Did it work?
2025 Classic Tournament: leemorrison (x + 6) vs Martin (X)
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I had forgotten to purchase with Russia and edited 5 Inf to Moscow. Let me know in case this is too late, and I will undo.
Game History
Round: 8 Purchase Units - Russians Russians buy nothing; Remaining resources: 15 PUs; Combat Move - Russians 1 infantry moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Evenki National Okrug 1 fighter moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Evenki National Okrug Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 fighter moved from Evenki National Okrug to Russia Turn Complete - Russians Russians collect 19 PUs; end with 34 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 5 infantry EDIT: Changing PUs for Russians from 34 to 19 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,00 Russians regular : 0,00
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Game History
Round: 8 Purchase Units - British British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Karelia S.S.R. to East Europe 1 bomber and 2 fighters moved from Russia to East Europe 4 transports moved from Baltic Sea Zone to North Sea Zone 2 infantry moved from West Europe to North Sea Zone 8 infantry moved from United Kingdom to North Sea Zone 1 carrier, 10 infantry, 1 submarine and 5 transports moved from North Sea Zone to Baltic Sea Zone 10 infantry moved from Baltic Sea Zone to East Europe Combat - British Battle in East Europe British attack with 1 armour, 1 bomber, 2 fighters and 10 infantry Germans defend with 1 aaGun and 12 armour Germans roll AA dice in East Europe : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in East Europe British roll dice for 1 armour, 1 bomber, 1 fighter and 10 infantry in East Europe, round 2 : 2/13 hits, 3,33 expected hits Germans roll dice for 12 armour in East Europe, round 2 : 4/12 hits, 4,00 expected hits 4 infantry owned by the British lost in East Europe 2 armour owned by the Germans lost in East Europe British roll dice for 1 armour, 1 bomber, 1 fighter and 6 infantry in East Europe, round 3 : 4/9 hits, 2,67 expected hits Germans roll dice for 10 armour in East Europe, round 3 : 3/10 hits, 3,33 expected hits 3 infantry owned by the British lost in East Europe 4 armour owned by the Germans lost in East Europe British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in East Europe, round 4 : 2/6 hits, 2,17 expected hits Germans roll dice for 6 armour in East Europe, round 4 : 4/6 hits, 2,00 expected hits 3 infantry owned by the British and 1 armour owned by the British lost in East Europe 2 armour owned by the Germans lost in East Europe British roll dice for 1 bomber and 1 fighter in East Europe, round 5 : 2/2 hits, 1,17 expected hits Germans roll dice for 4 armour in East Europe, round 5 : 0/4 hits, 1,33 expected hits 2 armour owned by the Germans lost in East Europe British roll dice for 1 bomber and 1 fighter in East Europe, round 6 : 0/2 hits, 1,17 expected hits Germans roll dice for 2 armour in East Europe, round 6 : 1/2 hits, 0,67 expected hits 1 fighter owned by the British lost in East Europe British roll dice for 1 bomber in East Europe, round 7 : 0/1 hits, 0,67 expected hits Germans roll dice for 2 armour in East Europe, round 7 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber in East Europe, round 8 : 1/1 hits, 0,67 expected hits Germans roll dice for 2 armour in East Europe, round 8 : 1/2 hits, 0,67 expected hits 1 bomber owned by the British lost in East Europe 1 armour owned by the Germans lost in East Europe Germans win with 1 armour remaining. Battle score for attacker is -19 Casualties for British: 1 armour, 1 bomber, 2 fighters and 10 infantry Casualties for Germans: 11 armour Non Combat Move - British 1 infantry moved from Caucasus to Karelia S.S.R. Place Units - British 1 armour and 7 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans AA : 0,50 Germans regular : 0,33 British regular : -0,83
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Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Finland Norway to Caucasus 1 armour and 6 infantry moved from West Canada to East Canada Sea Zone 1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to Baltic Sea Zone 1 armour and 2 infantry moved from Baltic Sea Zone to East Europe Combat - Americans Battle in Caucasus Americans attack with 2 armour Japanese defend with 1 armour and 1 infantry Americans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 armour in Caucasus, round 4 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 4 : 1/2 hits, 0,67 expected hits 1 armour owned by the Americans lost in Caucasus 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Caucasus Americans win, taking Caucasus from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 armour Casualties for Japanese: 1 armour and 1 infantry Battle in East Europe Americans attack with 1 armour and 2 infantry Germans defend with 1 aaGun and 1 armour Americans roll dice for 1 battleship in East Europe, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 armour and 2 infantry in East Europe, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in East Europe, round 2 : 0/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in East Europe Americans win, taking East Europe from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Americans 2 armour moved from Finland Norway to Russia 4 infantry moved from Baltic Sea Zone to Karelia S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 3 infantry moved from West US to West Canada 1 bomber moved from East US to Karelia S.S.R. Place Units - Americans 2 armour placed in Finland Norway 1 armour and 7 infantry placed in West US Americans undo move 2. Americans undo move 1. Turning on Edit Mode EDIT: Adding units owned by Americans to East US: 2 infantry EDIT: Removing units owned by Americans from West Canada: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to East US Sea Zone: 1 transport EDIT: Removing units owned by Americans from East Canada Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 armour placed in Finland Norway 1 armour and 7 infantry placed in West US Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : -1,00 Germans regular : -0,33
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Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 fighters and 9 infantry moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 fighters and 9 infantry Japanese defend with 1 armour and 8 infantry Russians roll dice for 2 fighters and 9 infantry in Kazakh S.S.R., round 2 : 3/11 hits, 2,50 expected hits Japanese roll dice for 1 armour and 8 infantry in Kazakh S.S.R., round 2 : 2/9 hits, 3,00 expected hits 2 infantry owned by the Russians lost in Kazakh S.S.R. 3 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 7 infantry in Kazakh S.S.R., round 3 : 1/9 hits, 2,17 expected hits Japanese roll dice for 1 armour and 5 infantry in Kazakh S.S.R., round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 6 infantry in Kazakh S.S.R., round 4 : 3/8 hits, 2,00 expected hits Japanese roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 4 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Russians lost in Kazakh S.S.R. 3 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 5 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 5 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 8 infantry Casualties for Japanese: 1 armour and 8 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Russians regular : 1,83
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You play pretty fast during “a 3 week trip with just occasional turns” :-)
Game History
Round: 9 Purchase Units - British British buy 7 infantry; Remaining resources: 1 PUs; Combat Move - British 5 transports moved from Baltic Sea Zone to North Sea Zone 1 armour and 7 infantry moved from United Kingdom to North Sea Zone 1 armour and 7 infantry moved from North Sea Zone to West Europe Combat - British Battle in West Europe British attack with 1 armour and 7 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 armour and 7 infantry in West Europe, round 2 : 2/8 hits, 1,67 expected hits Germans roll dice for 1 armour and 2 infantry in West Europe, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in West Europe 2 infantry owned by the Germans lost in West Europe British roll dice for 1 armour and 6 infantry in West Europe, round 3 : 0/7 hits, 1,50 expected hits Germans roll dice for 1 armour in West Europe, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 6 infantry in West Europe, round 4 : 0/7 hits, 1,50 expected hits Germans roll dice for 1 armour in West Europe, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 6 infantry in West Europe, round 5 : 0/7 hits, 1,50 expected hits Germans roll dice for 1 armour in West Europe, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 6 infantry in West Europe, round 6 : 2/7 hits, 1,50 expected hits Germans roll dice for 1 armour in West Europe, round 6 : 0/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in West Europe British win, taking West Europe from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - British 1 carrier moved from Baltic Sea Zone to North Sea Zone 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 submarine moved from Baltic Sea Zone to North Sea Zone Place Units - British 7 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 British regular : -3,67
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@Martin RE: fast play–
This is visit my Girlfriends relatives week. I try to hide and get turns out often.
Next week is theme park and casino week when I get to have fun!
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Game History
Round: 9 Purchase Units - Americans Americans buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from East Europe to South Europe 1 bomber moved from Karelia S.S.R. to South Europe 2 armour moved from Finland Norway to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus Combat - Americans Battle in South Europe Americans attack with 1 armour, 1 bomber and 2 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry; Japanese defend with 2 infantry Germans roll AA dice in South Europe : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour, 1 bomber and 2 infantry in South Europe, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 3 infantry in South Europe, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in South Europe Americans roll dice for 1 armour, 1 bomber and 2 infantry in South Europe, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in South Europe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in South Europe 2 infantry owned by the Japanese lost in South Europe Americans win, taking South Europe from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Caucasus Americans attack with 2 armour and 1 infantry Japanese defend with 2 armour Americans roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 armour and 1 infantry in Caucasus, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caucasus 2 armour owned by the Japanese lost in Caucasus Americans win, taking Caucasus from Japanese with 2 armour remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Americans 3 infantry moved from Karelia S.S.R. to Russia 1 bomber moved from South Europe to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from East Europe to Ukraine S.S.R. 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to East Europe 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to West Europe 1 aaGun moved from East Canada to East Canada Sea Zone 1 aaGun and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 aaGun moved from North Sea Zone to West Europe 1 armour and 7 infantry moved from West US to West Canada Place Units - Americans 2 armour placed in Finland Norway 2 armour and 6 infantry placed in West US Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,33 Germans AA : -0,17 Germans regular : -0,67
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Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 2 fighters moved from Russia to West Europe Place Units - Russians 1 armour placed in Karelia S.S.R. 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 infantry moved from West Europe to North Sea Zone 1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Africa Sea Zone 1 armour and 2 infantry moved from West Africa Sea Zone to French West Africa Combat - British Battle in French West Africa British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French West Africa British win, taking French West Africa from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 6 infantry moved from United Kingdom to North Sea Zone 6 infantry moved from North Sea Zone to West Europe 1 infantry moved from Ukraine S.S.R. to East Europe Place Units - British 1 armour, 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 British regular : 0,17
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bye bye Stalin
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Congratulations - I resign. When the Allies completely ignore Japan and still do not manage to finish off Germany, they have not deserved to win, haha. Good luck for the next round!
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M Martin referenced this topic
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@Martin Thank you for the game. I just got home from long trip, rematch anytime.