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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Belarus to Novgorod Italians take Novgorod from Russians 1 bomber moved from Western Germany to 100 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 submarines moved from 97 Sea Zone to 100 Sea Zone Combat - Italians British scrambles 3 units out of Trans-Jordan to defend against the attack in 100 Sea Zone Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 submarines British defend with 2 carriers, 2 cruisers, 7 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport; French defend with 1 destroyer; Russians defend with 2 fighters and 1 tactical_bomber Italians roll dice for 5 submarines in 100 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 carriers, 2 cruisers, 8 destroyers, 4 fighters, 3 tactical_bombers and 1 transport in 100 Sea Zone, round 2 : 10/19 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 fighter owned by the Italians, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 100 Sea Zone 2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 1 destroyer owned by the French, 1 destroyer owned by the British and 1 submarine owned by the British lost in 100 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 3 cruisers and 1 fighter in 100 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits British roll dice for 2 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 100 Sea Zone, round 3 : 5/14 hits, 5.67 expected hits 3 cruisers owned by the Italians, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 100 Sea Zone 4 destroyers owned by the British lost in 100 Sea Zone Italians roll dice for 1 battleship in 100 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 100 Sea Zone, round 4 : 4/10 hits, 4.33 expected hits 1 battleship owned by the Italians lost in 100 Sea Zone 1 destroyer owned by the British lost in 100 Sea Zone British win with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -45 Casualties for Italians: 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 submarines Casualties for British: 6 destroyers and 1 submarine Casualties for French: 1 destroyer Casualties for Russians: 2 fighters and 1 tactical_bomber Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Bessarabia 1 armour moved from Romania to Bessarabia 2 infantry moved from Bulgaria to Greece 1 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 1 mech_infantry moved from Libya to Algeria 1 infantry moved from Libya to Tobruk 1 artillery and 2 infantry moved from Libya to Tunisia Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 32 Sea Zone to 27 Sea Zone 3 fighters moved from Wake Island to Hawaiian Islands 1 artillery and 1 infantry moved from Line Islands to 30 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 27 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 6 fighters and 6 tactical_bombers moved from Southern Italy to 100 Sea Zone 6 bombers moved from Western Germany to 100 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 128 Sea Zone Combat - Germans British scrambles 3 units out of Trans-Jordan to defend against the attack in 100 Sea Zone Battle in 128 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 100 Sea Zone Germans attack with 6 bombers, 6 fighters and 6 tactical_bombers British defend with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport; Russians defend with 2 fighters and 1 tactical_bomber Germans roll dice for 6 bombers, 6 fighters and 6 tactical_bombers in 100 Sea Zone, round 2 : 10/18 hits, 10.00 expected hits British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 100 Sea Zone, round 2 : 5/12 hits, 5.83 expected hits 5 bombers owned by the Germans lost in 100 Sea Zone 1 tactical_bomber owned by the Russians, 1 destroyer owned by the British, 2 tactical_bombers owned by the British, 2 cruisers owned by the British and 2 carriers owned by the British lost in 100 Sea Zone Germans roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 100 Sea Zone, round 3 : 10/13 hits, 7.50 expected hits British roll dice for 4 fighters and 1 transport in 100 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans lost in 100 Sea Zone 2 fighters owned by the Russians, 1 transport owned by the British and 2 fighters owned by the British lost in 100 Sea Zone Germans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 6 bombers, 1 fighter and 2 tactical_bombers Casualties for British: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Casualties for Russians: 2 fighters and 1 tactical_bomber Non Combat Move - Germans 5 fighters and 4 tactical_bombers moved from 100 Sea Zone to Greece 3 artilleries and 8 infantry moved from Northern Belarus to Novgorod 2 aaGuns and 15 infantry moved from Leningrad to Novgorod 4 artilleries and 16 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 8 armour and 3 mech_infantrys moved from Northern Belarus to Eastern Poland 1 armour moved from Southern Belarus to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Poland to Eastern Poland 8 infantry moved from Poland to Baltic States 1 artillery and 2 infantry moved from Western Germany to France Place Units - Germans 2 fighters and 2 tactical_bombers placed in Western Germany 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 2.50 British regular : 0.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 19 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 19 infantry and 1 mech_infantry in Vologda, round 2 : 6/22 hits, 4.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Yaroslavl to Russia 1 infantry moved from Smolensk to Russia 1 artillery moved from Samara to Russia 3 armour, 3 infantry and 3 mech_infantrys moved from Stalingrad to Samara 3 armour and 3 mech_infantrys moved from Samara to Russia 2 aaGuns, 4 artilleries and 20 infantry moved from Ukraine to Kursk Place Units - Russians 3 infantry placed in Siberia 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 19 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 19 infantry and 1 mech_infantry in Vologda, round 2 : 6/22 hits, 4.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Yaroslavl to Russia 1 infantry moved from Smolensk to Russia 1 artillery moved from Samara to Russia 3 armour, 3 infantry and 3 mech_infantrys moved from Stalingrad to Samara 3 armour and 3 mech_infantrys moved from Samara to Russia 2 aaGuns, 4 artilleries and 20 infantry moved from Ukraine to Kursk Place Units - Russians 3 infantry placed in Siberia 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Siberia: 3 infantry EDIT: Removing units owned by Russians from Stalingrad: 2 infantry EDIT: Adding units owned by Russians to Stalingrad: 2 armour and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.50
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 2 infantry moved from French Indo China to Shan State 2 bombers moved from Kwangtung to Shan State 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Battle in Queensland Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Queensland from ANZAC, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Java 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 destroyer moved from 65 Sea Zone to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 64 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to New Guinea 1 submarine moved from 36 Sea Zone to 132 Sea Zone 2 artilleries moved from Kwangsi to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 1 destroyer, 1 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone 3 artilleries and 1 infantry moved from 35 Sea Zone to Caroline Islands 2 battleships and 2 cruisers moved from 36 Sea Zone to 47 Sea Zone 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 2 aaGuns and 2 infantry moved from Kyushu to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Southern Manchuria to Jehol 3 artilleries and 4 infantry moved from Shansi to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Hunan to Anhwe 1 infantry moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kwangtung to Japan 1 submarine moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 fighters placed in Japan 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 6 destroyers and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Iwo Jima 7 destroyers moved from 27 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 5 fighters and 1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Iwo Jima Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from West Indies to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Hawaiian Islands 3 aaGuns moved from Central United States to Western United States 1 battleship, 3 carriers, 1 marine and 2 submarines moved from 27 Sea Zone to 7 Sea Zone EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands EDIT: 2 transports moved from 27 Sea Zone to 11 Sea Zone 1 battleship and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 2 destroyers moved from 92 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 12 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 carrier and 6 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 5 infantry moved from Hopei to Hunan 1 infantry moved from Inner Mongolia to Tsinghai 1 artillery moved from Honan to Tsinghai 2 infantry moved from Szechwan to Kweichow 1 artillery and 9 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 2 PUs; Combat Move - British 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 4 fighters moved from United Kingdom to Gibraltar 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Burma to Shan State Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Battle in Shan State British attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Shan State, round 2 : 5/17 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Gibraltar British attack with 1 armour, 1 artillery, 4 fighters and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Gibraltar, round 2 : 3/8 hits, 3.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Gibraltar 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tobruk British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 4 fighters moved from Gibraltar to 93 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 3 aaGuns moved from Burma to Shan State 3 infantry moved from Eastern India to Burma 1 infantry moved from Baluchistan to Central India 1 bomber moved from Normandy Bordeaux to Malta Place Units - British 3 submarines placed in 100 Sea Zone 2 fighters and 1 infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 2.83 Italians regular : 1.00 Japanese regular : -0.33 Germans AA : -0.17 British regular : -0.33
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 armour moved from Novgorod to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Northern Belarus Combat - Italians Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Northern Italy to Southern France 2 artilleries and 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 airfield placed in Greece 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Adding units owned by Germans to Vologda: 1 infantry EDIT: Changing PUs for Russians from 43 to 42 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Adding units owned by Germans to Vologda: 1 infantry EDIT: Changing PUs for Russians from 43 to 42 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 2 armour EDIT: Adding units owned by Russians to Stalingrad: 2 infantry EDIT: Adding units owned by Russians to Urals: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Adding units owned by Germans to Vologda: 1 infantry EDIT: Changing PUs for Russians from 43 to 42 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 2 armour EDIT: Adding units owned by Russians to Stalingrad: 2 infantry EDIT: Adding units owned by Russians to Urals: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun EDIT: Removing units owned by ANZAC from Hawaiian Islands: 3 fighters EDIT: Adding units owned by Americans to Iwo Jima: 1 aaGun EDIT: Adding units owned by ANZAC to Iwo Jima: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 7 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Iwo Jima: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Non Combat Move - Germans 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 3 infantry moved from Normandy Bordeaux to France 1 fighter moved from Greece to Western Germany 4 artilleries and 18 infantry moved from Bessarabia to Ukraine 9 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Vologda 8 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Germany to Western Germany 4 fighters and 4 tactical_bombers moved from Greece to Eastern Poland 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France Place Units - Germans 2 transports placed in 116 Sea Zone 2 infantry and 1 tactical_bomber placed in France 4 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 3 artilleries and 14 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour and 1 mech_infantry moved from Smolensk to Russia Combat - Russians Battle in Korea Russians attack with 3 artilleries and 14 infantry Japanese defend with 2 infantry Russians roll dice for 3 artilleries and 14 infantry in Korea, round 2 : 4/17 hits, 3.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 3 infantry moved from Samara to Stalingrad 2 infantry moved from Urals to Samara 2 infantry moved from Kursk to Rostov 2 aaGuns, 4 artilleries and 18 infantry moved from Kursk to Tambov 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Gorky to Samara 2 aaGuns, 2 armour, 1 artillery, 31 infantry and 2 mech_infantrys moved from Russia to Samara Place Units - Russians 2 artilleries and 1 infantry placed in Stalingrad 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,1,2,4,5,1,2 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.17
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 2 submarines moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 115 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour moved from Holland Belgium to France 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from Holland Belgium to France 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 104 Sea Zone Americans roll dice for 1 transport in 104 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 104 Sea Zone Germans win, taking 104 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 17 Casualties for Americans: 1 cruiser and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 4/18 hits, 6.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in France 1 aaGun owned by the French and 3 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery and 5 mech_infantrys in France, round 3 : 8/12 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France 1 armour owned by the French, 3 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 113 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 1/11 hits, 3.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 3/11 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia 1 fighter owned by the Germans retreated 2 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 battleship moved from 116 Sea Zone to 115 Sea Zone 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 2 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 French regular : 0.67 Neutral_Allies regular : -3.00 Germans regular : -1.33 British regular : -0.00
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 6 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 3 infantry moved from New Guinea to 55 Sea Zone 5 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 35 Sea Zone to 64 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 64 Sea Zone 6 artilleries, 2 fighters, 8 infantry, 1 marine and 2 tactical_bombers moved from 64 Sea Zone to New South Wales 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Java to New South Wales 1 infantry moved from Southern Manchuria to Northern Manchuria 2 fighters moved from 6 Sea Zone to Northern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Northern Manchuria Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Siberia from Russians with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in New South Wales Japanese attack with 6 artilleries, 2 bombers, 5 fighters, 8 infantry, 1 marine and 5 tactical_bombers ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 1 cruiser in New South Wales, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 8 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 2 : 11/26 hits, 10.83 expected hits ANZAC roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 13 infantry in New South Wales, round 2 : 6/17 hits, 6.00 expected hits 6 infantry owned by the Japanese lost in New South Wales 10 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 3 : 8/20 hits, 9.17 expected hits ANZAC roll dice for 3 artilleries, 1 fighter and 3 infantry in New South Wales, round 3 : 3/7 hits, 2.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales 3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales Japanese captures 3PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 5 artilleries, 2 bombers, 4 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry Casualties for ANZAC: 2 aaGuns, 3 artilleries, 1 fighter and 13 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 battleships and 2 cruisers moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 50 Sea Zone to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 64 Sea Zone 2 carriers and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter and 1 tactical_bomber moved from Caroline Islands to Kiangsu 1 armour and 1 mech_infantry moved from Anhwe to Kiangsu 1 aaGun moved from Shansi to Inner Mongolia 1 aaGun moved from Kwangtung to Kiangsi 6 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Shansi 2 fighters moved from Northern Manchuria to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 bombers, 4 fighters and 5 tactical_bombers moved from New South Wales to Queensland Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 destroyer and 8 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6,5,3,4,1,5,1,1,1,2,2,4,2,1,3,2,6,5,1,2,3,5,5,3,2 Japanese collect 50 PUs (9 lost to blockades); end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67 ANZAC AA : 0.00 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 transport moved from 93 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 battleship, 2 carriers, 4 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Battle in French West Africa Battle in 5 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking French West Africa from Neutral_Axis, taking 5 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun, 1 infantry and 1 marine moved from Iwo Jima to 7 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 6 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 7 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 5 Sea Zone to 16 Sea Zone 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 1 carrier, 6 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 12 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 3 aaGuns, 3 infantry and 1 marine moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Midway 2 infantry placed in Eastern United States 1 battleship and 2 destroyers placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 1 infantry moved from Tsinghai to Honan 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 9 infantry moved from Yunnan to Szechwan 1 artillery and 10 infantry moved from Hunan to Hopei Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 10 infantry in Hopei, round 2 : 5/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 3 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to French Indo China 1 armour moved from Siam to French Indo China 1 armour moved from Eastern India to Shan State 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 artillery moved from Gibraltar to 93 Sea Zone 4 fighters moved from 94 Sea Zone to Trans-Jordan 3 infantry moved from Burma to Shan State 1 infantry moved from Central India to Eastern India 1 fighter moved from Iraq to Eastern India 1 fighter moved from Iraq to Eastern India Combat - British Battle in Libya British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in French Indo China, round 2 : 5/15 hits, 4.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Shan State to French Indo China 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 submarines moved from 100 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 2 destroyers and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Trans-Jordan Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Removing units owned by UK_Pacific from Eastern India: 1 mech_infantry EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2 UK_Pacific collect 8 PUs (6 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -0.67 Italians regular : 0.33 Japanese regular : 0.83 British regular : 1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 transport moved from 93 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 battleship, 2 carriers, 4 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Battle in French West Africa Battle in 5 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking French West Africa from Neutral_Axis, taking 5 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun, 1 infantry and 1 marine moved from Iwo Jima to 7 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 6 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 7 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 5 Sea Zone to 16 Sea Zone 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 1 carrier, 6 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 12 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 3 aaGuns, 3 infantry and 1 marine moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Midway 2 infantry placed in Eastern United States 1 battleship and 2 destroyers placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 1 infantry moved from Tsinghai to Honan 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 9 infantry moved from Yunnan to Szechwan 1 artillery and 10 infantry moved from Hunan to Hopei Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 10 infantry in Hopei, round 2 : 5/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 3 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to French Indo China 1 armour moved from Siam to French Indo China 1 armour moved from Eastern India to Shan State 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 artillery moved from Gibraltar to 93 Sea Zone 4 fighters moved from 94 Sea Zone to Trans-Jordan 3 infantry moved from Burma to Shan State 1 infantry moved from Central India to Eastern India 1 fighter moved from Iraq to Eastern India 1 fighter moved from Iraq to Eastern India Combat - British Battle in Libya British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in French Indo China, round 2 : 5/15 hits, 4.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Shan State to French Indo China 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 submarines moved from 100 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 2 destroyers and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Trans-Jordan Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Removing units owned by UK_Pacific from Eastern India: 1 mech_infantry EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2 UK_Pacific collect 8 PUs (6 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -0.67 Italians regular : 0.33 Japanese regular : 0.83 British regular : 1.33
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 2 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Northern Belarus to Smolensk Italians take Smolensk from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy 2 bombers placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,5,3,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4 Italians collect 11 PUs (10 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - ANZAC 1 artillery and 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 cruiser and 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 3 fighters moved from Iwo Jima to Midway Combat - ANZAC Battle in Siberia ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia ANZAC win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Iraq to Southern Persia Combat Move - French 1 fighter moved from Morocco to 94 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33