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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 2 infantry moved from French Indo China to Shan State 2 bombers moved from Kwangtung to Shan State 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Battle in Queensland Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Queensland from ANZAC, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Java 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 destroyer moved from 65 Sea Zone to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 64 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to New Guinea 1 submarine moved from 36 Sea Zone to 132 Sea Zone 2 artilleries moved from Kwangsi to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 1 destroyer, 1 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone 3 artilleries and 1 infantry moved from 35 Sea Zone to Caroline Islands 2 battleships and 2 cruisers moved from 36 Sea Zone to 47 Sea Zone 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 2 aaGuns and 2 infantry moved from Kyushu to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Southern Manchuria to Jehol 3 artilleries and 4 infantry moved from Shansi to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Hunan to Anhwe 1 infantry moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kwangtung to Japan 1 submarine moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 fighters placed in Japan 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 6 destroyers and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Iwo Jima 7 destroyers moved from 27 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 5 fighters and 1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Iwo Jima Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from West Indies to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Hawaiian Islands 3 aaGuns moved from Central United States to Western United States 1 battleship, 3 carriers, 1 marine and 2 submarines moved from 27 Sea Zone to 7 Sea Zone EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands EDIT: 2 transports moved from 27 Sea Zone to 11 Sea Zone 1 battleship and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 2 destroyers moved from 92 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 12 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 carrier and 6 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 5 infantry moved from Hopei to Hunan 1 infantry moved from Inner Mongolia to Tsinghai 1 artillery moved from Honan to Tsinghai 2 infantry moved from Szechwan to Kweichow 1 artillery and 9 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 2 PUs; Combat Move - British 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 4 fighters moved from United Kingdom to Gibraltar 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Burma to Shan State Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Battle in Shan State British attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Shan State, round 2 : 5/17 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Gibraltar British attack with 1 armour, 1 artillery, 4 fighters and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Gibraltar, round 2 : 3/8 hits, 3.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Gibraltar 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tobruk British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 4 fighters moved from Gibraltar to 93 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 3 aaGuns moved from Burma to Shan State 3 infantry moved from Eastern India to Burma 1 infantry moved from Baluchistan to Central India 1 bomber moved from Normandy Bordeaux to Malta Place Units - British 3 submarines placed in 100 Sea Zone 2 fighters and 1 infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 2.83 Italians regular : 1.00 Japanese regular : -0.33 Germans AA : -0.17 British regular : -0.33
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 armour moved from Novgorod to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Northern Belarus Combat - Italians Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Northern Italy to Southern France 2 artilleries and 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 airfield placed in Greece 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Adding units owned by Germans to Vologda: 1 infantry EDIT: Changing PUs for Russians from 43 to 42 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Adding units owned by Germans to Vologda: 1 infantry EDIT: Changing PUs for Russians from 43 to 42 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 2 armour EDIT: Adding units owned by Russians to Stalingrad: 2 infantry EDIT: Adding units owned by Russians to Urals: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Adding units owned by Germans to Vologda: 1 infantry EDIT: Changing PUs for Russians from 43 to 42 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 2 armour EDIT: Adding units owned by Russians to Stalingrad: 2 infantry EDIT: Adding units owned by Russians to Urals: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun EDIT: Removing units owned by ANZAC from Hawaiian Islands: 3 fighters EDIT: Adding units owned by Americans to Iwo Jima: 1 aaGun EDIT: Adding units owned by ANZAC to Iwo Jima: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 7 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Iwo Jima: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Non Combat Move - Germans 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 3 infantry moved from Normandy Bordeaux to France 1 fighter moved from Greece to Western Germany 4 artilleries and 18 infantry moved from Bessarabia to Ukraine 9 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Vologda 8 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Germany to Western Germany 4 fighters and 4 tactical_bombers moved from Greece to Eastern Poland 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France Place Units - Germans 2 transports placed in 116 Sea Zone 2 infantry and 1 tactical_bomber placed in France 4 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 3 artilleries and 14 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour and 1 mech_infantry moved from Smolensk to Russia Combat - Russians Battle in Korea Russians attack with 3 artilleries and 14 infantry Japanese defend with 2 infantry Russians roll dice for 3 artilleries and 14 infantry in Korea, round 2 : 4/17 hits, 3.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 3 infantry moved from Samara to Stalingrad 2 infantry moved from Urals to Samara 2 infantry moved from Kursk to Rostov 2 aaGuns, 4 artilleries and 18 infantry moved from Kursk to Tambov 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Gorky to Samara 2 aaGuns, 2 armour, 1 artillery, 31 infantry and 2 mech_infantrys moved from Russia to Samara Place Units - Russians 2 artilleries and 1 infantry placed in Stalingrad 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,1,2,4,5,1,2 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.17
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 2 submarines moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 115 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour moved from Holland Belgium to France 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from Holland Belgium to France 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 104 Sea Zone Americans roll dice for 1 transport in 104 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 104 Sea Zone Germans win, taking 104 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 17 Casualties for Americans: 1 cruiser and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 4/18 hits, 6.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in France 1 aaGun owned by the French and 3 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery and 5 mech_infantrys in France, round 3 : 8/12 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France 1 armour owned by the French, 3 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 113 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 1/11 hits, 3.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 3/11 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia 1 fighter owned by the Germans retreated 2 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 battleship moved from 116 Sea Zone to 115 Sea Zone 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 2 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 French regular : 0.67 Neutral_Allies regular : -3.00 Germans regular : -1.33 British regular : -0.00
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 6 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 3 infantry moved from New Guinea to 55 Sea Zone 5 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 35 Sea Zone to 64 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 64 Sea Zone 6 artilleries, 2 fighters, 8 infantry, 1 marine and 2 tactical_bombers moved from 64 Sea Zone to New South Wales 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Java to New South Wales 1 infantry moved from Southern Manchuria to Northern Manchuria 2 fighters moved from 6 Sea Zone to Northern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Northern Manchuria Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Siberia from Russians with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in New South Wales Japanese attack with 6 artilleries, 2 bombers, 5 fighters, 8 infantry, 1 marine and 5 tactical_bombers ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 1 cruiser in New South Wales, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 8 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 2 : 11/26 hits, 10.83 expected hits ANZAC roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 13 infantry in New South Wales, round 2 : 6/17 hits, 6.00 expected hits 6 infantry owned by the Japanese lost in New South Wales 10 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 3 : 8/20 hits, 9.17 expected hits ANZAC roll dice for 3 artilleries, 1 fighter and 3 infantry in New South Wales, round 3 : 3/7 hits, 2.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales 3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales Japanese captures 3PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 5 artilleries, 2 bombers, 4 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry Casualties for ANZAC: 2 aaGuns, 3 artilleries, 1 fighter and 13 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 battleships and 2 cruisers moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 50 Sea Zone to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 64 Sea Zone 2 carriers and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter and 1 tactical_bomber moved from Caroline Islands to Kiangsu 1 armour and 1 mech_infantry moved from Anhwe to Kiangsu 1 aaGun moved from Shansi to Inner Mongolia 1 aaGun moved from Kwangtung to Kiangsi 6 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Shansi 2 fighters moved from Northern Manchuria to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 bombers, 4 fighters and 5 tactical_bombers moved from New South Wales to Queensland Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 destroyer and 8 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6,5,3,4,1,5,1,1,1,2,2,4,2,1,3,2,6,5,1,2,3,5,5,3,2 Japanese collect 50 PUs (9 lost to blockades); end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67 ANZAC AA : 0.00 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 transport moved from 93 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 battleship, 2 carriers, 4 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Battle in French West Africa Battle in 5 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking French West Africa from Neutral_Axis, taking 5 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun, 1 infantry and 1 marine moved from Iwo Jima to 7 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 6 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 7 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 5 Sea Zone to 16 Sea Zone 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 1 carrier, 6 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 12 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 3 aaGuns, 3 infantry and 1 marine moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Midway 2 infantry placed in Eastern United States 1 battleship and 2 destroyers placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 1 infantry moved from Tsinghai to Honan 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 9 infantry moved from Yunnan to Szechwan 1 artillery and 10 infantry moved from Hunan to Hopei Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 10 infantry in Hopei, round 2 : 5/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 3 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to French Indo China 1 armour moved from Siam to French Indo China 1 armour moved from Eastern India to Shan State 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 artillery moved from Gibraltar to 93 Sea Zone 4 fighters moved from 94 Sea Zone to Trans-Jordan 3 infantry moved from Burma to Shan State 1 infantry moved from Central India to Eastern India 1 fighter moved from Iraq to Eastern India 1 fighter moved from Iraq to Eastern India Combat - British Battle in Libya British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in French Indo China, round 2 : 5/15 hits, 4.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Shan State to French Indo China 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 submarines moved from 100 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 2 destroyers and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Trans-Jordan Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Removing units owned by UK_Pacific from Eastern India: 1 mech_infantry EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2 UK_Pacific collect 8 PUs (6 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -0.67 Italians regular : 0.33 Japanese regular : 0.83 British regular : 1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 transport moved from 93 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 battleship, 2 carriers, 4 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Battle in French West Africa Battle in 5 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking French West Africa from Neutral_Axis, taking 5 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun, 1 infantry and 1 marine moved from Iwo Jima to 7 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 6 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 7 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 5 Sea Zone to 16 Sea Zone 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 1 carrier, 6 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 12 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 3 aaGuns, 3 infantry and 1 marine moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Midway 2 infantry placed in Eastern United States 1 battleship and 2 destroyers placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 1 infantry moved from Tsinghai to Honan 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 9 infantry moved from Yunnan to Szechwan 1 artillery and 10 infantry moved from Hunan to Hopei Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 10 infantry in Hopei, round 2 : 5/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 3 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to French Indo China 1 armour moved from Siam to French Indo China 1 armour moved from Eastern India to Shan State 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 artillery moved from Gibraltar to 93 Sea Zone 4 fighters moved from 94 Sea Zone to Trans-Jordan 3 infantry moved from Burma to Shan State 1 infantry moved from Central India to Eastern India 1 fighter moved from Iraq to Eastern India 1 fighter moved from Iraq to Eastern India Combat - British Battle in Libya British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in French Indo China, round 2 : 5/15 hits, 4.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Shan State to French Indo China 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 submarines moved from 100 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 2 destroyers and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Trans-Jordan Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Removing units owned by UK_Pacific from Eastern India: 1 mech_infantry EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2 UK_Pacific collect 8 PUs (6 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -0.67 Italians regular : 0.33 Japanese regular : 0.83 British regular : 1.33
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 2 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Northern Belarus to Smolensk Italians take Smolensk from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy 2 bombers placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,5,3,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4 Italians collect 11 PUs (10 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - ANZAC 1 artillery and 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 cruiser and 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 3 fighters moved from Iwo Jima to Midway Combat - ANZAC Battle in Siberia ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia ANZAC win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Iraq to Southern Persia Combat Move - French 1 fighter moved from Morocco to 94 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 8 armour, 4 artilleries, 18 infantry and 9 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Yaroslavl to Gorky Germans take Gorky from Russians Combat - Germans Battle in Rostov Germans attack with 9 armour, 4 artilleries, 18 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 4 artilleries, 18 infantry and 9 mech_infantrys in Rostov, round 2 : 16/40 hits, 12.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 9 armour, 4 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Eastern Poland to Ukraine 10 infantry moved from Northern Belarus to Smolensk 2 aaGuns, 3 artilleries and 22 infantry moved from Novgorod to Smolensk 1 infantry moved from Vologda to Yaroslavl 1 submarine moved from 128 Sea Zone to 122 Sea Zone 2 tactical_bombers moved from France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 4 infantry moved from Western Germany to 116 Sea Zone 4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Germany to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 submarine placed in 115 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in France 1 artillery placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,3,5,4,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Gorky 1 artillery moved from Samara to Gorky 1 infantry moved from Russia to Yaroslavl 1 fighter moved from Russia to Yaroslavl 3 artilleries and 14 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Gorky, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Stalingrad 3 armour and 3 mech_infantrys moved from Samara to Stalingrad 1 artillery moved from Samara to Stalingrad 2 aaGuns, 4 artilleries and 18 infantry moved from Tambov to Stalingrad 2 aaGuns moved from Samara to Russia 1 fighter moved from Yaroslavl to Russia 35 infantry moved from Samara to Russia 2 aaGuns moved from Korea to Southern Manchuria Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,5,6,5,5,1,2,3,3,2,1,3,1,1,5,5,6,2,1,4,4,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Gorky 1 artillery moved from Samara to Gorky 1 infantry moved from Russia to Yaroslavl 1 fighter moved from Russia to Yaroslavl 3 artilleries and 14 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Gorky, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Stalingrad 3 armour and 3 mech_infantrys moved from Samara to Stalingrad 1 artillery moved from Samara to Stalingrad 2 aaGuns, 4 artilleries and 18 infantry moved from Tambov to Stalingrad 2 aaGuns moved from Samara to Russia 1 fighter moved from Yaroslavl to Russia 35 infantry moved from Samara to Russia 2 aaGuns moved from Korea to Southern Manchuria Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,5,6,5,5,1,2,3,3,2,1,3,1,1,5,5,6,2,1,4,4,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from 6 Sea Zone to 5 Sea Zone 4 fighters and 2 tactical_bombers moved from Japan to 5 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Iwo Jima 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 12 infantry moved from Kwangtung to Kwangsi 1 artillery moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 artillery moved from New South Wales to South Australia Japanese take South Australia from ANZAC 2 artilleries moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Northern Australia 1 artillery and 1 transport moved from 64 Sea Zone to 57 Sea Zone 1 artillery moved from 57 Sea Zone to Western Australia Combat - Japanese Japanese creates battle in territory 40 Sea Zone Battle in Western Australia Battle in Iwo Jima Battle in Northern Australia Battle in Korea Battle in 40 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 40 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Iwo Jima from Americans, taking Northern Australia from ANZAC, taking Korea from Russians, taking 40 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 5 Sea Zone Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win, taking 5 Sea Zone from Americans with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 1 artillery and 12 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 12 infantry in Kwangsi, round 2 : 1/13 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Anhwe to Honan 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Kiangsi to Anhwe 5 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Kwangtung 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 37 Sea Zone 2 transports moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 3 carriers moved from 64 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to Davao 2 bombers moved from Queensland to Davao 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 7 Sea Zone 2 carriers, 2 destroyers and 8 submarines moved from 6 Sea Zone to 7 Sea Zone 4 fighters moved from 5 Sea Zone to 7 Sea Zone 2 tactical_bombers moved from 5 Sea Zone to 7 Sea Zone 2 fighters moved from 5 Sea Zone to Japan 1 destroyer moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Queensland 3 infantry placed in New South Wales 1 artillery and 2 infantry placed in Kwangtung 2 destroyers placed in 7 Sea Zone 3 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 82 Sea Zone: 1 submarine EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -1.50 British regular : -0.33