thought i might not notice? lol
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Central United States to Ontario
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Quebec
1 tactical_bomber moved from Western United States to Quebec
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 11 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
1 artillery and 3 infantry moved from 9 Sea Zone to Aleutian Islands
1 submarine moved from 32 Sea Zone to 17 Sea Zone
4 fighters moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
Americans take Alberta Saskatchewan Manitoba from Japanese
1 fighter moved from Eastern United States to Quebec
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 17 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Quebec
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Quebec, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Quebec, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Quebec
Americans win, taking Quebec from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Ontario
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Ontario, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Ontario, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ontario
Americans win, taking Ontario from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Quebec to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 artilleries, 7 infantry and 5 transports moved from 107 Sea Zone to 93 Sea Zone
3 artilleries and 7 infantry moved from 93 Sea Zone to Morocco
1 carrier moved from 107 Sea Zone to 93 Sea Zone
1 destroyer moved from 107 Sea Zone to 94 Sea Zone
2 submarines moved from 107 Sea Zone to 93 Sea Zone
2 destroyers moved from 107 Sea Zone to 93 Sea Zone
1 cruiser moved from 107 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Quebec to Eastern United States
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 3 transports moved from 32 Sea Zone to 27 Sea Zone
4 fighters moved from 17 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
Place Units - Americans
1 airfield, 1 armour, 1 infantry and 1 mech_infantry placed in Southern France
1 artillery and 5 infantry placed in Central United States
2 transports placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
1 fighter moved from Honan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
1 infantry moved from Inner Mongolia to Tsinghai
15 infantry moved from Honan to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
4 fighters moved from Burma to Shan State
1 armour moved from Northwest Persia to Baluchistan
1 infantry moved from Kenya to Anglo-Egyptian Sudan
Combat - British
Battle in Shan State
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
3 fighters moved from Shan State to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 fighter moved from Egypt to Baluchistan
1 tactical_bomber moved from Egypt to Baluchistan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 3 infantry moved from Gibraltar to 94 Sea Zone
1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from 95 Sea Zone to Southern France
4 artilleries, 4 infantry and 4 transports moved from 107 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : -2.33
Germans regular : -1.33
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour, 3 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 aaGun moved from Bessarabia to Romania
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,3,5,1,1
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 fighters moved from 27 Sea Zone to Midway
Combat - ANZAC
Battle in Midway
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
ANZAC roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Midway
ANZAC win, taking Midway from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Midway to 27 Sea Zone
2 fighters moved from Northern Australia to Queensland
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Northern Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Newfoundland Labrador
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 126 Sea Zone
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
2 fighters moved from United Kingdom to 107 Sea Zone
1 fighter moved from United Kingdom to 108 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 115 Sea Zone to Normandy Bordeaux
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 carrier and 3 transports moved from 115 Sea Zone to 128 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Newfoundland Labrador
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 126 Sea Zone
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
2 fighters moved from United Kingdom to 107 Sea Zone
1 fighter moved from United Kingdom to 108 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 115 Sea Zone to Normandy Bordeaux
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 carrier and 3 transports moved from 115 Sea Zone to 128 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Newfoundland Labrador
Battle in Iceland
Battle in 108 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 108 Sea Zone
Germans win, taking Newfoundland Labrador from British, taking Iceland from British with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 107 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 carrier and 3 transports
EDIT: Removing units owned by Germans from 128 Sea Zone: 1 carrier and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 118 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to Leningrad: 3 artilleries and 3 infantry
EDIT: Removing units owned by Germans from Germany: 3 artilleries
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
2 artilleries moved from Western Germany to France
1 armour moved from Archangel to Baltic States
1 armour moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Greece to Romania
1 infantry moved from Bessarabia to Romania
8 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Slovakia Hungary to Western Germany
1 armour moved from Germany to Western Germany
1 armour and 4 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Normandy Bordeaux to Western Germany
1 carrier moved from 115 Sea Zone to 113 Sea Zone
4 transports moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from 107 Sea Zone to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from 108 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Northern Belarus to Leningrad
1 armour moved from Southern Belarus to Leningrad
1 aaGun moved from Southern Belarus to Northern Belarus
Place Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Leningrad
3 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,3,2,1
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Leningrad
5 artilleries, 7 infantry and 1 mech_infantry moved from Vologda to Leningrad
5 fighters and 2 tactical_bombers moved from Russia to Leningrad
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Gorky to Leningrad
1 fighter moved from Samara to Leningrad
2 infantry moved from Buryatia to Northern Manchuria
1 artillery and 2 infantry moved from Amur to Korea
2 artilleries and 15 infantry moved from Amur to Northern Manchuria
1 fighter moved from Yakut S.S.R. to Northern Manchuria
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
1 infantry moved from Kirov to Nenetsia
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Leningrad
Russians attack with 2 armour, 5 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Russians roll dice for 2 armour, 5 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 7/23 hits, 9.33 expected hits
Germans roll dice for 2 armour, 5 artilleries and 10 infantry in Leningrad, round 2 : 9/17 hits, 6.00 expected hits
7 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Leningrad
7 infantry owned by the Germans lost in Leningrad
Russians roll dice for 2 armour, 3 artilleries, 6 fighters, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 3 : 6/14 hits, 6.67 expected hits
Germans roll dice for 2 armour, 5 artilleries and 3 infantry in Leningrad, round 3 : 6/10 hits, 3.67 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Leningrad
3 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Leningrad
2 tactical_bombers owned by the Russians and 6 fighters owned by the Russians retreated
Germans win with 2 armour and 2 artilleries remaining. Battle score for attacker is -16
Casualties for Russians: 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry
Casualties for Germans: 3 artilleries and 10 infantry
Battle in Northern Manchuria
Russians attack with 2 artilleries, 1 fighter and 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 17 infantry in Northern Manchuria, round 2 : 3/20 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Korea
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Northern Manchuria to Siberia
1 aaGun moved from Amur to Northern Manchuria
1 armour moved from Siberia to Northern Manchuria
2 aaGuns, 1 armour, 12 artilleries, 41 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
1 armour moved from Stalingrad to Ukraine
1 aaGun, 3 artilleries and 5 infantry moved from Yaroslavl to Vologda
3 armour moved from Russia to Vologda
1 mech_infantry moved from Gorky to Vologda
1 mech_infantry moved from Gorky to Vologda
1 aaGun moved from Gorky to Yaroslavl
1 artillery and 3 infantry moved from Russia to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl
1 fighter moved from Leningrad to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Vologda
2 fighters moved from Leningrad to Vologda
1 fighter moved from Leningrad to Vologda
1 artillery and 3 infantry moved from Komi to Gorky
Place Units - Russians
1 infantry placed in Siberia
1 armour and 2 artilleries placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
Germans regular : 5.33
Russians regular : -6.83
@max334 ž
Leningrad:
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from Yukon Territory to Alaska
Japanese take Alaska from Americans
2 fighters moved from 24 Sea Zone to Midway
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from 38 Sea Zone to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Wake Island to 24 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 24 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 38 Sea Zone to 77 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from Yukon Territory to Alaska
Japanese take Alaska from Americans
2 fighters moved from 24 Sea Zone to Midway
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from 38 Sea Zone to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Wake Island to 24 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 24 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 38 Sea Zone to 77 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in Belgian Congo
Battle in Marshall Islands
Battle in 26 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 26 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking Marshall Islands from ANZAC with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Gilbert Islands
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Midway
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
2 infantry owned by the ANZAC lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 4 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 5 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to 77 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 aaGun moved from Anhwe to Kiangsi
1 aaGun moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 34 Sea Zone
1 artillery moved from Anhwe to Jehol
1 cruiser and 2 submarines moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Southern Manchuria
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 carrier moved from 24 Sea Zone to 18 Sea Zone
2 fighters moved from Midway to 18 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
3 artilleries and 3 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.17
Japanese regular : 0.50
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 tactical_bomber moved from 9 Sea Zone to Alaska
2 infantry moved from Aleutian Islands to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
3 fighters moved from 27 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 26 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from 9 Sea Zone to 26 Sea Zone
1 carrier moved from 9 Sea Zone to 11 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Americans lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Germans win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 1 fighter and 4 infantry
Casualties for Germans: 4 infantry
Battle in Alaska
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alaska, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Midway
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Midway, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from 26 Sea Zone to 27 Sea Zone
3 fighters moved from Midway to 27 Sea Zone
3 transports moved from 27 Sea Zone to 11 Sea Zone
1 tactical_bomber moved from Alaska to 11 Sea Zone
1 artillery and 5 infantry moved from Central United States to 104 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 93 Sea Zone to 95 Sea Zone
3 artilleries and 7 infantry moved from 95 Sea Zone to Southern France
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 109 Sea Zone to 93 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Libya to Algeria
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
Americans undo move 1.
1 artillery and 1 infantry placed in Quebec
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern France
5 infantry placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Americans undo move 7.
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
1 artillery owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 5 artilleries, 3 fighters, 15 infantry and 1 mech_infantry moved from Burma to Yunnan
4 fighters moved from Eastern India to Yunnan
1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belgian Congo
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the British lost in Belgian Congo
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Belgian Congo
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Belgian Congo
1 armour owned by the Japanese lost in Belgian Congo
British win, taking Belgian Congo from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 armour, 5 artilleries, 7 fighters, 15 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 6 artilleries, 1 fighter and 9 infantry
Japanese roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits
British roll dice for 1 armour, 5 artilleries, 7 fighters, 15 infantry and 1 mech_infantry in Yunnan, round 2 : 10/29 hits, 9.33 expected hits
Japanese roll dice for 1 aaGun, 6 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 7/16 hits, 5.67 expected hits
7 infantry owned by the British lost in Yunnan
9 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 5 artilleries, 7 fighters, 8 infantry and 1 mech_infantry in Yunnan, round 3 : 8/22 hits, 8.17 expected hits
Japanese roll dice for 6 artilleries and 1 fighter in Yunnan, round 3 : 3/7 hits, 2.67 expected hits
3 infantry owned by the British lost in Yunnan
1 fighter owned by the Japanese and 6 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 5 artilleries, 7 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 36
Casualties for British: 10 infantry
Casualties for Japanese: 1 aaGun, 6 artilleries, 1 fighter and 9 infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
7 fighters moved from Yunnan to Eastern India
1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India
1 armour moved from Baluchistan to Eastern India
1 infantry moved from Baluchistan to Southern Persia
2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
2 transports moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Southern France
2 transports moved from 93 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 1.17
Japanese regular : 2.83
Japanese AA : -0.50
Germans regular : 2.67
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,4,3,6
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
Combat Hit Differential Summary :
@max334 Scramble?
no scramble. ty
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 25 Sea Zone to 27 Sea Zone
1 fighter moved from Queensland to 27 Sea Zone
1 fighter moved from 47 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
2 infantry moved from 130 Sea Zone to Archangel
1 infantry moved from Newfoundland Labrador to 119 Sea Zone
1 infantry moved from Newfoundland Labrador to 119 Sea Zone
2 infantry and 1 transport moved from 119 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Alberta Saskatchewan Manitoba
1 artillery and 1 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 124 Sea Zone
1 artillery and 1 infantry moved from 124 Sea Zone to Alberta Saskatchewan Manitoba
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from Leningrad to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Alberta Saskatchewan Manitoba
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 3.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Alberta Saskatchewan Manitoba from Americans, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Leningrad
3 transports moved from 118 Sea Zone to 117 Sea Zone
6 infantry moved from Germany to 117 Sea Zone
1 artillery and 2 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Northern Belarus to Leningrad
1 artillery moved from Leningrad to Vyborg
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Vyborg
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
3 armour moved from Baltic States to Leningrad
5 armour, 8 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
1 infantry moved from Western Germany to Austria
1 infantry moved from Western Germany to France
1 armour moved from Western Germany to Austria
1 fighter moved from Western Germany to Leningrad
1 carrier, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 126 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Newfoundland Labrador
1 armour moved from Slovakia Hungary to Bulgaria
Place Units - Germans
1 submarine placed in 115 Sea Zone
3 infantry placed in Leningrad
3 infantry placed in France
10 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,2,3,1
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : -3.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
3 armour, 3 artilleries, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Vologda to Leningrad
1 fighter and 1 tactical_bomber moved from Yaroslavl to Leningrad
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Romania
1 armour moved from Archangel to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 fighter moved from Yaroslavl to Leningrad
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
3 armour, 11 artilleries, 39 infantry and 3 mech_infantrys moved from Bessarabia to Romania
1 infantry moved from Northern Manchuria to Korea
1 fighter moved from Siberia to Korea
Combat - Russians
Battle in Romania
Russians attack with 5 armour, 11 artilleries, 39 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 11 artilleries, 39 infantry and 3 mech_infantrys in Romania, round 2 : 20/58 hits, 15.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 5 armour, 11 artilleries, 38 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 3 armour, 3 artilleries, 6 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 5 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Germans roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits
Russians roll dice for 3 armour, 3 artilleries, 6 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Leningrad, round 2 : 4/22 hits, 9.00 expected hits
Germans roll dice for 1 aaGun, 5 armour, 1 bomber, 1 fighter and 7 infantry in Leningrad, round 2 : 6/14 hits, 5.67 expected hits
6 infantry owned by the Russians lost in Leningrad
1 aaGun owned by the Germans, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Leningrad
Russians roll dice for 3 armour, 3 artilleries, 6 fighters, 2 mech_infantrys and 2 tactical_bombers in Leningrad, round 3 : 6/16 hits, 7.50 expected hits
Germans roll dice for 5 armour, 1 fighter and 5 infantry in Leningrad, round 3 : 5/11 hits, 4.83 expected hits
2 mech_infantrys owned by the Russians and 3 artilleries owned by the Russians lost in Leningrad
5 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad
Russians roll dice for 3 armour, 6 fighters and 2 tactical_bombers in Leningrad, round 4 : 7/11 hits, 5.83 expected hits
Germans roll dice for 4 armour and 1 fighter in Leningrad, round 4 : 3/5 hits, 2.67 expected hits
3 armour owned by the Russians lost in Leningrad
1 fighter owned by the Germans and 4 armour owned by the Germans lost in Leningrad
Russians win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Russians: 3 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 5 armour, 1 bomber, 1 fighter and 7 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Korea to Siberia
1 armour moved from Northern Manchuria to Siberia
1 aaGun, 2 artilleries and 15 infantry moved from Northern Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 fighter moved from Leningrad to Smolensk
8 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Yaroslavl to Vologda
1 artillery moved from Yaroslavl to Vologda
1 artillery and 3 infantry moved from Gorky to Vologda
1 aaGun moved from Yaroslavl to Smolensk
1 tactical_bomber moved from Leningrad to Smolensk
1 fighter moved from Leningrad to Smolensk
2 aaGuns moved from Bessarabia to Romania
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 armour placed in Stalingrad
2 armour placed in Russia
1 infantry placed in Siberia
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6
Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.33
Germans AA : -0.50
Germans regular : 2.83
Russians regular : -2.83
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to Southern Persia
1 transport moved from 72 Sea Zone to 73 Sea Zone
1 artillery moved from Union of South Africa to 73 Sea Zone
1 artillery and 1 transport moved from 73 Sea Zone to 72 Sea Zone
1 infantry moved from South West Africa to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from Rhodesia to Belgian Congo
1 fighter moved from 77 Sea Zone to Belgian Congo
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 17 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 18 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone
1 fighter moved from 18 Sea Zone to Midway
1 infantry moved from Gilbert Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Line Islands
1 armour moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 armour moved from Northern Manchuria to Korea
1 artillery moved from Southern Manchuria to Korea
7 infantry moved from Southern Manchuria to Korea
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to Southern Persia
1 transport moved from 72 Sea Zone to 73 Sea Zone
1 artillery moved from Union of South Africa to 73 Sea Zone
1 artillery and 1 transport moved from 73 Sea Zone to 72 Sea Zone
1 infantry moved from South West Africa to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from Rhodesia to Belgian Congo
1 fighter moved from 77 Sea Zone to Belgian Congo
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 17 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 18 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone
1 fighter moved from 18 Sea Zone to Midway
1 infantry moved from Gilbert Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Line Islands
1 armour moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 armour moved from Northern Manchuria to Korea
1 artillery moved from Southern Manchuria to Korea
7 infantry moved from Southern Manchuria to Korea
Combat - Japanese
Battle in Line Islands
Battle in Southern Persia
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Southern Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Persia
Japanese win, taking Line Islands from Americans, taking Southern Persia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belgian Congo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Midway
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
2 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 1 armour, 1 artillery and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 7 infantry in Korea, round 2 : 2/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 34 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 destroyer moved from 49 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Japan to Kyushu
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 battleship moved from 73 Sea Zone to 60 Sea Zone
1 fighter moved from 77 Sea Zone to Malaya
1 submarine moved from 77 Sea Zone to 73 Sea Zone
1 carrier moved from 77 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Kweichow to Kwangsi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
2 artilleries and 3 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
4 infantry moved from Southern Manchuria to Korea
1 aaGun moved from Southern Manchuria to Korea
1 artillery moved from Southern Manchuria to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 carrier moved from 18 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Japan
1 battleship, 1 cruiser and 2 submarines moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Southern Manchuria to Kwangtung
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Japanese undo move 1.
1 destroyer placed in 73 Sea Zone
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 1.33
ANZAC regular : -0.17
Russians regular : -0.33
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
2 submarines moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
2 destroyers moved from 93 Sea Zone to 113 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 artillery and 2 infantry moved from Quebec to Newfoundland Labrador
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter moved from 27 Sea Zone to Wake Island
1 fighter moved from 27 Sea Zone to Wake Island
1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
3 fighters moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 11 Sea Zone to 30 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
Combat Hit Differential Summary :