern Belarus from Russians
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Tobruk
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Southern Italy
1 transport placed in 99 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from New South Wales to 64 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
3 fighters moved from Queensland to New Zealand
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
EDIT: 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 29 Sea Zone to 12 Sea Zone
EDIT: 1 fighter moved from Wake Island to Hawaiian Islands
2 infantry moved from 65 Sea Zone to New Zealand
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Vyborg to Leningrad
2 artilleries and 12 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 artilleries moved from Baltic States to Northern Belarus
9 infantry moved from Baltic States to Northern Belarus
8 armour and 12 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Poland to Baltic States
3 armour moved from Poland to Leningrad
2 infantry moved from Baltic States to Northern Belarus
1 bomber moved from Western Germany to 126 Sea Zone
1 infantry moved from Finland to Norway
2 infantry moved from Vyborg to Leningrad
2 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Northern Belarus
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 2 transports
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from 126 Sea Zone to Norway
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Algeria
Germans take Algeria from Neutral_Axis
1 tactical_bomber moved from Southern Italy to Western Germany
2 aaGuns moved from Baltic States to Leningrad
2 aaGuns moved from Poland to Eastern Poland
1 tactical_bomber moved from Alexandria to Romania
1 tactical_bomber moved from Tobruk to Romania
1 bomber moved from Southern Italy to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Romania
1 tactical_bomber moved from Alexandria to Romania
2 artilleries moved from Western Germany to Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 destroyer placed in 116 Sea Zone
2 armour placed in Romania
1 artillery placed in Romania
1 armour placed in Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 3 infantry moved from Amur to Siberia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 artillery and 10 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 infantry moved from Buyant-Uhaa to Northern Manchuria
2 infantry moved from Olgiy to Northern Sinkiang
1 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in Buryatia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siberia
Russians attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Siberia, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Siberia
1 infantry owned by the Japanese lost in Siberia
Russians roll dice for 1 artillery and 2 infantry in Siberia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
1 destroyer owned by the Germans lost in 116 Sea Zone
Germans and Russians reach a stalemate
. Battle score for attacker is -3
Casualties for Russians: 1 cruiser
Casualties for Germans: 1 destroyer
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 aaGuns moved from Amur to Northern Manchuria
3 artilleries and 10 infantry moved from Ukraine to Rostov
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Rostov
3 infantry moved from Stalingrad to Samara
2 armour and 2 mech_infantrys moved from Stalingrad to Russia
9 infantry moved from Russia to Samara
2 infantry moved from Vologda to Gorky
2 aaGuns, 1 artillery and 13 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Bryansk to Tula
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
Russians undo move 1.
3 infantry placed in Stalingrad
3 armour, 1 artillery and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Russians to Southern Persia: 3 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.50
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Kyushu to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 7 Sea Zone to Siberia
2 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 bomber moved from Kwangsi to Sumatra
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 fighter moved from Kwangsi to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Caroline Islands to Manilla
1 tactical_bomber moved from Kwangsi to Kweichow
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 artillery moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 artillery moved from Anhwe to Jehol
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Hunan
1 bomber moved from Kwangsi to Eastern India
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
Bombing raid in Eastern India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Eastern India causes 8 damage total.
Battle in Celebes
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 2 fighters and 4 tactical_bombers in Kweichow, round 3 : 2/7 hits, 3.67 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
2 infantry owned by the Chinese lost in Kweichow
2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated
Chinese win, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 armour and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Manilla
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to 7 Sea Zone
1 tactical_bomber moved from Siberia to 7 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Manilla to 36 Sea Zone
1 bomber moved from Sumatra to Malaya
1 fighter moved from Kweichow to Malaya
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 marine moved from Gilbert Islands to 49 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to Kiangsu
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Eastern India to French Indo China
Place Units - Japanese
2 carriers placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : -5.17
UK_Pacific AA : -0.17
UK_Pacific regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to Central United States
1 armour and 1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Hawaiian Islands to Queensland
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 28 Sea Zone
2 marines and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 31 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 55 Sea Zone
3 infantry, 2 marines and 1 mech_infantry moved from 55 Sea Zone to New Guinea
1 carrier, 3 destroyers and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 11 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Eastern Sinkiang to Yunnan
1 artillery and 3 infantry moved from Hopei to Hunan
1 artillery and 3 infantry moved from Hopei to Kiangsi
1 artillery and 3 infantry moved from Hopei to Anhwe
4 infantry moved from Honan to Inner Mongolia
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Szechwan
1 infantry placed in Kiangsi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 fighters and 1 tactical_bomber moved from Egypt to Kenya
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
2 fighters moved from Union of South Africa to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in French Madagascar
Battle in Malaya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 bomber, 1 fighter and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Malaya, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Malaya
1 bomber owned by the Japanese lost in Malaya
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Malaya, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Malaya
1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking French Madagascar from Neutral_Axis with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 1 fighter
Battle in Kenya
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 aaGun moved from Burma to Eastern India
2 aaGuns and 6 infantry moved from Burma to Yunnan
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
Place Units - British
1 factory_minor placed in Southern Persia
2 infantry and 1 tactical_bomber placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Eastern India: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : -0.33
Japanese regular : 0.17
British regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 marine moved from Malta to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
1 armour moved from Northern Belarus to Novgorod
Italians take Novgorod from Russians
1 armour moved from Novgorod to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Battle in Crete
Non Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 armour and 1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
3 transports placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 fighter moved from New Zealand to 27 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns, 1 artillery and 7 infantry moved from New South Wales to Queensland
2 infantry moved from New Zealand to 65 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Norway to Russia
1 bomber moved from Eastern Poland to Russia
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers moved from Russia to Smolensk
3 artilleries and 12 infantry moved from Northern Belarus to Smolensk
8 armour and 12 mech_infantrys moved from Eastern Poland to Smolensk
2 aaGuns moved from Eastern Poland to Northern Belarus
3 armour moved from Leningrad to Smolensk
2 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Novgorod
3 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Poland to Northern Belarus
1 armour moved from Germany to Eastern Poland
2 armour moved from Romania to Northern Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 infantry moved from Norway to Finland
1 artillery moved from Romania to Bessarabia
1 tactical_bomber moved from 98 Sea Zone to Romania
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from Neutral_Axis
1 infantry moved from Algeria to Morocco
Germans take Morocco from Neutral_Axis
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Western Germany
2 artilleries and 2 infantry moved from Germany to Poland
Place Units - Germans
1 airfield and 3 tactical_bombers placed in Romania
1 bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1
Germans collect 58 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 38 PUs;
Russians buy 2 aaGuns, 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 12 infantry moved from Northern Manchuria to Southern Manchuria
3 fighters and 2 tactical_bombers moved from Southern Persia to 100 Sea Zone
3 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Northern Sinkiang to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Manchuria
Russians attack with 1 artillery and 12 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry
Russians roll dice for 1 artillery and 12 infantry in Southern Manchuria, round 2 : 2/13 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 7 infantry in Southern Manchuria, round 2 : 2/9 hits, 3.33 expected hits
2 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 10 infantry in Southern Manchuria, round 3 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 5/8 hits, 3.00 expected hits
5 infantry owned by the Russians lost in Southern Manchuria
3 infantry owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 4 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 4 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 5 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Manchuria, round 6 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 7 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 8 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery in Southern Manchuria, round 9 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Southern Manchuria, round 9 : 0/2 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery in Southern Manchuria, round 10 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Southern Manchuria, round 10 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Southern Manchuria
1 fighter owned by the Japanese lost in Southern Manchuria
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 12 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Battle in 100 Sea Zone
Russians attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans and 1 submarine owned by the Italians submerged
Russians roll dice for 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Combat Hit Differential Summary :
Japanese regular : -3.67
Russians regular : 0.67
@nikola1975 I need order of losses in 100.
I also need to not punt moscow in future games lol
@Daaras Hm, I am not sure what is happening here.
I haven’t updated the game or anything. Do you know what I can do? It happened to me in other game couple of days ago, then it continued working fine.
@nikola1975 I actually think this is a recent bug. It’s like files posted in the middle of a turn don’t load properly. It’s happened before.
I got 3 hits in 100, do you want me to just play max defense?
@Daaras yes, do it
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 38 PUs;
Russians buy 2 aaGuns, 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 12 infantry moved from Northern Manchuria to Southern Manchuria
3 fighters and 2 tactical_bombers moved from Southern Persia to 100 Sea Zone
3 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Northern Sinkiang to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Manchuria
Russians attack with 1 artillery and 12 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry
Russians roll dice for 1 artillery and 12 infantry in Southern Manchuria, round 2 : 2/13 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 7 infantry in Southern Manchuria, round 2 : 2/9 hits, 3.33 expected hits
2 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 10 infantry in Southern Manchuria, round 3 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 5/8 hits, 3.00 expected hits
5 infantry owned by the Russians lost in Southern Manchuria
3 infantry owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 4 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 4 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Manchuria, round 5 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Manchuria, round 6 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 7 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 8 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery in Southern Manchuria, round 9 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Southern Manchuria, round 9 : 0/2 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery in Southern Manchuria, round 10 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Southern Manchuria, round 10 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Southern Manchuria
1 fighter owned by the Japanese lost in Southern Manchuria
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 12 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Battle in 100 Sea Zone
Russians attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans and 1 submarine owned by the Italians submerged
Russians roll dice for 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians lost in 100 Sea Zone
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 100 Sea Zone
Russians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 100 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in 100 Sea Zone
1 cruiser owned by the Germans lost in 100 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for Russians: 3 fighters and 2 tactical_bombers
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for Germans: 1 cruiser
Non Combat Move - Russians
2 aaGuns, 4 artilleries and 13 infantry moved from Rostov to Stalingrad
3 infantry moved from Stalingrad to Samara
1 infantry moved from Tula to Russia
2 aaGuns, 1 artillery and 13 infantry moved from Yaroslavl to Russia
2 infantry moved from Gorky to Russia
12 infantry moved from Samara to Russia
1 infantry moved from Northern Sinkiang to Urals
1 artillery and 2 infantry moved from Buryatia to Northern Manchuria
Place Units - Russians
2 aaGuns, 1 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67
Germans regular : 1.17
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
1 infantry moved from 132 Sea Zone to Shan State
1 bomber moved from French Indo China to Eastern India
1 infantry moved from Shansi to Anhwe
1 artillery moved from Jehol to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Anhwe
2 infantry moved from Kwangtung to Hunan
1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Shan State
1 carrier moved from 42 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Shan State
1 battleship and 1 carrier moved from 35 Sea Zone to 132 Sea Zone
1 fighter moved from 35 Sea Zone to 132 Sea Zone
1 submarine moved from 45 Sea Zone to 132 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Eastern India causes 4 damage total.
Battle in 38 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Hunan
3 infantry owned by the Chinese lost in Hunan
2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated
Chinese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 2 marines
British defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to 7 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to 21 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Caroline Islands to Kwangtung
1 fighter moved from Caroline Islands to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Eastern India to French Indo China
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to French Indo China
Place Units - Japanese
1 carrier placed in 7 Sea Zone
1 submarine placed in 7 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
4 infantry placed in Japan
1 artillery and 2 infantry placed in Southern Manchuria
1 factory_minor placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,2
Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.17
UK_Pacific AA : -0.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 11 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines moved from 27 Sea Zone to 34 Sea Zone
3 infantry, 2 marines and 1 mech_infantry moved from New Guinea to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone
3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Anhwe
Combat - Americans
Battle in Gilbert Islands
Battle in Caroline Islands
Americans attack with 3 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Gilbert Islands from Japanese, taking Caroline Islands from Japanese with 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
Place Units - Americans
2 carriers placed in 104 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
4 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Shansi
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Shansi from Japanese, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsi to Anhwe
1 artillery moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Anhwe
Place Units - Chinese
1 artillery and 1 infantry placed in Anhwe
1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 1 airfield, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Northeast Persia to Southern Persia
1 armour and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Kenya to 74 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
4 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Shan State
1 fighter, 5 infantry and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Normandy Bordeaux
British attack with 1 fighter
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 1 armour, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 100 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 fighter and 1 submarine; Italians defend with 1 submarine and 1 transport
1 submarine owned by the Germans and 1 submarine owned by the Italians submerged
British roll dice for 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 fighters owned by the British lost in 100 Sea Zone
1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 100 Sea Zone
1 transport owned by the Italians lost in 100 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 2 fighters
Casualties for Germans: 1 battleship, 1 carrier and 1 fighter
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 fighter, 3 infantry and 2 marines
British roll dice for 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/9 hits, 2.83 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 marines in Shan State, round 2 : 3/9 hits, 3.33 expected hits
3 infantry owned by the British lost in Shan State
3 infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 0/6 hits, 2.33 expected hits
Japanese roll dice for 3 artilleries, 1 fighter and 2 marines in Shan State, round 3 : 1/6 hits, 2.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 3 artilleries, 1 fighter and 2 marines in Shan State, round 4 : 2/6 hits, 2.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
2 artilleries owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 5 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 marines in Shan State, round 5 : 1/4 hits, 1.67 expected hits
1 armour owned by the British lost in Shan State
2 marines owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 6 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in Shan State, round 6 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in Shan State
1 fighter owned by the Japanese lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 3 artilleries, 1 fighter, 3 infantry and 2 marines
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
2 aaGuns moved from Yunnan to Burma
2 infantry moved from Eastern India to Burma
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Egypt
1 tactical_bomber moved from Iraq to Egypt
Place Units - British
1 airfield, 2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 battleship, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,1,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -4.00
Japanese regular : -3.67
Germans AA : -0.17
Germans regular : -0.17
Neutral_Axis regular : -1.00
British regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Gorky
Italians take Gorky from Russians
1 submarine moved from 100 Sea Zone to 99 Sea Zone
5 infantry moved from Alexandria to Tobruk
2 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :