@max334 Any moves with France? DD in Indian ocean or Fighter in UK?
L25 PTV Peirce (X+15) vs Surfer (L)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 marine moved from 93 Sea Zone to Gibraltar 1 marine moved from West Indies to 91 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar 2 infantry owned by the Italians lost in Gibraltar Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 marine Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Gibraltar from Italians to Americans EDIT: Removing units owned by Americans from 93 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Gibraltar: 1 marine EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 carrier moved from 105 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer and 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 fighter and 1 infantry placed in Eastern United States 3 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,6,2,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Szechwan 4 infantry moved from Szechwan to Kweichow 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hunan Japanese scrambles 3 units out of Kwangsi to defend against the attack in Kweichow Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 3 fighters and 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 3/4 hits, 2.33 expected hits 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 3 : 2/4 hits, 2.33 expected hits 2 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese retreated to Szechwan Japanese win, taking Hunan from Japanese with 3 fighters remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from Kweichow back to originating territory: Kwangsi Moving scrambled unit from Kweichow back to originating territory: Kwangsi Moving scrambled unit from Kweichow back to originating territory: Kwangsi Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Hopei to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 artillery, 1 fighter and 6 infantry moved from Eastern India to Central India 1 mech_infantry moved from Iraq to Baluchistan 2 infantry moved from Tanganyika Territory to Rhodesia 1 armour moved from Egypt to 83 Sea Zone 1 armour and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from Iraq to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to Baluchistan 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Baluchistan 1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 fighter moved from Iceland to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 fighter and 1 tactical_bomber moved from Egypt to 82 Sea Zone Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -1.00 Japanese regular : -0.33 Italians regular : 1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 marine moved from 101 Sea Zone to Crete 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - Italians Battle in Crete Battle in Malta Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 harbour and 1 marine Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Gibraltar Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Gibraltar from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 armour moved from Tunisia to Morocco Italians take Morocco from Neutral_Axis 3 fighters moved from Southern Italy to Greece 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 aaGun and 1 artillery moved from Romania to Slovakia Hungary 2 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 airfield placed in Greece 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17
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@surfer Let me know the Order of Losses for sz93 - I’m definitely going to hit with Germ. I assume carrier knocks then subs then maximal defensive value, but let me know if different than that.
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan ANZAC take Anglo-Egyptian Sudan from Italians Combat - ANZAC
Combat Hit Differential Summary :
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@peirce Scramble + submerge options.
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@surfer No scramble, sub submerges.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan ANZAC take Anglo-Egyptian Sudan from Italians Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 56 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - ANZAC 1 artillery and 1 tactical_bomber placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 83 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x airfield; Remaining resources: 95 PUs; Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 112 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters and 3 tactical_bombers moved from Scotland to 93 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in 93 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport; Russians defend with 1 submarine Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Combat Hit Differential Summary :
Germans regular : 1.00
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@surfer Attack at sz93 - order of losses?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x airfield; Remaining resources: 95 PUs; Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 112 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters and 3 tactical_bombers moved from Scotland to 93 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in 93 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport; Russians defend with 1 submarine Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 6/13 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 7 submarines in 93 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Germans 2 submarines owned by the Germans and 1 carrier owned by the Germans lost in 93 Sea Zone 5 submarines owned by the Americans lost in 93 Sea Zone Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 10/13 hits, 7.17 expected hits Americans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 5/10 hits, 4.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 bomber owned by the Germans and 1 cruiser owned by the Germans lost in 93 Sea Zone 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Russians, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 93 Sea Zone Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 4 : 7/9 hits, 5.17 expected hits Americans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in 93 Sea Zone 1 marine owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 77 Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport Casualties for Russians: 1 submarine Casualties for British: 1 fighter Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar 2 aaGuns, 1 armour and 6 infantry moved from Poland to Slovakia Hungary 3 infantry moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Romania to Slovakia Hungary 1 armour, 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 1 infantry moved from Holland Belgium to 113 Sea Zone 1 artillery moved from United Kingdom to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium 7 armour moved from United Kingdom to 113 Sea Zone 1 aaGun moved from Holland Belgium to 113 Sea Zone 1 aaGun and 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 aaGun moved from 116 Sea Zone to Germany 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Algeria 6 armour and 6 transports moved from 113 Sea Zone to 116 Sea Zone 2 armour moved from 116 Sea Zone to Norway 4 armour moved from 116 Sea Zone to Germany 1 bomber moved from 93 Sea Zone to Malta 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 116 Sea Zone 2 fighters placed in 116 Sea Zone Germans undo move 2. 2 fighters placed in Western Germany 5 armour and 5 infantry placed in Germany Germans undo move 3. 5 armour placed in Germany 1 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in United Kingdom 2 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : 5.17
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@surfer I assumed you’d want to play it as default for max defense - posted accordingly.
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@peirce Wow I’ve played this game all wrong…and your punishing me for it.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 13 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Tsagaan Olom to Honan Combat - Russians Battle in Buryatia Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Buryatia, round 2 : 2/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Russians win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Honan to Szechwan 1 tactical_bomber moved from Yenisey to Szechwan 1 armour moved from Ukraine to Bryansk 1 infantry moved from Stalingrad to Rostov 4 armour and 4 mech_infantrys moved from Eastern Poland to Leningrad 1 artillery and 5 infantry moved from Vyborg to Leningrad 1 infantry moved from Eastern Poland to Northern Belarus 3 aaGuns, 3 artilleries and 21 infantry moved from Eastern Poland to Southern Belarus 1 aaGun and 4 infantry moved from Finland to Vyborg 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Inner Mongolia to Tsinghai 2 infantry moved from Kansu to Tsinghai 2 aaGuns moved from Northern Manchuria to Buryatia 1 fighter moved from Russia to Leningrad 1 armour and 1 mech_infantry moved from Urals to Kansu Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Ukraine 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Burma to Eastern India 2 fighters moved from 39 Sea Zone to Eastern India 2 bombers moved from Kwangsi to Eastern India 2 infantry moved from Shan State to Yunnan 2 fighters moved from 43 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 3 fighters and 5 tactical_bombers moved from Kwangsi to Eastern India 1 marine moved from Malaya to 132 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 destroyer moved from 5 Sea Zone to 17 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 cruiser and 1 marine moved from 132 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 battleship moved from 43 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Sumatra Battle in Guam Battle in Celebes Battle in Davao Battle in Eastern India Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers British defend with 1 aaGun and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Eastern India, round 2 : 4/15 hits, 7.67 expected hits UK_Pacific roll dice for 1 aaGun and 6 infantry in Eastern India, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Eastern India 1 aaGun owned by the British and 3 infantry owned by the British lost in Eastern India Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Eastern India, round 3 : 8/14 hits, 7.50 expected hits UK_Pacific roll dice for 3 infantry in Eastern India, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Eastern India 3 infantry owned by the British lost in Eastern India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Davao from Americans, taking Eastern India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 6 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hunan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 artillery owned by the Japanese retreated to Kiangsi Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 2 infantry Japanese roll dice for 2 cruisers in Manilla, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Manilla, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manilla 2 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits, 2.00 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated Chinese win with 4 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Burma 2 transports moved from 39 Sea Zone to 132 Sea Zone 1 fighter moved from Eastern India to 39 Sea Zone 1 fighter moved from Eastern India to 39 Sea Zone 3 fighters moved from Eastern India to Burma 2 bombers and 5 tactical_bombers moved from Eastern India to Burma 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from 6 Sea Zone to Japan 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Korea to Amur 1 armour moved from Siberia to Amur 1 artillery moved from Sakha to Amur 1 aaGun and 1 infantry moved from Southern Manchuria to Jehol 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Korea to 36 Sea Zone 2 artilleries moved from Kwangtung to Kwangsi Place Units - Japanese 1 airfield placed in Burma 1 factory_minor placed in Malaya 1 destroyer and 1 transport placed in 7 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.33 Japanese regular : -3.67 British AA : -0.50 UK_Pacific regular : -1.33
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@surfer Yes, I’m a very opportunistic player, and I’ve gotten the dice when I needed them…
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 12 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 70 Sea Zone 2 infantry moved from Brazil to British Guiana 1 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland 1 bomber and 1 fighter moved from Eastern United States to Iceland 1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 55 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - Americans 6 submarines placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 6 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Szechwan to Kiangsi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Szechwan 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Hunan 3 infantry moved from Szechwan to Hopei Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Combat Move - British 3 infantry moved from Central India to Eastern India 1 fighter moved from Central India to Eastern India 1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Eastern India British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 82 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Central India 2 fighters and 1 tactical_bomber moved from Eastern India to Central India 1 armour, 1 infantry and 1 mech_infantry moved from Baluchistan to Central India 1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 battleship, 1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 British regular : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer and 2 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan 2 fighters moved from Greece to Anglo-Egyptian Sudan 1 marine moved from Crete to 101 Sea Zone 1 marine moved from 101 Sea Zone to Cyprus 2 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 artillery moved from Slovakia Hungary to Eastern Poland 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan Combat - Italians Battle in Cyprus Battle in Trans-Jordan Battle in Anglo-Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan 2 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan Italians win, taking Cyprus from British, taking Trans-Jordan from British with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis 2 fighters moved from Anglo-Egyptian Sudan to Kenya 1 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 infantry moved from Yugoslavia to Albania 1 aaGun and 6 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern France to Greece 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 battleship and 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from Greece to Gibraltar 1 infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 1 submarine moved from 101 Sea Zone to 97 Sea Zone Place Units - Italians 1 airfield placed in Gibraltar 1 destroyer placed in 97 Sea Zone 2 transports placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,5 Italians collect 24 PUs (1 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 ANZAC regular : 1.33
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@peirce Rule clarification: As I understand CV scramble rules, “a carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.”
If there are no land units, the CV can’t scramble even if I send an undefended transport, correct?
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 infantry moved from South Australia to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6,4,3,4,4 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 74 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@surfer That seems right to me. I’m relatively new to PtV though, so not an authority by any means, but no objection from me if you did it in our game.