@Booper 4 hits = Carrier knock, dd, two fighters. If 1 hit in Syria, inf first.
L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)
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British ships ravaged by German air again! I must stay vigilant
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 1 mech_infantry moved from Belarus to Novgorod 2 artilleries and 4 infantry moved from Novgorod to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 artillery and 8 infantry moved from Western Ukraine to Bryansk 4 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 45 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Borneo to 43 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 43 Sea Zone to Shan State 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 bomber moved from Kwangsi to Shan State 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from Kwangsi to Hunan 3 tactical_bombers moved from Kwangsi to Hunan 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer and 3 transports British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malaya Battle in French Indo China Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in French Indo China, round 2 : 8/12 hits, 5.17 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo China 2 infantry owned by the British lost in French Indo China Japanese win, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 5/14 hits, 5.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi 1 bomber moved from Shan State to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 3 fighters and 3 tactical_bombers moved from Hunan to Kiangsi 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 4 infantry moved from Manchuria to Jehol 1 artillery moved from Chahar to Jehol 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kiangsi to 6 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Kwangtung 4 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 2.67 UK_Pacific regular : 2.67
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A few nasty dice stings, there…
I know you’re out for a week,
Let’s see if I can get these moves in so they’re there waiting for you -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Hunan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 3 : 3/9 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 4 : 3/9 hits, 1.83 expected hits Japanese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan 2 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -1.67
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China Combat - British
Combat Hit Differential Summary :
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Scramble to Zone 95 to defend the transport?
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no scramble
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Wake Island to Midway 1 aaGun moved from Central United States to Western United States 1 artillery moved from Central United States to Western United States 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to British Guiana 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to Eastern United States 2 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Hunan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 3 : 3/9 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 4 : 3/9 hits, 1.83 expected hits Japanese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan 2 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China Combat - British Battle in 95 Sea Zone British attack with 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kenya British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in French Indo China 2 infantry owned by the Japanese lost in French Indo China British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 2 aaGuns moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to India 1 artillery and 1 infantry moved from Burma to Yunnan 1 aaGun moved from India to Burma 7 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from 95 Sea Zone to Gibraltar Place Units - British 2 infantry placed in Union of South Africa 1 destroyer placed in 109 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,3,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,2,1,5 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67 Italians regular : -0.33 Japanese regular : -2.67 British regular : 1.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 2 infantry moved from Bulgaria to Greece 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern Italy to Greece 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Normandy Bordeaux Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Greece to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 bomber moved from Normandy Bordeaux to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Southern France to France 1 fighter moved from Normandy Bordeaux to Western Germany 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to France 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 2.17 Neutral_Allies regular : -0.33
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Oh, man, I left my bomber exposed? Uncharacteristic. Well, you might have got unlucky and if you survived your bomber wouldn’t be in a great spot, but definitely my oversight. I guess I had German ships on my brain!
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 3 fighters moved from Queensland to Java 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Algeria to Morocco 1 destroyer moved from 58 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@gamerman01 I think in the future I will have to not play so many games. After 3 or more its really difficult to keep up and have enough time for all the games. I’m starting to miss silly things like that.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 bombers, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Western Ukraine 3 aaGuns, 3 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 infantry moved from Romania to Eastern Poland 2 artilleries and 9 infantry moved from Romania to Bessarabia 2 artilleries moved from Germany to Poland 11 armour moved from Germany to Romania 4 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 4 tactical_bombers moved from Southern Italy to Western Germany 3 fighters moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians COMMENT: Russia broke Japan pact 1 mech_infantry moved from Northwest Persia to Persia Russians take Persia from Neutral_Allies 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 artillery and 8 infantry moved from Russia to Bryansk 16 infantry moved from Belarus to Bryansk 3 aaGuns moved from Belarus to Bryansk 3 artilleries moved from Belarus to Bryansk 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Baltic States to Volgograd 1 fighter moved from Baltic States to Volgograd 1 fighter moved from Baltic States to Russia 1 armour and 1 mech_infantry moved from Belarus to Tambov 2 aaGuns and 16 infantry moved from Amur to Korea 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 armour and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,1,4,1,3,2,6,3 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00