crockett36 vs myygames A+6 oob

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to France
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,6,2
            Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 44 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Japanese and ANZAC reach a stalemate
                , taking Borneo from Japanese. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
                2 tactical_bombers owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from Queensland to 21 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,00
    

    Savegame


  • @Myygames France?

  • '23

    @crockett36 said in crockett36 vs myygames A+6 oob:

    @Myygames France?

    Ups, seems I forgott half of the turn. sorry, will do now.

  • '23

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 44 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Japanese and ANZAC reach a stalemate
                , taking Borneo from Japanese. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
                2 tactical_bombers owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from Queensland to 21 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            5 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            11 mech_infantrys moved from Eastern Persia to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 mech_infantrys moved from Turkmenistan to Kazakhstan
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            10 armour moved from India to Yunnan
            1 artillery moved from France to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            4 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Slovakia Hungary to Romania
                  Germans take Romania from Russians
            2 mech_infantrys moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
                  Germans take Poland from Russians
            1 infantry moved from France to Holland Belgium
            3 fighters and 5 tactical_bombers moved from Eastern Persia to Yunnan
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 3 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to France
    
        Place Units - Germans
            10 infantry placed in Germany
            2 infantry placed in France
            2 artilleries and 3 infantry placed in Western Germany
            Germans undo move 1.
            1 bomber and 9 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Germans collect 38 PUs (8 lost to blockades); end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : 0.83
    British regular : -0.33
    

    Savegame

  • '23

    @crockett36 Cool, I get another chance to do a 60+ build with Russisa! Awesome!

    I am off until the weekend, but will take this opportunity right after my return.


  • @Myygames still having fun. Have a good vacation!

  • '23

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 armour and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            5 mech_infantrys moved from Rostov to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Samara to Kazakhstan
            2 armour, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Kazakhstan
            1 fighter, 1 infantry and 2 tactical_bombers moved from Eastern Poland to Romania
            1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
            3 armour and 6 infantry moved from Finland to Norway
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 2 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    1 infantry owned by the Germans lost in Romania
                Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Norway
                Russians attack with 3 armour and 6 infantry
                Germans defend with 3 infantry and 2 mech_infantrys
                    Russians roll dice for 3 armour and 6 infantry in Norway, round 2 : 2/9 hits, 2,50 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Norway, round 2 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians lost in Norway
                    2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 3 armour and 3 infantry in Norway, round 3 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Norway, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Norway
                    1 infantry owned by the Germans lost in Norway
                    Russians roll dice for 3 armour and 2 infantry in Norway, round 4 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Norway, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Norway
                    2 mech_infantrys owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 5 infantry
                Casualties for Germans: 3 infantry and 2 mech_infantrys
            Battle in Poland
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 armour, 5 infantry, 11 mech_infantrys and 1 tactical_bomber
                Germans defend with 15 mech_infantrys
                    Russians roll dice for 2 armour, 5 infantry, 11 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 5/19 hits, 4,33 expected hits
                    Germans roll dice for 15 mech_infantrys in Kazakhstan, round 2 : 9/15 hits, 5,00 expected hits
                    4 mech_infantrys owned by the Russians and 5 infantry owned by the Russians lost in Kazakhstan
                    5 mech_infantrys owned by the Germans lost in Kazakhstan
                    Russians roll dice for 2 armour, 7 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 3/10 hits, 2,83 expected hits
                    Germans roll dice for 10 mech_infantrys in Kazakhstan, round 3 : 6/10 hits, 3,33 expected hits
                    6 mech_infantrys owned by the Russians lost in Kazakhstan
                    3 mech_infantrys owned by the Germans lost in Kazakhstan
                1 tactical_bomber owned by the Russians retreated
                1 mech_infantry owned by the Russians and 2 armour owned by the Russians retreated to Caucasus
                Germans win with 7 mech_infantrys remaining. Battle score for attacker is -23
                Casualties for Russians: 5 infantry and 10 mech_infantrys
                Casualties for Germans: 8 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Kazakhstan to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter and 2 tactical_bombers moved from Romania to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
            2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 aaGuns and 6 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            4 armour and 6 mech_infantrys placed in Russia
            2 armour and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 8,33
    Russians regular : -1,50
    

    Savegame

  • '23

    @crockett36 and again russia needs to retrat from the battle. I guess the red army has too much caviar and champain since they are no longer focussed on the defence of Moscow…

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