@AndrewAAGamer I am sorry that this took longer.
You may scramble and announce special OOLs in 95.
@mikawagunichi Oops, forgot that blocker dd in sz50! That’ll teach me to play before I’ve had my coffee. Yes, scramble to NG please.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Line Islands to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 30 Sea Zone to 47 Sea Zone
2 infantry and 2 marines moved from New Zealand to 65 Sea Zone
1 destroyer moved from 51 Sea Zone to 47 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from 47 Sea Zone to New Guinea
1 marine moved from 47 Sea Zone to New Guinea
3 infantry and 1 mech_infantry moved from 47 Sea Zone to New Guinea
Combat - Americans
Japanese scrambles 1 units out of 47 Sea Zone to defend against the attack in New Guinea
Battle in 47 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 2 battleships, 2 carriers, 1 destroyer and 1 transport
Americans roll dice for 3 submarines in 47 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 47 Sea Zone, round 2 : 9/19 hits, 8.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans lost in 47 Sea Zone
1 transport owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 battleships owned by the Japanese lost in 47 Sea Zone
Americans win with 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 76
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer and 1 transport
Battle in New Guinea
Americans attack with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield, 1 fighter and 1 infantry
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in New Guinea, round 2 : 2/7 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans lost in New Guinea
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in New Britain
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 marine moved from Gibraltar to 94 Sea Zone
1 aaGun moved from Gibraltar to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 marine and 3 transports moved from 94 Sea Zone to 100 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine moved from 100 Sea Zone to Trans-Jordan
1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Gibraltar to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
2 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Hunan to Kiangsu
2 infantry moved from Hopei to Anhwe
1 artillery moved from Kiangsi to Anhwe
3 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Chinese creates battle in territory Northern Sinkiang
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Eastern Sinkiang from Japanese, taking Northern Sinkiang from Japanese, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Hunan to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Tsinghai to Honan
1 armour moved from Szechwan to Honan
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 marine moved from Crete to 100 Sea Zone
1 cruiser and 1 marine moved from 100 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Malta
Combat - British
Battle in Honan
British attack with 1 armour, 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 2 infantry in Honan, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
British win, taking Honan from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 airfield, 1 artillery and 1 marine
British roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Malta, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 marine in Malta, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Malta
1 marine owned by the Italians and 1 artillery owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 marine
Non Combat Move - British
1 fighter moved from Malta to 100 Sea Zone
1 fighter moved from Trans-Jordan to Eastern India
2 mech_infantrys moved from Baluchistan to Eastern India
3 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Iraq to Southern Persia
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 aaGun moved from Tsinghai to Honan
Place Units - British
1 infantry placed in United Kingdom
2 armour and 1 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : 1.00
Italians regular : 1.33
Japanese regular : 0.00
British regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Line Islands to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 30 Sea Zone to 47 Sea Zone
2 infantry and 2 marines moved from New Zealand to 65 Sea Zone
1 destroyer moved from 51 Sea Zone to 47 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from 47 Sea Zone to New Guinea
1 marine moved from 47 Sea Zone to New Guinea
3 infantry and 1 mech_infantry moved from 47 Sea Zone to New Guinea
Combat - Americans
Japanese scrambles 1 units out of 47 Sea Zone to defend against the attack in New Guinea
Battle in 47 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 2 battleships, 2 carriers, 1 destroyer and 1 transport
Americans roll dice for 3 submarines in 47 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 47 Sea Zone, round 2 : 9/19 hits, 8.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans lost in 47 Sea Zone
1 transport owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 battleships owned by the Japanese lost in 47 Sea Zone
Americans win with 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 76
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer and 1 transport
Battle in New Guinea
Americans attack with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield, 1 fighter and 1 infantry
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in New Guinea, round 2 : 2/7 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans lost in New Guinea
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in New Britain
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 marine moved from Gibraltar to 94 Sea Zone
1 aaGun moved from Gibraltar to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 marine and 3 transports moved from 94 Sea Zone to 100 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine moved from 100 Sea Zone to Trans-Jordan
1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Gibraltar to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
2 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Hunan to Kiangsu
2 infantry moved from Hopei to Anhwe
1 artillery moved from Kiangsi to Anhwe
3 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Chinese creates battle in territory Northern Sinkiang
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Eastern Sinkiang from Japanese, taking Northern Sinkiang from Japanese, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Hunan to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Tsinghai to Honan
1 armour moved from Szechwan to Honan
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 marine moved from Crete to 100 Sea Zone
1 cruiser and 1 marine moved from 100 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Malta
Combat - British
Battle in Honan
British attack with 1 armour, 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 2 infantry in Honan, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
British win, taking Honan from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 airfield, 1 artillery and 1 marine
British roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Malta, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 marine in Malta, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Malta
1 marine owned by the Italians and 1 artillery owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 marine
Non Combat Move - British
1 fighter moved from Malta to 100 Sea Zone
1 fighter moved from Trans-Jordan to Eastern India
2 mech_infantrys moved from Baluchistan to Eastern India
3 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Iraq to Southern Persia
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 aaGun moved from Tsinghai to Honan
Place Units - British
1 infantry placed in United Kingdom
2 armour and 1 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 100 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : 1.00
Italians regular : 1.33
Japanese regular : 0.00
British regular : -0.83
@peirce Use second save please.
I needed a mistake like that to get back in this vs this insane Jap income.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
3 armour moved from Northern Caucasus to Southern Caucasus
Combat - Italians
Battle in Southern Caucasus
Italians attack with 3 armour
British defend with 1 infantry
Italians roll dice for 3 armour in Southern Caucasus, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Caucasus
Italians win, taking Southern Caucasus from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Greece
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - French
1 fighter moved from Trans-Jordan to Eastern India
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 armour, 4 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Northern Caucasus to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 mech_infantry moved from Northern Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Northwest Persia
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Northern Caucasus to Rostov
9 artilleries and 17 infantry moved from Novgorod to Smolensk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Western Ukraine to Kursk
Germans take Kursk from Russians
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Rostov
1 fighter moved from Northern Caucasus to Rostov
1 fighter moved from Northern Caucasus to Rostov
1 submarine moved from 114 Sea Zone to 122 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
Germans take 112 Sea Zone from British
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in 98 Sea Zone
1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Germans: 1 fighter
Battle in Rostov
Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 9 artilleries and 18 infantry
Russians defend with 2 infantry
Germans roll dice for 9 artilleries and 18 infantry in Smolensk, round 2 : 9/27 hits, 7.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 9 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
1 aaGun moved from Northern Caucasus to Southern Caucasus
1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Leningrad to Vologda
3 artilleries and 3 infantry moved from Leningrad to Novgorod
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from Western Germany to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Southern France
1 mech_infantry moved from Western Germany to Yugoslavia
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 transport moved from 118 Sea Zone to 115 Sea Zone
2 infantry moved from Germany to Poland
1 bomber, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 mech_infantry moved from Ukraine to Kursk
1 fighter moved from Rostov to Greece
1 fighter and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus
20 armour moved from Northern Caucasus to Kursk
1 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
1 armour and 1 mech_infantry moved from Northern Caucasus to Ukraine
4 armour moved from Ukraine to Kursk
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 airfield, 2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
1 armour and 1 infantry placed in Western Germany
3 armour and 1 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 tactical_bomber moved from Stalingrad to Northern Caucasus
2 tactical_bombers moved from Stalingrad to Bryansk
2 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 armour and 4 mech_infantrys moved from Stalingrad to Urals
3 artilleries and 33 infantry moved from Stalingrad to Samara
3 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 tactical_bomber moved from Northern Caucasus to Russia
1 infantry moved from Gorky to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.33
Russians regular : -2.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 transport moved from 35 Sea Zone to 50 Sea Zone
1 artillery moved from Solomon Islands to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Gilbert Islands
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Marshall Islands
1 fighter moved from 21 Sea Zone to Caroline Islands
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 81 Sea Zone to 82 Sea Zone
1 submarine moved from 38 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Timguska to Komi
Japanese take Komi from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from South Australia to Queensland
4 fighters, 7 infantry and 2 tactical_bombers moved from New South Wales to Queensland
1 infantry moved from Shansi to Jehol
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Fukien to Kiangsu
2 fighters moved from Japan to Kiangsu
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Korea to 36 Sea Zone
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 bomber moved from Yenisey to Urals
Combat - Japanese
Japanese creates battle in territory 5 Sea Zone
Strategic bombing raid in Urals
Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits
Bombing raid in Urals rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Urals causes 6 damage total.
Battle in Marshall Islands
Battle in Gilbert Islands
Battle in Midway
Battle in Wake Island
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 4/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Fukien to 21 Sea Zone
1 infantry moved from Kwangtung to Fukien
2 fighters moved from Kiangsu to Southern Manchuria
4 infantry moved from Korea to Southern Manchuria
1 armour moved from Siberia to Northern Manchuria
1 fighter moved from Yenisey to Southern Manchuria
1 bomber moved from Yenisey to Japan
1 artillery and 2 infantry moved from French Indo China to Kwangsi
2 artilleries and 1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Malaya to Shan State
1 aaGun and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Davao
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Shantung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 carrier and 1 cruiser moved from 39 Sea Zone to 132 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 21 Sea Zone to 132 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
1 bomber moved from Urals to Ukraine
Place Units - Japanese
1 destroyer placed in 132 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 7 Sea Zone
1 fighter and 2 submarines placed in 7 Sea Zone
1 fighter placed in Japan
2 infantry placed in New South Wales
Japanese undo move 2.
2 infantry placed in Malaya
1 artillery placed in New South Wales
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 2.67
Russians AA : -0.17
@peirce Meant to leave a blocker in Tula. Let me know if you’d want to re-do the move with the Jap bombers to try to take it out with the 3 plane scramble. I’d leave the inf as the last casualty.
@mikawagunichi All good, just edit an inf in there. Obvious blocker.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 destroyer moved from 100 Sea Zone to 82 Sea Zone
1 fighter moved from Hawaiian Islands to 24 Sea Zone
1 fighter moved from 47 Sea Zone to 33 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from New Guinea to 47 Sea Zone
1 battleship, 2 cruisers, 5 fighters, 2 marines and 1 tactical_bomber moved from 47 Sea Zone to 49 Sea Zone
5 fighters, 2 marines and 1 tactical_bomber moved from 49 Sea Zone to Gilbert Islands
1 fighter moved from Hawaiian Islands to Wake Island
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
4 infantry moved from 32 Sea Zone to Wake Island
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 47 Sea Zone to 49 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 49 Sea Zone to Gilbert Islands
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 24 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 3 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 battleship, 2 cruisers and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 82 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 82 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 82 Sea Zone
Americans win, taking 82 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 112 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Gilbert Islands
Americans attack with 1 artillery, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 5/13 hits, 5.00 expected hits
Japanese roll dice for 1 artillery in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 artillery, 5 fighters, 3 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Wake Island
Americans attack with 1 fighter and 4 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 fighter and 4 infantry in Wake Island, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
1 infantry owned by the Japanese lost in Wake Island
Americans roll dice for 1 fighter and 3 infantry in Wake Island, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from Western United States to 49 Sea Zone
4 carriers, 9 destroyers and 2 submarines moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 24 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
5 fighters and 1 tactical_bomber moved from Gilbert Islands to 49 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 carrier and 1 fighter moved from 100 Sea Zone to 82 Sea Zone
3 transports moved from 100 Sea Zone to 82 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine moved from Trans-Jordan to Iraq
1 carrier moved from 100 Sea Zone to 94 Sea Zone
2 fighters moved from Morocco to 94 Sea Zone
2 fighters moved from Eastern United States to 94 Sea Zone
2 fighters moved from 94 Sea Zone to United Kingdom
Place Units - Americans
2 destroyers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 fighter and 2 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Anhwe to Shantung
3 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kansu from Japanese, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Northern Sinkiang to Kansu
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Honan to Inner Mongolia
2 infantry moved from Eastern India to Burma
3 fighters and 1 tactical_bomber moved from Eastern India to Burma
1 destroyer moved from 93 Sea Zone to 122 Sea Zone
British take 112 Sea Zone from Germans
5 artilleries and 7 infantry moved from Iraq to Northwest Persia
1 infantry moved from Southern Persia to Northwest Persia
Combat - British
Battle in 122 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 122 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
British win, taking 122 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Inner Mongolia
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
British win, taking Inner Mongolia from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 5 artilleries and 8 infantry
Germans defend with 1 mech_infantry
British roll dice for 5 artilleries and 8 infantry in Northwest Persia, round 2 : 6/13 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 armour and 1 mech_infantry moved from Southern Persia to Western India
1 destroyer and 1 submarine moved from 100 Sea Zone to 94 Sea Zone
2 submarines moved from 100 Sea Zone to 82 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 aaGun moved from Honan to Inner Mongolia
1 armour moved from Honan to Kiangsi
1 fighter moved from Trans-Jordan to 82 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
2 fighters placed in Iraq
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 2 aaGuns, 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
EDIT: Adding units owned by British to Burma: 2 aaGuns, 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.17
Japanese regular : 0.50
Germans regular : 0.17
British regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Greece to Northern Caucasus
1 mech_infantry moved from Ukraine to Northern Caucasus
1 armour moved from Southern Caucasus to Northern Caucasus
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
1 fighter owned by the Italians retreated
1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Southern Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Caucasus to Southern Caucasus
1 fighter moved from Southern Italy to Southern Caucasus
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 transport placed in 99 Sea Zone
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Southern Persia
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern India to Kiangsi
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 armour, 9 artilleries, 17 infantry and 1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Yaroslavl to Gorky
Germans take Gorky from Russians
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
1 armour moved from Kursk to Rostov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Northern Caucasus
1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
Combat - Germans
Battle in Gibraltar
Battle in Bryansk
Germans attack with 1 armour, 9 artilleries, 17 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 9 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 2 : 7/28 hits, 8.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Gibraltar from British, taking Bryansk from Russians with 1 armour, 9 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northern Caucasus
Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northern Caucasus, round 2 : 0/8 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northern Caucasus, round 3 : 3/8 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Ukraine to Kursk
1 aaGun, 2 artilleries, 1 fighter and 3 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Rostov to Southern Caucasus
4 fighters moved from Greece to Southern Caucasus
1 bomber moved from Greece to Southern Caucasus
1 tactical_bomber moved from Greece to Southern Caucasus
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Rostov to Ukraine
2 aaGuns moved from Smolensk to Bryansk
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Novgorod to Smolensk
3 artilleries and 2 infantry moved from Leningrad to Novgorod
3 armour and 1 mech_infantry moved from Kursk to Bryansk
8 armour moved from Kursk to Bryansk
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Germany to 117 Sea Zone
1 infantry moved from Poland to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
3 armour moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
6 armour moved from Kursk to Northern Caucasus
5 armour moved from Kursk to Northern Caucasus
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Germans
2 fighters and 1 transport placed in 115 Sea Zone
1 artillery and 1 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in Western Germany
Germans undo move 1.
1 fighter and 1 transport placed in 115 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
4 armour and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -6.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Urals to Timguska
2 infantry moved from Samara to Komi
1 infantry moved from Tula to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
1 fighter and 1 tactical_bomber moved from Russia to Komi
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Yaroslavl
1 artillery moved from Samara to Gorky
1 infantry moved from Samara to Gorky
1 artillery and 2 infantry moved from Samara to Stalingrad
Combat - Russians
Battle in Timguska
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Komi
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Komi, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Komi, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Komi, round 3 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Komi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Komi
Russians win, taking Komi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gorky
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Gorky, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia
1 fighter and 1 tactical_bomber moved from Komi to Russia
2 armour and 3 mech_infantrys moved from Urals to Russia
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -1.67
Russians regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 carriers, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from Caroline Islands to 32 Sea Zone
4 fighters and 2 tactical_bombers moved from Queensland to 32 Sea Zone
1 bomber moved from Japan to 32 Sea Zone
2 submarines moved from 7 Sea Zone to 32 Sea Zone
1 fighter moved from 7 Sea Zone to 32 Sea Zone
1 transport moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 46 Sea Zone to 50 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Fukien to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 fighter moved from Southern Manchuria to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
1 infantry moved from Jehol to Shantung
2 fighters moved from Southern Manchuria to Shantung
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Aleutian Islands
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the Chinese lost in Kwangtung
Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking New Guinea from Americans, taking New Britain from Americans, taking Aleutian Islands from Americans, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shantung, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
3 infantry owned by the Chinese lost in Shantung
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantry
Battle in 32 Sea Zone
Japanese attack with 1 bomber, 6 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.50
UK_Pacific regular : 0.00
@mikawagunichi Sub submerges? Also, Order of Losses?
@peirce submerge and max D
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 carriers, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from Caroline Islands to 32 Sea Zone
4 fighters and 2 tactical_bombers moved from Queensland to 32 Sea Zone
1 bomber moved from Japan to 32 Sea Zone
2 submarines moved from 7 Sea Zone to 32 Sea Zone
1 fighter moved from 7 Sea Zone to 32 Sea Zone
1 transport moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 46 Sea Zone to 50 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Fukien to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 fighter moved from Southern Manchuria to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
1 infantry moved from Jehol to Shantung
2 fighters moved from Southern Manchuria to Shantung
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Aleutian Islands
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the Chinese lost in Kwangtung
Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking New Guinea from Americans, taking New Britain from Americans, taking Aleutian Islands from Americans, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shantung, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
3 infantry owned by the Chinese lost in Shantung
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantry
Battle in 32 Sea Zone
Japanese attack with 1 bomber, 6 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 32 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
3 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 32 Sea Zone
2 transports owned by the Americans lost in 32 Sea Zone
Japanese win with 1 bomber, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 2 transports
Non Combat Move - Japanese
2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 24 Sea Zone
1 carrier moved from 7 Sea Zone to 24 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 132 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 bomber moved from 32 Sea Zone to Midway
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 armour moved from Northern Manchuria to Yakut S.S.R.
1 infantry moved from Korea to Amur
2 artilleries and 4 infantry moved from Southern Manchuria to Jehol
1 fighter moved from 32 Sea Zone to Midway
1 fighter moved from Shantung to 7 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
2 artilleries and 3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 aaGun and 1 infantry moved from Yunnan to French Indo China
1 submarine moved from 81 Sea Zone to 74 Sea Zone
2 tactical_bombers moved from 32 Sea Zone to 24 Sea Zone
4 fighters moved from 32 Sea Zone to 24 Sea Zone
1 fighter moved from 32 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 132 Sea Zone to Queensland
1 tactical_bomber moved from 36 Sea Zone to Queensland
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Shantung to 7 Sea Zone
1 transport moved from 25 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
1 carrier and 1 submarine placed in 64 Sea Zone
1 fighter placed in 64 Sea Zone
2 artilleries and 1 infantry placed in Malaya
1 armour and 2 artilleries placed in French Indo China
1 destroyer placed in 7 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.50
Japanese regular : 1.00
UK_Pacific regular : 0.00