@max334 Any moves with France? DD in Indian ocean or Fighter in UK?
L24 PTV Max334 (Axis +12) vs Nikola
-
TripleA Move Summary: ANZAC round 15
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 4 fighters moved from 27 Sea Zone to 31 Sea Zone 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 64 Sea Zone to 45 Sea Zone
-
@max334 Scramble?
-
no scramble
-
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 4 fighters moved from 27 Sea Zone to 31 Sea Zone 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 64 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 31 Sea Zone 1 destroyer owned by the Japanese lost in 31 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 31 Sea Zone to 27 Sea Zone 1 fighter moved from Queensland to 27 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
-
TripleA Move Summary: Germans round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 124 Sea Zone 1 artillery and 1 infantry moved from 124 Sea Zone to Quebec 1 artillery and 2 infantry moved from Scotland to United Kingdom 1 submarine moved from 122 Sea Zone to 113 Sea Zone 1 carrier and 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Vyborg to 113 Sea Zone 1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Vyborg to Leningrad 1 artillery and 4 infantry moved from Baltic States to Leningrad 1 armour moved from Baltic States to Leningrad 1 artillery and 3 infantry moved from Poland to Eastern Poland
-
scramble options
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 124 Sea Zone 1 artillery and 1 infantry moved from 124 Sea Zone to Quebec 1 artillery and 2 infantry moved from Scotland to United Kingdom 1 submarine moved from 122 Sea Zone to 113 Sea Zone 1 carrier and 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Vyborg to 113 Sea Zone 1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Vyborg to Leningrad 1 artillery and 4 infantry moved from Baltic States to Leningrad 1 armour moved from Baltic States to Leningrad 1 artillery and 3 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Quebec Battle in Leningrad Germans attack with 1 armour, 2 artilleries and 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Leningrad, round 2 : 4/8 hits, 2.33 expected hits Russians roll dice for 5 infantry in Leningrad, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Leningrad 4 infantry owned by the Russians lost in Leningrad Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Leningrad, round 3 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Quebec from British, taking Leningrad from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry Battle in Eastern Poland Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 7 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in 113 Sea Zone Germans attack with 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports British defend with 4 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 8 transports in 113 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits 1 carrier owned by the Germans lost in 113 Sea Zone 2 carriers owned by the Americans lost in 113 Sea Zone Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 8 transports in 113 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 113 Sea Zone Germans roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 4 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 fighter and 8 transports in 113 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 4 transports owned by the Americans lost in 113 Sea Zone 4 transports owned by the British lost in 113 Sea Zone Germans win with 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 95 Casualties for Germans: 1 carrier, 1 fighter and 1 submarine Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports Casualties for British: 4 transports Battle in United Kingdom Germans attack with 2 artilleries and 5 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 1 artillery Germans roll dice for 2 artilleries and 5 infantry in United Kingdom, round 2 : 2/7 hits, 1.83 expected hits British roll dice for 2 artilleries and 1 infantry in United Kingdom, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in United Kingdom 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in United Kingdom Germans destroys 20PUs while taking British capital Germans win, taking United Kingdom from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 3 infantry Casualties for British: 1 artillery and 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Holland Belgium from Americans to Germans EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Germany to Slovakia Hungary 4 armour moved from Northern Italy to Austria 1 mech_infantry moved from Northern Italy to Austria 2 artilleries moved from Austria to Northern Italy 3 infantry moved from Poland to Baltic States 1 artillery and 2 infantry moved from Germany to Poland 4 infantry moved from Germany to 117 Sea Zone 4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 5 infantry moved from 118 Sea Zone to Finland 1 armour and 2 mech_infantrys moved from Baltic States to Poland 1 armour moved from Austria to Western Germany Place Units - Germans 3 artilleries placed in France 2 artilleries and 2 infantry placed in Western Germany 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,4,6,5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,3,4,5 Germans collect 40 PUs (9 lost to blockades); end with 40 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Russians regular : -0.67 Germans regular : 2.67 British regular : 1.67
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 12 infantry moved from Sakha to Amur Russians take Amur from Japanese 5 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 armour and 1 mech_infantry moved from Siberia to Amur 1 armour moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Japanese 1 armour moved from Southern Caucasus to Northern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 4 infantry moved from Karelia to Finland 1 fighter moved from Russia to Finland 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Archangel to Finland 1 artillery and 3 infantry moved from Novgorod to Leningrad 1 infantry moved from Northern Belarus to Leningrad 3 fighters moved from Smolensk to Leningrad 1 tactical_bomber moved from Romania to Leningrad 1 tactical_bomber moved from Romania to Leningrad 2 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Southern Belarus to Eastern Poland 1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland 2 infantry moved from Romania to Bulgaria 1 artillery moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria 2 fighters moved from Romania to Slovakia Hungary 1 armour moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 1 fighter moved from Romania to Slovakia Hungary 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria Combat - Russians Battle in Finland Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery and 5 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Finland, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 5 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Finland 3 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 1 artillery and 5 infantry Battle in Leningrad Russians attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 7/10 hits, 4.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Leningrad, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Russians lost in Leningrad 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 2 artilleries and 4 infantry Battle in Bulgaria Russians attack with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Russians roll dice for 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Bulgaria, round 2 : 3/11 hits, 3.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Slovakia Hungary Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 aaGun, 3 artilleries and 5 infantry moved from Smolensk to Southern Belarus 1 aaGun moved from Novgorod to Leningrad 3 fighters moved from Leningrad to Smolensk 2 artilleries and 5 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Leningrad to Vologda 1 tactical_bomber moved from Leningrad to Vologda 1 fighter moved from Finland to Karelia 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia 3 fighters moved from Slovakia Hungary to Romania 1 aaGun moved from Siberia to Amur Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 1 armour, 1 artillery and 1 infantry placed in Ukraine 3 infantry placed in Stalingrad 1 infantry placed in Urals 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2 Russians collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 1.83 Russians regular : 3.67
-
TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 destroyers, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 33 Sea Zone to Midway 1 fighter moved from Japan to Midway 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 34 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 bomber moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 armour moved from Tanganyika Territory to Ethiopia Italians take Ethiopia from British 1 armour moved from Belgian Congo to Ethiopia 1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Japanese take Anglo-Egyptian Sudan from British 1 artillery moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 infantry moved from Northwest Persia to Southern Caucasus Japanese take Southern Caucasus from Russians 1 armour moved from Northwest Persia to Iraq 1 infantry moved from Southern Persia to Northeast Persia Japanese take Northeast Persia from Russians 1 fighter moved from Southern Manchuria to Korea 1 submarine moved from 72 Sea Zone to 73 Sea Zone 1 artillery moved from French Central Africa to French Equatorial Africa Japanese take French Equatorial Africa from French 1 transport moved from 37 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 destroyers, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 33 Sea Zone to Midway 1 fighter moved from Japan to Midway 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 34 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 bomber moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 armour moved from Tanganyika Territory to Ethiopia Italians take Ethiopia from British 1 armour moved from Belgian Congo to Ethiopia 1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Japanese take Anglo-Egyptian Sudan from British 1 artillery moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 infantry moved from Northwest Persia to Southern Caucasus Japanese take Southern Caucasus from Russians 1 armour moved from Northwest Persia to Iraq 1 infantry moved from Southern Persia to Northeast Persia Japanese take Northeast Persia from Russians 1 fighter moved from Southern Manchuria to Korea 1 submarine moved from 72 Sea Zone to 73 Sea Zone 1 artillery moved from French Central Africa to French Equatorial Africa Japanese take French Equatorial Africa from French 1 transport moved from 37 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer, 2 submarines and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Americans: 1 destroyer, 2 submarines and 1 transport Casualties for Japanese: 1 submarine Battle in Midway Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Korea Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 artillery and 1 fighter in Korea, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Korea, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Yenisey from Russians to Japanese EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese EDIT: Turning off Edit Mode 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery moved from Manilla to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Siam 1 artillery moved from 37 Sea Zone to French Indo China 1 battleship moved from 36 Sea Zone to 7 Sea Zone 1 transport moved from 24 Sea Zone to 7 Sea Zone 1 cruiser moved from 24 Sea Zone to 32 Sea Zone 3 carriers moved from 33 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 1 fighter moved from Korea to Japan 1 infantry moved from Anhwe to Kiangsu 1 aaGun moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Anhwe 2 artilleries and 2 infantry moved from Jehol to Southern Manchuria 1 aaGun moved from Jehol to Southern Manchuria 1 artillery moved from Anhwe to Jehol 1 fighter moved from Caroline Islands to Japan 1 bomber moved from Shan State to Southern Persia 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 77 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Southern Persia to Northwest Persia 2 artilleries and 3 infantry moved from 82 Sea Zone to Southern Persia 1 armour moved from Buryatia to Yenisey 1 aaGun, 3 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R. Place Units - Japanese 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 armour placed in Iraq 1 transport placed in 82 Sea Zone 1 artillery and 1 infantry placed in Iraq 1 artillery and 1 infantry placed in Southern Persia 2 infantry placed in French Indo China 1 destroyer placed in 37 Sea Zone 3 infantry placed in Malaya 1 artillery and 2 infantry placed in Japan Japanese undo move 10. 1 artillery and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,2 Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Southern Manchuria: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -3.00 UK_Pacific regular : -0.33 Russians regular : 0.00
-
TripleA Move Summary: Americans round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Ontario to Quebec 1 fighter moved from Western United States to Quebec 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba Americans take Alberta Saskatchewan Manitoba from Germans 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 submarine moved from 32 Sea Zone to 25 Sea Zone 4 submarines moved from 27 Sea Zone to 24 Sea Zone 4 submarines moved from 24 Sea Zone to 25 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 2 cruisers moved from 27 Sea Zone to 26 Sea Zone 7 destroyers moved from 27 Sea Zone to 26 Sea Zone 2 battleships moved from 27 Sea Zone to 26 Sea Zone 6 carriers and 5 fighters moved from 27 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 27 Sea Zone to Midway 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters and 1 tactical_bomber moved from Southern France to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 artillery moved from Brazil to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to French West Africa 1 destroyer moved from 87 Sea Zone to 89 Sea Zone
-
@max334 Check the scrambles.
-
forgot that cruisers cant block the subs. Can my ftrs hit subs?
-
@max334 Only in seazones where you have a destroyer.
-
damn, I really screwed myself. That’s 3 easy carrier kills
-
@max334 I am not sure what will happen to the planes, if I take the island as well. They might fall into the sea? Not sure I had similar situation.
-
this is what I would have done had I not made the mistake about cruisers not being able to block subs. You dont have to accept this map and I will not be upset if you dont, I’m still waiting on an answer about the planes.
triplea_41321_16jap x1.tsvg -
@max334 Ok, I will play from here - Japan losing three carriers might kill the game.
But when you get a reply, let me know.
-
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters and 1 tactical_bomber moved from Southern France to United Kingdom 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 infantry moved from Ontario to Quebec 1 fighter moved from Western United States to Quebec 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba Americans take Alberta Saskatchewan Manitoba from Germans 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Midway to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 artillery moved from Brazil to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to French West Africa 1 destroyer moved from 87 Sea Zone to 89 Sea Zone Combat - Americans Battle in Gilbert Islands Battle in French West Africa Battle in 1 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 1 Sea Zone Japanese win, taking Gilbert Islands from Japanese, taking French West Africa from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 113 Sea Zone Americans attack with 2 destroyers, 2 submarines and 1 transport Germans defend with 1 destroyer and 2 transports Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 113 Sea Zone Americans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 1 transport in 113 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 113 Sea Zone 1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 113 Sea Zone Americans win with 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 2 submarines Casualties for Germans: 1 destroyer and 2 transports Battle in Quebec Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Quebec, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Quebec, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Quebec Americans win, taking Quebec from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in United Kingdom Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in United Kingdom, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in United Kingdom 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in United Kingdom Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in United Kingdom, round 3 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Alberta Saskatchewan Manitoba from Americans, taking Quebec from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Americans 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 5 infantry moved from Central United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Quebec to Eastern United States 2 infantry moved from Western United States to 11 Sea Zone 1 submarine moved from 32 Sea Zone to 50 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 4 submarines and 1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 11 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from Central United States to Eastern United States 1 aaGun moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Alaska to British Columbia 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to 113 Sea Zone 1 tactical_bomber moved from United Kingdom to 113 Sea Zone Place Units - Americans 1 carrier placed in 113 Sea Zone 2 mech_infantrys placed in Normandy Bordeaux Americans undo move 2. 1 mech_infantry placed in Normandy Bordeaux 1 fighter placed in Normandy Bordeaux 1 transport placed in 11 Sea Zone 1 destroyer and 2 submarines placed in 11 Sea Zone 2 infantry placed in Western United States 1 transport placed in 104 Sea Zone 1 infantry and 1 mech_infantry placed in Eastern United States 1 submarine placed in 11 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4 Americans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 2 artilleries and 5 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shansi to Anhwe 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsi to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 1/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan Place Units - Chinese 1 artillery and 1 infantry placed in Anhwe Chinese undo move 1. 2 infantry placed in Yunnan 2 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Yunnan to French Indo China 6 fighters moved from Yunnan to French Indo China 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 mech_infantry moved from Yunnan to French Indo China 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Burma to Shan State Combat - British Battle in Anglo-Egyptian Sudan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Anglo-Egyptian Sudan 1 infantry owned by the Japanese lost in Anglo-Egyptian Sudan 2 fighters owned by the British retreated Japanese win with 1 artillery remaining. Battle score for attacker is -10 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the British and 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in French Indo China British attack with 2 artilleries, 6 fighters and 1 mech_infantry Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in French Indo China, round 2 : 4/9 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in French Indo China 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 artillery Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 6 fighters moved from French Indo China to Eastern India 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 fighters moved from Anglo-Egyptian Sudan to Alexandria 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Southern France to Alexandria 1 armour and 1 infantry moved from Southern France to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 109 Sea Zone to 104 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6 British collect 17 PUs (1 lost to blockades); end with 17 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,6,2,2,5,2 UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3.17 Americans regular : 2.00 Japanese regular : 2.67 Germans regular : 0.00 British regular : -0.67
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans Combat - Italians Battle in Slovakia Hungary Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Slovakia Hungary to Western Germany 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Albania to Greece 1 armour moved from Albania to Northern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 7 infantry moved from Northern Italy to Southern France 1 armour moved from Germany to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,4,4,4 Italians collect 9 PUs (6 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33