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  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Volgograd to Rostov
            3 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Rostov, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 infantry moved from Timguska to Novosibirsk
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Shensi to Russia
            1 infantry moved from Timguska to Novosibirsk
            4 aaGuns, 1 armour, 1 artillery, 17 infantry and 9 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Egypt
    
        Place Units - Russians
            7 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Siam to Sumatra
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            2 carriers and 1 destroyer moved from 55 Sea Zone to 61 Sea Zone
            1 battleship moved from 37 Sea Zone to 61 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to South Australia
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to South Australia
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            2 cruisers moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Siam to Java
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to Caroline Islands
            2 tactical_bombers moved from Japan to 33 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Northern Territory
            Battle in South Australia
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 aaGun, 1 artillery and 2 infantry
                    ANZAC roll AA dice in South Australia : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship in South Australia, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in South Australia, round 2 : 3/8 hits, 3,83 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in South Australia, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in South Australia
                    2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in South Australia
                Japanese win, taking Northern Territory from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 aaGun, 1 artillery and 2 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from South Australia to 61 Sea Zone
            2 tactical_bombers moved from South Australia to 55 Sea Zone
            EDIT: 1 carrier moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 bomber moved from Java to Shan State
            1 infantry moved from Yunnan to Shan State
            1 artillery and 8 infantry moved from Kweichow to Yunnan
            4 infantry moved from Anhwe to Kweichow
            3 mech_infantrys moved from Jehol to Kweichow
            1 armour moved from Kwangtung to Yunnan
            3 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 bomber moved from Sumatra to Shan State
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
            1 submarine placed in 6 Sea Zone
            3 infantry and 2 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,00
    ANZAC AA : -0,50
    UK_Pacific regular : 0,33
    ANZAC regular : 0,33
    

    Savegame


  • Sorry. I have overlooked your post. Will post soon, a day or two


  • i need a litle more time, but not too far away


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14615, time: 9:58:38 AM
    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Wake Island to 31 Sea Zone
            1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 armour moved from Wake Island to 31 Sea Zone
            5 infantry moved from Wake Island to 31 Sea Zone
            1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 31 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to Japan
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            4 fighters moved from 31 Sea Zone to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • I have to ask even though I know what your answer is, scramble from japan?


  • @oysteilo

    no scramble :)

    I agree that you had to ask and wish gl to any of us^^


  • Sunday or monday, away now


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14615, time: 8:08:21 PM
    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Wake Island to 31 Sea Zone
            1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 armour moved from Wake Island to 31 Sea Zone
            5 infantry moved from Wake Island to 31 Sea Zone
            1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 31 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to Japan
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            4 fighters moved from 31 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Japan
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
                    Japanese roll AA dice in Japan : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 5/11 hits, 3.83 expected hits
                    Japanese roll dice for 2 aaGuns, 1 fighter, 5 infantry and 2 mech_infantrys in Japan, round 2 : 3/8 hits, 3.00 expected hits
                    3 infantry owned by the Americans lost in Japan
                    3 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 3 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Japan, round 3 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Americans lost in Japan
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Japan
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 4 : 5/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Japan, round 4 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Japan
                Americans captures 64PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Americans: 4 infantry
                Casualties for Japanese: 2 aaGuns, 1 fighter, 5 infantry and 2 mech_infantrys
    
        Non Combat Move - Americans
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 31 Sea Zone to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to Amur
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
            Americans collect 57 PUs (3 lost to blockades); end with 122 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 132 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 137 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 142 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Brazil: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to British Guiana: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : -2.00
    Japanese AA : -0.50
    

    Savegame


  • I am making a save here before I continue


  • I guess I am waiting for if you want to continue or not


  • @oysteilo

    ya, no need to continue! gg!


  • I feel this is a though call on my side, maybe you made an error and miscalculated the 70% chance? Did you?

    Honestly I feel it is difficult to ask such a question as I also give you plenty of time to to do/ask for edits.

    If it was not your intentention to give me 70% i am willing to offer a compromise (to be discussed)


  • @oysteilo

    Generous sportsmanship!! 70% definitely were not intended and as I recall I consider it most probable that I didn’t calculate it all but only looked sloppily at the map … life (and health) didn’t let me deep think into A&A during the most recent months and I had overcomitted to gaming before. So I am totally fine with the game over and lost; I feel this is part of this League that you have to manage meta-play too and as you said I had plenty of time to doublecheck my moves


  • okay, hit me up if you like a rematch (from august). You are fun to play against

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