Lose the AA Gun or an inf?
crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance
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no…
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Wake Island to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from Wake Island to 31 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 22 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Nigeria to Trans-Jordan 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from 6 Sea Zone to Marianas 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 11 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Wake Island to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from Wake Island to 31 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 22 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Nigeria to Trans-Jordan 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from 6 Sea Zone to Marianas 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 11 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 carriers moved from 110 Sea Zone to 126 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 126 Sea Zone 1 battleship moved from 112 Sea Zone to 126 Sea Zone 2 fighters moved from United Kingdom to Southern France 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from French Equatorial Africa to Egypt 1 fighter moved from Egypt to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Brazil to French Guiana Combat - British Battle in Iraq British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 4 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Iraq British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Italians lost in Iraq British roll dice for 1 armour and 1 fighter in Iraq, round 4 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 4 infantry Casualties for British: 1 infantry Battle in Southern France British attack with 2 fighters Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters in Southern France, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from Iraq to Persia 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Southern France to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom Place Units - British 1 carrier placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 10 infantry EDIT: Adding units owned by UK_Pacific to West India: 10 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 aaGuns EDIT: Adding units owned by UK_Pacific to West India: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,3,6,4,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in West India change ownership: 2 aaGuns and 10 infantry
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -1.33 Japanese regular : 0.67 Germans regular : -0.33 British regular : 0.67
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last minute retreat from India edit!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 infantry moved from Romania to Bessarabia 1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Morocco 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Morocco 1 bomber moved from Southern Italy to Bessarabia 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry British defend with 1 artillery and 3 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Morocco, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 2.83 expected hits 1 infantry owned by the Italians lost in Morocco 2 infantry owned by the Americans and 2 infantry owned by the British lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Morocco, round 3 : 5/9 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from British with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 26 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bessarabia Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Bulgaria 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Morocco to Algeria 3 infantry moved from Tunisia to Algeria 2 aaGuns and 5 infantry moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,1,4,4,6,1,6,1 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 2.17 Russians regular : -0.33 British regular : -3.67
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 submarines moved from 57 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 6 submarines Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0.00
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@crockett36 OOL?
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@crockett36 tip cv, lose cruiser
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 submarines moved from 57 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 6 submarines Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits 4 submarines owned by the ANZAC lost in 42 Sea Zone 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Japanese regular : 1.50 ANZAC regular : 0.33
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@crockett36 dd or cv?
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Lose the CV. Damn.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 submarines moved from 57 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 6 submarines Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits 4 submarines owned by the ANZAC lost in 42 Sea Zone 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone 1 carrier owned by the Japanese lost in 42 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -8 Casualties for ANZAC: 6 submarines Casualties for Japanese: 1 carrier and 1 cruiser 2 fighters owned by the Japanese forced to land in Java Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.50 ANZAC regular : 0.33
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drinking the tears of my enemies! Goes well with breakfast! Crazy game. Sucking your navy into 39 and sacrificing Calcutta. Will it work out. In OOB, I’d be more optimistic. Those stupid med bonuses.
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@crockett36 23 ipcs for the Axis. Very usuable from the get go and no way to stop it. 22 for the Allies that have to use boats and minor factories. Not an even trade. Pass on my displeasure please. In OOB the bid is 45 to 50. The starting income is about 2/3 Axis/Allies. If he wants to put in extra ipcs it should be 23/32 or so.
I thought it was 6 spaces without, 5 with. My apologies. My mistake.
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@crockett36 wrong thread.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 fighters moved from Western Germany to 110 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 3 bombers and 1 fighter moved from Novgorod to Russia 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 2 mech_infantrys moved from Belarus to Rostov 2 tactical_bombers moved from Novgorod to Rostov 1 tactical_bomber moved from Novgorod to Ukraine 1 armour moved from Belarus to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 armour moved from Belarus to Western Ukraine Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,5,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 110 Sea Zone Germans attack with 3 fighters British defend with 1 transport; French defend with 2 infantry; Americans defend with 1 transport 1 transport owned by the British, 1 transport owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 20 Casualties for French: 2 infantry Casualties for British: 1 transport Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 112 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 112 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 112 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 112 Sea Zone 1 cruiser owned by the British lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 3 armour moved from Finland to Novgorod 3 armour moved from Novgorod to Bryansk 3 bombers and 1 fighter moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus 3 aaGuns, 7 armour, 9 artilleries, 30 infantry and 7 mech_infantrys moved from Belarus to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 2 tactical_bombers moved from Rostov to Bryansk 2 artilleries and 1 infantry moved from Western Germany to France 8 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 3 artilleries placed in France 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 54 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.67 British regular : 1.00 Russians AA : -0.50
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Assumed no scramble or intercept.
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@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 23 ipcs for the Axis. Very usuable from the get go and no way to stop it. 22 for the Allies that have to use boats and minor factories. Not an even trade. Pass on my displeasure please. In OOB the bid is 45 to 50. The starting income is about 2/3 Axis/Allies. If he wants to put in extra ipcs it should be 23/32 or so.
I thought it was 6 spaces without, 5 with. My apologies. My mistake.
It’s really only 2 for Germany and 3 for Italy. You might be counting disabled bonuses there.
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
drinking the tears of my enemies! Goes well with breakfast! Crazy game. Sucking your navy into 39 and sacrificing Calcutta. Will it work out. In OOB, I’d be more optimistic. Those stupid med bonuses.
Japan is definitely struggling but Moscow is dead! Either next round or the round after. Only dice can save you now. Also, the Middle East is weak. I think sacrificing those 2 USSR planes in Yunnan changed the game a fair bit.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Samara to Archangel Russians take Archangel from Germans 3 infantry moved from Samara to Russia 1 mech_infantry moved from Samara to Russia 1 fighter moved from Russia to Rostov 1 armour moved from Kazakhstan to Rostov 1 mech_infantry moved from Kazakhstan to Russia 1 mech_infantry moved from Volgograd to Russia 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Russia Combat - Russians Battle in Rostov Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Russians roll dice for 1 armour and 1 fighter in Rostov, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 2 aaGuns and 10 infantry moved from Manchuria to Jehol 3 infantry moved from Korea to Manchuria 4 infantry moved from Amur to Manchuria Place Units - Russians 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.33