@Elrood yes I did thanks
1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.
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@Elrood is up as UK 13
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TripleA Turn Summary: Britain round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 13 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,4,3,4,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover bunkers Combat Move - Britain 1 field_gun and 1 infantry moved from Amsterdam to Westphalia 2 fighters moved from Rhine to Westphalia 1 colonial moved from Amsterdam to Westphalia 1 cavalry moved from Amsterdam to Westphalia 2 field_guns and 2 infantry moved from German Southwest Africa to Bechuanaland Purchase Units - Britain Britain buy 1 cruiser, 3 heavy_guns, 7 infantry, 6 submarines, 1 transport and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Bechuanaland Britain attack with 2 field_guns and 2 infantry Germany defend with 1 infantry Britain roll dice for 2 field_guns and 2 infantry in Bechuanaland, round 2 : 0/4 hits, 1,33 expected hits Germany roll dice for 1 infantry in Bechuanaland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Britain lost in Bechuanaland Britain roll dice for 2 field_guns and 1 infantry in Bechuanaland, round 3 : 0/3 hits, 1,00 expected hits Germany roll dice for 1 infantry in Bechuanaland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Britain lost in Bechuanaland Britain roll dice for 2 field_guns in Bechuanaland, round 4 : 1/2 hits, 0,67 expected hits Germany roll dice for 1 infantry in Bechuanaland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germany lost in Bechuanaland Britain win, taking Bechuanaland from Germany with 2 field_guns remaining. Battle score for attacker is -3 Casualties for Britain: 2 infantry Casualties for Germany: 1 infantry Battle in Westphalia Britain attack with 1 cavalry, 1 colonial, 1 field_gun, 2 fighters and 1 infantry Germany defend with 1 heavy_gun and 1 stormtruppen Britain roll dice for 1 cavalry, 1 colonial, 1 field_gun, 2 fighters and 1 infantry in Westphalia, round 2 : 1/6 hits, 2,17 expected hits Germany roll dice for 1 heavy_gun and 1 stormtruppen in Westphalia, round 2 : 1/2 hits, 1,17 expected hits 1 cavalry owned by the Britain lost in Westphalia 1 stormtruppen owned by the Germany lost in Westphalia Britain roll dice for 1 colonial, 1 field_gun, 2 fighters and 1 infantry in Westphalia, round 3 : 2/5 hits, 1,83 expected hits Germany roll dice for 1 heavy_gun in Westphalia, round 3 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Britain lost in Westphalia 1 heavy_gun owned by the Germany lost in Westphalia Britain win, taking Westphalia from Germany with 1 colonial, 1 field_gun and 2 fighters remaining. Battle score for attacker is 1 Casualties for Britain: 1 cavalry and 1 infantry Casualties for Germany: 1 heavy_gun and 1 stormtruppen Non Combat Move - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from Bombay: 1 infantry EDIT: Adding units owned by Britain to Oman: 1 infantry EDIT: Changing ownership of Oman from Turkey to Britain EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Britain to Papua: 1 colonial and 1 field_gun EDIT: Changing ownership of Papua from Germany to Britain EDIT: Removing units owned by Britain from Sarawak: 1 colonial and 1 field_gun EDIT: Turning off Edit Mode 1 colonial moved from Amsterdam to Holland 3 heavy_guns moved from Belgium to Rhine 1 colonial and 1 field_gun moved from Champagne to Rhine 1 colonial and 1 field_gun moved from Brittany to Normandy 2 infantry moved from London to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Amsterdam 2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 4 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 4 infantry and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 4 infantry moved from Sea Zone 69 Sea of Crete to Greece 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 4 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 4 infantry and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 4 infantry moved from Sea Zone 69 Sea of Crete to Greece 4 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 infantry moved from German Southwest Africa to Pretoria 1 cruiser and 1 submarine moved from Sea Zone 99 South Atlantic to Sea Zone 94 South Atlantic 1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 92 Mozambique Channel 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic 2 infantry moved from Cape Town to Sea Zone 94 South Atlantic 2 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic 2 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa 2 submarines moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 2 battlecruisers and 2 destroyers moved from Sea Zone 145 Pacific Ocean to Sea Zone 148 Pacific Ocean 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Sea Zone 73 Arabian Sea to Oman 4 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea 4 infantry moved from Sea Zone 73 Arabian Sea to Oman 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea 2 fighters moved from Westphalia to Rhine Place Units - Britain 1 trench placed in Amsterdam 1 trench placed in Oslo 1 trench placed in Orange River 1 trench placed in Natal 3 heavy_guns placed in Belgium 4 submarines placed in Sea Zone 15 English Channel 1 infantry placed in London 1 cruiser and 1 transport placed in Sea Zone 73 Arabian Sea 2 submarines placed in Sea Zone 75 Red Sea 2 infantry placed in Baluchistan 2 infantry placed in Cape Town 1 trench placed in Amsterdam 2 infantry placed in Bombay 1 trench placed in Cairo-Suez Activate Technology - Britain Britain activating bunkers Turn Complete - Britain Britain collect 106 PUs; end with 107 PUs Britain collect 8 PUs from War Bonds; end with 115 PUs
Combat Hit Differential Summary :
Germany regular : 1,00 Britain regular : -3,00
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Please let Rommel check NMCs
I am just back from a taxing business trip and tomorrow I am off to family camping until Sunday…. Did my go in rush.
Rommel feel free to edit as you see fit. I am off to bed now. -
@dawgoneit You’re up as Russia. triplea_41573_13bri edit.tsvg Please use this edited UK save game
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@dawgoneit Your turn as Russia
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I am sorry but i’m going to bow out of this game
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@dawgoneit it doesn’t seem like your heart is in this one. Maybe next game. I will take Russia this turn and then we can alternate or something.
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TripleA Turn Summary: Russia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 13 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 cavalry, 1 heavy_gun and 6 infantry moved from Sweden to Stockholm 1 field_gun and 1 infantry moved from Odessa to Moldavia 1 field_gun and 1 infantry moved from Omsk to Novosibirsk Purchase Units - Russia Russia buy 12 field_guns, 4 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Novosibirsk Russia attack with 1 field_gun and 1 infantry Communists defend with 1 field_gun Russia roll dice for 1 field_gun and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Communists roll dice for 1 field_gun in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Novosibirsk 1 field_gun owned by the Communists lost in Novosibirsk Russia win, taking Novosibirsk from Communists with 1 field_gun remaining. Battle score for attacker is 1 Casualties for Russia: 1 infantry Casualties for Communists: 1 field_gun Battle in Moldavia Russia attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Russia roll dice for 1 field_gun and 1 infantry in Moldavia, round 2 : 2/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Moldavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Moldavia 1 infantry owned by the Germany lost in Moldavia Russia win, taking Moldavia from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Russia: 1 infantry Casualties for Germany: 1 infantry Battle in Stockholm Russia attack with 1 cavalry, 1 heavy_gun and 6 infantry Neutral defend with 3 infantry Russia roll dice for 1 cavalry, 1 heavy_gun and 6 infantry in Stockholm, round 2 : 4/8 hits, 1.67 expected hits Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russia lost in Stockholm 3 infantry owned by the Neutral lost in Stockholm Russia loses 0 PUs for violating Stockholms neutrality. Russia win, taking Stockholm from Neutral with 1 cavalry, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 6 Casualties for Russia: 1 infantry Casualties for Neutral: 3 infantry Non Combat Move - Russia 3 infantry moved from Sweden to Norway 28 conscripts, 7 heavy_guns and 12 infantry moved from Odessa to Belarus 3 heavy_guns moved from Minsk to Belarus 2 heavy_guns moved from Odessa to Belarus 2 heavy_guns moved from Kiev to Odessa 4 conscripts moved from Caucasus to Georgia 3 heavy_guns moved from Volgograd to Caucasus 2 conscripts and 2 heavy_guns moved from Kazakhstan to Kazan 8 conscripts, 1 field_gun and 3 heavy_guns moved from Omsk to Kazan 1 conscript, 1 heavy_gun and 1 infantry moved from Perm to Kazan 1 conscript and 2 infantry moved from Western Siberian Lowlands to Vologda 1 heavy_gun moved from Volgograd to Kazakhstan 2 heavy_guns moved from Moscow to Ryazan 1 infantry moved from Latvia to Belarus 1 conscript moved from Pskov to Smolensk 3 infantry moved from Pskov to Latvia 2 infantry moved from St. Petersburg to Novgorod 1 infantry moved from St. Petersburg to Novgorod 3 infantry moved from St. Petersburg to Pskov Place Units - Russia 1 trench placed in Western Siberian Lowlands 1 trench placed in Perm 1 trench placed in Georgia 2 heavy_guns placed in Omsk 4 field_guns placed in Volgograd 3 field_guns placed in Minsk 3 field_guns placed in Kiev 2 field_guns and 1 infantry placed in Moscow 2 heavy_guns placed in Vladivostok Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germany regular : 0.67 Russia rolls : 0.00 Communists regular : 0.67 Russia regular : 3.67 Neutral regular : 0.00
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@Witt is up as Commies
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Research Technology - Communists Combat Move - Communists 19 conscripts, 16 field_guns and 4 infantry moved from Khabarovsk to Primorsky 8 conscripts and 7 field_guns moved from Yakutsk to Aldan 1 gas moved from Bratsk to Novosibirsk 1 conscript moved from Bratsk to Novosibirsk 1 fighter moved from Bratsk to Novosibirsk 1 fighter moved from Bratsk to Novosibirsk 1 cavalry moved from Chukotka to Aldan 1 cavalry moved from Chukotka to Aldan 1 fighter moved from Aldan to Primorsky 1 fighter moved from Bratsk to Primorsky 5 conscripts and 8 field_guns moved from Aldan to Bratsk 1 gas moved from Bratsk to Aldan 1 gas moved from Bratsk to Aldan 1 field_gun moved from Irkutsk to Bratsk 1 conscript moved from Irkutsk to Bratsk 1 conscript moved from Irkutsk to Bratsk 13 conscripts, 12 field_guns and 5 infantry moved from Krasnoyarsk to Western Siberian Lowlands 2 field_guns moved from Bratsk to Krasnoyarsk 3 conscripts and 2 field_guns moved from Evenkia to Krasnoyarsk Purchase Units - Communists Communists buy 1 Factory, 8 conscripts and 4 field_guns; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Western Siberian Lowlands Communists attack with 13 conscripts, 12 field_guns and 5 infantry Russia defend with 1 trench Communists win, taking Western Siberian Lowlands from Russia with 13 conscripts, 12 field_guns and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Novosibirsk Communists attack with 1 conscript, 2 fighters and 1 gas Russia defend with 1 field_gun Communists win, taking Novosibirsk from Russia with 1 conscript and 2 fighters remaining. Battle score for attacker is 0 Casualties for Communists: 1 gas Casualties for Russia: 1 field_gun Non Combat Move - Communists 1 fighter moved from Novosibirsk to Aldan 1 fighter moved from Novosibirsk to Aldan Place Units - Communists 1 conscript and 2 field_guns placed in Irkutsk 7 conscripts and 2 field_guns placed in Yakutsk 1 Factory placed in Primorsky Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Communists Communists collect 43 PUs; end with 43 PUs Communists collect 11 PUs from War Bonds; end with 54 PUs
Territory Summary for Communists :
Aldan : 1 flag, 18 cavalrys, 8 conscripts, 7 field_guns, 2 fighters and 2 gass Amur : 1 flag Bratsk : 1 flag, 7 conscripts and 9 field_guns Buryatia : 1 flag Chita : 1 flag Chukotka : 1 flag, 1 conscript Evenkia : 1 flag Irkutsk : 1 flag, 1 Factory, 1 conscript and 2 field_guns Khabarovsk : 1 flag Koryak : 1 flag Krasnoyarsk : 1 flag, 3 conscripts, 4 field_guns and 1 trench Magadan : 1 flag Norilsk : 1 flag, 1 trench Novosibirsk : 1 flag, 1 conscript Primorsky : 1 flag, 1 Factory, 19 conscripts, 16 field_guns, 2 fighters, 4 infantry and 1 trench Sakhe : 1 flag, 1 trench Tiksi : 1 flag Western Siberian Lowlands : 1 flag, 13 conscripts, 12 field_guns and 5 infantry Yakutsk : 1 Factory, 7 conscripts and 2 field_guns
Production/PUs Summary :
Germany : 103 / 119 France : 95 / 109 Serbia : 7 / 8 Austria : 87 / 99 Italy : 28 / 30 Arabia : 0 / 0 Turkey : 64 / 65 Britain : 106 / 115 Russia : 78 / 80 Communists : 43 / 54 USA : 77 / 77
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TripleA Turn Summary: USA round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 13 Research Technology - USA USA spend 15 on tech rolls USA roll 2,2,1 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Cape Verdes neutrality. 2 infantry moved from Morocco to Sea Zone 54 Alboran Sea 2 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic 2 infantry moved from Sea Zone 51 Mid Atlantic to Cape Verde USA take Cape Verde from Neutral 3 field_guns and 3 infantry moved from Florida to Sea Zone 30 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 3 field_guns and 3 infantry moved from Sea Zone 32 Sargasso Sea to Azores 4 field_guns and 1 infantry moved from Piedmont to Switzerland Purchase Units - USA USA buy 1 Factory, 2 cavalrys, 3 field_guns, 3 gass and 3 infantry; Remaining resources: 1 PUs; 3 techTokens; Combat - USA Non Combat Move - USA 3 cruisers, 3 destroyers and 3 submarines moved from Sea Zone 144 Pacific Ocean to Sea Zone 148 Pacific Ocean 1 cavalry moved from California to Chihuahua 4 gass moved from Louisiana to New Mexico 4 gass moved from Charleston to Louisiana 8 gass moved from Washington D.C. to Louisiana Place Units - USA 1 Factory placed in Madeira 2 cavalrys and 1 gas placed in Morocco 2 gass placed in California 2 field_guns and 2 infantry placed in San Francisco 1 field_gun and 1 infantry placed in Charleston Turn Complete - USA USA collect 78 PUs; end with 79 PUs
Combat Hit Differential Summary :
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I’ll probably be able to look at Germany tomorrow.
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@simon-tressel Let @Entek consider a few minor changes to USA first.
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@simon-tressel Go ahead and use Entek’s save game as is.
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TripleA Turn Summary: Germany round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 14 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 4,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover propaganda Combat Move - Germany 2 stormtruppens moved from Hanover to Holland 1 fighter moved from Nassau to Holland 3 stormtruppens moved from Saxony to Westphalia 1 fighter moved from Nassau to Westphalia 1 fighter and 3 stormtruppens moved from Nassau to Wurttemburg 1 heavy_gun and 3 infantry moved from German New Guinea to Papua 2 infantry moved from Vancouver Island to Sea Zone 153 Pacific Ocean 2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 154 Gulf of Alaska 2 infantry moved from Sea Zone 154 Gulf of Alaska to Alexander Archipelago Germany take Alexander Archipelago from USA 3 cruisers, 1 destroyer and 3 submarines moved from Sea Zone 153 Pacific Ocean to Sea Zone 147 Gulf of California 1 fighter and 1 infantry moved from Congo to Middle Congo Purchase Units - Germany Germany buy 11 heavy_guns, 8 infantry and 10 stormtruppens; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 147 Gulf of California Germany attack with 3 cruisers, 1 destroyer and 3 submarines USA defend with 1 submarine Germany roll dice for 3 submarines in Sea Zone 147 Gulf of California, round 2 : 0/3 hits, 1.00 expected hits Germany roll dice for 3 cruisers and 1 destroyer in Sea Zone 147 Gulf of California, round 2 : 1/4 hits, 1.83 expected hits USA roll dice for 1 submarine in Sea Zone 147 Gulf of California, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the USA lost in Sea Zone 147 Gulf of California Germany win with 3 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 7 Casualties for USA: 1 submarine Battle in Wurttemburg Germany attack with 1 fighter and 3 stormtruppens France defend with 1 colonial and 1 field_gun Germany roll dice for 1 fighter and 3 stormtruppens in Wurttemburg, round 2 : 1/4 hits, 1.50 expected hits France roll dice for 1 colonial and 1 field_gun in Wurttemburg, round 2 : 2/2 hits, 0.67 expected hits 2 stormtruppens owned by the Germany lost in Wurttemburg 1 colonial owned by the France lost in Wurttemburg Germany roll dice for 1 fighter and 1 stormtruppen in Wurttemburg, round 3 : 0/2 hits, 0.83 expected hits France roll dice for 1 field_gun in Wurttemburg, round 3 : 1/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Wurttemburg 1 fighter owned by the Germany retreated France win with 1 field_gun remaining. Battle score for attacker is -6 Casualties for Germany: 3 stormtruppens Casualties for France: 1 colonial Battle in Westphalia Germany attack with 1 fighter and 3 stormtruppens Britain defend with 1 colonial and 1 field_gun Germany roll dice for 1 fighter and 3 stormtruppens in Westphalia, round 2 : 1/4 hits, 1.50 expected hits Britain roll dice for 1 colonial and 1 field_gun in Westphalia, round 2 : 0/2 hits, 0.67 expected hits 1 colonial owned by the Britain lost in Westphalia Germany roll dice for 1 fighter and 3 stormtruppens in Westphalia, round 3 : 1/4 hits, 1.50 expected hits Britain roll dice for 1 field_gun in Westphalia, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Westphalia Germany win, taking Westphalia from Britain with 1 fighter and 3 stormtruppens remaining. Battle score for attacker is 7 Casualties for Britain: 1 colonial and 1 field_gun Battle in Holland Germany attack with 1 fighter and 2 stormtruppens Britain defend with 1 colonial Germany roll dice for 1 fighter and 2 stormtruppens in Holland, round 2 : 1/3 hits, 1.17 expected hits France roll dice for 1 colonial in Holland, round 2 : 0/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Holland Germany win, taking Holland from France with 1 fighter and 2 stormtruppens remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Battle in Middle Congo Germany attack with 1 fighter and 1 infantry Britain defend with 1 infantry Germany roll dice for 1 fighter and 1 infantry in Middle Congo, round 2 : 1/2 hits, 0.67 expected hits France roll dice for 1 infantry in Middle Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Middle Congo Germany win, taking Middle Congo from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Papua Germany attack with 1 heavy_gun and 3 infantry Britain defend with 1 colonial and 1 field_gun Germany roll dice for 1 heavy_gun and 3 infantry in Papua, round 2 : 1/4 hits, 1.00 expected hits Britain roll dice for 1 colonial and 1 field_gun in Papua, round 2 : 0/2 hits, 0.67 expected hits 1 colonial owned by the Britain lost in Papua Germany roll dice for 1 heavy_gun and 3 infantry in Papua, round 3 : 0/4 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Papua, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 heavy_gun and 3 infantry in Papua, round 4 : 0/4 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Papua, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 heavy_gun and 3 infantry in Papua, round 5 : 1/4 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Papua, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Papua 1 field_gun owned by the Britain lost in Papua Germany win, taking Papua from Britain with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 colonial and 1 field_gun Casualties for Germany: 1 infantry Non Combat Move - Germany 1 fighter moved from Middle Congo to Congo 1 heavy_gun moved from Northern Rhodesia to Congo 1 infantry moved from Northern Rhodesia to Congo 1 heavy_gun and 2 infantry moved from German East Africa to Northern Rhodesia 1 heavy_gun and 2 infantry moved from Dar es Salaam to German East Africa 3 battlecruisers, 3 battleships, 11 cruisers, 1 destroyer, 5 submarines and 3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea 2 heavy_guns and 2 stormtruppens moved from Hanover to Holstein 1 fighter moved from Holland to Hanover 1 fighter moved from Westphalia to Nassau 1 fighter moved from Wurttemburg to Nassau 2 stormtruppens moved from Saxony to Hanover 2 heavy_guns, 1 infantry and 1 stormtruppen moved from Bavaria to Munich 1 stormtruppen moved from Bohemia to Bavaria 2 stormtruppens moved from Saxony to Hanover 11 stormtruppens moved from Saxony to Bavaria 1 infantry moved from Eastern Poland to East Prussia 1 stormtruppen moved from East Prussia to Western Poland 4 field_guns, 8 heavy_guns, 9 infantry and 14 stormtruppens moved from Eastern Poland to Warsaw 1 stormtruppen moved from West Prussia to Western Poland 1 stormtruppen moved from Brandenburg to West Prussia 1 stormtruppen moved from Brandenburg to Silesia 6 stormtruppens moved from Berlin to Mecklenburg 2 stormtruppens moved from Berlin to Brandenburg 12 stormtruppens moved from Berlin to Saxony Place Units - Germany 10 stormtruppens placed in Berlin 4 infantry placed in Mexico City 1 heavy_gun and 2 infantry placed in Dar es Salaam 2 heavy_guns placed in Warsaw 2 heavy_guns and 2 infantry placed in Hanover 6 heavy_guns placed in Bavaria Activate Technology - Germany Germany activating propaganda Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germany regular : -6.00 France regular : 1.33 USA regular : -0.17 Britain regular : -1.67
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TripleA Turn Summary: France round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 14 Research Technology - France France spend 5 on tech rolls France roll 3,1,2 and gets 0 hits Combat Move - France 1 field_gun and 1 infantry moved from Amsterdam to Sea Zone 15 English Channel 1 battlecruiser, 1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holland 1 cavalry moved from Amsterdam to Holland 3 field_guns and 3 infantry moved from Rhine to Westphalia Purchase Units - France France buy 1 Factory, 4 cavalrys, 2 colonials, 3 field_guns, 2 gass, 10 infantry and 2 trenchs; Remaining resources: 6 PUs; 3 techTokens; Combat - France Battle in Westphalia France attack with 3 field_guns and 3 infantry Germany defend with 3 stormtruppens France roll dice for 3 field_guns and 3 infantry in Westphalia, round 2 : 1/6 hits, 2.50 expected hits Germany roll dice for 3 stormtruppens in Westphalia, round 2 : 0/3 hits, 1.00 expected hits 1 stormtruppen owned by the Germany lost in Westphalia France roll dice for 3 field_guns and 3 infantry in Westphalia, round 3 : 3/6 hits, 2.50 expected hits Germany roll dice for 2 stormtruppens in Westphalia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the France lost in Westphalia 2 stormtruppens owned by the Germany lost in Westphalia France win, taking Westphalia from Germany with 3 field_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 3 stormtruppens Casualties for France: 2 infantry Battle in Holland France attack with 1 cavalry, 1 field_gun and 1 infantry Germany defend with 2 stormtruppens France roll dice for 1 battlecruiser and 1 battleship in Holland, round 2 : 1/2 hits, 1.33 expected hits France roll dice for 1 cavalry, 1 field_gun and 1 infantry in Holland, round 2 : 2/3 hits, 1.00 expected hits Germany roll dice for 2 stormtruppens in Holland, round 2 : 0/2 hits, 0.67 expected hits 2 stormtruppens owned by the Germany lost in Holland France win, taking Holland from Germany with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 2 stormtruppens Non Combat Move - France 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 2 colonials moved from Alsace to Rhine 4 heavy_guns and 7 infantry moved from Champagne to Rhine 2 infantry moved from Brittany to Normandy 1 gas moved from Brittany to Rhine 1 infantry moved from Switzerland to Wurttemburg 1 field_gun moved from Wurttemburg to Rhine 2 colonials and 3 field_guns moved from Piedmont to Switzerland 3 field_guns moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Crete to Sea Zone 69 Sea of Crete 2 colonials and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 field_gun and 1 infantry moved from Western Sudan to Chad 11 infantry moved from Paris to Champagne Place Units - France 3 field_guns placed in Rhine 8 infantry placed in Paris 1 Factory and 1 trench placed in Switzerland 1 trench placed in Chad 1 cavalry and 2 gass placed in Brittany 1 cavalry and 2 infantry placed in Marseilles 2 cavalrys placed in Algiers 2 colonials placed in Tobruk Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 99 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 France regular : -0.33
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TripleA Turn Summary: Serbia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 14 Purchase Units - Serbia Serbia buy 2 trenchs; Remaining resources: 2 PUs; Non Combat Move - Serbia Place Units - Serbia 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
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@Private-Panic is up as Austria
@Witt When you SBR Greece I was upset but then realized that trenches can be built anywhere without ICs or repairing them. And its trenches that Greece needs. When Adam finally gets Greece, he will have to repair the IC. Hah.
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@simon-tressel You must be having lots of fun harassing us in Central Africa with your guerilla warfare tying up our troops chasing down stray units that eat off the land. That was the actual plan for Ludendorff’s stormtroopers on the western front near the end of WWI. In practice, it didn’t work out too well.
The harassment in the Pacific was more costly because of having to buy expensive warships. But still makes it more interesting for me to watch as the cat and mouse game comes to a close this turn on the west coast. It did prevent USA from continuing to garrison Russian Vlad. I’m sure comrade Leoski thanks you as he drinks to your health.