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World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Bomber moved from Tokyo to Shansi 2 Infantrys moved from Anhwei to Shansi 1 Infantry moved from Hupeh to Shansi 1 Infantry moved from Kweichow to Szechwan 1 Artillery moved from Hupeh to Szechwan 5 Infantrys moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Szechwan 1 Bomber moved from Tokyo to Szechwan 1 Tank moved from Hupeh to Shansi 1 Adv.Fighter moved from 85 Sea Zone to Iwo Jima 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Destroyer, 4 Elites, 12 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Iwo Jima Yamamoto attack with 1 Adv.Fighter and 2 Infantrys Americans defend with 1 Marine Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits 1 Marine owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Battle in 76 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 86 Sea Zone Yamamoto attack with 4 Adv.Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 4 Adv.Fighters in 86 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 S.Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Szechwan Yamamoto attack with 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank Chinese defend with 5 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank in Szechwan, round 2 : 1/9 hits, 2.67 expected hits Chinese roll dice for 5 Infantrys in Szechwan, round 2 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank in Szechwan, round 3 : 2/9 hits, 2.67 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in Szechwan 2 Infantrys owned by the Chinese lost in Szechwan Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Szechwan, round 4 : 1/7 hits, 2.33 expected hits Chinese roll dice for 2 Infantrys in Szechwan, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Szechwan 1 Infantry owned by the Chinese lost in Szechwan Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Szechwan, round 5 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 5 Infantrys Casualties for Yamamoto: 4 Infantrys Battle in Shansi Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Shansi 1 Infantry owned by the Chinese lost in Shansi Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Shansi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Szechwan to Hupeh 1 Tank moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Shensi 1 Bomber moved from Shansi to Tokyo 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 4 Infantrys and 1 Tank moved from Hunan to Hupeh 5 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung 1 Artillery moved from Manila to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from N.French Indochina to Kweichow 2 Infantrys moved from Kwangsi to Hunan 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand 2 Infantrys moved from Malaya to S.Thailand 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 4 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Iwo Jima to 85 Sea Zone 1 Fighter moved from 76 Sea Zone to Tokyo 2 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone 1 Artillery and 1 Elite placed in Hong Kong 1 Artillery, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi 1 Artillery and 1 Elite placed in Tokyo 4 Infantrys placed in Hong Kong 2 Infantrys placed in Chubu 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -3.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Shensi 1 Fighter, 7 Infantrys and 7 Tanks moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter, 7 Infantrys and 7 Tanks Hisaichi defend with 2 Artillerys, 6 Infantrys and 2 Tanks Chinese roll dice for 1 Fighter, 7 Infantrys and 7 Tanks in Chahar, round 2 : 6/15 hits, 5.00 expected hits Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Chahar, round 2 : 2/10 hits, 3.67 expected hits 2 Infantrys owned by the Chinese lost in Chahar 6 Infantrys owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Fighter, 5 Infantrys and 7 Tanks in Chahar, round 3 : 3/13 hits, 4.67 expected hits Hisaichi roll dice for 2 Artillerys and 2 Tanks in Chahar, round 3 : 4/4 hits, 1.67 expected hits 4 Infantrys owned by the Chinese lost in Chahar 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Fighter, 1 Infantry and 7 Tanks in Chahar, round 4 : 6/9 hits, 4.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 18 Casualties for Chinese: 6 Infantrys Casualties for Hisaichi: 2 Artillerys, 6 Infantrys and 2 Tanks Battle in Shensi Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi 1 Infantry owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Artillery, 3 Infantrys and 1 Tank moved from Ningsia to Suiyuan 1 Fighter moved from Chahar to Suiyuan 2 Artillerys, 3 Infantrys and 1 Marine moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Gobi Altai to Suiyuan 2 Tanks moved from Gobi Altai to Suiyuan 1 Elite moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : 1.50 Hisaichi regular : 0.17
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Hisaichi 2 Adv.Fighters moved from 84 Sea Zone to Ayan 1 Fighter moved from Heilungchiang to Chita 1 Artillery and 1 Elite moved from Heilungchiang to Chita 1 Artillery and 1 Elite moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Chita 2 Infantrys moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Ayan 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Marine moved from Flores to Soembawa 1 Artillery moved from Flores to Soembawa 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Peleliu 2 Adv.Fighters moved from 107 Sea Zone to Peleliu 2 Adv.Fighters moved from 111 Sea Zone to Soembawa Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 2 Infantrys and 1 Tank Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Chita, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Peleliu Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Peleliu, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Peleliu Hisaichi win, taking Peleliu from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Soembawa Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine Anzac defend with 1 Artillery; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch 1 Artillery owned by the Anzac lost in Soembawa Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine in Soembawa, round 2 : 2/6 hits, 2.33 expected hits Dutch roll dice for 1 Bunker in Soembawa, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Artillery Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 2 Adv.Fighters moved from Soembawa to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 2 Adv.Fighters moved from Peleliu to 107 Sea Zone 1 Infantry moved from Peking to Shantung 1 Elite moved from Liaoning to Heilungchiang 1 Artillery and 2 Infantrys moved from Liaoning to Peking 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Peking 3 Tanks moved from Heilungchiang to Peking 1 Tank moved from Heilungchiang to Peking 1 Fighter moved from Chita to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 2 Adv.Fighters moved from Ayan to 84 Sea Zone 1 Tank moved from Heilungchiang to Peking Place Units - Hisaichi 1 Submarine placed in 107 Sea Zone 3 Infantrys placed in Davao 2 Artillerys and 1 Elite placed in Heilungchiang 1 Elite and 3 Infantrys placed in Liaoning 2 Tanks placed in Changchun 1 Destroyer placed in 84 Sea Zone 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.50 Dutch regular : -0.50 Hisaichi regular : 1.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - British 1 Destroyer moved from 20 Sea Zone to 12 Sea Zone 2 Adv.Fighters moved from Dover to 12 Sea Zone 4 Adv.Fighters moved from 56 Sea Zone to New Valley 2 ArmoredCars moved from Equatoria to New Valley 1 Artillery moved from Assam to Yunnan 1 Artillery moved from Assam to Burma 2 Infantrys moved from Assam to Yunnan 2 Infantrys moved from Assam to Burma Purchase Units - British British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in New Valley British attack with 4 Adv.Fighters and 2 ArmoredCars Italians defend with 2 Infantrys British roll dice for 4 Adv.Fighters and 2 ArmoredCars in New Valley, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 2 Infantrys in New Valley, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the British lost in New Valley 2 Infantrys owned by the Italians lost in New Valley British win with 4 Adv.Fighters remaining. Battle score for attacker is -4 Casualties for British: 2 ArmoredCars Casualties for Italians: 2 Infantrys Battle in 12 Sea Zone British attack with 2 Adv.Fighters and 1 Destroyer Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 Adv.Fighters and 1 Destroyer in 12 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Destroyer owned by the British lost in 12 Sea Zone 2 Submarines owned by the Germans lost in 12 Sea Zone British win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Destroyer Casualties for Germans: 2 Submarines Battle in Yunnan British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Burma British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 5 Infantrys moved from Bihar to Assam 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 60 Sea Zone to Assam 1 Transport moved from 104 Sea Zone to 116 Sea Zone 1 Artillery and 1 Infantry moved from Fiji to 116 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 116 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit 2 Infantrys moved from Iceland to 9 Sea Zone 2 Infantrys and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Wales 1 Infantry moved from Wales to Dover 2 Adv.Fighters moved from 12 Sea Zone to 21 Sea Zone 2 ArmoredCars moved from Cape Town to Rhodesia 2 ArmoredCars moved from Rhodesia to Equatoria 2 Tanks moved from Palestine to Cairo 4 Adv.Fighters moved from New Valley to 56 Sea Zone 2 Tanks moved from W.Iran to Palestine Place Units - British 1 Carrier placed in 21 Sea Zone 2 Destroyers placed in 56 Sea Zone 2 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 Artillerys placed in Manchester 1 ArmoredCar placed in Cape Town 1 ArmoredCar placed in Cape Town 1 Infantry and 1 Tank placed in W.Iran Turn Complete - British British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Italians regular : 1.33 Germans regular : 0.33 British regular : 0.83
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Anzac 2 Artillerys and 6 Infantrys moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 2 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Flores 2 Adv.Fighters moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery, 4 Infantrys and 1 Marine Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Soembawa, round 2 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Soembawa 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi win with 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Lombok Anzac attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys Thai defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Lombok, round 2 : 3/6 hits, 2.00 expected hits Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry Casualties for Anzac: 1 Infantry Battle in Flores Anzac attack with 2 Infantrys Hisaichi defend with 2 Infantrys and 1 Tank Anzac roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Flores Anzac roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 3 : 0/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Flores, round 4 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 4 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac roll dice for 1 Infantry in Flores, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Flores, round 5 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Flores Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 2 Infantrys moved from Northern Territory to Western Australia 2 Infantrys moved from Townsville to Northern Territory 2 Adv.Fighters moved from Lombok to 67 Sea Zone Place Units - Anzac 1 Carrier, 1 Fighter and 1 Submarine placed in 67 Sea Zone 2 Artillerys placed in Western Australia Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 2.50 Thai regular : 0.33 Hisaichi regular : -2.00
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Dutch 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry moved from 36 Sea Zone to Mauritania 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Timor 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu 3 Infantrys moved from Tampere to Oulu 1 Artillery and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 Artillery and 1 Tank moved from Donetsk to Crimea 1 Fighter moved from Odessa to Crimea 1 Tank moved from Odessa to Crimea Purchase Units - Romanians Romanians buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Crimea Romanians attack with 1 Artillery, 1 Fighter and 2 Tanks Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Crimea, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians lost in Crimea 1 Infantry owned by the Russians lost in Crimea Romanians roll dice for 1 Fighter and 2 Tanks in Crimea, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Crimea, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Crimea Romanians win, taking Crimea from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Artillery Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Crimea to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 1 Elite moved from Odessa to Vinnytsia 1 Infantry moved from E.Romania to Odessa 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : 0.00
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand 2 Artillerys and 4 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Americans 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 6 Infantrys moved from Bahia to 35 Sea Zone 2 Artillerys, 1 B.Transport, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Artillerys and 6 Infantrys moved from 36 Sea Zone to Mauritania 3 Mech.Infs moved from Rio de Oro to E.Morocco 1 Bomber moved from Mauritania to E.Morocco 2 Artillerys, 7 Elites, 7 Infantrys, 1 Marine, 5 Mech.Infs and 6 Tanks moved from W.Morocco to E.Morocco 1 Elite moved from Mauritania to 31 Sea Zone 1 Cruiser and 1 Elite moved from 31 Sea Zone to 41 Sea Zone 2 Adv.Fighters, 1 Elite and 1 Fighter moved from 41 Sea Zone to E.Morocco 1 Artillery, 1 Elite and 5 Infantrys moved from Mauritania to W.Morocco 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer moved from 95 Sea Zone to 108 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 3 Destroyers moved from 88 Sea Zone to 95 Sea Zone 2 Submarines moved from 89 Sea Zone to 95 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone 5 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 5 Infantrys and 1 S.Submarine moved from 83 Sea Zone to 90 Sea Zone 1 B.Transport and 4 Infantrys moved from 90 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Infantry and 1 S.Submarine moved from 90 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Transport moved from 109 Sea Zone to 95 Sea Zone Purchase Units - Americans Americans buy 4 Adv.Fighters, 2 Artillerys, 1 B.Carrier, 1 Bunker, 2 Destroyers, 3 Infantrys and 3 Mech.Infs; Remaining resources: 3 PUs; Combat - Americans Battle in E.Morocco Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 6 Tanks Italians defend with 1 AAGun, 1 Artillery, 2 Bunkers, 2 Elites, 1 Factory, 22 Infantrys, 1 Mot.Inf and 5 Tanks Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits Americans roll dice for 1 Battleship in E.Morocco, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Italians Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 6 Tanks in E.Morocco, round 2 : 11/36 hits, 14.33 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 22 Infantrys, 1 Mot.Inf and 5 Tanks in E.Morocco, round 2 : 13/33 hits, 12.33 expected hits 1 Fighter owned by the Americans, 2 Elites owned by the Americans, 3 Mech.Infs owned by the Americans and 7 Infantrys owned by the Americans lost in E.Morocco 10 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 6 Elites, 1 Marine, 5 Mech.Infs and 6 Tanks in E.Morocco, round 3 : 12/23 hits, 10.67 expected hits Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 12 Infantrys, 1 Mot.Inf and 5 Tanks in E.Morocco, round 3 : 7/23 hits, 9.00 expected hits 4 Elites owned by the Americans, 1 Mech.Inf owned by the Americans and 2 Artillerys owned by the Americans lost in E.Morocco 12 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Elites, 1 Marine, 4 Mech.Infs and 6 Tanks in E.Morocco, round 4 : 4/16 hits, 7.67 expected hits Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 1 Mot.Inf and 5 Tanks in E.Morocco, round 4 : 4/11 hits, 5.00 expected hits 4 Mech.Infs owned by the Americans lost in E.Morocco 1 Mot.Inf owned by the Italians, 2 Elites owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Elites, 1 Marine and 6 Tanks in E.Morocco, round 5 : 5/12 hits, 5.83 expected hits Italians roll dice for 2 Bunkers and 5 Tanks in E.Morocco, round 5 : 5/7 hits, 3.50 expected hits 1 Marine owned by the Americans, 2 Elites owned by the Americans and 2 Tanks owned by the Americans lost in E.Morocco 5 Tanks owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Tanks in E.Morocco, round 6 : 3/7 hits, 3.67 expected hits Italians roll dice for 2 Bunkers in E.Morocco, round 6 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Americans lost in E.Morocco 2 Bunkers owned by the Italians lost in E.Morocco Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Bomber and 2 Tanks remaining. Battle score for attacker is -30 Casualties for Americans: 2 Artillerys, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 4 Tanks Casualties for Italians: 1 Artillery, 2 Bunkers, 2 Elites, 22 Infantrys, 1 Mot.Inf and 5 Tanks Non Combat Move - Americans 2 Adv.Fighters moved from E.Morocco to 41 Sea Zone 1 Bomber moved from E.Morocco to W.Morocco 1 Submarine moved from 28 Sea Zone to 30 Sea Zone Place Units - Americans 2 Artillerys placed in Salvador 3 Mech.Infs placed in Rio de Oro 1 Adv.Fighter and 1 B.Carrier placed in 95 Sea Zone 2 Adv.Fighters and 1 Bunker placed in Ponape 2 Destroyers placed in 91 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 113 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : -6.83 Italians regular : 0.17 Italians AA : -0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Stockholm 1 Artillery and 1 Elite moved from Oslo to Stockholm 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Stockholm 1 Adv.Fighter and 1 Fighter moved from Hamburg to Stockholm 1 Fighter moved from 23 Sea Zone to Latvia 2 Adv.Fighters moved from 23 Sea Zone to Latvia 1 Adv.Fighter moved from 23 Sea Zone to Estonia 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Estonia 1 Infantry moved from East Prussia to Latvia 1 Fighter and 1 Stuka moved from Brest to Kiev 1 Artillery and 3 Infantrys moved from Brest to Minsk 2 Stukas moved from Danzig to Minsk 1 ArmoredCar moved from Vinnytsia to Minsk 1 Elite moved from Vinnytsia to Kiev 3 Infantrys moved from Vinnytsia to Kiev 1 Tank moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry and 1 Tank moved from 24 Sea Zone to Latvia Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 4 Elites, 1 HeavyTank, 15 Infantrys, 2 Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Stockholm Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Neutral defend with 1 Bunker Germans roll dice for 1 Battleship and 1 Cruiser in Stockholm, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Stockholm, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Stockholm 1 Bunker owned by the Neutral lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Estonia Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Estonia Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Estonia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia 1 Artillery owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 1/9 hits, 3.17 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Kiev Germans attack with 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka Russians defend with 1 Elite and 1 Infantry Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Kiev 1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 1 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Elite and 1 Infantry Battle in Minsk Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas Russians defend with 4 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 4 Infantrys in Minsk, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Germans lost in Minsk 2 Infantrys owned by the Russians lost in Minsk Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 3 : 0/6 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 4 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 4 Infantrys Non Combat Move - Germans 2 Stukas moved from Minsk to Danzig 1 Infantry moved from East Prussia to Lithuania 1 Adv.Fighter and 1 Fighter moved from Stockholm to Hamburg 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 Infantry moved from Danzig to Brest 1 Fighter moved from Kiev to Brest 1 Stuka moved from Kiev to Brest 1 Infantry moved from Vinnytsia to Donetsk 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Artillery and 1 Infantry moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Orleanais to Languedoc 1 Fighter moved from Latvia to 23 Sea Zone 2 Adv.Fighters moved from Latvia to 23 Sea Zone 1 Adv.Fighter moved from Estonia to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from 24 Sea Zone to Lapland Place Units - Germans 2 Submarines and 1 Transport placed in 23 Sea Zone 1 Elite, 1 Infantry and 1 Tank placed in Hamburg 2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Elite and 3 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys placed in Normandy 1 Artillery and 2 Infantrys placed in Berlin Turn Complete - Germans Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -5.17 Neutral regular : 0.50
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@Entek good job in Morocco… I was wondering if that would be able to hold out
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 1 Artillery moved from Kursk to Kiev 1 Fighter moved from Kursk to Kiev 1 Artillery and 4 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 1 Fighter moved from Kursk to Kiev 1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk 1 Elite moved from Leningrad to Latvia 6 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter moved from Leningrad to Latvia 1 ArmoredCar moved from Leningrad to N.Karelia 10 Infantrys moved from S.Karelia to N.Karelia 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Zhigansk to Kolyma Russians take Kolyma from Hisaichi 1 Artillery and 3 Infantrys moved from Zhigansk to Okhotsk Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 2 HeavyTanks, 26 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 3 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Chita Russians roll dice for 3 Infantrys in Chita, round 3 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Chita, round 4 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery and 1 Elite Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Elite and 6 Infantrys Germans defend with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Elite and 6 Infantrys in Latvia, round 2 : 4/8 hits, 1.83 expected hits Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.17 expected hits 3 Infantrys owned by the Russians lost in Latvia 1 Elite owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Elite and 3 Infantrys in Latvia, round 3 : 0/5 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Latvia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Adv.Fighter owned by the Russians retreated 1 Elite owned by the Russians retreated to Leningrad Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3 Casualties for Russians: 6 Infantrys Casualties for Germans: 1 Elite and 3 Infantrys Battle in Minsk Russians attack with 1 Artillery, 1 Bomber and 4 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 3 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in N.Karelia Russians attack with 1 ArmoredCar and 10 Infantrys Germans defend with 1 Artillery, 5 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar and 10 Infantrys in N.Karelia, round 2 : 4/11 hits, 2.00 expected hits Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Karelia, round 2 : 4/7 hits, 2.50 expected hits 4 Infantrys owned by the Russians lost in N.Karelia 4 Infantrys owned by the Germans lost in N.Karelia Russians roll dice for 1 ArmoredCar and 6 Infantrys in N.Karelia, round 3 : 0/7 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 ArmoredCar and 5 Infantrys in N.Karelia, round 4 : 0/6 hits, 1.17 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 4 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in N.Karelia 4 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians retreated to S.Karelia Germans win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 6 Infantrys Casualties for Germans: 4 Infantrys Battle in Donetsk Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Romanians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Okhotsk Russians attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Russians win, taking Okhotsk from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Ayan, round 2 : 0/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Ayan, round 3 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Ayan 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 4 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan 1 Elite owned by the Hisaichi lost in Ayan 1 Adv.Fighter owned by the Russians retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Russians: 1 Artillery and 4 Infantrys Casualties for Hisaichi: 1 Elite and 2 Infantrys Battle in Kiev Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Germans defend with 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kiev, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev 2 Fighters owned by the Russians retreated 1 Artillery owned by the Russians retreated to Kursk Germans win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 2 Fighters moved from Kiev to Kursk 1 Bomber moved from Minsk to Kursk 2 Infantrys moved from Tula to Kursk 2 Elites and 2 HeavyTanks moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Elite and 1 Infantry moved from Georgia to 54 Sea Zone 1 Elite and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Penza to Tula 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Moscow to Kursk 10 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from Smolensk to Novgorod 8 Infantrys moved from Smolensk to S.Karelia 10 Infantrys moved from Vyborg to Leningrad 3 Infantrys moved from Vyborg to S.Karelia 2 Infantrys moved from Vyborg to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Kirov to Arkhangelsk 2 Infantrys moved from Gorky to Yaroslavl 7 Infantrys moved from Moscow to Yaroslavl 2 Tanks moved from Kuybyshev to Rostov 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Surgut 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 2 Artillerys moved from Sibirsky to Evenkia 2 Infantrys moved from Yeniseysk to Khatanga 1 Adv.Fighter moved from Latvia to Kursk Place Units - Russians 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 Artillerys and 1 Infantry placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 ArmoredCars and 4 Infantrys placed in Sibirsky Russians undo move 5. 1 Elite and 9 Infantrys placed in Moscow Russians undo move 5. 1 ArmoredCar and 5 Infantrys placed in Sibirsky 1 ArmoredCar, 2 HeavyTanks and 2 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Germans regular : 2.67 Russians regular : -3.00 Hisaichi regular : 1.00
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@Entek OOL for sz 56?
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@captainwalker Max D,
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 2 Adv.Fighters and 1 Fighter moved from Mersa Matruh to 56 Sea Zone 2 Destroyers, 2 Fighters, 4 Submarines and 3 T.Boats moved from 51 Sea Zone to 56 Sea Zone 1 Battleship, 1 Carrier and 1 Cruiser moved from 51 Sea Zone to 56 Sea Zone 3 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 1 Elite moved from Mersa Matruh to Lower Egypt 2 Infantrys moved from Mersa Matruh to Lower Egypt Purchase Units - Italians Italians buy 2 Artillerys, 2 Destroyers, 1 HeavyTank, 8 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Artillery, 1 Elite and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 3 : 1/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 56 Sea Zone Italians attack with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 4 Submarines, 3 T.Boats and 3 Transports British defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 4 Destroyers and 2 Submarines Italians roll dice for 4 Submarines in 56 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 Submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 3 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 5/13 hits, 5.00 expected hits British roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 4 Destroyers in 56 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits 1 Carrier owned by the Italians, 3 Transports owned by the Italians and 3 T.Boats owned by the Italians lost in 56 Sea Zone 2 Submarines owned by the British and 3 Destroyers owned by the British lost in 56 Sea Zone Italians roll dice for 4 Submarines in 56 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Fighters in 56 Sea Zone, round 3 : 4/9 hits, 3.83 expected hits British roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 1 Destroyer in 56 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits 2 Fighters owned by the Italians and 4 Submarines owned by the Italians lost in 56 Sea Zone 2 Carriers owned by the British, 1 Destroyer owned by the British and 2 Cruisers owned by the British lost in 56 Sea Zone Italians roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 2 Destroyers and 1 Fighter in 56 Sea Zone, round 4 : 1/7 hits, 3.17 expected hits British roll dice for 4 Adv.Fighters in 56 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits 1 Fighter owned by the Italians, 2 Destroyers owned by the Italians and 1 Cruiser owned by the Italians lost in 56 Sea Zone 1 Adv.Fighter owned by the British lost in 56 Sea Zone 2 Adv.Fighters owned by the Italians retreated 1 Battleship owned by the Italians retreated to 51 Sea Zone British win with 3 Adv.Fighters remaining. Battle score for attacker is -22 Casualties for Italians: 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Fighters, 4 Submarines, 3 T.Boats and 3 Transports Casualties for British: 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 4 Destroyers and 2 Submarines 3 Adv.Fighters owned by the British forced to land in Cairo Non Combat Move - Italians 2 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Tank moved from Tripoli to 48 Sea Zone 1 Elite moved from Campania to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley 1 AAGun, 4 Artillerys, 16 Infantrys, 2 Mech.Infs and 7 Tanks moved from Mersa Matruh to Lower Egypt 1 Elite, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from N.Tunisia to S.Algeria 1 Tank moved from Tunis to Tripoli Place Units - Italians 1 Destroyer and 1 Transport placed in 51 Sea Zone 2 Artillerys placed in Greece 1 Destroyer and 1 Submarine placed in 43 Sea Zone 3 Infantrys and 1 Tank placed in Tunis Italians undo move 2. 1 Artillery and 1 HeavyTank placed in Greece 1 Infantry placed in Provence 1 Artillery and 1 Infantry placed in Lombardy 3 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : -5.00 British regular : 3.00
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@Entek max defense it was lol
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - French 1 Infantry moved from Syria to Palestine 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Artillery moved from W.Morocco to E.Morocco 2 Infantrys moved from W.Morocco to E.Morocco 1 Adv.Fighter moved from W.Morocco to E.Morocco 1 Artillery and 1 Infantry moved from Canarians to 30 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 30 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco 1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco Purchase Units - French French buy 1 Bunker, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Bunker and 2 Infantrys placed in Syria 3 Infantrys placed in E.Morocco 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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@captainwalker Lol, nice!