Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL24 OOB Stucifer (X) v Crockett36 (L+120)
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@Stucifer no thank you.
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I forgot the naval base is in New Brunswick not Quebec, doh
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Wow
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 1 cruiser moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - British Battle in Ethiopia British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 fighter moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from West India to India 1 tactical_bomber moved from India to Tanganyika Territory 2 infantry moved from Burma to India 1 infantry moved from West India to India 1 fighter moved from Burma to India 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 destroyer and 1 transport placed in 71 Sea Zone 1 artillery placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,4,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,2 British collect 18 PUs (11 lost to blockades); end with 18 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 23 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -1.50 Japanese regular : 1.00 British regular : 0.67
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@Stucifer yikes! Don’t tell anyone. I don’t want this to catch on. This is allied hq!
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You should check out my latest British turn. It’s in the allied turn video. You will rarely see such rolls of the dice.
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Wow those were some rough dice for the Brits!
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 1 fighter Neutral_Allies defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 1 fighter in Yugoslavia, round 2 : 2/5 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for Neutral_Allies: 2 infantry Battle in 92 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport British defend with 1 battleship and 1 cruiser Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 26 Casualties for Italians: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in Gibraltar Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 1 fighter moved from Yugoslavia to Southern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone Italians undo move 1. 1 submarine placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,4,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Neutral_Allies regular : 0.33 British regular : -0.17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 fighter moved from United Kingdom to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Combat - French Battle in Southern France French attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour; Italians defend with 1 fighter French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 fighter in Southern France, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the French lost in Southern France 1 armour owned by the Germans lost in Southern France French roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French lost in Southern France 1 fighter owned by the Italians lost in Southern France French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for French: 1 fighter and 1 infantry Casualties for Germans: 1 armour Casualties for Italians: 1 fighter Non Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Morocco to Algeria 1 cruiser moved from 110 Sea Zone to 88 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.00 Germans regular : 0.17
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 15 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery moved from France to Southern France 1 infantry moved from France to Southern France 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 2 infantry moved from Norway to 112 Sea Zone 1 fighter moved from Northern Italy to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 4 infantry moved from Bulgaria to Greece 5 armour and 3 mech_infantrys moved from France to Germany 1 armour moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 tactical_bomber moved from Holland Belgium to Southern France 2 tactical_bombers moved from Holland Belgium to Finland 1 submarine moved from 106 Sea Zone to 89 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour, 2 artilleries and 8 infantry moved from Romania to Slovakia Hungary 1 armour moved from Eastern Poland to Slovakia Hungary Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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scramble?
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@crockett36 No intercept, thanks
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 15 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery moved from France to Southern France 1 infantry moved from France to Southern France 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 2 infantry moved from Norway to 112 Sea Zone 1 fighter moved from Northern Italy to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 4 infantry moved from Bulgaria to Greece 5 armour and 3 mech_infantrys moved from France to Germany 1 armour moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 tactical_bomber moved from Holland Belgium to Southern France 2 tactical_bombers moved from Holland Belgium to Finland 1 submarine moved from 106 Sea Zone to 89 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour, 2 artilleries and 8 infantry moved from Romania to Slovakia Hungary 1 armour moved from Eastern Poland to Slovakia Hungary Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major Bombing raid in United Kingdom causes 14 damage total. Battle in Greece Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated 3 infantry owned by the Germans retreated to Bulgaria Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in Southern France Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for French: 1 artillery Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Greece to Romania 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from Greece to Romania 1 fighter moved from Greece to Romania 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Holland Belgium 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from France to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 armour and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : 0.67 British AA : -0.33 Neutral_Allies regular : -0.33 Germans regular : 1.50
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What do you think? Fun, at least!
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@crockett36 Definitely! UK is going to have some challenges but I like uphill battles
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 tactical_bomber moved from Russia to Karelia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 fighter moved from Bessarabia to Novgorod 1 fighter moved from Bessarabia to Caucasus 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Russia to Belarus 1 armour moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Belarus 4 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Bryansk 4 infantry moved from Urals to Vologda 2 infantry moved from Timguska to Kansu 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 artilleries placed in Novgorod 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Siam to Shan State 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 armour moved from Kwangsi to 36 Sea Zone 1 mech_infantry moved from Kwangsi to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries moved from 20 Sea Zone to Kwangtung 3 fighters moved from 36 Sea Zone to Philippines 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from Korea to Manchuria 1 infantry moved from Jehol to Anhwe 1 artillery moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 fighter moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Shan State Combat - Japanese Battle in Sumatra Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Sumatra from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 2 fighters and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Malaya to Yunnan 1 aaGun and 11 infantry moved from Manchuria to Jehol EDIT: 2 carriers moved from 42 Sea Zone to 35 Sea Zone EDIT: 3 fighters moved from Philippines to 35 Sea Zone EDIT: 1 submarine moved from 35 Sea Zone to 42 Sea Zone EDIT: 1 destroyer moved from 45 Sea Zone to 42 Sea Zone EDIT: 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangtung to Yunnan 2 fighters moved from Kwangtung to Yunnan 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 2 fighters moved from Szechwan to Yunnan 1 tactical_bomber moved from Szechwan to Yunnan 2 tactical_bombers moved from Shan State to Yunnan 3 fighters moved from Shan State to Yunnan Place Units - Japanese 1 factory_minor placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 1.00 UK_Pacific regular : 1.00
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@crockett36 Screwed up some noncoms and had to edit.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 52 to 127 EDIT: Turning off Edit Mode Americans buy 2 carriers, 4 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 bomber moved from Eastern United States to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 89 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 89 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 89 Sea Zone to 86 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 2 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 86 Sea Zone to Brazil 1 bomber moved from 89 Sea Zone to United Kingdom 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to Western United States 2 fighters moved from Caroline Islands to 33 Sea Zone 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier, 4 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Americans undo move 1. 1 carrier, 4 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,4 Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.67 Japanese AA : -0.33 Germans regular : 0.83