Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL25 PTV Peirce (X+8) vs Nikola1975 (L)
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Northern Australia 5 fighters moved from New South Wales to Northern Australia 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Alexandria to Egypt Combat - ANZAC Battle in Northern Australia ANZAC attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Northern Australia, round 2 : 3/7 hits, 3.17 expected hits Japanese roll dice for 1 artillery in Northern Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northern Australia 1 artillery owned by the Japanese lost in Northern Australia ANZAC win, taking Northern Australia from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Northern Australia to 55 Sea Zone 3 fighters moved from Northern Australia to Queensland 2 aaGuns and 4 infantry moved from New South Wales to Queensland 1 cruiser moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 100 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 2 bombers moved from Leningrad to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 14 armour, 4 infantry and 8 mech_infantrys moved from Ukraine to Rostov 1 submarine moved from 122 Sea Zone to 114 Sea Zone Combat - Germans Battle in Southern Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 14 armour, 4 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 4 infantry and 8 mech_infantrys in Rostov, round 2 : 9/26 hits, 10.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 14 armour, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Western Ukraine to Rostov 2 artilleries and 6 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 5 armour moved from Eastern Poland to Ukraine 2 bombers moved from Southern Belarus to Ukraine 1 infantry moved from Leningrad to Northern Belarus 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 3 fighters moved from Western Germany to Ukraine 1 tactical_bomber moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Western Germany 2 tactical_bombers moved from Greece to Ukraine 4 armour moved from Germany to Eastern Poland 1 infantry moved from Romania to Bessarabia Place Units - Germans 1 airfield and 1 factory_minor placed in Ukraine 2 artilleries and 1 infantry placed in Leningrad 2 fighters and 3 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.50
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 tactical_bomber moved from Russia to Gorky 1 fighter moved from Russia to Gorky 2 fighters moved from Russia to Yaroslavl 1 fighter moved from Russia to Gorky 1 infantry moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Gorky 1 fighter moved from Russia to Yaroslavl Combat - Russians Battle in Gorky Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Yaroslavl, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Gorky to Stalingrad 4 artilleries and 11 infantry moved from Tambov to Stalingrad 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Samara to Stalingrad 1 armour and 2 mech_infantrys moved from Russia to Stalingrad 1 infantry moved from Russia to Samara 3 fighters moved from Yaroslavl to Stalingrad 4 infantry moved from Smolensk to Russia 4 aaGuns, 4 artilleries and 15 infantry moved from Smolensk to Russia Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Stalingrad 1 infantry placed in Siberia 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2 Russians collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.17
-
@nikola1975 I just noticed your attack last round in sz 20 - the bomber on 3 transports. I would certainly have scrambled that tac in sz 7 to try to save the transports.
What’s the etiquette here on how to address?
-
@nikola1975 Looking at the forum, looks like we can use a dicebot. So, our options are:
-
You can take back that attack (bomber goes back to Hawaii) and transports go back in.
-
Do a roll with dicebot of your bomber vs my tac.
Your call of which option - let me know!
-
-
Was the tac on carrier or on the airport? Let me check back.
In the meantime, these are rules:
Carrier Scramble: A carrier may scramble one plane to battles in adjacent sea zones/territories where there is at least one defending surface warship/land unit. No more than three planes may be scrambled from a particular sea zone in this manner. The number of planes that may be scrambled from a sea zone (up to the three-plane maximum) is determined by the number of undamaged carriers in that sea zone (one per carrier). This is true irrespective of how the planes may be allocated among the carriers. For example, if a sea zone contains an American carrier with two planes and a British carrier with no planes, the total number of planes that may be scrambled from that sea zone is two. Damaged carriers are disregarded for purpose of determining the scramble capacity of a sea zone (player enforced).
No scramble for transports and subs.
In case you did not know about this rule, I can take it back?
-
Yes, the tactical was on the carrier, not on the airport, so no scrambles. Game engine is not aware of that rule, so it must be followed by players.
As said, if you did not know about this rule, you can edit the bomber back and return transports.
-
@nikola1975 Thanks Nikola. You’re right, I did not know about that rule. I appreciate the lesson! I’ll edit back, and will be wary in future!
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Manchuria: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 3 transports EDIT: Turning off Edit Mode Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 armour, 1 artillery and 6 infantry moved from Southern Manchuria to Northern Manchuria 2 fighters and 1 tactical_bomber moved from Japan to Northern Manchuria 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 fighter moved from Caroline Islands to 49 Sea Zone 1 infantry moved from Korea to Northern Manchuria 1 bomber moved from Caroline Islands to Northern Manchuria 1 bomber moved from Java to 40 Sea Zone 3 fighters moved from Shan State to 40 Sea Zone 1 submarine moved from 132 Sea Zone to 40 Sea Zone Combat - Japanese Battle in Midway Battle in Aleutian Islands Battle in 49 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win, taking Midway from Americans, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Wake Island Battle in 40 Sea Zone Japanese attack with 1 bomber, 3 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 40 Sea Zone Japanese win, taking Wake Island from Americans, taking 40 Sea Zone from UK_Pacific with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Northern Manchuria Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers Russians defend with 1 artillery and 11 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers in Northern Manchuria, round 2 : 4/14 hits, 5.00 expected hits Chinese roll dice for 1 artillery and 11 infantry in Northern Manchuria, round 2 : 2/12 hits, 4.00 expected hits 2 infantry owned by the Japanese lost in Northern Manchuria 4 infantry owned by the Russians lost in Northern Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Northern Manchuria, round 3 : 5/12 hits, 4.67 expected hits Chinese roll dice for 1 artillery and 7 infantry in Northern Manchuria, round 3 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese lost in Northern Manchuria 5 infantry owned by the Russians lost in Northern Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Manchuria, round 4 : 4/8 hits, 4.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Northern Manchuria, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 6 infantry Casualties for Russians: 1 artillery and 11 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Kweichow to Shan State 1 artillery moved from Szechwan to Yunnan 1 artillery moved from Hopei to Szechwan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Tsinghai to Hopei 1 bomber and 3 fighters moved from 40 Sea Zone to Shan State 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 artillery and 1 infantry moved from Manilla to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 2 tactical_bombers moved from Hopei to Shan State 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 infantry moved from Manilla to Davao 1 fighter moved from 49 Sea Zone to 25 Sea Zone 1 carrier moved from 7 Sea Zone to 25 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Northern Manchuria to Jehol 2 aaGuns moved from Southern Manchuria to Jehol 1 tactical_bomber moved from Northern Manchuria to Korea 1 bomber moved from Northern Manchuria to Jehol 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 56 Sea Zone to 38 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 38 Sea Zone 1 destroyer moved from 56 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 carrier moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 2 fighters moved from Caroline Islands to 132 Sea Zone 1 tactical_bomber moved from Caroline Islands to 38 Sea Zone 3 tactical_bombers moved from Caroline Islands to Shan State 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 56 Sea Zone to Davao 1 fighter moved from 56 Sea Zone to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -0.00 British regular : -0.33
-
@nikola1975 Also, thank you for the good sportsmanship. It’s a pleasure to see.
-
@nikola1975 Thinking?
-
@peirce No, travelling and protesting :)
I am back, playing now.
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 93 Sea Zone to Tunisia 1 armour and 1 infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 cruiser and 1 marine moved from 55 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 3 submarines moved from 55 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam Combat - Americans
Combat Hit Differential Summary :
-
@peirce Kamikaze?
-
@nikola1975 No kamikaze thanks.
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 93 Sea Zone to Tunisia 1 armour and 1 infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 cruiser and 1 marine moved from 55 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 3 submarines moved from 55 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam Combat - Americans Battle in Guam Battle in 9 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marianas Battle in 56 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Marianas from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 1 armour and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys Italians defend with 1 armour, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Tunisia 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter and 2 mech_infantrys in Tunisia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 mech_infantrys in Tunisia, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 1 fighter and 1 mech_infantry in Tunisia, round 5 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 fighter moved from Tunisia to 96 Sea Zone 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 11 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 50 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 destroyer moved from 11 Sea Zone to 28 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier placed in 11 Sea Zone 1 fighter placed in Western United States 4 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Honan 2 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Northern Sinkiang to Tsinghai 1 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Chahar to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Place Units - Chinese 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 fighter moved from Malta to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Malta to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Malta to Northern Italy 2 submarines moved from 83 Sea Zone to 99 Sea Zone 1 cruiser moved from 83 Sea Zone to 99 Sea Zone 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 2 fighters moved from United Kingdom to 114 Sea Zone 1 infantry moved from Syria to Iraq 1 destroyer moved from 98 Sea Zone to 83 Sea Zone Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in 99 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer British roll dice for 3 submarines in 99 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 114 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 114 Sea Zone 1 submarine owned by the Germans lost in 114 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Greece Non Combat Move - British 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to Malta 2 infantry moved from French West Africa to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Gibraltar 2 destroyers moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from 114 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta 1 fighter moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Malta 1 battleship moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 83 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from French Madagascar to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 2 aaGuns, 3 artilleries and 19 infantry moved from Burma to Eastern India Place Units - British 1 transport placed in 83 Sea Zone 2 infantry placed in Egypt 1 fighter placed in United Kingdom British undo move 1. 2 infantry placed in Quebec 1 transport placed in 109 Sea Zone 1 destroyer placed in 113 Sea Zone British undo move 2. 1 fighter placed in Egypt Turn Complete - British British collect 41 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 1.00 Italians regular : -0.50 Japanese regular : -0.33 Germans regular : 0.83 British regular : 0.67 Italians AA : -0.17
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus Italians take Northern Caucasus from Russians 1 infantry moved from Bulgaria to Albania 1 artillery moved from Bulgaria to Romania Combat - Italians Non Combat Move - Italians 1 aaGun moved from Bulgaria to Romania 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,3,6,3,1,5,1,6,1,4,1,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6 Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 22 Sea Zone to 37 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to 22 Sea Zone 2 fighters moved from Queensland to 22 Sea Zone 1 artillery moved from Northern Australia to South Australia 1 cruiser moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 fighter and 4 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 15 armour, 4 infantry and 7 mech_infantrys moved from Rostov to Northern Caucasus 5 armour moved from Ukraine to Northern Caucasus 2 bombers moved from Ukraine to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Ukraine to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from Ukraine to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports 3 submarines owned by the British submerged Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 2 bombers owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone 1 tactical_bomber owned by the British, 1 destroyer owned by the British and 1 carrier owned by the British lost in 99 Sea Zone Germans roll dice for 4 fighters and 3 tactical_bombers in 99 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits British roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 99 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 99 Sea Zone 1 transport owned by the British, 2 cruisers owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 bombers, 4 fighters and 3 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northern Caucasus 2 artilleries and 7 infantry moved from Ukraine to Rostov 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 115 Sea Zone to Southern Italy 1 infantry moved from Bessarabia to Ukraine 4 armour moved from Eastern Poland to Ukraine 1 aaGun, 4 artilleries and 13 infantry moved from Vologda to Novgorod 1 infantry moved from Leningrad to Vologda 1 aaGun, 5 artilleries and 6 infantry moved from Leningrad to Novgorod 1 aaGun and 3 infantry moved from Northern Belarus to Southern Belarus 2 transports moved from 118 Sea Zone to 117 Sea Zone 3 infantry moved from Germany to 117 Sea Zone 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 3 infantry moved from 118 Sea Zone to Leningrad Place Units - Germans 3 armour placed in Ukraine 2 fighters placed in Western Germany 1 artillery and 2 infantry placed in Leningrad 1 submarine placed in 115 Sea Zone Germans undo move 3. 2 artilleries and 1 infantry placed in Leningrad 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,1,4,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : 3.33
-
@nikola1975 Wow, that was catastrophic. 43PU swing from odds.