The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
dawgoneit Axis -VS- entek Allies TRS
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Chinese 2 Infantrys moved from Gansu to N.Shangsi 1 Artillery moved from Shangsi to N.Shangsi 2 Infantrys moved from Shangsi to Shansi 1 Artillery moved from Shangsi to Shansi 2 Infantrys moved from Shangsi to Sian 3 Infantrys moved from Sikang to Szechwan 1 EarlyFighter moved from Shangsi to Shansi 1 EarlyFighter moved from Shangsi to Szechwan Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 6 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi Chinese win with 1 EarlyFighter remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Sian Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Sian, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian 1 Infantry owned by the Chinese retreated to Shangsi Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Szechwan Chinese attack with 1 EarlyFighter and 3 Infantrys Yamamoto defend with 1 Mech.Inf Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Szechwan, round 2 : 2/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Mech.Inf in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan 1 Mech.Inf owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Mech.Inf Battle in N.Shangsi Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in N.Shangsi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in N.Shangsi Chinese win, taking N.Shangsi from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 EarlyFighter moved from Szechwan to Gansu 1 AAGun, 1 Artillery, 7 Infantrys, 6 Mech.Infs and 9 Tanks moved from Shangsi to Szechwan 1 EarlyFighter moved from Shansi to Gansu 4 Mech.Infs moved from Tsingnan to Szechwan 2 Artillerys and 4 Infantrys moved from Tsingnan to Gansu 1 Mech.Inf moved from W.Sian to Szechwan 1 Infantry moved from Sikang to W.Sian 6 Infantrys moved from Xining to Tsingnan 4 Tanks moved from Urumal to Gobi Place Units - Chinese 6 Infantrys placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Chinese regular : -2.00 Hisaichi regular : 1.00 -
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Turn Complete - DutchCombat Hit Differential Summary :
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@dawgoneit This is for the WaW game.
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@dawgoneit said in dawgoneit Axis -VS- entek Allies TRS:
b1ff129d-ba7d-4267-aca6-c57079627def-triplea_41661_7dut.tsvg
Still your go here.
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - British 2 Artillerys moved from W.Tibet to Nepal 1 Mech.Inf moved from Burma to Macau Chinese take Chunking from Hisaichi British take Kwangsi from Yamamoto Chinese take Macau from Hisaichi 2 Infantrys moved from Calcutta to sz63 2 Infantrys and 2 T.Boats moved from sz63 to sz61 2 Infantrys moved from sz61 to N.S British take N.S from Yamamoto 2 B.Transports moved from sz64 to sz63 4 Artillerys moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Transport moved from sz64 to sz63 1 Artillery moved from Calcutta to sz63 1 Artillery and 1 Transport moved from sz63 to sz64 4 Artillerys, 2 B.Transports and 1 Infantry moved from sz63 to sz64 5 Artillerys, 1 Fighter and 1 Infantry moved from sz64 to Thailand 2 Infantrys moved from Burma to N.French I. 2 Infantrys moved from Burma to N.French I. 4 Infantrys moved from Burma to Thailand 5 Mech.Infs moved from Bengal to Thailand 2 Infantrys moved from Bengal to W.Chunking 1 Artillery moved from Moresby to sz49 2 Infantrys moved from Moresby to sz49 1 Artillery, 1 B.Transport and 1 Infantry moved from sz49 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Lancaster moved from Wake to sz18 1 Destroyer moved from sz49 to sz50 3 Infantrys moved from Dheli to Bhopa 1 Infantry and 1 S.Sub moved from sz49 to sz18 1 Marine moved from Yakutsk to Vostok 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 6 Artillerys, 1 Fighter, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in N.French I. British attack with 4 Infantrys Thai defend with 2 Infantrys British roll dice for 4 Infantrys in N.French I., round 2 : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in N.French I., round 2 : 0/2 hits, 0.67 expected hits British roll dice for 4 Infantrys in N.French I., round 3 : 1/4 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in N.French I., round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in N.French I. 1 Infantry owned by the Thai lost in N.French I. British roll dice for 3 Infantrys in N.French I., round 4 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 4 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in N.French I., round 5 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 5 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in N.French I., round 6 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.French I. British win, taking N.French I. from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 2 Infantrys Battle in W.Chunking British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in W.Chunking, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking 1 Infantry owned by the British retreated to Bengal Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in sz18 British attack with 1 Infantry, 1 Lancaster and 1 S.Sub Yamamoto defend with 1 Destroyer British roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 British win with 1 Lancaster and 1 S.Sub remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Celebs British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebs British win, taking Celebs from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Thailand British attack with 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs Thai defend with 11 Infantrys, 1 Marine and 2 Tanks British roll dice for 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs in Thailand, round 2 : 7/16 hits, 5.50 expected hits Thai roll dice for 11 Infantrys, 1 Marine and 2 Tanks in Thailand, round 2 : 3/14 hits, 5.00 expected hits 3 Infantrys owned by the British lost in Thailand 7 Infantrys owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter, 2 Infantrys and 5 Mech.Infs in Thailand, round 3 : 3/13 hits, 4.50 expected hits Thai roll dice for 4 Infantrys, 1 Marine and 2 Tanks in Thailand, round 3 : 2/7 hits, 2.67 expected hits 2 Infantrys owned by the British lost in Thailand 3 Infantrys owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 4 : 2/11 hits, 3.83 expected hits Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Thailand, round 4 : 0/4 hits, 1.67 expected hits 1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 5 : 4/11 hits, 3.83 expected hits Thai roll dice for 2 Tanks in Thailand, round 5 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the British lost in Thailand 2 Tanks owned by the Thai lost in Thailand British win, taking Thailand from Thai with 4 Artillerys, 1 Fighter and 5 Mech.Infs remaining. Battle score for attacker is 21 Casualties for British: 1 Artillery and 5 Infantrys Casualties for Thai: 11 Infantrys, 1 Marine and 2 Tanks Non Combat Move - British 1 Fighter moved from Thailand to sz64 1 Lancaster moved from sz18 to Wake Place Units - British 6 Artillerys and 2 Infantrys placed in Calcutta 1 Fighter and 1 Infantry placed in Bengal 3 Mech.Infs placed in Dheli 2 Infantrys placed in Moresby Turn Complete - British British collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.17 Thai regular : -4.33 British regular : -2.00 Hisaichi regular : 0.67 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - British 2 Artillerys moved from W.Tibet to Nepal 1 Mech.Inf moved from Burma to Macau Chinese take Chunking from Hisaichi British take Kwangsi from Yamamoto Chinese take Macau from Hisaichi 2 Infantrys moved from Calcutta to sz63 2 Infantrys and 2 T.Boats moved from sz63 to sz61 2 Infantrys moved from sz61 to N.S British take N.S from Yamamoto 2 B.Transports moved from sz64 to sz63 4 Artillerys moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Transport moved from sz64 to sz63 1 Artillery moved from Calcutta to sz63 1 Artillery and 1 Transport moved from sz63 to sz64 4 Artillerys, 2 B.Transports and 1 Infantry moved from sz63 to sz64 5 Artillerys, 1 Fighter and 1 Infantry moved from sz64 to Thailand 2 Infantrys moved from Burma to N.French I. 2 Infantrys moved from Burma to N.French I. 4 Infantrys moved from Burma to Thailand 5 Mech.Infs moved from Bengal to Thailand 2 Infantrys moved from Bengal to W.Chunking 1 Artillery moved from Moresby to sz49 2 Infantrys moved from Moresby to sz49 1 Artillery, 1 B.Transport and 1 Infantry moved from sz49 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Lancaster moved from Wake to sz18 1 Destroyer moved from sz49 to sz50 3 Infantrys moved from Dheli to Bhopa 1 Infantry and 1 S.Sub moved from sz49 to sz18 1 Marine moved from Yakutsk to Vostok 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 6 Artillerys, 1 Fighter, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in N.French I. British attack with 4 Infantrys Thai defend with 2 Infantrys British roll dice for 4 Infantrys in N.French I., round 2 : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in N.French I., round 2 : 0/2 hits, 0.67 expected hits British roll dice for 4 Infantrys in N.French I., round 3 : 1/4 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in N.French I., round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in N.French I. 1 Infantry owned by the Thai lost in N.French I. British roll dice for 3 Infantrys in N.French I., round 4 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 4 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in N.French I., round 5 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 5 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in N.French I., round 6 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.French I. British win, taking N.French I. from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 2 Infantrys Battle in W.Chunking British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in W.Chunking, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking 1 Infantry owned by the British retreated to Bengal Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in sz18 British attack with 1 Infantry, 1 Lancaster and 1 S.Sub Yamamoto defend with 1 Destroyer British roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 British win with 1 Lancaster and 1 S.Sub remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Celebs British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebs British win, taking Celebs from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Thailand British attack with 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs Thai defend with 11 Infantrys, 1 Marine and 2 Tanks British roll dice for 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs in Thailand, round 2 : 7/16 hits, 5.50 expected hits Thai roll dice for 11 Infantrys, 1 Marine and 2 Tanks in Thailand, round 2 : 3/14 hits, 5.00 expected hits 3 Infantrys owned by the British lost in Thailand 7 Infantrys owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter, 2 Infantrys and 5 Mech.Infs in Thailand, round 3 : 3/13 hits, 4.50 expected hits Thai roll dice for 4 Infantrys, 1 Marine and 2 Tanks in Thailand, round 3 : 2/7 hits, 2.67 expected hits 2 Infantrys owned by the British lost in Thailand 3 Infantrys owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 4 : 2/11 hits, 3.83 expected hits Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Thailand, round 4 : 0/4 hits, 1.67 expected hits 1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 5 : 4/11 hits, 3.83 expected hits Thai roll dice for 2 Tanks in Thailand, round 5 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the British lost in Thailand 2 Tanks owned by the Thai lost in Thailand British win, taking Thailand from Thai with 4 Artillerys, 1 Fighter and 5 Mech.Infs remaining. Battle score for attacker is 21 Casualties for British: 1 Artillery and 5 Infantrys Casualties for Thai: 11 Infantrys, 1 Marine and 2 Tanks Non Combat Move - British 1 Fighter moved from Thailand to sz64 1 Lancaster moved from sz18 to Wake Place Units - British 6 Artillerys and 2 Infantrys placed in Calcutta 1 Fighter and 1 Infantry placed in Bengal 3 Mech.Infs placed in Dheli 2 Infantrys placed in Moresby Turn Complete - British British collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.17 Thai regular : -4.33 British regular : -2.00 Hisaichi regular : 0.67 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Anzac 1 Submarine moved from sz58 to sz70 2 EarlyFighters moved from sz50 to sz70 Purchase Units - Anzac Anzac buy 2 Destroyers and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in sz70 Anzac attack with 2 EarlyFighters and 1 Submarine Yamamoto defend with 1 Transport Anzac roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz70, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in sz70, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in sz70 Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Anzac 2 EarlyFighters moved from sz70 to sz50 1 Infantry moved from Melbourne to S.W.Australia 1 Artillery moved from Melbourne to S.W.Australia Place Units - Anzac 1 Destroyer and 2 Transports placed in sz50 1 Destroyer placed in sz50 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : 0.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Americans 2 Artillerys moved from Wake to sz19 1 Infantry moved from Wake to sz19 1 Infantry moved from Wake to sz19 1 Infantry moved from Wake to sz20 1 Bomber moved from Wake to sz76 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz19 to sz76 2 Artillerys and 1 Infantry moved from sz76 to Iwo Jima 1 Cruiser and 1 Infantry moved from sz19 to sz76 1 Infantry moved from sz76 to Bonin 1 Infantry and 1 S.Sub moved from sz20 to sz76 1 Infantry moved from sz76 to Ani Jima 2 B.Carriers, 4 Battleships, 3 Carriers, 4 Destroyers, 5 EarlyFighters, 3 Fighters, 3 L.Fighters and 1 Submarine moved from sz19 to sz76 11 Infantrys, 8 Marines and 4 Tanks moved from Yakutsk to Vostok 2 Artillerys and 3 Infantrys moved from Magadan to Yakutsk 1 Artillery, 1 Infantry and 8 Marines moved from Palana to Magadan 1 Destroyer moved from sz3 to sz9 2 Destroyers moved from sz4 to sz9 1 Infantry moved from Pearl Harbor to sz25 1 L.Fighter moved from Pearl Harbor to sz9 1 Infantry and 1 S.Sub moved from sz25 to sz19 1 Infantry moved from sz19 to Wake 2 Destroyers moved from sz25 to sz20 Purchase Units - Americans Americans buy 1 Battleship, 2 Destroyers, 2 L.Fighters and 8 Marines; Remaining resources: 4 PUs; Combat - Americans Battle in sz76 Americans attack with 2 B.Carriers, 1 B.Transport, 4 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 4 Destroyers, 5 EarlyFighters, 3 Fighters, 3 L.Fighters, 1 S.Sub and 1 Submarine Hisaichi defend with 2 Destroyers; Yamamoto defend with 4 Carriers, 15 Destroyers and 7 EarlyFighters Americans roll dice for 1 S.Sub and 1 Submarine in sz76, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 B.Carriers, 1 B.Transport, 4 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 4 Destroyers, 5 EarlyFighters, 3 Fighters and 3 L.Fighters in sz76, round 2 : 11/26 hits, 10.67 expected hits Yamamoto roll dice for 4 Carriers, 17 Destroyers and 7 EarlyFighters in sz76, round 2 : 20/28 hits, 14.00 expected hits Units damaged: 4 Battleships owned by the Americans 3 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 2 B.Carriers owned by the Americans, 3 Carriers owned by the Americans and 5 EarlyFighters owned by the Americans lost in sz76 2 Destroyers owned by the Hisaichi, 2 Destroyers owned by the Yamamoto and 7 EarlyFighters owned by the Yamamoto lost in sz76 Americans roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 B.Transport, 4 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 3 Fighters and 3 L.Fighters in sz76, round 3 : 8/13 hits, 7.17 expected hits Yamamoto roll dice for 4 Carriers and 13 Destroyers in sz76, round 3 : 13/17 hits, 8.50 expected hits 1 Destroyer owned by the Americans, 3 Fighters owned by the Americans, 1 Bomber owned by the Americans, 2 Infantrys owned by the Americans, 3 Battleships owned by the Americans, 3 L.Fighters owned by the Americans, 1 S.Sub owned by the Americans and 1 Cruiser owned by the Americans lost in sz76 8 Destroyers owned by the Yamamoto lost in sz76 1 B.Transport owned by the Americans and 1 Battleship owned by the Americans retreated to sz18 Yamamoto win with 4 Carriers and 5 Destroyers remaining. Battle score for attacker is -171 Casualties for Americans: 2 B.Carriers, 3 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 4 Destroyers, 5 EarlyFighters, 3 Fighters, 2 Infantrys, 3 L.Fighters, 1 S.Sub and 1 Submarine Casualties for Hisaichi: 2 Destroyers Casualties for Yamamoto: 10 Destroyers and 7 EarlyFighters Battle in sz9 Americans attack with 3 Destroyers and 1 L.Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 3 Destroyers and 1 L.Fighter in sz9, round 2 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz9 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 2 Destroyers and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 L.Fighter moved from sz9 to Marcus 2 B.Transports moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 1 Infantry moved from Alaska to sz4 1 Infantry moved from Amchitka to sz4 2 Infantrys moved from sz4 to Palana 2 B.Transports and 8 Marines moved from sz5 to sz4 8 Marines moved from sz4 to Palana 8 Marines moved from Seattle to sz6 2 B.Transports and 8 Marines moved from sz6 to sz5 8 Marines moved from sz5 to Alaska 2 B.Transports moved from sz14 to sz23 8 Infantrys moved from San Francisco to sz23 2 B.Transports and 8 Infantrys moved from sz23 to sz14 8 Infantrys moved from sz14 to Seattle Place Units - Americans 1 Battleship placed in sz19 2 L.Fighters placed in Pearl Harbor 8 Marines placed in San Francisco 2 Destroyers placed in sz4 Turn Complete - Americans Americans collect 87 PUs; end with 91 PUsCombat Hit Differential Summary :
Yamamoto regular : 11.00 Americans regular : 0.33 -
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 4 Artillerys, 1 EarlyFighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 6 Infantrys and 3 Mech.Infs moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Tank moved from Kaask to Ulaan Ude 1 Elite moved from Kaask to Tulun 3 Infantrys moved from Kaask to Tulun 2 Artillerys moved from Kaask to Tulun 2 Mech.Infs moved from Achinsk to Tulun 2 Tankettes moved from Achinsk to Kaask Place Units - Russians 4 Artillerys and 2 Infantrys placed in Kaask 1 EarlyFighter and 3 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : 0.33 -
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Szechwan to Shangsi 1 EarlyFighter moved from Gansu to Shangsi 2 Infantrys moved from Szechwan to Sian 1 EarlyFighter moved from Gansu to Sian 1 Infantry moved from Szechwan to Shangsi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian 1 EarlyFighter owned by the Chinese retreated 1 Infantry owned by the Chinese retreated to Szechwan Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Shangsi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Gansu 1 AAGun, 5 Infantrys, 11 Mech.Infs and 9 Tanks moved from Szechwan to Gansu 1 EarlyFighter moved from Sian to Gansu 6 Infantrys moved from Tsingnan to Gansu 4 Tanks moved from Gobi to Gansu 6 Infantrys moved from Xining to Tsingnan 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : -3.17 Hisaichi regular : -0.67 -
@dawgoneit You’re up.
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8 Turn Complete - DutchCombat Hit Differential Summary :
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