@The-Janus Thanks for the help in protecting my fleet!
World at War Captain Walker (axis) vs Entek
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@Entek good job in Morocco… I was wondering if that would be able to hold out
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 1 Artillery moved from Kursk to Kiev 1 Fighter moved from Kursk to Kiev 1 Artillery and 4 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 1 Fighter moved from Kursk to Kiev 1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk 1 Elite moved from Leningrad to Latvia 6 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter moved from Leningrad to Latvia 1 ArmoredCar moved from Leningrad to N.Karelia 10 Infantrys moved from S.Karelia to N.Karelia 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Zhigansk to Kolyma Russians take Kolyma from Hisaichi 1 Artillery and 3 Infantrys moved from Zhigansk to Okhotsk Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 2 HeavyTanks, 26 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 3 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Chita Russians roll dice for 3 Infantrys in Chita, round 3 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Chita, round 4 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery and 1 Elite Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Elite and 6 Infantrys Germans defend with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Elite and 6 Infantrys in Latvia, round 2 : 4/8 hits, 1.83 expected hits Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.17 expected hits 3 Infantrys owned by the Russians lost in Latvia 1 Elite owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Elite and 3 Infantrys in Latvia, round 3 : 0/5 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Latvia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Adv.Fighter owned by the Russians retreated 1 Elite owned by the Russians retreated to Leningrad Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3 Casualties for Russians: 6 Infantrys Casualties for Germans: 1 Elite and 3 Infantrys Battle in Minsk Russians attack with 1 Artillery, 1 Bomber and 4 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 3 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in N.Karelia Russians attack with 1 ArmoredCar and 10 Infantrys Germans defend with 1 Artillery, 5 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar and 10 Infantrys in N.Karelia, round 2 : 4/11 hits, 2.00 expected hits Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Karelia, round 2 : 4/7 hits, 2.50 expected hits 4 Infantrys owned by the Russians lost in N.Karelia 4 Infantrys owned by the Germans lost in N.Karelia Russians roll dice for 1 ArmoredCar and 6 Infantrys in N.Karelia, round 3 : 0/7 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 ArmoredCar and 5 Infantrys in N.Karelia, round 4 : 0/6 hits, 1.17 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 4 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in N.Karelia 4 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians retreated to S.Karelia Germans win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 6 Infantrys Casualties for Germans: 4 Infantrys Battle in Donetsk Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Romanians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Okhotsk Russians attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Russians win, taking Okhotsk from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Ayan, round 2 : 0/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Ayan, round 3 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Ayan 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 4 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan 1 Elite owned by the Hisaichi lost in Ayan 1 Adv.Fighter owned by the Russians retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Russians: 1 Artillery and 4 Infantrys Casualties for Hisaichi: 1 Elite and 2 Infantrys Battle in Kiev Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Germans defend with 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kiev, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev 2 Fighters owned by the Russians retreated 1 Artillery owned by the Russians retreated to Kursk Germans win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 2 Fighters moved from Kiev to Kursk 1 Bomber moved from Minsk to Kursk 2 Infantrys moved from Tula to Kursk 2 Elites and 2 HeavyTanks moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Elite and 1 Infantry moved from Georgia to 54 Sea Zone 1 Elite and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Penza to Tula 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Moscow to Kursk 10 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from Smolensk to Novgorod 8 Infantrys moved from Smolensk to S.Karelia 10 Infantrys moved from Vyborg to Leningrad 3 Infantrys moved from Vyborg to S.Karelia 2 Infantrys moved from Vyborg to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Kirov to Arkhangelsk 2 Infantrys moved from Gorky to Yaroslavl 7 Infantrys moved from Moscow to Yaroslavl 2 Tanks moved from Kuybyshev to Rostov 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Surgut 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 2 Artillerys moved from Sibirsky to Evenkia 2 Infantrys moved from Yeniseysk to Khatanga 1 Adv.Fighter moved from Latvia to Kursk Place Units - Russians 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 Artillerys and 1 Infantry placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 ArmoredCars and 4 Infantrys placed in Sibirsky Russians undo move 5. 1 Elite and 9 Infantrys placed in Moscow Russians undo move 5. 1 ArmoredCar and 5 Infantrys placed in Sibirsky 1 ArmoredCar, 2 HeavyTanks and 2 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Germans regular : 2.67 Russians regular : -3.00 Hisaichi regular : 1.00
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@Entek OOL for sz 56?
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@captainwalker Max D,
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 2 Adv.Fighters and 1 Fighter moved from Mersa Matruh to 56 Sea Zone 2 Destroyers, 2 Fighters, 4 Submarines and 3 T.Boats moved from 51 Sea Zone to 56 Sea Zone 1 Battleship, 1 Carrier and 1 Cruiser moved from 51 Sea Zone to 56 Sea Zone 3 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 1 Elite moved from Mersa Matruh to Lower Egypt 2 Infantrys moved from Mersa Matruh to Lower Egypt Purchase Units - Italians Italians buy 2 Artillerys, 2 Destroyers, 1 HeavyTank, 8 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Artillery, 1 Elite and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 3 : 1/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 56 Sea Zone Italians attack with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 4 Submarines, 3 T.Boats and 3 Transports British defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 4 Destroyers and 2 Submarines Italians roll dice for 4 Submarines in 56 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 Submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 3 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 5/13 hits, 5.00 expected hits British roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 4 Destroyers in 56 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits 1 Carrier owned by the Italians, 3 Transports owned by the Italians and 3 T.Boats owned by the Italians lost in 56 Sea Zone 2 Submarines owned by the British and 3 Destroyers owned by the British lost in 56 Sea Zone Italians roll dice for 4 Submarines in 56 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Fighters in 56 Sea Zone, round 3 : 4/9 hits, 3.83 expected hits British roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 1 Destroyer in 56 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits 2 Fighters owned by the Italians and 4 Submarines owned by the Italians lost in 56 Sea Zone 2 Carriers owned by the British, 1 Destroyer owned by the British and 2 Cruisers owned by the British lost in 56 Sea Zone Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 2 Destroyers and 1 Fighter in 56 Sea Zone, round 4 : 1/7 hits, 3.17 expected hits British roll dice for 4 Adv.Fighters in 56 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits 1 Fighter owned by the Italians, 2 Destroyers owned by the Italians and 1 Cruiser owned by the Italians lost in 56 Sea Zone 1 Adv.Fighter owned by the British lost in 56 Sea Zone 2 Adv.Fighters owned by the Italians retreated 1 Battleship owned by the Italians retreated to 51 Sea Zone British win with 3 Adv.Fighters remaining. Battle score for attacker is -22 Casualties for Italians: 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 4 Submarines, 3 T.Boats and 3 Transports Casualties for British: 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 4 Destroyers and 2 Submarines 3 Adv.Fighters owned by the British forced to land in Cairo Non Combat Move - Italians 2 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Tank moved from Tripoli to 48 Sea Zone 1 Elite moved from Campania to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley 1 AAGun, 4 Artillerys, 16 Infantrys, 2 Mech.Infs and 7 Tanks moved from Mersa Matruh to Lower Egypt 1 Elite, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from N.Tunisia to S.Algeria 1 Tank moved from Tunis to Tripoli Place Units - Italians 1 Destroyer and 1 Transport placed in 51 Sea Zone 2 Artillerys placed in Greece 1 Destroyer and 1 Submarine placed in 43 Sea Zone 3 Infantrys and 1 Tank placed in Tunis Italians undo move 2. 1 Artillery and 1 HeavyTank placed in Greece 1 Infantry placed in Provence 1 Artillery and 1 Infantry placed in Lombardy 3 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : -5.00 British regular : 3.00
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@Entek max defense it was lol
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - French 1 Infantry moved from Syria to Palestine 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Artillery moved from W.Morocco to E.Morocco 2 Infantrys moved from W.Morocco to E.Morocco 1 Adv.Fighter moved from W.Morocco to E.Morocco 1 Artillery and 1 Infantry moved from Canarians to 30 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 30 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco 1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco Purchase Units - French French buy 1 Bunker, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Bunker and 2 Infantrys placed in Syria 3 Infantrys placed in E.Morocco 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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@captainwalker Lol, nice!
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@Entek yeah…that was a disaster for Italy
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 1 Adv.Fighter moved from 85 Sea Zone to Wake 1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 87 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Battleship, 1 Cruiser, 4 Infantrys, 1 S.Submarine and 1 Transport moved from 85 Sea Zone to 87 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 87 Sea Zone to Wake 7 Adv.Fighters moved from 85 Sea Zone to 88 Sea Zone 2 T.Boats moved from 85 Sea Zone to 86 Sea Zone 1 Bomber and 1 Fighter moved from Tokyo to 86 Sea Zone 1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan 1 Infantry moved from Kweichow to Yunnan 1 Tank moved from S.Thailand to Yunnan 1 Infantry moved from Szechwan to Shensi 1 Infantry moved from Shansi to Shensi 1 Bomber moved from Hupeh to Shensi 1 Artillery and 2 Infantrys moved from N.Thailand to Burma 1 Adv.Fighter moved from Malaya to Burma 1 Infantry moved from S.Thailand to Burma 1 Infantry moved from Hupeh to Shensi 1 Artillery moved from Szechwan to Shensi 1 Artillery and 1 Elite moved from Malaya to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 2 Elites, 16 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Bomber, 1 Fighter and 2 T.Boats Americans defend with 1 Destroyer Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 T.Boats in 86 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Yamamoto lost in 86 Sea Zone 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Bomber, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Destroyer Battle in 88 Sea Zone Yamamoto attack with 7 Adv.Fighters Americans defend with 2 Adv.Fighters, 1 Carrier and 1 S.Submarine Yamamoto roll dice for 7 Adv.Fighters in 88 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits Americans roll dice for 2 Adv.Fighters and 1 Carrier in 88 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits 2 Adv.Fighters owned by the Yamamoto lost in 88 Sea Zone 1 S.Submarine owned by the Americans lost in 88 Sea Zone Yamamoto roll dice for 5 Adv.Fighters in 88 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Americans roll dice for 2 Adv.Fighters and 1 Carrier in 88 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 2 Adv.Fighters owned by the Yamamoto lost in 88 Sea Zone 1 Carrier owned by the Americans and 2 Adv.Fighters owned by the Americans lost in 88 Sea Zone Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 4 Adv.Fighters Casualties for Americans: 2 Adv.Fighters, 1 Carrier and 1 S.Submarine Battle in Shensi Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Shensi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Lombok Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys Anzac defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch 1 Infantry owned by the Anzac lost in Lombok Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Lombok Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 3 : 3/4 hits, 1.17 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Lombok 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Anzac: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Bunker Battle in Burma Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys British defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Burma, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Burma 1 Infantry owned by the British lost in Burma Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Burma, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Battle in Yunnan Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 5 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Wake Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys Americans defend with 2 Bombers, 1 Factory and 4 Infantrys Yamamoto roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 1/2 hits, 1.17 expected hits 1 Bomber owned by the Americans lost in Wake Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in Wake, round 2 : 1/7 hits, 2.00 expected hits Americans roll dice for 1 Bomber and 4 Infantrys in Wake, round 2 : 1/5 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto lost in Wake 1 Bomber owned by the Americans lost in Wake Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Wake, round 3 : 1/6 hits, 1.83 expected hits Americans roll dice for 4 Infantrys in Wake, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Wake 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Wake, round 4 : 2/5 hits, 1.67 expected hits Americans roll dice for 3 Infantrys in Wake, round 4 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in Wake 2 Infantrys owned by the Americans lost in Wake Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Wake, round 5 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Wake, round 5 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Wake 1 Infantry owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 25 Casualties for Americans: 2 Bombers and 4 Infantrys Casualties for Yamamoto: 1 Elite and 4 Infantrys Non Combat Move - Yamamoto 3 Adv.Fighters moved from 88 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from Wake to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Bomber moved from 86 Sea Zone to Tokyo 4 Carriers, 11 Destroyers and 6 Submarines moved from 85 Sea Zone to 87 Sea Zone 1 Bomber moved from Shensi to Hupeh 1 Tank moved from Shansi to Hupeh 1 Tank moved from Szechwan to Hupeh 2 Infantrys moved from Shanghai to Anhwei 7 Infantrys moved from Hunan to Hupeh 1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to N.French Indochina 6 Infantrys moved from Kwangtung to Hunan 1 Artillery, 1 Elite and 4 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Adv.Fighter moved from Burma to Malaya Place Units - Yamamoto 1 Artillery, 1 Elite and 2 Infantrys placed in Malaya 1 Destroyer placed in 84 Sea Zone 2 Adv.Fighters placed in Tokyo 1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi 5 Infantrys and 1 Tank placed in Hong Kong 2 Infantrys placed in Malaya 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Yamamoto regular : -3.17 Americans regular : 1.83 British regular : -0.67 Dutch regular : -1.00
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@captainwalker Ugh, I just did China and I closed the game without posting. I don’t get the marti emails anymore. Should I just redo it?
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@Entek can’t find the dice results either so just do over I guess
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Chinese 1 Elite and 5 Infantrys moved from E.Qinghai to Sikang 1 Tank moved from Gobi Altai to Sikang 1 Artillery, 2 Infantrys and 1 Marine moved from Ningsia to Shensi 1 Fighter moved from Suiyuan to Shensi 1 Infantry moved from Suiyuan to Shansi 1 ArmoredCar moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Sikang Chinese attack with 1 Elite, 5 Infantrys and 1 Tank Neutral defend with 4 Infantrys Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Sikang, round 2 : 3/7 hits, 1.67 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral lost in Sikang Chinese roll dice for 1 Elite, 5 Infantrys and 1 Tank in Sikang, round 3 : 2/7 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 1 Elite, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Neutral: 4 Infantrys Battle in Shensi Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine Yamamoto defend with 1 Artillery and 3 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine in Shensi, round 2 : 4/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Artillery and 3 Infantrys Non Combat Move - Chinese 1 Artillery and 1 Infantry moved from Ningsia to Shensi 1 AAGun, 1 ArmoredCar, 1 Artillery, 2 Infantrys and 3 Tanks moved from Suiyuan to Shensi 7 Tanks moved from Chahar to Shensi 1 Fighter moved from Shensi to Lanchow 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to W.Qinghai 1 Tank moved from Urumqi to W.Qinghai 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67 Chinese regular : 4.50 Neutral regular : -1.67
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 1 Adv.Fighter moved from 84 Sea Zone to Okhotsk 1 Artillery moved from Ayan to Okhotsk 4 Infantrys moved from Changchun to 84 Sea Zone 1 Cruiser, 4 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Okhotsk 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Artillery, 5 Infantrys and 5 Tanks moved from Peking to Chahar 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 2 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone 1 Battleship moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Hollandia 2 Adv.Fighters moved from 111 Sea Zone to Hollandia 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Peleliu to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Hollandia Purchase Units - Hisaichi Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 2 Elites, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 108 Sea Zone Hisaichi attack with 2 Adv.Fighters and 1 Submarine Americans defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 108 Sea Zone Hisaichi win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Okhotsk Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Russians defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 Cruiser in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Okhotsk, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk 1 Infantry owned by the Russians lost in Okhotsk Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Okhotsk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Okhotsk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk 2 Infantrys owned by the Russians lost in Okhotsk Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Okhotsk, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Okhotsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Okhotsk, round 5 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery, 5 Infantrys and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 5 Infantrys and 5 Tanks in Chahar, round 2 : 3/11 hits, 3.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hollandia Hisaichi attack with 2 Adv.Fighters and 4 Infantrys Anzac defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Battleship in Hollandia, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Hollandia Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 3 : 0/6 hits, 1.67 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Hollandia, round 4 : 2/6 hits, 1.67 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Hollandia Hisaichi win, taking Hollandia from Dutch with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Chita, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Chita to Heilungchiang 1 Fighter moved from Chita to 75 Sea Zone 1 Adv.Fighter moved from Okhotsk to 75 Sea Zone 1 Carrier moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 84 Sea Zone to 75 Sea Zone 1 Adv.Fighter moved from 84 Sea Zone to 87 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to 87 Sea Zone 4 Destroyers and 1 Submarine moved from 85 Sea Zone to 87 Sea Zone 2 Adv.Fighters moved from Hollandia to 111 Sea Zone 1 Marine moved from Soembawa to Lombok 1 Artillery moved from Soembawa to Lombok 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok 1 Infantry moved from Heilungchiang to Ayan 2 Tanks moved from Changchun to Heilungchiang 2 Infantrys moved from Liaoning to Heilungchiang 1 Elite and 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Shantung to Chahar 1 Destroyer moved from 84 Sea Zone to 75 Sea Zone Place Units - Hisaichi 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 2 Adv.Fighters placed in 107 Sea Zone 2 Infantrys placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Tank placed in Changchun 1 Adv.Fighter placed in Banjarmasin 2 Infantrys placed in Changchun 1 Infantry placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Russians regular : -0.67 Dutch regular : -1.33 Hisaichi regular : -3.67
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - British 2 Infantrys moved from Wales to 18 Sea Zone 2 Infantrys and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Dover 1 ArmoredCar moved from Equatoria to Nubia 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from W.Iran to Iraq 1 Tank moved from W.Iran to Palestine 1 Artillery and 2 Infantrys moved from Assam to Yunnan 1 Elite moved from Assam to Yunnan 1 Infantry moved from Assam to Yunnan 1 Artillery moved from Assam to Yunnan 2 Adv.Fighters moved from 60 Sea Zone to Yunnan 1 Artillery, 1 Elite and 2 Infantrys moved from Assam to Burma 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam 2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 60 Sea Zone to Assam 2 Artillerys moved from Delhi to Bihar 3 Infantrys moved from Delhi to Bihar Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 1 Destroyer, 3 Elites, 8 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys in Yunnan, round 2 : 2/8 hits, 2.83 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the British lost in Yunnan 2 Infantrys owned by the Yamamoto lost in Yunnan British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 3 : 2/6 hits, 2.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank Battle in Burma British attack with 1 Artillery, 1 Elite and 2 Infantrys Yamamoto defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Burma British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 3 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Burma British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 4 : 2/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Non Combat Move - British 2 Adv.Fighters moved from Yunnan to 60 Sea Zone 1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 2 ArmoredCars moved from Cape Town to Rhodesia 2 ArmoredCars moved from Rhodesia to Italian East Africa Place Units - British 1 Bunker placed in Palestine 1 Bunker placed in Nubia 2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo 3 Mech.Infs placed in W.Iran 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 ArmoredCars placed in Cape Town 1 Destroyer placed in 21 Sea Zone 1 Infantry placed in Manchester Turn Complete - British British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.33 British regular : -0.83
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Anzac 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 2 Artillerys moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Western Australia to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys Hisaichi defend with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank; Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Lombok Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 6 Infantrys in Lombok, round 2 : 3/11 hits, 3.33 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Marine and 1 Tank in Lombok, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in Lombok Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 5 Infantrys in Lombok, round 3 : 3/10 hits, 3.17 expected hits Yamamoto roll dice for 1 Marine and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Tank owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry Casualties for Hisaichi: 1 Artillery, 1 Infantry, 1 Marine and 1 Tank Casualties for Anzac: 2 Infantrys Non Combat Move - Anzac 2 Adv.Fighters moved from Lombok to 67 Sea Zone 1 Fighter moved from Lombok to 67 Sea Zone Place Units - Anzac 1 Destroyer and 1 Transport placed in 114 Sea Zone 2 Infantrys placed in Western Australia 2 Artillerys placed in Broome 1 Adv.Fighter placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 0.50
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 5 Infantrys and 1 Tank moved from W.Morocco to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 1 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 4 Infantrys Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 4 Infantrys in Hollandia, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Dutch lost in Hollandia 3 Infantrys owned by the Hisaichi lost in Hollandia Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Hollandia Dutch roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Dutch lost in Hollandia Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Hisaichi: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Dutch regular : 0.33 Hisaichi regular : 2.00
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Finns 3 Artillerys, 2 Elites, 1 Fighter, 17 Infantrys and 3 Tanks moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks Russians defend with 1 Infantry Finns roll dice for 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks in Vyborg, round 2 : 9/29 hits, 7.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 3 Artillerys, 3 Elites, 1 Fighter, 19 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Artillery and 2 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 1 Infantry moved from Helsinki to Tampere Place Units - Finns 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.50 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Romanians 1 Fighter moved from Odessa to Donetsk 1 Tank moved from Crimea to Donetsk 1 Artillery, 1 Elite and 1 Infantry moved from Odessa to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Artillery and 1 Elite moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 ArmoredCar, 1 Elite and 3 Infantrys Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 1 ArmoredCar, 1 Elite and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank in Donetsk, round 3 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 Elite and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank in Donetsk, round 4 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 Elite in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 9 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 ArmoredCar, 1 Elite and 3 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Odessa 2 Artillerys moved from E.Romania to Odessa 4 Infantrys moved from E.Romania to Odessa 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Elite placed in E.Romania 1 Elite and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : -2.83 Russians regular : -0.50