crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance


  • @crockett36 I’ve just stumbled on a kjf that is 2 times more powerful than what I’m doing currently.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to Anhwe
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hunan to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
            2 bombers moved from Sumatra to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            3 artilleries, 6 infantry and 4 mech_infantrys moved from Burma to India
            1 fighter moved from Java to 45 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/17 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 aaGun and 4 infantry moved from Szechwan to Sikang
            3 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            2 artilleries and 1 infantry moved from Shan State to Yunnan
            2 bombers, 1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Japan
            1 fighter moved from 45 Sea Zone to 37 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            2 artilleries and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 52 PUs (1 lost to blockades); end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.00
    UK_Pacific regular : -1.00
    

    Savegame

  • '19 '17 '16

    @crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:

    @crockett36 I’ve just stumbled on a kjf that is 2 times more powerful than what I’m doing currently.

    Curious about this one?


  • @simon33 I call it Lucky 7.

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 98 Sea Zone to Persia
            1 fighter moved from Trans-Jordan to Persia
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Marianas to Kiangsu
            2 fighters moved from 22 Sea Zone to Kiangsu
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            2 fighters moved from 22 Sea Zone to Kiangsu
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Kiangsu
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    I assume you won’t scramble.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 98 Sea Zone to Persia
            1 fighter moved from Trans-Jordan to Persia
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Marianas to Kiangsu
            2 fighters moved from 22 Sea Zone to Kiangsu
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            2 fighters moved from 22 Sea Zone to Kiangsu
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Kiangsu
                Americans attacks with 5 units heading to Kiangsu
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Philippines
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Kiangsu to 19 Sea Zone
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 bomber moved from Kiangsu to Jehol
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 22 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Jehol
            1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 31 Sea Zone to 22 Sea Zone
            2 fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 fighters placed in 110 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery and 1 transport
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to United Kingdom: 1 artillery
            EDIT: Turning off Edit Mode
            1 cruiser placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            3 infantry moved from Jehol to Anhwe
            1 infantry moved from Chahar to Anhwe
            12 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Jehol
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kweichow
            Chinese undo move 1.
            4 infantry placed in Anhwe
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 12 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 12 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    sorry about the chinese edits. I have to shut down that factory. came to my senses.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 98 Sea Zone to Persia
            1 fighter moved from Trans-Jordan to Persia
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Marianas to Kiangsu
            2 fighters moved from 22 Sea Zone to Kiangsu
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            2 fighters moved from 22 Sea Zone to Kiangsu
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Kiangsu
                Americans attacks with 5 units heading to Kiangsu
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Philippines
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Kiangsu to 19 Sea Zone
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 bomber moved from Kiangsu to Jehol
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 22 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Jehol
            1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 31 Sea Zone to 22 Sea Zone
            2 fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 fighters placed in 110 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery and 1 transport
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to United Kingdom: 1 artillery
            EDIT: Turning off Edit Mode
            1 cruiser placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            3 infantry moved from Jehol to Anhwe
            1 infantry moved from Chahar to Anhwe
            12 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Jehol
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kweichow
            Chinese undo move 1.
            4 infantry placed in Anhwe
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 12 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 12 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from 126 Sea Zone to Russia
            1 fighter moved from Persia to Russia
            1 armour moved from Iraq to Caucasus
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            2 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Egypt to Iraq
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Normandy Bordeaux to 126 Sea Zone
            2 fighters moved from 98 Sea Zone to Persia
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            10 infantry moved from West India to Eastern Persia
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 harbour and 1 marine
                    British roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    British roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 marine in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Gibraltar
                    1 marine owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from 126 Sea Zone to 91 Sea Zone
            2 aaGuns moved from West India to Eastern Persia
    
        Place Units - British
            2 bombers placed in Egypt
            1 fighter placed in United Kingdom
            1 artillery placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Japanese AA : -0.17
    British regular : -0.50
    

    Savegame

  • '19 '17 '16

    @crockett36 wow, give that marine a medal

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Bulgaria to Rostov
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                1 fighter owned by the Italians retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 artilleries and 2 infantry moved from Northern Italy to France
            2 aaGuns and 2 infantry moved from Southern France to France
            1 fighter moved from Gibraltar to Morocco
            1 infantry moved from Algeria to Morocco
            2 infantry moved from Algeria to Morocco
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.17
    Russians regular : -0.50
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    @crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:

        4 fighters moved from 126 Sea Zone to Russia
    

    Oh I didn’t anticipate this one. Should give Moscow another round. Then I guess you have another 6 planes coming. Hmm, maybe I should have build the W Ukraine IC.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Bulgaria to Rostov
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                1 fighter owned by the Italians retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 artilleries and 2 infantry moved from Northern Italy to France
            2 aaGuns and 2 infantry moved from Southern France to France
            1 fighter moved from Gibraltar to Morocco
            1 infantry moved from Algeria to Morocco
            2 infantry moved from Algeria to Morocco
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 2 infantry
            EDIT: Adding units owned by Italians to Southern France: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.17
    Russians regular : -0.50
    British regular : -0.33
    

    Savegame


  • @simon33 I called this logistical system the Justin time delivery just in time delivery.


  • @crockett36 the trick is delivering just in time every turn, TURN.


  • @crockett36 hey this is supposed to be a play test. Can you give me an explanation or or or tell me your inspiration behind the French part of this rebalance? If I guessed it would be that taking over Paris would be worth it and that the French troops and the colonies, their territories could be acquired and their troops brought into the army the Allied army? Is that correct and I screwed it up when I attacked the colonial troops instead of liberating them are enlisting them sorry for the dictation.

  • '19 '17 '16

    @crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:

    @crockett36 hey this is supposed to be a play test. Can you give me an explanation or or or tell me your inspiration behind the French part of this rebalance? If I guessed it would be that taking over Paris would be worth it and that the French troops and the colonies, their territories could be acquired and their troops brought into the army the Allied army? Is that correct and I screwed it up when I attacked the colonial troops instead of liberating them are enlisting them sorry for the dictation.

    The main reason is that it really annoyed me that Germany had an incentive to leave Normandy French. Guess it is similar with French North Africa but I found that one less annoying. I think the concept that Paris falls round 1 breaks the intention behind Larry’s Laws.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser moved from 22 Sea Zone to 19 Sea Zone
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from 110 Sea Zone to 126 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Rostov
                  Germans take Tambov from Russians
            3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            2 tactical_bombers moved from Bryansk to Volgograd
            7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Caucasus
            6 armour moved from Novgorod to Archangel
            4 mech_infantrys moved from Eastern Poland to Archangel
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/8 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 6 armour and 4 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 6 armour and 4 mech_infantrys in Archangel, round 2 : 4/10 hits, 3.67 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Caucasus
                Germans attack with 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 5.17 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            3 bombers moved from Bryansk to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Holland Belgium to Western Germany
            1 artillery moved from France to Western Germany
            6 mech_infantrys moved from Western Germany to Poland
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour moved from Western Ukraine to Rostov
            2 aaGuns and 10 infantry moved from Bryansk to Western Ukraine
            10 infantry moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
            9 artilleries moved from Bryansk to Rostov
            1 aaGun and 10 infantry moved from Bryansk to Ukraine
            1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 tactical_bombers moved from Volgograd to Rostov
    
        Place Units - Germans
            1 destroyer and 2 submarines placed in 113 Sea Zone
            1 factory_minor placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Germany
            1 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 59 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 1.67
    Germans regular : -3.67
    

    Savegame

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