@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 marine moved from Brazil to 88 Sea Zone
1 cruiser and 1 marine moved from 88 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 bomber and 1 fighter moved from Queensland to 45 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Morocco from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - Americans
1 artillery, 3 infantry and 2 marines moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to British Columbia
1 mech_infantry moved from Central United States to Western United States
2 fighters moved from Queensland to New South Wales
1 fighter moved from 45 Sea Zone to Northern Australia
1 bomber moved from 45 Sea Zone to Burma
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
Place Units - Americans
2 destroyers and 1 transport placed in 11 Sea Zone
3 fighters placed in Western United States
2 submarines and 1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 20 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 20 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 20 infantry in Yunnan, round 2 : 4/21 hits, 3.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 100 Sea Zone to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Southern Persia to Iraq
1 armour moved from Syria to Iraq
1 battleship moved from 78 Sea Zone to 82 Sea Zone
2 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 mech_infantry moved from Kenya to Ethiopia
1 artillery moved from Alexandria to 100 Sea Zone
1 artillery and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 artillery moved from 78 Sea Zone to Ethiopia
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
4 fighters moved from United Kingdom to 113 Sea Zone
2 artilleries and 1 infantry moved from Alexandria to Tobruk
Combat - British
Battle in Tobruk
British attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
British win with 1 carrier, 2 cruisers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour and 5 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour and 5 infantry in Iraq, round 2 : 0/6 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 4 infantry in Iraq, round 3 : 1/5 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 3 infantry in Iraq, round 4 : 0/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 3 infantry in Iraq, round 5 : 2/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Ethiopia
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Ethiopia
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 transport moved from 100 Sea Zone to 82 Sea Zone
4 fighters moved from 113 Sea Zone to 93 Sea Zone
1 armour moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 destroyer and 2 submarines moved from 109 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 aaGun, 4 artilleries and 10 infantry moved from Eastern India to Burma
1 fighter moved from British Guiana to Morocco
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Morocco
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
Place Units - British
1 destroyer placed in 109 Sea Zone
1 factory_minor placed in Egypt
1 harbour placed in Southern Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.00
Italians regular : -1.00
Japanese regular : 0.83
Germans regular : 0.83
Neutral_Axis regular : -0.33
British regular : 2.50
@peirce SZ93 - 4 UK fig on 2 US CV
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 carrier and 2 cruisers
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 2 cruisers in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 carrier and 2 cruisers in 98 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
1 bomber owned by the Italians lost in 98 Sea Zone
1 fighter owned by the Italians retreated
British win with 1 carrier and 2 cruisers remaining. Battle score for attacker is -22
Casualties for Italians: 1 bomber and 1 fighter
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Southern Italy
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Romania to Bessarabia
1 aaGun, 1 artillery and 2 infantry moved from Albania to Greece
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Tunisia to Algeria
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
Italians undo move 1.
1 destroyer and 1 transport placed in 97 Sea Zone
Italians undo move 1.
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,5,2,4,4,1,1,3,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 31 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 100 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 bomber moved from Baltic States to 98 Sea Zone
2 infantry moved from Archangel to Vologda
2 armour, 4 artilleries and 16 infantry moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
2 armour moved from Baltic States to Western Ukraine
1 bomber moved from Baltic States to Vologda
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 4 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries and 16 infantry in Novgorod, round 2 : 7/22 hits, 5.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 4 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Western Ukraine, round 2 : 0/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 4 armour, 2 artilleries and 1 infantry in Western Ukraine, round 3 : 5/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 carrier and 2 cruisers
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
British roll dice for 1 carrier and 2 cruisers in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the Germans lost in 98 Sea Zone
2 cruisers owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 bomber
Casualties for British: 1 carrier and 2 cruisers
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta
1 fighter moved from 115 Sea Zone to Southern Italy
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Leningrad to Northern Belarus
2 aaGuns moved from Leningrad to Novgorod
1 bomber moved from Vologda to Leningrad
1 infantry moved from Vyborg to Leningrad
2 mech_infantrys moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Bessarabia
3 infantry moved from Romania to Bessarabia
5 infantry moved from Eastern Poland to Western Ukraine
9 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 cruiser moved from 118 Sea Zone to 116 Sea Zone
1 carrier and 1 destroyer moved from 115 Sea Zone to 116 Sea Zone
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 114 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Germany to Romania
1 aaGun moved from Northern Italy to Southern France
Place Units - Germans
1 factory_minor placed in Leningrad
1 armour, 4 infantry and 1 mech_infantry placed in Western Germany
5 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 2.67
Germans regular : -0.17
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 artilleries and 14 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
3 infantry moved from Ukraine to Kursk
3 fighters moved from Ukraine to Russia
2 armour and 2 mech_infantrys moved from Smolensk to Kursk
3 tactical_bombers moved from Ukraine to Kursk
2 infantry moved from Stalingrad to Tambov
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Northeast Persia to Northwest Persia
4 aaGuns, 3 artilleries and 20 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 artilleries and 14 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
3 infantry moved from Ukraine to Kursk
3 fighters moved from Ukraine to Russia
2 armour and 2 mech_infantrys moved from Smolensk to Kursk
3 tactical_bombers moved from Ukraine to Kursk
2 infantry moved from Stalingrad to Tambov
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Northeast Persia to Northwest Persia
4 aaGuns, 3 artilleries and 20 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 64 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 59 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@peirce Note: Edited the AZ subs from 64 to 59.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 carrier moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 47 Sea Zone to 64 Sea Zone
1 carrier moved from 35 Sea Zone to 64 Sea Zone
2 fighters moved from 47 Sea Zone to 64 Sea Zone
1 fighter moved from 35 Sea Zone to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 infantry moved from 47 Sea Zone to New Britain
1 transport moved from 47 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Australia
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Kansu to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 armour moved from Inner Mongolia to Northern Sinkiang
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Shansi
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Queensland
Battle in Solomon Islands
Battle in Northern Australia
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 fighter
Japanese roll dice for 1 fighter and 1 tactical_bomber in Northern Australia, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 fighter in Northern Australia, round 2 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Northern Australia
Japanese roll dice for 1 fighter in Northern Australia, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 fighter in Northern Australia, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Northern Australia, round 4 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 fighter in Northern Australia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Northern Australia
1 fighter owned by the Americans lost in Northern Australia
ANZAC win, taking New Britain from ANZAC, taking Queensland from ANZAC, taking Solomon Islands from ANZAC with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 fighter
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
2 infantry moved from 47 Sea Zone to New Guinea
2 bombers moved from French Indo China to New Guinea
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 transport moved from 9 Sea Zone to 7 Sea Zone
EDIT: 1 carrier moved from 64 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to New Guinea
EDIT: 1 carrier moved from 55 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 64 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 47 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to Kyushu
1 fighter and 1 tactical_bomber moved from Japan to Southern Manchuria
1 battleship moved from 55 Sea Zone to 47 Sea Zone
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from French Indo China to Southern Manchuria
Place Units - Japanese
1 airfield placed in New Guinea
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,1,2,2
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17
ANZAC regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to 11 Sea Zone
1 mech_infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
2 fighters moved from Western United States to Aleutian Islands
1 artillery, 1 infantry and 1 mech_infantry moved from 9 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
2 fighters moved from Aleutian Islands to 9 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
1 carrier moved from 27 Sea Zone to 9 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 aaGun moved from British Columbia to Alaska
1 armour moved from French Equatorial Africa to French West Africa
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 2 submarines and 1 transport moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Burma to Trans-Jordan
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier, 4 destroyers and 1 submarine placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
13 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Szechwan, round 2 : 0/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 13 infantry in Szechwan, round 3 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 marine and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery, 2 fighters and 1 infantry moved from Morocco to Algeria
4 fighters moved from 93 Sea Zone to Algeria
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 battleship moved from 82 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Crete
1 tactical_bomber moved from Trans-Jordan to Crete
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 2 transports moved from 82 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Java
Battle in Sumatra
Battle in Crete
British attack with 1 artillery and 1 tactical_bomber
Italians defend with 1 marine
British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Crete, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Crete, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 marine in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Crete
1 marine owned by the Italians lost in Crete
British win, taking Java from Japanese, taking Sumatra from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 marine
Battle in Algeria
British attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 infantry
British roll dice for 1 artillery, 6 fighters and 1 infantry in Algeria, round 2 : 2/8 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Algeria
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Algeria
British roll dice for 1 artillery and 6 fighters in Algeria, round 3 : 5/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
4 fighters moved from Algeria to 93 Sea Zone
2 fighters moved from Algeria to Tobruk
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern India
1 fighter moved from Eastern India to Szechwan
2 artilleries and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Baluchistan
1 tactical_bomber moved from Crete to Trans-Jordan
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 aaGun moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
Place Units - British
1 factory_minor placed in Southern Persia
2 submarines placed in 100 Sea Zone
1 marine placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -4.00
Americans regular : 0.67
Italians regular : 0.33
Japanese regular : 0.00
Germans regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
Place Units - Italians
1 airfield placed in Greece
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 4 fighters and 1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Queensland, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 59 Sea Zone to 38 Sea Zone
1 submarine moved from 59 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 aaGun, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,2,1,4,1,2,4,1,4,4
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,6
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Combat - French
Battle in 40 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 40 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 40 Sea Zone
French win, taking 40 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 fighter moved from Morocco to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.00
Japanese regular : -1.17
ANZAC regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Smolensk
1 bomber moved from Leningrad to Smolensk
Combat - Germans
Combat Hit Differential Summary :
@mikawagunichi Scramble in sz100?
@peirce yes please
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Smolensk
1 bomber moved from Leningrad to Smolensk
Combat - Germans
British scrambles 1 units out of Trans-Jordan to defend against the attack in 100 Sea Zone
Russians scrambles 3 units out of Russia to defend against the attack in Smolensk
Battle in 100 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the British submerged
Germans roll dice for 3 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans lost in 100 Sea Zone
1 tactical_bomber owned by the British lost in 100 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 battleship and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 100 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 tactical_bomber and 1 transport
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 3 fighters and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 bomber owned by the Germans retreated
Russians win with 3 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Moving scrambled unit from Smolensk back to originating territory: Russia
Moving scrambled unit from Smolensk back to originating territory: Russia
Moving scrambled unit from Smolensk back to originating territory: Russia
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 cruiser moved from 116 Sea Zone to 115 Sea Zone
1 carrier and 2 destroyers moved from 116 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Greece
1 aaGun and 3 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Romania to Bessarabia
3 armour moved from Romania to Ukraine
13 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Smolensk to Greece
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
2 artilleries and 2 infantry moved from Leningrad to Novgorod
2 transports moved from 118 Sea Zone to 116 Sea Zone
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 100 Sea Zone to Greece
1 fighter moved from Gibraltar to 115 Sea Zone
1 fighter moved from Gibraltar to Malta
2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Western Germany to Poland
1 aaGun and 3 infantry moved from Western Germany to 116 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 116 Sea Zone to 117 Sea Zone
1 aaGun and 3 infantry moved from 117 Sea Zone to Poland
1 tactical_bomber moved from Gibraltar to 115 Sea Zone
1 tactical_bomber moved from Gibraltar to Malta
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
2 fighters and 1 mech_infantry placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in France
3 armour and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.50
British regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 14 infantry moved from Korea to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Bryansk
3 fighters moved from Russia to Vologda
3 tactical_bombers moved from Kursk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
1 tactical_bomber moved from Bryansk to Urals
2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Gorky to Nenetsia
2 armour, 1 artillery, 13 infantry and 2 mech_infantrys moved from Kursk to Tambov
1 infantry moved from Northern Caucasus to Rostov
2 infantry moved from Stalingrad to Tambov
2 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 aaGun moved from Korea to Northern Manchuria
1 infantry moved from Northwest Persia to Southern Caucasus
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Northern Sinkiang to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 infantry moved from Northern Sinkiang to Timguska
1 infantry moved from Kansu to Northern Sinkiang
1 artillery moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 artillery moved from Anhwe to Honan
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Malaya to Shan State
1 submarine moved from 132 Sea Zone to 42 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to New South Wales
1 infantry moved from New Britain to 47 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 64 Sea Zone
1 artillery, 4 fighters and 1 infantry moved from 64 Sea Zone to New South Wales
5 infantry moved from New Guinea to 55 Sea Zone
5 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone
5 infantry moved from 64 Sea Zone to New South Wales
2 bombers, 2 fighters and 2 tactical_bombers moved from New Guinea to New South Wales
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to New South Wales
1 battleship and 1 cruiser moved from 47 Sea Zone to 64 Sea Zone
1 battleship moved from 55 Sea Zone to 64 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 2 transports
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers
ANZAC defend with 3 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry; Americans defend with 2 fighters
ANZAC roll AA dice in New South Wales : 0/9 hits, 1.50 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers in New South Wales, round 2 : 9/21 hits, 8.33 expected hits
ANZAC roll dice for 3 aaGuns, 2 artilleries, 6 fighters and 5 infantry in New South Wales, round 2 : 7/13 hits, 6.33 expected hits
2 fighters owned by the Japanese and 5 infantry owned by the Japanese lost in New South Wales
1 fighter owned by the ANZAC, 5 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in New South Wales, round 3 : 8/14 hits, 6.50 expected hits
ANZAC roll dice for 5 fighters in New South Wales, round 3 : 1/5 hits, 3.33 expected hits
1 fighter owned by the Japanese lost in New South Wales
3 fighters owned by the ANZAC and 2 fighters owned by the Americans lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 3 fighters and 5 infantry
Casualties for ANZAC: 3 aaGuns, 2 artilleries, 4 fighters and 5 infantry
Casualties for Americans: 2 fighters
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 aaGun moved from Kiangsi to Kwangtung
1 fighter moved from Southern Manchuria to French Indo China
2 bombers moved from New South Wales to New Guinea
4 fighters moved from New South Wales to New Guinea
1 carrier moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 carrier moved from 64 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from New South Wales to 55 Sea Zone
1 carrier moved from 47 Sea Zone to 64 Sea Zone
1 tactical_bomber moved from New South Wales to 64 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
1 tactical_bomber moved from Southern Manchuria to Davao
1 fighter moved from 17 Sea Zone to Southern Manchuria
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 aaGun moved from Kyushu to Japan
1 transport moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
4 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Japanese collect 58 PUs (2 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 2.33
ANZAC AA : -1.50
UK_Pacific regular : 0.67
ANZAC regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from French West Africa to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 marine moved from Morocco to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 9 Sea Zone to 5 Sea Zone
2 fighters moved from 9 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
1 bomber moved from Trans-Jordan to Gibraltar
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 17 Sea Zone
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking 5 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
1 submarine moved from 93 Sea Zone to 108 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 mech_infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 carrier, 1 mech_infantry and 2 transports moved from 9 Sea Zone to 11 Sea Zone
1 artillery and 1 mech_infantry moved from 11 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
8 infantry moved from Yunnan to Kweichow
2 infantry moved from Szechwan to Hopei
11 infantry moved from Szechwan to Hunan
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kweichow, round 2 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Kweichow, round 3 : 4/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hunan, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
1 artillery placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 fighter moved from Szechwan to Shan State
1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 artillery moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
1 fighter moved from Tobruk to Tunisia
Combat - British
Battle in 101 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Tunisia
1 armour owned by the Germans lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Shan State to Szechwan
1 armour and 1 infantry moved from Eastern India to Burma
1 armour moved from Baluchistan to Eastern India
1 infantry moved from Trans-Jordan to Iraq
1 marine moved from Egypt to Trans-Jordan
1 fighter moved from Tobruk to Trans-Jordan
1 fighter moved from Tunisia to Morocco
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 cruiser and 2 destroyers moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 100 Sea Zone to 94 Sea Zone
1 armour moved from Western United States to Eastern United States
2 artilleries moved from Tobruk to Alexandria
Place Units - British
1 artillery and 2 mech_infantrys placed in Southern Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.50
Italians regular : 0.83
Japanese regular : -1.83
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 101 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 101 Sea Zone to Malta
Place Units - Italians
1 destroyer placed in 99 Sea Zone
2 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 2.
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : -0.33
British regular : -0.17