TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
3 fighters moved from Morocco to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Egypt to Algeria
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 7 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 1,2
1 cruiser owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,1
1 battleship owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,1
1 carrier owned by the Americans lost in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
1 fighter owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is -7
Casualties for Americans: 1 bomber, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 2 fighters
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
EDIT: 1 battleship moved from 7 Sea Zone to 25 Sea Zone
EDIT: 1 carrier moved from 7 Sea Zone to 25 Sea Zone
EDIT: 1 cruiser moved from 7 Sea Zone to 25 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
4 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Szechwan to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
11 infantry moved from Yunnan to French Indo China
6 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
2 artilleries moved from Iraq to Northwest Persia
4 fighters moved from Iraq to Kazakhstan
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Algeria
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
Combat - British
Battle in French Indo China
British attack with 1 fighter and 21 infantry
Japanese defend with 2 armour, 5 artilleries, 1 factory_minor and 5 infantry
British roll dice for 1 fighter and 21 infantry in French Indo China, round 2 : 4/22 hits, 4.00 expected hits
Japanese roll dice for 2 armour, 5 artilleries and 5 infantry in French Indo China, round 2 : 4/12 hits, 4.33 expected hits
4 infantry owned by the British lost in French Indo China
4 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 17 infantry in French Indo China, round 3 : 1/18 hits, 3.33 expected hits
Japanese roll dice for 2 armour, 5 artilleries and 1 infantry in French Indo China, round 3 : 2/8 hits, 3.00 expected hits
2 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 15 infantry in French Indo China, round 4 : 2/16 hits, 3.00 expected hits
Japanese roll dice for 2 armour and 5 artilleries in French Indo China, round 4 : 6/7 hits, 2.67 expected hits
6 infantry owned by the British lost in French Indo China
2 artilleries owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 9 infantry in French Indo China, round 5 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 2 armour and 3 artilleries in French Indo China, round 5 : 1/5 hits, 2.00 expected hits
1 infantry owned by the British lost in French Indo China
3 artilleries owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 8 infantry in French Indo China, round 6 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 2 armour in French Indo China, round 6 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 7 infantry in French Indo China, round 7 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 2 armour in French Indo China, round 7 : 2/2 hits, 1.00 expected hits
2 infantry owned by the British lost in French Indo China
1 armour owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 5 infantry in French Indo China, round 8 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour in French Indo China, round 8 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 4 infantry in French Indo China, round 9 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in French Indo China, round 9 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 4 infantry in French Indo China, round 10 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in French Indo China, round 10 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 4 infantry in French Indo China, round 11 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in French Indo China, round 11 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in French Indo China
1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -7
Casualties for British: 18 infantry
Casualties for Japanese: 2 armour, 5 artilleries and 5 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
1 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Trans-Jordan to Iraq
1 fighter moved from French Indo China to Burma
Place Units - British
1 armour and 1 mech_infantry placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 15 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 1.33
Germans regular : -0.17
British regular : -8.67
Savegame