Skipped scramble in Alexandria-
BombsAway (Allies+20) vs Simon33 (Axis)
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Not enjoying this game now?
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bump #1…
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@simon33 All good, Try to get a turn in today, pretty busy with Mother’s day. Tomorrow at the latest.
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 destroyers and 2 submarines moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Wake Island to 21 Sea Zone 1 tactical_bomber moved from Wake Island to 21 Sea Zone 1 bomber moved from Wake Island to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83
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@simon33 subs got 1 hit. OOL?
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You can just go max-D. So sub+dd+Cru.
Not sure I counted on that attack.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 destroyers and 2 submarines moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Wake Island to 21 Sea Zone 1 tactical_bomber moved from Wake Island to 21 Sea Zone 1 bomber moved from Wake Island to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 21 Sea Zone 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 1 bomber, 2 destroyers and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 21 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to New Guinea 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Wake Island to Queensland Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Malta to 98 Sea Zone 1 bomber moved from Malta to Egypt 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Gibraltar to United Kingdom 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Malta to Gibraltar 1 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States Place Units - British 9 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.00 Japanese regular : -1.33
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@simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):
You can just go max-D. So sub+dd+Cru.
Not sure I counted on that attack.
Was risky - didn’t work out. One of those, you need your opponent to get a certain number of hits and they get “unlucky”.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Greece to Yugoslavia 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Tobruk to 94 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar 1 bomber owned by the Italians retreated British win with 1 fighter and 2 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Yugoslavia Italians attack with 2 armour and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in 94 Sea Zone Italians attack with 3 fighters French defend with 1 cruiser Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits French roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 94 Sea Zone 1 cruiser owned by the French lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for French: 1 cruiser Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Turning off Edit Mode 2 fighters moved from 94 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Greece to Bulgaria 1 artillery and 3 infantry moved from Tobruk to Libya 1 bomber moved from Gibraltar to Southern France 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from British Somaliland to Ethiopia Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : -2.67 Neutral_Allies regular : -0.33 British regular : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Northern Territory 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 2 artilleries moved from Germany to 113 Sea Zone 3 armour, 2 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 7 infantry moved from Norway to 113 Sea Zone 3 armour, 5 artilleries, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 3 armour, 7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to United Kingdom 2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
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Scramble from London?
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@simon33 No scramble
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 2 artilleries moved from Germany to 113 Sea Zone 3 armour, 2 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 7 infantry moved from Norway to 113 Sea Zone 3 armour, 5 artilleries, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 3 armour, 7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to United Kingdom 2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in United Kingdom Germans attack with 3 armour, 7 artilleries, 2 bombers, 5 fighters, 10 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 3 armour, 7 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers in United Kingdom, round 2 : 15/29 hits, 12.17 expected hits British roll dice for 5 aaGuns, 1 armour, 2 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/18 hits, 6.83 expected hits 1 artillery owned by the Germans and 10 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 2 infantry owned by the French and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 6 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 9/18 hits, 9.00 expected hits British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/6 hits, 2.83 expected hits 3 artilleries owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 fighter owned by the French, 1 fighter owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 35PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 3 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 4 artilleries, 2 fighters and 10 infantry Casualties for British: 5 aaGuns, 1 armour, 1 fighter, 12 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 mech_infantry moved from Holland Belgium to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 infantry moved from Slovakia Hungary to Poland 4 infantry moved from Romania to Slovakia Hungary 1 armour, 2 artilleries and 4 infantry moved from Germany to Slovakia Hungary 2 armour moved from Western Germany to Slovakia Hungary 1 artillery moved from Western Germany to Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 carrier placed in 110 Sea Zone 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 80 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : 0.17 Germans regular : 3.67 British regular : 4.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 11 infantry moved from Amur to Korea Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 11 infantry Japanese defend with 4 infantry Russians roll dice for 11 infantry in Korea, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Korea 3 infantry owned by the Japanese lost in Korea Russians roll dice for 9 infantry in Korea, round 3 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 1 fighter moved from Poland to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland 2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 8 infantry moved from Bryansk to Western Ukraine 2 artilleries and 1 infantry moved from Novgorod to Belarus 1 aaGun and 5 infantry moved from Karelia to Finland 4 infantry moved from Russia to Bryansk 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Hunan to Yunnan 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Kwangsi to 21 Sea Zone 2 bombers moved from Kwangsi to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from 21 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Battle in Sumatra Battle in Celebes Battle in 21 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 2 destroyers and 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 21 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 2 destroyers and 1 submarine Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier and 1 tactical_bomber Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Americans roll dice for 1 tactical_bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 carrier in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 tactical_bomber owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 tactical_bomber in 22 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 carrier in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 22 Sea Zone Japanese win with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter Casualties for Americans: 1 carrier and 1 tactical_bomber Non Combat Move - Japanese 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Japan 2 bombers moved from 22 Sea Zone to Guam 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Hopei to Suiyuyan 1 aaGun and 2 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 artillery moved from Malaya to Shan State 1 mech_infantry moved from Kwangtung to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 54 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : -3.50
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I assumed you would lose the tac in sz22 because if you didn’t I would just retreat and sink it.
USSR out earning Germany, and will maintain that next round I think. Guess I can start to put some dents in the round after.
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Can you move this weekend?
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from New Guinea to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 artillery moved from Central United States to Southeast Mexico 1 armour moved from Central United States to Southeast Mexico Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 6 submarines placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 bomber moved from Egypt to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery moved from Italian Somaliland to Ethiopia 1 artillery moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Ethiopia British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Ethiopia to Egypt 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from 41 Sea Zone to India Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.50 British regular : -1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Bulgaria to Romania 1 bomber moved from Southern France to Romania Combat - Italians Battle in Romania Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Romania, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 artillery moved from Bulgaria to Yugoslavia 2 fighters moved from Southern Italy to 97 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 2 aaGuns moved from Southern France to France 2 armour and 2 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67