Dawg Axis v Entek Allies W@W!
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83864b10-78e5-400a-b585-a5844b51033c-triplea_41718_7Italian.tsvg
sorry for the delay. I had a bunch of stuff to do last week.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - French 10 Artillerys and 15 Infantrys moved from E.Morocco to S.Algeria 2 Infantrys moved from Azores to 17 Sea Zone 2 Infantrys and 1 Transport moved from 17 Sea Zone to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to W.Morocco 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 3 Infantrys moved from Syria to Palestine 2 ArmoredCars moved from Syria to Lower Egypt Purchase Units - French French buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 10 Artillerys and 15 Infantrys Italians defend with 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks French roll dice for 10 Artillerys and 15 Infantrys in S.Algeria, round 2 : 9/25 hits, 7.50 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks in S.Algeria, round 2 : 5/21 hits, 7.67 expected hits 5 Infantrys owned by the French lost in S.Algeria 8 Infantrys owned by the Italians lost in S.Algeria French roll dice for 10 Artillerys and 10 Infantrys in S.Algeria, round 3 : 9/20 hits, 6.67 expected hits Italians roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 5 Infantrys and 3 Tanks in S.Algeria, round 3 : 3/13 hits, 5.00 expected hits 3 Infantrys owned by the French lost in S.Algeria 1 Elite owned by the Italians, 5 Infantrys owned by the Italians and 3 Artillerys owned by the Italians lost in S.Algeria French roll dice for 10 Artillerys and 7 Infantrys in S.Algeria, round 4 : 3/17 hits, 5.67 expected hits Italians roll dice for 1 Bunker and 3 Tanks in S.Algeria, round 4 : 2/4 hits, 2.00 expected hits 2 Infantrys owned by the French lost in S.Algeria 3 Tanks owned by the Italians lost in S.Algeria French roll dice for 10 Artillerys and 5 Infantrys in S.Algeria, round 5 : 4/15 hits, 5.00 expected hits Italians roll dice for 1 Bunker in S.Algeria, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in S.Algeria 1 Bunker owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 10 Artillerys and 4 Infantrys remaining. Battle score for attacker is 40 Casualties for French: 11 Infantrys Casualties for Italians: 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks Non Combat Move - French 1 Transport moved from 41 Sea Zone to 30 Sea Zone Place Units - French 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Bunker and 1 Infantry placed in Syria 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -4.17 French regular : 0.17
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@dawgoneit said in Dawg Axis v Entek Allies W@W!:
83864b10-78e5-400a-b585-a5844b51033c-triplea_41718_7Italian.tsvg
sorry for the delay. I had a bunch of stuff to do last week.
No worries, glad you’re okay.
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hupeh to Kweichow 1 Fighter moved from Shensi to Kweichow 1 Infantry moved from Shansi to Shantung 1 Tank moved from Anhwei to Shantung 2 Infantrys moved from Anhwei to Shanghai Purchase Units - Chinese Chinese buy 5 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 ArmoredCar Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese lost in Kweichow 1 ArmoredCar owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 ArmoredCar Battle in Shanghai Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Shanghai, round 2 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Shantung, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun, 1 Artillery, 1 Infantry, 1 Mech.Inf and 7 Tanks moved from Suiyuan to Chahar 2 Artillerys, 1 Elite and 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Shensi to Szechwan 4 Infantrys and 1 Tank moved from Shensi to Hupeh 1 Fighter moved from Kweichow to Hupeh 2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys moved from Hsining to E.Qinghai 1 Marine moved from Hsining to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Gobi Altai to Suiyuan 1 Elite moved from E.Sinkiang to Gobi Altai 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 5 Infantrys and 1 Marine placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Chinese regular : 1.00 Hisaichi regular : 0.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - British 2 Artillerys moved from Lower Egypt to 56 Sea Zone 1 Tank moved from Lower Egypt to Mersa Matruh 3 Infantrys moved from Lower Egypt to Mersa Matruh 3 Infantrys moved from Lower Egypt to Nubia 1 ArmoredCar moved from Lower Egypt to Nubia 1 ArmoredCar and 2 Infantrys moved from Lower Egypt to New Valley 1 Tank moved from Palestine to 56 Sea Zone 4 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Lower Egypt to 56 Sea Zone 2 Cruisers and 2 Infantrys moved from 56 Sea Zone to 51 Sea Zone 2 Artillerys, 5 Infantrys and 1 Tank moved from 51 Sea Zone to Greece 1 Adv.Fighter, 2 Carriers, 6 Destroyers and 3 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Adv.Fighter moved from 51 Sea Zone to Greece 3 Fighters moved from 51 Sea Zone to Greece 1 Fighter moved from Lower Egypt to New Valley 1 Tank moved from Palestine to Nubia 1 Mech.Inf moved from W.Iran to Lower Egypt 1 Artillery moved from W.Iran to Iraq 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Adv.Fighters, 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery, 2 Elites and 2 Infantrys moved from Bihar to Assam 2 Artillerys, 1 Elite and 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Calcutta 2 Infantrys moved from Ayan to Khabarovsk 2 Infantrys moved from Okhotsk to Ayan Purchase Units - British British buy 4 Artillerys, 2 Cruisers, 2 Elites, 10 Infantrys, 2 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Greece British attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 5 Infantrys and 1 Tank Italians defend with 1 AAGun, 1 Factory, 7 Infantrys and 1 Tank Italians roll AA dice in Greece : 0/4 hits, 0.67 expected hits British roll dice for 2 Cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 5 Infantrys and 1 Tank in Greece, round 2 : 4/12 hits, 3.83 expected hits Italians roll dice for 7 Infantrys and 1 Tank in Greece, round 2 : 4/8 hits, 2.83 expected hits 4 Infantrys owned by the British lost in Greece 5 Infantrys owned by the Italians lost in Greece British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 1 Infantry and 1 Tank in Greece, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Greece, round 3 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Greece 1 Tank owned by the Italians and 2 Infantrys owned by the Italians lost in Greece British win, taking Greece from Italians with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Artillery and 5 Infantrys Casualties for Italians: 7 Infantrys and 1 Tank Battle in Nubia British attack with 1 ArmoredCar, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Nubia, round 2 : 0/5 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Nubia 1 ArmoredCar owned by the British, 1 Tank owned by the British and 1 Infantry owned by the British retreated to Lower Egypt Italians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in New Valley British attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in New Valley, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Sumatra British attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys Hisaichi defend with 1 Elite, 1 Factory and 1 Marine British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 0/6 hits, 2.33 expected hits Hisaichi roll dice for 1 Elite and 1 Marine in Sumatra, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 1/6 hits, 2.33 expected hits Hisaichi roll dice for 1 Elite and 1 Marine in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Sumatra British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 4 : 2/6 hits, 2.33 expected hits Hisaichi roll dice for 1 Marine in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Sumatra British win, taking Sumatra from Hisaichi with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Elite and 1 Marine Battle in Khabarovsk British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Khabarovsk, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk British win, taking Khabarovsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Mersa Matruh British attack with 3 Infantrys and 1 Tank Italians defend with 3 Infantrys British roll dice for 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Mersa Matruh 1 Tank owned by the British and 1 Infantry owned by the British retreated to Lower Egypt Italians win with 3 Infantrys remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Non Combat Move - British 1 Fighter moved from New Valley to Lower Egypt 1 Adv.Fighter moved from Greece to 51 Sea Zone 3 Fighters moved from Greece to 51 Sea Zone 2 Mech.Infs moved from Cape Town to Kenya 1 Fighter moved from E.Morocco to 41 Sea Zone 2 Adv.Fighters moved from Sumatra to 65 Sea Zone Place Units - British 1 Transport placed in 2 Sea Zone 1 Transport placed in 2 Sea Zone 2 Cruisers placed in 21 Sea Zone 6 Infantrys placed in Cairo 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Mech.Infs and 1 Tank placed in W.Iran Turn Complete - British British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians regular : 3.67 British regular : -3.50 Hisaichi regular : -2.00 Italians AA : -0.67
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Java to Sumatra 2 Adv.Fighters moved from 66 Sea Zone to Sumatra 1 Artillery and 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Transport moved from 66 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports moved from 66 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from 67 Sea Zone to Sumatra 1 Fighter moved from 67 Sea Zone to Sumatra Purchase Units - Anzac Anzac buy 2 Adv.Fighters and 8 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 2 Adv.Fighters placed in 67 Sea Zone 2 Infantrys placed in Western Australia 1 Infantry placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Dutch 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Infantry moved from Mauritania to French Sudan 1 Tank moved from Mauritania to E.Morocco Purchase Units - Dutch Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 2 Infantrys placed in Sumatra 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 7 Combat Move - Americans 2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco 2 Destroyers moved from 31 Sea Zone to 42 Sea Zone 1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 3 Tanks moved from Salvador to 35 Sea Zone 2 Elites moved from Bahia to 35 Sea Zone 1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 1 Elite moved from Bahia to 35 Sea Zone 2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone 3 Infantrys moved from Rio de Oro to Mauritania 2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber moved from Wake to 86 Sea Zone 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone 2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Midway Purchase Units - Americans Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 0.00
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@dawgoneit OOL please
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Max “D”
Carrier after the week fighters -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco 2 Destroyers moved from 31 Sea Zone to 42 Sea Zone 1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 3 Tanks moved from Salvador to 35 Sea Zone 2 Elites moved from Bahia to 35 Sea Zone 1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 1 Elite moved from Bahia to 35 Sea Zone 2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone 3 Infantrys moved from Rio de Oro to Mauritania 2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber moved from Wake to 86 Sea Zone 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone 2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Midway Purchase Units - Americans Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits Units damaged: 3 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 5 Destroyers and 10 Fighters in 86 Sea Zone, round 2 : 9/28 hits, 13.83 expected hits Units damaged: 1 B.Carrier owned by the Americans and 3 Battleships owned by the Americans 5 Transports owned by the Americans lost in 86 Sea Zone 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 4 Destroyers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters and 3 L.Fighters in 86 Sea Zone, round 3 : 12/30 hits, 12.00 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships, 5 Carriers and 10 Fighters in 86 Sea Zone, round 3 : 16/22 hits, 12.00 expected hits 3 Fighters owned by the Americans, 5 Destroyers owned by the Americans, 5 Carriers owned by the Americans, 2 Cruisers owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone 2 Carriers owned by the Yamamoto and 10 Fighters owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 5 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber and 3 L.Fighters in 86 Sea Zone, round 4 : 8/14 hits, 7.00 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships and 3 Carriers in 86 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits 1 B.Carrier owned by the Americans, 1 L.Fighter owned by the Americans and 5 Adv.Fighters owned by the Americans lost in 86 Sea Zone 3 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 Carriers owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 1 B.Carrier, 3 Battleships, 1 Bomber and 2 L.Fighters in 86 Sea Zone, round 5 : 4/7 hits, 3.83 expected hits Yamamoto roll dice for 2 Battleships in 86 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 Bomber owned by the Americans lost in 86 Sea Zone 2 Battleships owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 B.Carrier, 3 Battleships and 2 L.Fighters remaining. Battle score for attacker is 28 Casualties for Americans: 6 Adv.Fighters, 1 B.Carrier, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 1 L.Fighter and 5 Transports Casualties for Hisaichi: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine Non Combat Move - Americans 1 Adv.Fighter moved from Pearl Harbor to Wake 2 Destroyers moved from 91 Sea Zone to 88 Sea Zone Place Units - Americans 1 B.Carrier placed in 91 Sea Zone 2 L.Fighters placed in 91 Sea Zone Americans undo move 2. Americans undo move 1. 1 B.Carrier placed in 88 Sea Zone 1 L.Fighter placed in 88 Sea Zone 1 L.Fighter placed in 88 Sea Zone 1 Destroyer placed in 91 Sea Zone 1 L.Fighter placed in Pearl Harbor 3 Mech.Infs placed in Rio de Oro 2 Elites placed in Salvador 3 Elites placed in South Atlantic USA 1 Bunker placed in Minamitori Turn Complete - Americans Americans collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 1.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks moved from Kursk to Kiev 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 3 Artillerys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Kirov to Arkhangelsk 2 Artillerys and 2 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Artillery moved from Leningrad to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks moved from Chita to Hulunbuir Purchase Units - Russians Russians buy 4 Artillerys, 1 HeavyTank, 33 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Tank Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Tank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Tank Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks Hisaichi defend with 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks in Hulunbuir, round 2 : 5/25 hits, 6.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hulunbuir, round 2 : 4/18 hits, 6.33 expected hits 4 Infantrys owned by the Russians lost in Hulunbuir 3 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 12 Infantrys and 2 Tanks in Hulunbuir, round 3 : 4/21 hits, 5.83 expected hits Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 10 Infantrys in Hulunbuir, round 3 : 4/15 hits, 5.33 expected hits 4 Infantrys owned by the Russians lost in Hulunbuir 4 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 8 Infantrys and 2 Tanks in Hulunbuir, round 4 : 7/17 hits, 5.17 expected hits Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 6 Infantrys in Hulunbuir, round 4 : 4/11 hits, 4.00 expected hits 4 Infantrys owned by the Russians lost in Hulunbuir 6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks in Hulunbuir, round 5 : 7/13 hits, 4.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Bunkers in Hulunbuir, round 5 : 2/4 hits, 1.67 expected hits 2 ArmoredCars owned by the Russians lost in Hulunbuir 2 Bunkers owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 18 Casualties for Russians: 2 ArmoredCars and 12 Infantrys Casualties for Hisaichi: 3 Artillerys, 2 Bunkers and 13 Infantrys Battle in Kiev Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks Romanians defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Kiev, round 2 : 25/73 hits, 24.17 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks remaining. Battle score for attacker is 7 Casualties for Romanians: 1 Artillery and 1 Elite Battle in Vyborg Russians attack with 3 Artillerys and 5 Infantrys Germans defend with 2 Artillerys and 3 Infantrys Russians roll dice for 3 Artillerys and 5 Infantrys in Vyborg, round 2 : 4/8 hits, 2.33 expected hits Finns roll dice for 2 Artillerys and 3 Infantrys in Vyborg, round 2 : 0/5 hits, 1.67 expected hits 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Vyborg Russians roll dice for 3 Artillerys and 5 Infantrys in Vyborg, round 3 : 2/8 hits, 2.33 expected hits Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 2 Artillerys and 3 Infantrys Non Combat Move - Russians 1 Bomber and 1 Fighter moved from Kiev to Kursk 8 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Chita 3 Infantrys moved from Sibirsky to Evenkia 3 Artillerys moved from Sibirsky to Evenkia 2 Infantrys moved from Yeniseysk to Evenkia 1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita Place Units - Russians 3 Artillerys and 3 Infantrys placed in Sibirsky 3 Infantrys placed in Kursk 4 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 HeavyTank, 5 Infantrys and 4 Tanks placed in Moscow 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : -2.00 Romanians regular : -0.67 Germans regular : 0.50 Russians regular : 3.50 Hisaichi regular : -3.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - French 2 Artillerys and 2 Infantrys moved from E.Morocco to N.Algeria French take N.Algeria from Italians 1 Infantry moved from S.Algeria to S.Tunisia French take S.Tunisia from Germans 10 Artillerys and 3 Infantrys moved from S.Algeria to N.Tunisia 2 Infantrys moved from W.Morocco to 31 Sea Zone 2 Infantrys and 1 Transport moved from 31 Sea Zone to 42 Sea Zone 2 Infantrys moved from 42 Sea Zone to Baleares French take Baleares from Germans 1 Transport moved from 30 Sea Zone to 15 Sea Zone 1 Elite moved from Churchill to 1 Sea Zone 1 Infantry moved from Keewatin to 1 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Elite and 1 Infantry moved from 8 Sea Zone to Greenland 2 ArmoredCars moved from Lower Egypt to Nubia 3 Infantrys moved from Palestine to Lower Egypt Purchase Units - French French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - French Battle in Nubia French attack with 2 ArmoredCars Italians defend with 1 Infantry French roll dice for 2 ArmoredCars in Nubia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 ArmoredCars in Nubia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 ArmoredCars in Nubia, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the French lost in Nubia 1 ArmoredCar owned by the French retreated to Lower Egypt Italians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for French: 1 ArmoredCar Battle in N.Tunisia French attack with 10 Artillerys and 3 Infantrys Italians defend with 1 Infantry French roll dice for 10 Artillerys and 3 Infantrys in N.Tunisia, round 2 : 2/13 hits, 4.33 expected hits Germans roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Tunisia French win, taking N.Tunisia from Germans with 10 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker and 1 Tank placed in Syria 2 Artillerys and 2 Infantrys placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 French regular : -4.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Chinese 2 Infantrys and 1 Tank moved from Hupeh to Kweichow 1 Fighter moved from Hupeh to Kweichow 1 Artillery and 1 Infantry moved from Chahar to Shantung 1 Infantry moved from Szechwan to Yunnan Purchase Units - Chinese Chinese buy 2 Artillerys, 3 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kweichow, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 5 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Shantung Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Tank owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Yunnan Chinese attack with 1 Infantry Yamamoto defend with 1 ArmoredCar Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Chinese 1 AAGun, 1 Mech.Inf and 9 Tanks moved from Chahar to Shansi 2 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks moved from Suiyuan to Shansi 1 Infantry moved from Hupeh to Anhwei 1 Fighter moved from Kweichow to Shansi 2 Artillerys, 1 Elite and 3 Infantrys moved from Ningsia to Shensi 2 Artillerys, 3 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi 1 Elite moved from Gobi Altai to Ningsia 1 Marine moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Tank placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : -1.83 Hisaichi regular : 0.00