I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L25 BM Avner (X) vs FlyingBadger (L+16)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Kenya to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belgian Congo 1 infantry owned by the British lost in Belgian Congo Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tunisia 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 1 armour moved from Romania to Eastern Poland Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.00 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New Zealand to Queensland 1 infantry moved from Shan State to Burma Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Non Combat Move - Germans 1 aaGun, 2 artilleries and 13 infantry moved from Romania to Bessarabia 1 aaGun, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 3 artilleries and 8 infantry moved from Poland to Eastern Poland 7 armour and 12 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Poland to Eastern Poland 2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in Normandy Bordeaux 9 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Bryansk 2 fighters moved from Novgorod to Russia 5 infantry moved from Russia to Bryansk 4 aaGuns, 2 armour, 6 artilleries, 20 infantry and 2 mech_infantrys moved from Belarus to Bryansk 3 artilleries and 3 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Kwangsi to Suiyuyan 1 bomber moved from Kwangsi to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Yunnan to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Yunnan to Shensi 2 artilleries and 3 infantry moved from Kweichow to Shensi 1 bomber moved from Suiyuyan to Kweichow 1 bomber moved from Suiyuyan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Kweichow 3 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Yunnan to Shensi 4 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 fighter and 1 marine placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.33 -
@Avner
Will try to make my move this evening, but it’s been a busy few days. -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Wake Island to 54 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 4 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Belgian Congo British attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belgian Congo, round 2 : 3/7 hits, 3.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Belgian Congo 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Belgian Congo to Egypt 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 artillery and 4 infantry moved from Iraq to Persia 3 aaGuns, 3 artilleries, 3 fighters and 11 infantry moved from India to West India 3 fighters moved from West India to Eastern Persia 2 fighters moved from Egypt to Eastern Persia 1 aaGun, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 3 infantry moved from Burma to India Place Units - British 1 airfield placed in Egypt 1 artillery and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4 British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 aaGun and 4 infantryCombat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 artillery and 2 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in Algeria Italians attack with 1 artillery, 1 bomber and 2 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Algeria, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from 99 Sea Zone to Syria 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Alexandria to Tobruk 1 armour moved from Eastern Poland to Western Ukraine 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 airfield placed in Greece Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Italians collect 18 PUs (1 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : -1.83 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Burma to India 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians Combat - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 2 aaGuns, 6 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine 1 aaGun, 2 artilleries and 12 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Karelia to Novgorod 5 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod 5 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 9 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Finland to Norway 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern Italy to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece 1 bomber moved from Western Germany to Greece 1 bomber moved from Western Germany to Greece 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 submarine moved from 106 Sea Zone to 123 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 10 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns, 2 armour, 8 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Russia 3 artilleries and 3 infantry moved from Archangel to Vologda 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Kwangsi to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Kansu 1 bomber moved from Kweichow to Kansu 1 bomber moved from Kweichow to Kansu 1 fighter moved from Yunnan to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 fighter moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Malaya Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kansu Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Kansu, round 2 : 4/14 hits, 6.00 expected hits Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 1/7 hits, 2.67 expected hits 1 infantry owned by the Japanese lost in Kansu 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Kansu, round 3 : 5/13 hits, 5.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kansu 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 6 infantry Non Combat Move - Japanese 1 infantry moved from 36 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 38 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 aaGun, 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from Kansu to Yunnan 1 bomber moved from Kansu to Yunnan 1 tactical_bomber moved from Kansu to Shensi 1 tactical_bomber moved from Kansu to Shensi 1 tactical_bomber moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -2.50 UK_Pacific regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 bomber moved from Eastern United States to 123 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 3.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 123 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in 110 Sea Zone British attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 3 aaGuns, 3 artilleries and 11 infantry moved from West India to India 2 fighters moved from Eastern Persia to India 3 fighters moved from Eastern Persia to Russia 1 artillery and 4 infantry moved from Persia to Iraq 2 fighters moved from Egypt to Eastern Persia 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 fighters moved from Gibraltar to Egypt 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Japanese AA : 0.50 Germans regular : -0.67 British regular : -0.50 -
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 marine moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 bomber moved from Alexandria to Greece 1 infantry moved from 97 Sea Zone to Greece 1 marine moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 fighter moved from Greece to Southern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 armour moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 carrier placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber moved from Greece to Ukraine 1 bomber moved from Greece to Ukraine 3 fighters and 3 tactical_bombers moved from Greece to Ukraine 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 submarine moved from 124 Sea Zone to 123 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 2 armour, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/13 hits, 6.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 123 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 123 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 3 aaGuns, 3 armour, 8 artilleries, 30 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk 5 armour and 5 mech_infantrys moved from Novgorod to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Greece 1 tactical_bomber moved from Ukraine to Greece 1 bomber moved from Ukraine to Greece 1 bomber moved from Ukraine to Greece 1 tactical_bomber moved from Ukraine to Greece 1 tactical_bomber moved from Ukraine to Greece 1 fighter moved from Ukraine to Greece 1 tactical_bomber moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Bryansk 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 3 armour placed in Novgorod 1 submarine placed in 113 Sea Zone 6 mech_infantrys placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -2.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Samara 5 infantry moved from Novosibirsk to Samara 1 aaGun and 11 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Timguska to Novosibirsk 3 artilleries and 3 infantry moved from Vologda to Russia 1 infantry moved from Novosibirsk to Vologda Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 3 fighters moved from 42 Sea Zone to 55 Sea Zone 3 fighters moved from 42 Sea Zone to Philippines Combat - Japanese Battle in Guam Battle in Celebes Battle in 55 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries, 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 3 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 fighter and 3 tactical_bombers moved from Shensi to Yunnan 1 armour and 1 mech_infantry moved from Kansu to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 artillery moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 artillery moved from Kansu to Shensi 1 infantry moved from Shensi to Kweichow 1 infantry moved from Kweichow to Yunnan 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 18 Sea Zone 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan Place Units - Japanese 3 infantry placed in Kiangsu 1 factory_minor placed in French Indo China 1 destroyer and 5 submarines placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.33 ANZAC regular : -0.33 -
Sorry for the delay, been busy and I’ve caught an illness.
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@FlyingBadger said in L25 BM Avner (X) vs FlyingBadger (L+16):
Sorry for the delay, been busy and I’ve caught an illness.
Let me know if you can go ahead





