@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
L25 PTV MikawaGunichi (X+12) vs Nikola (Allies) Game #3
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@mikawagunichi No.
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Ceylon to 40 Sea Zone 3 artilleries and 3 infantry moved from Eastern India to 40 Sea Zone 3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 40 Sea Zone to 45 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 45 Sea Zone to Celebes 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 artillery and 6 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 bombers moved from French Indo China to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 22 Sea Zone 2 battleships moved from 132 Sea Zone to 45 Sea Zone 2 cruisers moved from 132 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 3 fighters and 4 tactical_bombers moved from French Indo China to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 9/12 hits, 6.50 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 3 artilleries, 3 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 3 cruisers in Celebes, round 2 : 4/5 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 artillery and 5 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 carrier, 4 destroyers, 5 infantry, 3 submarines and 3 transports moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 5 infantry moved from 45 Sea Zone to Celebes 2 carriers and 3 submarines moved from 132 Sea Zone to 45 Sea Zone 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 3 carriers, 3 fighters and 1 submarine moved from 40 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone 2 bombers moved from 22 Sea Zone to Japan 1 fighter moved from Anhwe to Japan 4 fighters and 5 tactical_bombers moved from 22 Sea Zone to Kiangsu 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Kiangsu 1 aaGun and 6 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Shan State to Burma Place Units - Japanese 2 fighters placed in Japan 3 infantry placed in Eastern India 3 infantry placed in Kiangsu 7 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 2 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Japanese regular : 4.17 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 artillery, 8 infantry, 1 mech_infantry and 5 transports moved from 111 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@mikawagunichi Kamikaze + scrambles?
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@nikola1975 3 kamis at the DD in 36 please, no scramble.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 artillery, 8 infantry, 1 mech_infantry and 5 transports moved from 111 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,5,1 1 destroyer owned by the Americans lost in 36 Sea Zone Battle in Gibraltar Battle in 22 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Gibraltar from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 4/12 hits, 3.83 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Guam Battle in Alexandria Americans attack with 2 artilleries and 1 infantry Italians defend with 1 aaGun and 1 infantry Americans roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians lost in Alexandria Americans roll dice for 2 artilleries and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Americans win, taking Guam from Japanese, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Battle in 36 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 23 Sea Zone to 36 Sea Zone 1 destroyer moved from 23 Sea Zone to 46 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 1 carrier and 1 fighter moved from 23 Sea Zone to 35 Sea Zone 1 carrier moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Paulau to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Marianas to 23 Sea Zone 2 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 battleship moved from 35 Sea Zone to 23 Sea Zone 1 cruiser moved from 35 Sea Zone to 23 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 carrier and 1 fighter moved from 35 Sea Zone to 23 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 2 carriers moved from 111 Sea Zone to 93 Sea Zone 1 battleship, 5 destroyers and 1 submarine moved from 111 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 111 Sea Zone 3 fighters and 1 tactical_bomber moved from Morocco to 93 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 2 transports placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Shansi 1 artillery moved from Inner Mongolia to Shansi 2 infantry moved from Honan to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Inner Mongolia 3 infantry moved from Kansu to Inner Mongolia 7 infantry moved from Chahar to Inner Mongolia Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Combat Move - British 1 armour moved from Baluchistan to Western India UK_Pacific take Western India from Japanese 1 armour moved from Western India to Central India UK_Pacific take Central India from Japanese 6 artilleries and 1 mech_infantry moved from Baluchistan to Central India 26 infantry moved from Baluchistan to Central India 7 armour moved from Baluchistan to Central India 1 mech_infantry moved from Southern Persia to Central India 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 111 Sea Zone to 107 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 93 Sea Zone 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 bomber moved from Egypt to 100 Sea Zone Combat - British Battle in 100 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 100 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Japanese and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 bomber moved from 100 Sea Zone to Egypt 4 fighters and 2 tactical_bombers moved from Baluchistan to Southern Persia 3 aaGuns moved from Baluchistan to Central India Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.67 Italians regular : -1.00 Japanese regular : 1.17 British regular : -0.83
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 3 artilleries and 5 infantry moved from Normandy Bordeaux to 113 Sea Zone 3 artilleries, 2 battleships, 2 cruisers, 2 fighters, 5 infantry, 2 tactical_bombers and 4 transports moved from 113 Sea Zone to 107 Sea Zone 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from 107 Sea Zone to Portugal 1 fighter moved from Southern Italy to Portugal
Combat Hit Differential Summary :
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@nikola1975 Scramble to Portugal?
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Nice. Very creative. I can’t fight that :)
I surrender.
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@nikola1975 Thank you once again for the fun match