L25 Balanced Peirce (L+16) vs Simon33 (X)


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 33 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to Tunisia
            1 fighter moved from Algeria to Tunisia
            1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 bomber moved from Cyprus to Tunisia
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/8 hits, 2.83 expected hits
                    2 infantry owned by the British lost in Tunisia
                    3 infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/7 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Tunisia
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Tunisia, round 4 : 4/5 hits, 2.50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Tunisia
                    2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Tunisia to Gibraltar
            1 fighter moved from Tunisia to 92 Sea Zone
            1 bomber moved from Tunisia to Morocco
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Syria
            1 artillery and 4 infantry moved from Trans-Jordan to Syria
            1 armour moved from Ethiopia to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Cyprus to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Cyprus to Persia
            1 mech_infantry moved from Eastern Persia to India
            1 infantry moved from Northwest Persia to Persia
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 aaGuns, 2 artilleries and 9 infantry moved from India to Burma
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
            EDIT: Adding units owned by British to Holland Belgium: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine placed in 98 Sea Zone
            2 fighters placed in United Kingdom
            1 artillery and 1 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,6,2,5,2,4,6,2,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.17
    Italians regular : 0.17
    Japanese regular : 2.17
    Germans regular : -0.33
    British regular : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 fighter moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 aaGun and 3 infantry moved from Southern France to France
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
    
        Place Units - Italians
            1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5,6,5,4,2
            Italians collect 11 PUs (4 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from New South Wales to Queensland
            1 marine moved from Dutch New Guinea to New Guinea
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
            1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Baltic States to Archangel
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery and 1 infantry; Americans defend with 1 armour and 1 infantry
                    British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 7/11 hits, 5.33 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    1 aaGun owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Holland Belgium to Novgorod
            1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 fighter moved from Archangel to Novgorod
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Baltic States to Belarus
            4 armour, 5 artilleries, 5 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Slovakia Hungary to Belarus
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            3 infantry moved from Norway to Finland
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 1 infantry moved from Southern France to France
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            7 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 3 armour, 3 artilleries and 17 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 destroyer placed in 113 Sea Zone
            3 mech_infantrys placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,3
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    British AA : -0.50
    Russians regular : -1.33
    Germans regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            1 fighter moved from Bryansk to Archangel
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            2 aaGuns and 17 infantry moved from Yenisey to Timguska
            2 armour and 2 mech_infantrys moved from Vologda to Russia
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 aaGuns, 12 artilleries and 10 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Russia to Tambov
            9 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            1 aaGun and 1 infantry moved from Vologda to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            1 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 infantry moved from Kweichow to Szechwan
            2 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Sumatra from Dutch with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 9 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 9 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/13 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Guam to Japan
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Marianas to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to Manchuria
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Hopei
            4 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 battleship, 2 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 bomber moved from French Indo China to Philippines
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 fighter placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.17
    UK_Pacific regular : -0.33
    ANZAC regular : 1.33
    

    Savegame

  • '19 '17 '16

    You’ve gotten on Italy quickly.


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    

    Savegame


  • @simon33 Scramble in W. Germany?

  • '19 '17 '16

    Intercept you mean? No intercept.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Iwo Jima
            Battle in Tunisia
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to British Guiana
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 armour placed in Eastern United States
            Americans undo move 2.
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 artillery and 1 infantry placed in Western United States
            1 armour placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            3 fighters moved from United Kingdom to Holland Belgium
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Morocco to Holland Belgium
            2 infantry moved from Syria to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Greece
            Battle in Holland Belgium
                British attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                British win, taking Greece from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in 113 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 27
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 armour owned by the Japanese lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            2 aaGuns, 2 artilleries and 8 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 aaGun and 1 infantry moved from Syria to 98 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 armour moved from Egypt to Syria
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to United Kingdom
            1 infantry moved from Persia to Eastern Persia
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 armour and 1 infantry placed in United Kingdom
            2 artilleries and 1 infantry placed in Egypt
            1 destroyer and 1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : -1.83
    Germans AA : -0.17
    Germans regular : -0.50
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 artillery and 2 infantry moved from Bulgaria to Greece
            1 bomber moved from Southern Italy to Bryansk
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
                  Italians take Smolensk from Russians
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Greece
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 aaGun and 3 infantry
                    British roll AA dice in Greece : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Greece
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the British lost in Greece
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 4 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Italians: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 3 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 4/4 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Novgorod
            1 mech_infantry moved from Greater Southern Germany to Romania
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 fighter moved from Greece to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,1,6,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,4,3,2,5,2,2,4
            Italians collect 4 PUs (12 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.33
    British AA : -0.17
    Russians regular : -1.00
    British regular : -1.00
    

    Savegame

  • '19 '17 '16

    Some revenge for 113.


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 60 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from 26 Sea Zone to Caroline Islands
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 60 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from 26 Sea Zone to Caroline Islands
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 armour moved from Belarus to Western Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Vologda
            1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Archangel
            3 bombers and 1 fighter moved from Novgorod to Russia
            1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 3,7,6 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia causes 16 damage total. 
            Battle in Vologda
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 aaGun and 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.67
    British regular : 0.00
    Russians AA : -0.50
    

    Savegame

  • '19 '17 '16

    Lose the AA Gun or an inf?

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