@donutgold no scram
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if you look in the top left corner there is the option to save to forum under the file tab
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 2x airfield, 6x factory_minor; Remaining resources: 24 PUs;
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Southern Italy to 128 Sea Zone
Combat - Italians
Battle in 128 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 128 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Anglo-Egyptian Sudan
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Northern Italy to Egypt
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 128 Sea Zone to Western Germany
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
Italians undo move 1.
2 infantry and 1 mech_infantry placed in Egypt
Italians undo move 1.
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Queensland to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Non Combat Move - ANZAC
2 tactical_bombers moved from 43 Sea Zone to Northern Australia
1 aaGun and 1 infantry moved from Queensland to Northern Australia
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 38 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 132 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 43 Sea Zone
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 fighter
Germans defend with 1 aaGun
Germans roll AA dice in Holland Belgium : 1/1 hits, 0.17 expected hits
1 fighter owned by the French lost in Holland Belgium
Germans win with 1 aaGun remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
Germans AA : 0.83
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 6 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Karelia to Finland
2 armour moved from Leningrad to Finland
4 armour moved from Northern Belarus to Vologda
4 infantry moved from Leningrad to Vologda
3 armour moved from Eastern Poland to Ukraine
1 fighter moved from Southern Italy to Egypt
2 fighters moved from Northern Italy to Egypt
1 fighter moved from Ukraine to Egypt
3 infantry moved from Ukraine to Rostov
2 fighters and 4 tactical_bombers moved from Ukraine to Rostov
1 infantry moved from Northern Belarus to Leningrad
25 infantry moved from Northern Belarus to Novgorod
9 artilleries moved from Northern Belarus to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 12 artilleries and 31 infantry
Russians defend with 1 infantry
Germans roll dice for 12 artilleries and 31 infantry in Novgorod, round 2 : 9/43 hits, 11.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 12 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 4 armour and 4 infantry
Russians defend with 1 fighter
Germans roll dice for 4 armour and 4 infantry in Vologda, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
1 fighter owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Rostov
Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Rostov, round 2 : 3/9 hits, 3.83 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Rostov
3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Rostov to Ukraine
2 aaGuns moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
2 artilleries and 5 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from France to Western Germany
3 submarines moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Germans
1 factory_minor placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Western Germany
4 infantry placed in Western Germany
5 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
Germans undo move 6.
Germans undo move 5.
1 artillery and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 6.
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -3.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Inner Mongolia to Shansi
3 infantry moved from Stalingrad to Rostov
1 fighter and 2 tactical_bombers moved from Kursk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
Combat - Russians
Battle in Shansi
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Shansi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shansi
Russians roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Shansi, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Shansi, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shansi
Russians roll dice for 2 infantry in Shansi, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shansi
1 infantry owned by the Russians retreated to Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 3 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Kursk to Rostov
1 fighter and 2 tactical_bombers moved from Rostov to Kursk
1 tactical_bomber moved from Rostov to Bryansk
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Russia to Gorky
11 infantry moved from Bryansk to Kursk
6 artilleries moved from Bryansk to Kursk
5 armour and 4 mech_infantrys moved from Kursk to Bryansk
1 aaGun moved from Bryansk to Kursk
6 artilleries and 21 infantry moved from Bryansk to Russia
2 infantry moved from Buryatia to Buyant-Uhaa
1 infantry moved from Inner Mongolia to Central Mongolia
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Amur to Buryatia
1 aaGun and 5 infantry moved from Amur to Northern Manchuria
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : 0.33
Russians regular : -2.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Siberia to Sakha
1 infantry moved from Fukien to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
3 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Eastern India
1 bomber moved from French Indo China to Eastern India
1 infantry moved from Korea to Southern Manchuria
Japanese take Southern Manchuria from Chinese
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone
1 fighter moved from 7 Sea Zone to 20 Sea Zone
1 fighter moved from 7 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone
1 fighter moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 20 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Eastern India causes 11 damage total.
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 fighter in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 17 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 17 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win, taking 18 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sakha
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 aaGun and 3 infantry moved from Fukien to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsu
2 bombers moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry and 3 marines moved from Iwo Jima to 7 Sea Zone
4 infantry moved from Japan to 7 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 6 infantry, 3 marines, 3 submarines and 3 transports moved from 7 Sea Zone to 36 Sea Zone
6 infantry and 3 marines moved from 36 Sea Zone to Davao
3 infantry moved from Malaya to Shan State
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,1
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.17
UK_Pacific AA : -0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries, 2 infantry and 1 marine moved from Gibraltar to 93 Sea Zone
4 artilleries, 2 infantry, 1 marine and 4 transports moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
4 artilleries, 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Norway to Finland
1 fighter moved from 115 Sea Zone to Finland
3 bombers moved from Morocco to Southern Italy
2 bombers moved from Morocco to Finland
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Midway
1 infantry moved from 26 Sea Zone to Midway
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
Combat Hit Differential Summary :
Iwo Jima sea Kamikaze
@Hythem No.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries, 2 infantry and 1 marine moved from Gibraltar to 93 Sea Zone
4 artilleries, 2 infantry, 1 marine and 4 transports moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
4 artilleries, 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Norway to Finland
1 fighter moved from 115 Sea Zone to Finland
3 bombers moved from Morocco to Southern Italy
2 bombers moved from Morocco to Finland
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Midway
1 infantry moved from 26 Sea Zone to Midway
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 4 artilleries, 3 bombers, 2 infantry and 1 marine
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries, 3 bombers, 2 infantry and 1 marine in Southern Italy, round 2 : 3/10 hits, 3.83 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Americans lost in Southern Italy
1 aaGun owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 artilleries, 3 bombers, 2 infantry and 1 marine in Southern Italy, round 3 : 2/9 hits, 3.50 expected hits
Italians roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Southern Italy
Americans captures 23PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries, 3 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery
Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
Battle in Finland
Americans attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
Germans defend with 2 armour and 1 infantry
Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 2/3 hits, 1.33 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Finland
1 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Germans: 2 armour and 1 infantry
Battle in Midway
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Midway, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Midway, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Midway, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Midway, round 7 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 18 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 infantry moved from Paulau to 35 Sea Zone
1 transport moved from 32 Sea Zone to 11 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
3 destroyers moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Finland to Archangel
2 bombers moved from Finland to Norway
1 carrier and 3 destroyers moved from 115 Sea Zone to 113 Sea Zone
3 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
3 transports moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
3 bombers moved from Southern Italy to Libya
Place Units - Americans
1 factory_minor placed in Norway
1 fighter and 1 tactical_bomber placed in Eastern United States
3 artilleries and 2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
2 destroyers and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6,6,1,3,4,6,3,5,5,1
Americans collect 55 PUs (3 lost to blockades); end with 78 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Honan to Tsinghai
1 fighter moved from Hunan to Tsinghai
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 2 infantry moved from Anhwe to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Anhwe
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Jehol
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Eastern India to Burma
2 marines moved from Iraq to 82 Sea Zone
1 armour and 1 artillery moved from Iraq to 82 Sea Zone
2 infantry moved from Southern Persia to 82 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 82 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 marines moved from 39 Sea Zone to Burma
1 bomber and 1 tactical_bomber moved from Southern Persia to Burma
1 bomber moved from Iraq to Burma
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Morocco to 99 Sea Zone
6 fighters and 2 tactical_bombers moved from Trans-Jordan to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Germans defend with 4 submarines; Italians defend with 2 submarines
British roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
Germans roll dice for 6 submarines in 99 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
4 submarines owned by the Germans and 2 submarines owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Italians: 2 submarines
Casualties for Germans: 4 submarines
Battle in Burma
British attack with 2 armour, 3 artilleries, 2 bombers, 23 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 7 artilleries, 19 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 armour, 3 artilleries, 2 bombers, 23 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/35 hits, 9.33 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 19 infantry and 1 mech_infantry in Burma, round 2 : 8/28 hits, 9.67 expected hits
8 infantry owned by the British lost in Burma
9 infantry owned by the Japanese lost in Burma
British roll dice for 2 armour, 3 artilleries, 2 bombers, 15 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 11/27 hits, 8.00 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry in Burma, round 3 : 5/19 hits, 6.67 expected hits
5 infantry owned by the British lost in Burma
10 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British roll dice for 2 armour, 3 artilleries, 2 bombers, 10 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 7/22 hits, 7.17 expected hits
Japanese roll dice for 1 armour, 6 artilleries and 1 mech_infantry in Burma, round 4 : 1/8 hits, 3.00 expected hits
1 infantry owned by the British lost in Burma
6 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 2 armour, 3 artilleries, 2 bombers, 9 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Burma, round 5 : 4/21 hits, 7.00 expected hits
Japanese roll dice for 1 armour in Burma, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour, 3 artilleries, 2 bombers, 9 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for British: 14 infantry
Casualties for Japanese: 1 armour, 7 artilleries, 19 infantry and 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from Eastern India to Burma
2 bombers and 1 tactical_bomber moved from Burma to Eastern India
6 fighters and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Morocco to Norway
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Central United States to Eastern United States
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Iraq
2 infantry placed in Southern Persia
1 transport placed in 82 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.17
Americans regular : -4.67
Japanese regular : -7.83
Italians regular : -0.67
Germans regular : -0.33
British regular : -0.00
Italians AA : -0.50
@Hythem Well, too many mistakes. I surrender.
I apologize for being below the expected level.