TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 fighters and 1 tactical_bomber moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
2 bombers moved from French Indo China to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
3 artilleries, 5 infantry and 4 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 fighter moved from French Indo China to Kweichow
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 destroyer moved from 42 Sea Zone to 57 Sea Zone
1 battleship moved from 37 Sea Zone to 57 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 bombers in Philippines, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Ceylon from UK_Pacific, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 2 infantry
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 57 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship and 1 destroyer in 57 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 57 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Szechwan to Shensi
1 aaGun and 4 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Kiangsu
2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
4 artilleries and 1 infantry moved from Yunnan to French Indo China
1 armour, 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 75 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from Philippines to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,3,5,2,3,4,2,1,6,2,2,1,5,3,2,3,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,3,2,6
Japanese collect 42 PUs (14 lost to blockades); end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.00
Japanese regular : -2.33
ANZAC regular : -0.33
Savegame