Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Americans
3 Elites and 5 Infantrys moved from Mauritania to W.Morocco
1 Battleship moved from 34 Sea Zone to 31 Sea Zone
2 Mech.Infs moved from Rio de Oro to W.Morocco
1 Marine moved from Rio de Oro to 31 Sea Zone
1 Marine moved from 31 Sea Zone to W.Morocco
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Elites moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
2 Transports moved from 36 Sea Zone to 35 Sea Zone
1 Artillery moved from Bahia to 35 Sea Zone
3 Infantrys moved from Bahia to 35 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 2 Elites and 5 Infantrys moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 4 Destroyers and 1 Fighter moved from 31 Sea Zone to 41 Sea Zone
1 Submarine moved from 13 Sea Zone to 28 Sea Zone
1 Marine moved from Wake to 88 Sea Zone
1 Marine and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone
1 Marine moved from 86 Sea Zone to Iwo Jima
2 Bombers moved from Wake to Iwo Jima
1 Artillery and 1 Infantry moved from Ulithi to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Bunker, 1 Carrier, 2 Destroyers, 9 Infantrys, 3 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 Bombers and 1 Marine
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Bombers and 1 Marine in Iwo Jima, round 2 : 1/3 hits, 1.83 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 2 Bombers and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
2 Bombers moved from Iwo Jima to Wake
5 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Battleships, 5 Carriers, 1 Cruiser, 2 Destroyers, 5 Fighters, 3 L.Fighters, 2 Submarines and 4 Transports moved from 88 Sea Zone to 95 Sea Zone
1 Destroyer moved from 89 Sea Zone to 95 Sea Zone
3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
2 Submarines moved from 83 Sea Zone to 89 Sea Zone
Place Units - Americans
3 Mech.Infs placed in Rio de Oro
1 Bunker and 2 Infantrys placed in Ponape
2 Destroyers placed in 95 Sea Zone
1 Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in 91 Sea Zone
1 B.Transport and 1 S.Submarine placed in 83 Sea Zone
2 Artillerys placed in Salvador
3 Infantrys placed in South Atlantic USA
4 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : -0.83
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Germans
1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery and 1 Elite moved from 23 Sea Zone to Oslo
1 Fighter moved from Hamburg to 22 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 23 Sea Zone to 12 Sea Zone
4 Submarines moved from 23 Sea Zone to 12 Sea Zone
1 Stuka moved from Danzig to 22 Sea Zone
1 Adv.Fighter moved from 23 Sea Zone to 12 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Oslo
1 Tank moved from Lapland to Murmansk
Germans take Murmansk from Russians
1 Tank moved from Murmansk to N.Karelia
1 Artillery and 4 Infantrys moved from Lapland to N.Karelia
1 Fighter and 1 Stuka moved from E.Romania to Kiev
2 Infantrys moved from Brest to Kiev
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Estonia
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Oslo
1 ArmoredCar moved from Vinnytsia to Crimea
Germans take Crimea from Russians
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Elites, 18 Infantrys, 1 Stuka, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Estonia
Germans attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship and 1 Cruiser in Estonia, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 22 Sea Zone
Germans attack with 1 Fighter and 1 Stuka
British defend with 1 Submarine
Germans roll dice for 1 Fighter and 1 Stuka in 22 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
Germans win with 1 Fighter and 1 Stuka remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in N.Karelia
Germans attack with 1 Artillery, 4 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in N.Karelia, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in N.Karelia, round 3 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in N.Karelia, round 4 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Germans win, taking N.Karelia from Russians with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Oslo
Germans attack with 1 Artillery, 1 Elite and 2 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Oslo
Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Oslo, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Oslo
1 Infantry owned by the British lost in Oslo
Germans win, taking Oslo from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in 12 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Fighter and 4 Submarines
British defend with 1 Adv.Fighter, 1 Carrier and 2 S.Submarines
Germans roll dice for 4 Submarines in 12 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 S.Submarines in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Germans lost in 12 Sea Zone
2 S.Submarines owned by the British lost in 12 Sea Zone
Germans roll dice for 3 Adv.Fighters and 1 Fighter in 12 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
British roll dice for 1 Adv.Fighter and 1 Carrier in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 Submarine owned by the Germans lost in 12 Sea Zone
1 Carrier owned by the British and 1 Adv.Fighter owned by the British lost in 12 Sea Zone
Germans win with 3 Adv.Fighters, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 30
Casualties for Germans: 2 Submarines
Casualties for British: 1 Adv.Fighter, 1 Carrier and 2 S.Submarines
Non Combat Move - Germans
3 Adv.Fighters and 1 Fighter moved from 12 Sea Zone to 23 Sea Zone
1 Fighter moved from 22 Sea Zone to Hamburg
1 Stuka moved from 22 Sea Zone to Danzig
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Tank moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry and 1 Tank moved from 24 Sea Zone to Latvia
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
1 Artillery, 1 Elite and 1 Infantry moved from East Prussia to Latvia
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Latvia
1 Artillery and 1 Elite moved from Brest to Vinnytsia
1 Fighter and 1 Stuka moved from Kiev to Brest
1 Artillery and 3 Infantrys moved from Warsaw to Brest
2 Infantrys moved from Danzig to East Prussia
1 Artillery and 1 Elite moved from Krakow to Vinnytsia
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Artillery moved from Paris to Orleanais
2 Infantrys moved from Paris to Orleanais
1 Artillery, 1 Elite and 4 Infantrys moved from Rhine to Hamburg
Place Units - Germans
2 Submarines and 1 T.Boat placed in 23 Sea Zone
1 Adv.Fighter placed in Hamburg
2 Infantrys and 1 Stuka placed in Danzig
2 Infantrys placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Elite and 3 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
2 Infantrys placed in Normandy
4 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 2.17
British regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Russians
14 Infantrys moved from Leningrad to Latvia
2 Artillerys moved from Leningrad to Latvia
1 Adv.Fighter moved from Kursk to Latvia
1 Artillery and 2 Infantrys moved from Leningrad to Estonia
4 Infantrys moved from Novgorod to Minsk
1 Bomber moved from Kursk to Minsk
1 Elite moved from Kursk to Kiev
2 Infantrys moved from Kursk to Kiev
1 Artillery and 1 Infantry moved from Rostov to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
1 ArmoredCar moved from Georgia to Donetsk
3 Infantrys moved from Rostov to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 Fighter moved from Kursk to Donetsk
1 Fighter moved from Kursk to Kiev
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Tank moved from Olyokminsk to Ayan
1 Artillery and 4 Infantrys moved from Khatanga to Zhigansk
1 Artillery, 1 Elite and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 1 HeavyTank, 32 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Chita, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Chita
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Latvia
Russians attack with 1 Adv.Fighter, 2 Artillerys and 14 Infantrys
Germans defend with 3 Artillerys, 3 Elites, 6 Infantrys and 1 Tank
Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 14 Infantrys in Latvia, round 2 : 2/17 hits, 3.83 expected hits
Germans roll dice for 3 Artillerys, 3 Elites, 6 Infantrys and 1 Tank in Latvia, round 2 : 4/13 hits, 4.50 expected hits
4 Infantrys owned by the Russians lost in Latvia
2 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 10 Infantrys in Latvia, round 3 : 3/13 hits, 3.17 expected hits
Germans roll dice for 3 Artillerys, 3 Elites, 4 Infantrys and 1 Tank in Latvia, round 3 : 5/11 hits, 3.83 expected hits
5 Infantrys owned by the Russians lost in Latvia
3 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 5 Infantrys in Latvia, round 4 : 2/8 hits, 2.33 expected hits
Germans roll dice for 3 Artillerys, 3 Elites, 1 Infantry and 1 Tank in Latvia, round 4 : 2/8 hits, 2.83 expected hits
2 Infantrys owned by the Russians lost in Latvia
1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in Latvia, round 5 : 2/6 hits, 2.00 expected hits
Germans roll dice for 3 Artillerys, 2 Elites and 1 Tank in Latvia, round 5 : 3/6 hits, 2.17 expected hits
3 Infantrys owned by the Russians lost in Latvia
2 Elites owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter and 2 Artillerys in Latvia, round 6 : 3/3 hits, 1.17 expected hits
Germans roll dice for 3 Artillerys and 1 Tank in Latvia, round 6 : 1/4 hits, 1.50 expected hits
1 Artillery owned by the Russians lost in Latvia
3 Artillerys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 7 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 Tank in Latvia, round 7 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 14 Infantrys
Casualties for Germans: 3 Artillerys, 3 Elites, 6 Infantrys and 1 Tank
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 1 Bomber and 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 4 Infantrys in Minsk, round 2 : 2/5 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 2 ArmoredCars, 1 Fighter and 3 Infantrys
Romanians defend with 1 Artillery, 1 Elite and 1 Tank
Russians roll dice for 2 ArmoredCars, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/6 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Elite owned by the Romanians lost in Donetsk
Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 0/5 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Donetsk, round 4 : 0/4 hits, 1.17 expected hits
Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 2 ArmoredCars and 1 Fighter in Donetsk, round 5 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 5 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians lost in Donetsk
1 Fighter owned by the Russians retreated
1 ArmoredCar owned by the Russians retreated to Rostov
Romanians win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -7
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Casualties for Romanians: 1 Elite
Battle in Ayan
Russians attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 1 Elite
Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi lost in Ayan
Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Kiev
Russians attack with 1 Elite, 1 Fighter and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Elite, 1 Fighter and 1 Infantry in Kiev, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Estonia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Estonia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Estonia
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Elite
Non Combat Move - Russians
5 Infantrys moved from Arkhangelsk to S.Karelia
1 Adv.Fighter moved from Latvia to Leningrad
10 Infantrys moved from Smolensk to Kursk
10 Infantrys moved from Yaroslavl to Smolensk
1 Bomber moved from Minsk to Kursk
1 Fighter moved from Kiev to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Fighter moved from Donetsk to Kursk
3 Infantrys moved from Rostov to Kursk
2 HeavyTanks moved from Georgia to Kursk
2 Elites and 2 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Penza to Tula
2 Infantrys moved from Kirov to Gorky
2 HeavyTanks moved from Kuybyshev to Rostov
2 Infantrys moved from Kuybyshev to Penza
3 Infantrys moved from Perm to Kirov
2 Tanks moved from Tashkent to Kuybyshev
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Surgut to Yeniseysk
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
Place Units - Russians
2 Artillerys and 4 Infantrys placed in Sibirsky
2 Artillerys and 1 Infantry placed in Kursk
5 Infantrys placed in Stalingrad
1 ArmoredCar, 1 Elite and 2 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Elite and 2 Infantrys placed in Georgia
1 ArmoredCar, 1 HeavyTank, 7 Infantrys and 1 Tank placed in Moscow
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33
Germans regular : -0.67
Russians regular : 0.83
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Italians
1 Battleship and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
2 Destroyers and 4 Submarines moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from Greece to 48 Sea Zone
1 Cruiser and 1 Infantry moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Crete
2 Infantrys moved from Mersa Matruh to New Valley
2 Adv.Fighters and 1 Fighter moved from 48 Sea Zone to New Valley
1 Fighter moved from 48 Sea Zone to 55 Sea Zone
1 Fighter moved from Greece to 55 Sea Zone
Purchase Units - Italians
Italians buy 1 Bunker, 1 Destroyer, 2 Elites, 9 Infantrys, 1 Mot.Inf, 1 Submarine, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 55 Sea Zone
Italians attack with 2 Fighters
French defend with 1 Submarine
Italians roll dice for 2 Fighters in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 Fighters owned by the Italians retreated
Battle in 51 Sea Zone
Italians attack with 1 Battleship, 1 Cruiser, 2 Destroyers, 4 Submarines and 1 T.Boat
French defend with 1 Destroyer
Italians roll dice for 4 Submarines in 51 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 Battleship, 1 Cruiser, 2 Destroyers and 1 T.Boat in 51 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 51 Sea Zone
Italians winFrench win with 1 Submarine remaining with 1 Battleship, 1 Cruiser, 2 Destroyers, 4 Submarines and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for French: 1 Destroyer
Battle in New Valley
Italians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
British defend with 2 ArmoredCars
Italians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in New Valley, round 2 : 3/5 hits, 1.67 expected hits
British roll dice for 2 ArmoredCars in New Valley, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Battle in Crete
Non Combat Move - Italians
2 Fighters moved from 55 Sea Zone to 51 Sea Zone
2 Carriers moved from 48 Sea Zone to 51 Sea Zone
2 Adv.Fighters moved from New Valley to Mersa Matruh
1 Fighter moved from New Valley to Mersa Matruh
2 Artillerys, 1 Elite and 6 Infantrys moved from Tobruk to Mersa Matruh
1 Tank moved from Greece to 48 Sea Zone
9 Infantrys moved from Greece to 48 Sea Zone
9 Infantrys, 1 Tank and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
9 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
1 Tank moved from Tunis to Tripoli
1 Elite and 4 Infantrys moved from Rome to Campania
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to N.Algeria
2 Infantrys moved from Tunis to N.Tunisia
1 Mot.Inf moved from Tunis to E.Morocco
Place Units - Italians
1 Bunker and 4 Infantrys placed in E.Morocco
2 Infantrys, 1 Mot.Inf and 1 Tank placed in Tunis
2 T.Boats placed in 51 Sea Zone
2 Elites placed in Greece
1 Destroyer and 1 Submarine placed in 43 Sea Zone
3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - French
1 Artillery and 1 Infantry moved from Azores to 16 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 16 Sea Zone to 30 Sea Zone
1 Artillery and 1 Infantry moved from 30 Sea Zone to Canarians
2 ArmoredCars moved from Syria to Palestine
2 ArmoredCars moved from Lower Egypt to Cairo
1 Infantry moved from Lower Egypt to Cairo
1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 16 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 2 Bunkers, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Canarians
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Canarians, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Canarians, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
French loses 0 PUs for violating Canarianss neutrality.
French win, taking Canarians from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 Bunker placed in French Equatorial Africa
1 Bunker placed in Syria
1 Destroyer placed in 55 Sea Zone
1 Infantry placed in Syria
1 Infantry placed in Churchill
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.67
Neutral regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Iwo Jima
1 Bomber moved from Tokyo to Shansi
2 Infantrys moved from Anhwei to Shansi
1 Infantry moved from Hupeh to Shansi
1 Infantry moved from Kweichow to Szechwan
1 Artillery moved from Hupeh to Szechwan
5 Infantrys moved from Hupeh to Szechwan
1 Tank moved from Hupeh to Szechwan
1 Bomber moved from Tokyo to Szechwan
1 Tank moved from Hupeh to Shansi
1 Adv.Fighter moved from 85 Sea Zone to Iwo Jima
1 Fighter moved from 85 Sea Zone to 76 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Destroyer, 4 Elites, 12 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Iwo Jima
Yamamoto attack with 1 Adv.Fighter and 2 Infantrys
Americans defend with 1 Marine
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
1 Marine owned by the Americans lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Americans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Battle in 76 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Fighter
Americans defend with 1 Submarine
Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 86 Sea Zone
Yamamoto attack with 4 Adv.Fighters
Americans defend with 1 S.Submarine
Yamamoto roll dice for 4 Adv.Fighters in 86 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 S.Submarine owned by the Americans lost in 86 Sea Zone
Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Szechwan
Yamamoto attack with 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank
Chinese defend with 5 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank in Szechwan, round 2 : 1/9 hits, 2.67 expected hits
Chinese roll dice for 5 Infantrys in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank in Szechwan, round 3 : 2/9 hits, 2.67 expected hits
Chinese roll dice for 4 Infantrys in Szechwan, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto lost in Szechwan
2 Infantrys owned by the Chinese lost in Szechwan
Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Szechwan, round 4 : 1/7 hits, 2.33 expected hits
Chinese roll dice for 2 Infantrys in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Szechwan
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Szechwan, round 5 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 5 Infantrys
Casualties for Yamamoto: 4 Infantrys
Battle in Shansi
Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Shansi
1 Infantry owned by the Chinese lost in Shansi
Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Shansi, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shansi
Yamamoto win, taking Shansi from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from Szechwan to Hupeh
1 Tank moved from Shensi to Hupeh
1 Infantry moved from Hupeh to Shensi
1 Bomber moved from Shansi to Tokyo
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shanghai
4 Infantrys and 1 Tank moved from Hunan to Hupeh
5 Infantrys moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
1 Artillery moved from Manila to 92 Sea Zone
1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from N.French Indochina to Kweichow
2 Infantrys moved from Kwangsi to Hunan
1 Infantry moved from Kwangsi to N.French Indochina
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand
2 Infantrys moved from Malaya to S.Thailand
2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
4 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from Iwo Jima to 85 Sea Zone
1 Fighter moved from 76 Sea Zone to Tokyo
2 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone
1 Artillery and 1 Elite placed in Hong Kong
1 Artillery, 1 Elite and 4 Infantrys placed in Malaya
1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi
1 Artillery and 1 Elite placed in Tokyo
4 Infantrys placed in Hong Kong
2 Infantrys placed in Chubu
1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : -3.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Ningsia to Shensi
1 Fighter, 7 Infantrys and 7 Tanks moved from Suiyuan to Chahar
Purchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Fighter, 7 Infantrys and 7 Tanks
Hisaichi defend with 2 Artillerys, 6 Infantrys and 2 Tanks
Chinese roll dice for 1 Fighter, 7 Infantrys and 7 Tanks in Chahar, round 2 : 6/15 hits, 5.00 expected hits
Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Chahar, round 2 : 2/10 hits, 3.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
6 Infantrys owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Fighter, 5 Infantrys and 7 Tanks in Chahar, round 3 : 3/13 hits, 4.67 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Tanks in Chahar, round 3 : 4/4 hits, 1.67 expected hits
4 Infantrys owned by the Chinese lost in Chahar
1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Fighter, 1 Infantry and 7 Tanks in Chahar, round 4 : 6/9 hits, 4.00 expected hits
Hisaichi roll dice for 1 Tank in Chahar, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 18
Casualties for Chinese: 6 Infantrys
Casualties for Hisaichi: 2 Artillerys, 6 Infantrys and 2 Tanks
Battle in Shensi
Chinese attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
1 Infantry owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Artillery, 3 Infantrys and 1 Tank moved from Ningsia to Suiyuan
1 Fighter moved from Chahar to Suiyuan
2 Artillerys, 3 Infantrys and 1 Marine moved from E.Qinghai to Ningsia
2 ArmoredCars moved from Gobi Altai to Suiyuan
2 Tanks moved from Gobi Altai to Suiyuan
1 Elite moved from Hsining to E.Qinghai
5 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Chinese regular : 1.50
Hisaichi regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Hisaichi
2 Adv.Fighters moved from 84 Sea Zone to Ayan
1 Fighter moved from Heilungchiang to Chita
1 Artillery and 1 Elite moved from Heilungchiang to Chita
1 Artillery and 1 Elite moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Chita
2 Infantrys moved from Heilungchiang to Ayan
1 Fighter moved from Heilungchiang to Ayan
2 Infantrys moved from Mindanao to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
1 Marine moved from Flores to Soembawa
1 Artillery moved from Flores to Soembawa
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Peleliu
2 Adv.Fighters moved from 107 Sea Zone to Peleliu
2 Adv.Fighters moved from 111 Sea Zone to Soembawa
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 Infantrys and 1 Tank
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Chita, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Peleliu
Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Peleliu, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Peleliu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Peleliu
Hisaichi win, taking Peleliu from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Soembawa
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine
Anzac defend with 1 Artillery; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
1 Artillery owned by the Anzac lost in Soembawa
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine in Soembawa, round 2 : 2/6 hits, 2.33 expected hits
Dutch roll dice for 1 Bunker in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 10
Casualties for Anzac: 1 Artillery
Casualties for Dutch: 1 Bunker
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Soembawa to 111 Sea Zone
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
2 Adv.Fighters moved from Peleliu to 107 Sea Zone
1 Infantry moved from Peking to Shantung
1 Elite moved from Liaoning to Heilungchiang
1 Artillery and 2 Infantrys moved from Liaoning to Peking
3 Infantrys moved from Changchun to 84 Sea Zone
3 Infantrys moved from 84 Sea Zone to Peking
3 Tanks moved from Heilungchiang to Peking
1 Tank moved from Heilungchiang to Peking
1 Fighter moved from Chita to Heilungchiang
1 Fighter moved from Ayan to Heilungchiang
2 Adv.Fighters moved from Ayan to 84 Sea Zone
1 Tank moved from Heilungchiang to Peking
Place Units - Hisaichi
1 Submarine placed in 107 Sea Zone
3 Infantrys placed in Davao
2 Artillerys and 1 Elite placed in Heilungchiang
1 Elite and 3 Infantrys placed in Liaoning
2 Tanks placed in Changchun
1 Destroyer placed in 84 Sea Zone
4 Infantrys placed in Banjarmasin
4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.50
Dutch regular : -0.50
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - British
1 Destroyer moved from 20 Sea Zone to 12 Sea Zone
2 Adv.Fighters moved from Dover to 12 Sea Zone
4 Adv.Fighters moved from 56 Sea Zone to New Valley
2 ArmoredCars moved from Equatoria to New Valley
1 Artillery moved from Assam to Yunnan
1 Artillery moved from Assam to Burma
2 Infantrys moved from Assam to Yunnan
2 Infantrys moved from Assam to Burma
Purchase Units - British
British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in New Valley
British attack with 4 Adv.Fighters and 2 ArmoredCars
Italians defend with 2 Infantrys
British roll dice for 4 Adv.Fighters and 2 ArmoredCars in New Valley, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 2 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the British lost in New Valley
2 Infantrys owned by the Italians lost in New Valley
British win with 4 Adv.Fighters remaining. Battle score for attacker is -4
Casualties for British: 2 ArmoredCars
Casualties for Italians: 2 Infantrys
Battle in 12 Sea Zone
British attack with 2 Adv.Fighters and 1 Destroyer
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 2 Adv.Fighters and 1 Destroyer in 12 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 Destroyer owned by the British lost in 12 Sea Zone
2 Submarines owned by the Germans lost in 12 Sea Zone
British win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for British: 1 Destroyer
Casualties for Germans: 2 Submarines
Battle in Yunnan
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Burma
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
5 Infantrys moved from Bihar to Assam
2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from 60 Sea Zone to Assam
1 Transport moved from 104 Sea Zone to 116 Sea Zone
1 Artillery and 1 Infantry moved from Fiji to 116 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 116 Sea Zone to 104 Sea Zone
1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit
2 Infantrys moved from Iceland to 9 Sea Zone
2 Infantrys and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Wales
1 Infantry moved from Wales to Dover
2 Adv.Fighters moved from 12 Sea Zone to 21 Sea Zone
2 ArmoredCars moved from Cape Town to Rhodesia
2 ArmoredCars moved from Rhodesia to Equatoria
2 Tanks moved from Palestine to Cairo
4 Adv.Fighters moved from New Valley to 56 Sea Zone
2 Tanks moved from W.Iran to Palestine
Place Units - British
1 Carrier placed in 21 Sea Zone
2 Destroyers placed in 56 Sea Zone
2 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys placed in Manchester
1 ArmoredCar placed in Cape Town
1 ArmoredCar placed in Cape Town
1 Infantry and 1 Tank placed in W.Iran
Turn Complete - British
British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Italians regular : 1.33
Germans regular : 0.33
British regular : 0.83
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Anzac
2 Artillerys and 6 Infantrys moved from Western Australia to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Flores
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
2 Infantrys moved from 67 Sea Zone to Lombok
1 Infantry moved from 67 Sea Zone to Flores
2 Adv.Fighters moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Soembawa
Anzac attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery, 4 Infantrys and 1 Marine
Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Soembawa
Anzac roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Soembawa, round 2 : 2/5 hits, 1.67 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Soembawa
1 Infantry owned by the Hisaichi lost in Soembawa
Hisaichi win with 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Lombok
Anzac attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys
Thai defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in Lombok
Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Lombok, round 2 : 3/6 hits, 2.00 expected hits
Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in Flores
Anzac attack with 2 Infantrys
Hisaichi defend with 2 Infantrys and 1 Tank
Anzac roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 3 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in Flores, round 4 : 1/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Flores, round 4 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Flores
Anzac roll dice for 1 Infantry in Flores, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Flores, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Flores
Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
2 Infantrys moved from Northern Territory to Western Australia
2 Infantrys moved from Townsville to Northern Territory
2 Adv.Fighters moved from Lombok to 67 Sea Zone
Place Units - Anzac
1 Carrier, 1 Fighter and 1 Submarine placed in 67 Sea Zone
2 Artillerys placed in Western Australia
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 2.50
Thai regular : 0.33
Hisaichi regular : -2.00
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Dutch
1 Infantry moved from Suriname to 32 Sea Zone
1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry moved from 36 Sea Zone to Mauritania
1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Timor
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Purchase Units - Finns
Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Finns
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu
3 Infantrys moved from Tampere to Oulu
1 Artillery and 2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Romanians
1 Artillery and 1 Tank moved from Donetsk to Crimea
1 Fighter moved from Odessa to Crimea
1 Tank moved from Odessa to Crimea
Purchase Units - Romanians
Romanians buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Crimea
Romanians attack with 1 Artillery, 1 Fighter and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Crimea, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Romanians lost in Crimea
1 Infantry owned by the Russians lost in Crimea
Romanians roll dice for 1 Fighter and 2 Tanks in Crimea, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Crimea, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Crimea
Romanians win, taking Crimea from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Artillery
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Crimea to Odessa
2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
1 Elite moved from Odessa to Vinnytsia
1 Infantry moved from E.Romania to Odessa
3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys and 1 Infantry placed in E.Romania
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 9
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Thai
1 Infantry moved from S.Thailand to N.Thailand
2 Artillerys and 4 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Americans
1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
6 Infantrys moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys and 6 Infantrys moved from 36 Sea Zone to Mauritania
3 Mech.Infs moved from Rio de Oro to E.Morocco
1 Bomber moved from Mauritania to E.Morocco
2 Artillerys, 7 Elites, 7 Infantrys, 1 Marine, 5 Mech.Infs and 6 Tanks moved from W.Morocco to E.Morocco
1 Elite moved from Mauritania to 31 Sea Zone
1 Cruiser and 1 Elite moved from 31 Sea Zone to 41 Sea Zone
2 Adv.Fighters, 1 Elite and 1 Fighter moved from 41 Sea Zone to E.Morocco
1 Artillery, 1 Elite and 5 Infantrys moved from Mauritania to W.Morocco
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Destroyer moved from 95 Sea Zone to 108 Sea Zone
1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
3 Destroyers moved from 88 Sea Zone to 95 Sea Zone
2 Submarines moved from 89 Sea Zone to 95 Sea Zone
2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone
5 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 5 Infantrys and 1 S.Submarine moved from 83 Sea Zone to 90 Sea Zone
1 B.Transport and 4 Infantrys moved from 90 Sea Zone to 89 Sea Zone
4 Infantrys moved from 89 Sea Zone to Midway
1 Infantry and 1 S.Submarine moved from 90 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Transport moved from 109 Sea Zone to 95 Sea Zone
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 2 Artillerys, 1 B.Carrier, 1 Bunker, 2 Destroyers, 3 Infantrys and 3 Mech.Infs; Remaining resources: 3 PUs;
Combat - Americans
Battle in E.Morocco
Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 6 Tanks
Italians defend with 1 AAGun, 1 Artillery, 2 Bunkers, 2 Elites, 1 Factory, 22 Infantrys, 1 Mot.Inf and 5 Tanks
Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Battleship in E.Morocco, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Italians
Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 6 Tanks in E.Morocco, round 2 : 11/36 hits, 14.33 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 22 Infantrys, 1 Mot.Inf and 5 Tanks in E.Morocco, round 2 : 13/33 hits, 12.33 expected hits
1 Fighter owned by the Americans, 2 Elites owned by the Americans, 3 Mech.Infs owned by the Americans and 7 Infantrys owned by the Americans lost in E.Morocco
10 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 6 Elites, 1 Marine, 5 Mech.Infs and 6 Tanks in E.Morocco, round 3 : 12/23 hits, 10.67 expected hits
Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 12 Infantrys, 1 Mot.Inf and 5 Tanks in E.Morocco, round 3 : 7/23 hits, 9.00 expected hits
4 Elites owned by the Americans, 1 Mech.Inf owned by the Americans and 2 Artillerys owned by the Americans lost in E.Morocco
12 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Elites, 1 Marine, 4 Mech.Infs and 6 Tanks in E.Morocco, round 4 : 4/16 hits, 7.67 expected hits
Italians roll dice for 1 Artillery, 2 Bunkers, 2 Elites, 1 Mot.Inf and 5 Tanks in E.Morocco, round 4 : 4/11 hits, 5.00 expected hits
4 Mech.Infs owned by the Americans lost in E.Morocco
1 Mot.Inf owned by the Italians, 2 Elites owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Elites, 1 Marine and 6 Tanks in E.Morocco, round 5 : 5/12 hits, 5.83 expected hits
Italians roll dice for 2 Bunkers and 5 Tanks in E.Morocco, round 5 : 5/7 hits, 3.50 expected hits
1 Marine owned by the Americans, 2 Elites owned by the Americans and 2 Tanks owned by the Americans lost in E.Morocco
5 Tanks owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Tanks in E.Morocco, round 6 : 3/7 hits, 3.67 expected hits
Italians roll dice for 2 Bunkers in E.Morocco, round 6 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Americans lost in E.Morocco
2 Bunkers owned by the Italians lost in E.Morocco
Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Bomber and 2 Tanks remaining. Battle score for attacker is -30
Casualties for Americans: 2 Artillerys, 8 Elites, 1 Fighter, 7 Infantrys, 1 Marine, 8 Mech.Infs and 4 Tanks
Casualties for Italians: 1 Artillery, 2 Bunkers, 2 Elites, 22 Infantrys, 1 Mot.Inf and 5 Tanks
Non Combat Move - Americans
2 Adv.Fighters moved from E.Morocco to 41 Sea Zone
1 Bomber moved from E.Morocco to W.Morocco
1 Submarine moved from 28 Sea Zone to 30 Sea Zone
Place Units - Americans
2 Artillerys placed in Salvador
3 Mech.Infs placed in Rio de Oro
1 Adv.Fighter and 1 B.Carrier placed in 95 Sea Zone
2 Adv.Fighters and 1 Bunker placed in Ponape
2 Destroyers placed in 91 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
3 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 113 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : -6.83
Italians regular : 0.17
Italians AA : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Germans
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Stockholm
1 Artillery and 1 Elite moved from Oslo to Stockholm
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Stockholm
1 Adv.Fighter and 1 Fighter moved from Hamburg to Stockholm
1 Fighter moved from 23 Sea Zone to Latvia
2 Adv.Fighters moved from 23 Sea Zone to Latvia
1 Adv.Fighter moved from 23 Sea Zone to Estonia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Estonia
1 Infantry moved from East Prussia to Latvia
1 Fighter and 1 Stuka moved from Brest to Kiev
1 Artillery and 3 Infantrys moved from Brest to Minsk
2 Stukas moved from Danzig to Minsk
1 ArmoredCar moved from Vinnytsia to Minsk
1 Elite moved from Vinnytsia to Kiev
3 Infantrys moved from Vinnytsia to Kiev
1 Tank moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry and 1 Tank moved from 24 Sea Zone to Latvia
Purchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 4 Elites, 1 HeavyTank, 15 Infantrys, 2 Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Stockholm
Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Neutral defend with 1 Bunker
Germans roll dice for 1 Battleship and 1 Cruiser in Stockholm, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Stockholm, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Stockholm
1 Bunker owned by the Neutral lost in Stockholm
Germans loses 0 PUs for violating Stockholms neutrality.
Germans win, taking Stockholm from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Estonia
Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Estonia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Estonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
1 Artillery owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Latvia
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery
Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 1/9 hits, 3.17 expected hits
Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Kiev
Germans attack with 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka
Russians defend with 1 Elite and 1 Infantry
Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Kiev
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 1
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Minsk
Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas
Russians defend with 4 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 4 Infantrys in Minsk, round 2 : 1/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
2 Infantrys owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 3 : 0/6 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Minsk, round 4 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 4 Infantrys
Non Combat Move - Germans
2 Stukas moved from Minsk to Danzig
1 Infantry moved from East Prussia to Lithuania
1 Adv.Fighter and 1 Fighter moved from Stockholm to Hamburg
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Infantry moved from Danzig to Brest
1 Fighter moved from Kiev to Brest
1 Stuka moved from Kiev to Brest
1 Infantry moved from Vinnytsia to Donetsk
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Artillery and 1 Infantry moved from Rhine to Hamburg
1 Artillery and 2 Infantrys moved from Orleanais to Languedoc
1 Fighter moved from Latvia to 23 Sea Zone
2 Adv.Fighters moved from Latvia to 23 Sea Zone
1 Adv.Fighter moved from Estonia to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Lapland to N.Karelia
1 Infantry moved from 24 Sea Zone to Lapland
Place Units - Germans
2 Submarines and 1 Transport placed in 23 Sea Zone
1 Elite, 1 Infantry and 1 Tank placed in Hamburg
2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
2 ArmoredCars and 1 Tank placed in Bavaria
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Elite and 3 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Artillery and 3 Infantrys placed in Rhine
3 Infantrys placed in Normandy
1 Artillery and 2 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -5.17
Neutral regular : 0.50
@Entek good job in Morocco… I was wondering if that would be able to hold out
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Russians
2 Infantrys moved from Kursk to Kiev
1 Artillery moved from Kursk to Kiev
1 Fighter moved from Kursk to Kiev
1 Artillery and 4 Infantrys moved from Kursk to Minsk
1 Bomber moved from Kursk to Minsk
1 Fighter moved from Kursk to Kiev
1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk
1 Elite moved from Leningrad to Latvia
6 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to Latvia
1 ArmoredCar moved from Leningrad to N.Karelia
10 Infantrys moved from S.Karelia to N.Karelia
3 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Zhigansk to Kolyma
Russians take Kolyma from Hisaichi
1 Artillery and 3 Infantrys moved from Zhigansk to Okhotsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 2 HeavyTanks, 26 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Elite
Russians roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Chita, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi lost in Chita
Russians roll dice for 3 Infantrys in Chita, round 3 : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 Infantrys in Chita, round 4 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Artillery and 1 Elite
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Elite and 6 Infantrys
Germans defend with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Elite and 6 Infantrys in Latvia, round 2 : 4/8 hits, 1.83 expected hits
Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.17 expected hits
3 Infantrys owned by the Russians lost in Latvia
1 Elite owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Elite and 3 Infantrys in Latvia, round 3 : 0/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Latvia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Latvia
1 Adv.Fighter owned by the Russians retreated
1 Elite owned by the Russians retreated to Leningrad
Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3
Casualties for Russians: 6 Infantrys
Casualties for Germans: 1 Elite and 3 Infantrys
Battle in Minsk
Russians attack with 1 Artillery, 1 Bomber and 4 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Minsk, round 3 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 Artillery and 3 Infantrys
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Russians attack with 1 ArmoredCar and 10 Infantrys
Germans defend with 1 Artillery, 5 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar and 10 Infantrys in N.Karelia, round 2 : 4/11 hits, 2.00 expected hits
Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Karelia, round 2 : 4/7 hits, 2.50 expected hits
4 Infantrys owned by the Russians lost in N.Karelia
4 Infantrys owned by the Germans lost in N.Karelia
Russians roll dice for 1 ArmoredCar and 6 Infantrys in N.Karelia, round 3 : 0/7 hits, 1.33 expected hits
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 ArmoredCar and 5 Infantrys in N.Karelia, round 4 : 0/6 hits, 1.17 expected hits
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Karelia, round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in N.Karelia
4 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians retreated to S.Karelia
Germans win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 6 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Donetsk
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Okhotsk
Russians attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
Russians win, taking Okhotsk from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Ayan, round 2 : 0/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Ayan, round 3 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Ayan
2 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 4 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
1 Elite owned by the Hisaichi lost in Ayan
1 Adv.Fighter owned by the Russians retreated
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Russians: 1 Artillery and 4 Infantrys
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
Germans defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kiev, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiev, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
2 Fighters owned by the Russians retreated
1 Artillery owned by the Russians retreated to Kursk
Germans win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Non Combat Move - Russians
2 Fighters moved from Kiev to Kursk
1 Bomber moved from Minsk to Kursk
2 Infantrys moved from Tula to Kursk
2 Elites and 2 HeavyTanks moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Elite and 1 Infantry moved from Georgia to 54 Sea Zone
1 Elite and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Penza to Tula
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Moscow to Kursk
10 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Smolensk to Novgorod
1 Infantry moved from Smolensk to Novgorod
8 Infantrys moved from Smolensk to S.Karelia
10 Infantrys moved from Vyborg to Leningrad
3 Infantrys moved from Vyborg to S.Karelia
2 Infantrys moved from Vyborg to Leningrad
4 Infantrys moved from Arkhangelsk to S.Karelia
3 Infantrys moved from Kirov to Arkhangelsk
2 Infantrys moved from Gorky to Yaroslavl
7 Infantrys moved from Moscow to Yaroslavl
2 Tanks moved from Kuybyshev to Rostov
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Surgut
1 Adv.Fighter moved from Ayan to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Yakutsk
2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
2 Artillerys moved from Sibirsky to Evenkia
2 Infantrys moved from Yeniseysk to Khatanga
1 Adv.Fighter moved from Latvia to Kursk
Place Units - Russians
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 Artillerys and 1 Infantry placed in Georgia
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
2 ArmoredCars and 4 Infantrys placed in Sibirsky
Russians undo move 5.
1 Elite and 9 Infantrys placed in Moscow
Russians undo move 5.
1 ArmoredCar and 5 Infantrys placed in Sibirsky
1 ArmoredCar, 2 HeavyTanks and 2 Tanks placed in Sverdlovsk
Turn Complete - Russians
Russians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Germans regular : 2.67
Russians regular : -3.00
Hisaichi regular : 1.00
@Entek OOL for sz 56?