@Tyzoq - scramble? and tell me how you want to do battle in 106. if the sub stays? if so ool?
L24 PtV Hythem (Allies) vs. Nikola1975 (Axis +9) Game #2
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 2x airfield, 6x factory_minor; Remaining resources: 24 PUs; Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Southern Italy to 128 Sea Zone Combat - Italians Battle in 128 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 128 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Anglo-Egyptian Sudan Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 armour Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan 1 armour owned by the British lost in Anglo-Egyptian Sudan Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Northern Italy to Egypt 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from 128 Sea Zone to Western Germany Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt Italians undo move 1. 2 infantry and 1 mech_infantry placed in Egypt Italians undo move 1. 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.50 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from Queensland to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 2 fighters moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Non Combat Move - ANZAC 2 tactical_bombers moved from 43 Sea Zone to Northern Australia 1 aaGun and 1 infantry moved from Queensland to Northern Australia 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 38 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 132 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 43 Sea Zone 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 fighter Germans defend with 1 aaGun Germans roll AA dice in Holland Belgium : 1/1 hits, 0.17 expected hits 1 fighter owned by the French lost in Holland Belgium Germans win with 1 aaGun remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 Germans AA : 0.83 ANZAC regular : -0.17 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 6 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Karelia to Finland 2 armour moved from Leningrad to Finland 4 armour moved from Northern Belarus to Vologda 4 infantry moved from Leningrad to Vologda 3 armour moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Egypt 2 fighters moved from Northern Italy to Egypt 1 fighter moved from Ukraine to Egypt 3 infantry moved from Ukraine to Rostov 2 fighters and 4 tactical_bombers moved from Ukraine to Rostov 1 infantry moved from Northern Belarus to Leningrad 25 infantry moved from Northern Belarus to Novgorod 9 artilleries moved from Northern Belarus to Novgorod Combat - Germans Battle in Novgorod Germans attack with 12 artilleries and 31 infantry Russians defend with 1 infantry Germans roll dice for 12 artilleries and 31 infantry in Novgorod, round 2 : 9/43 hits, 11.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 12 artilleries and 31 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 armour and 4 infantry Russians defend with 1 fighter Germans roll dice for 4 armour and 4 infantry in Vologda, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda 1 fighter owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 fighter Battle in Rostov Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Rostov, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Rostov 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 fighters and 4 tactical_bombers moved from Rostov to Ukraine 2 aaGuns moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 2 artilleries and 5 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 2 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Germany to Poland 1 infantry moved from France to Western Germany 3 submarines moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - Germans 1 factory_minor placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 fighter placed in Western Germany 4 infantry placed in Western Germany 5 infantry placed in Western Germany 2 artilleries and 1 infantry placed in Germany Germans undo move 6. Germans undo move 5. 1 artillery and 4 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany Germans undo move 6. 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 4 infantry moved from Inner Mongolia to Shansi 3 infantry moved from Stalingrad to Rostov 1 fighter and 2 tactical_bombers moved from Kursk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans Combat - Russians Battle in Shansi Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Shansi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shansi Russians roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Shansi, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Shansi, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shansi Russians roll dice for 2 infantry in Shansi, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shansi 1 infantry owned by the Russians retreated to Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Rostov Russians attack with 1 fighter, 3 infantry and 3 tactical_bombers Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Kursk to Rostov 1 fighter and 2 tactical_bombers moved from Rostov to Kursk 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Gorky 11 infantry moved from Bryansk to Kursk 6 artilleries moved from Bryansk to Kursk 5 armour and 4 mech_infantrys moved from Kursk to Bryansk 1 aaGun moved from Bryansk to Kursk 6 artilleries and 21 infantry moved from Bryansk to Russia 2 infantry moved from Buryatia to Buyant-Uhaa 1 infantry moved from Inner Mongolia to Central Mongolia 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Amur to Buryatia 1 aaGun and 5 infantry moved from Amur to Northern Manchuria Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 0.33 Russians regular : -2.83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Siberia to Sakha 1 infantry moved from Fukien to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 3 infantry moved from Shan State to Burma 1 bomber moved from French Indo China to Eastern India 1 bomber moved from French Indo China to Eastern India 1 infantry moved from Korea to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone 1 fighter moved from 7 Sea Zone to 17 Sea Zone 1 submarine moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Eastern India causes 11 damage total. Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 fighter in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 17 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 17 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -16 Casualties for Japanese: 1 fighter and 1 submarine Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win, taking 18 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sakha Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry 1 aaGun and 3 infantry moved from Fukien to Kiangsu 1 fighter moved from 20 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to Kiangsu 2 bombers moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 infantry and 3 marines moved from Iwo Jima to 7 Sea Zone 4 infantry moved from Japan to 7 Sea Zone 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 6 infantry, 3 marines, 3 submarines and 3 transports moved from 7 Sea Zone to 36 Sea Zone 6 infantry and 3 marines moved from 36 Sea Zone to Davao 3 infantry moved from Malaya to Shan State Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 infantry placed in Japan Japanese undo move 3. 1 infantry placed in Japan 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,1 Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.17 UK_Pacific AA : -0.33 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries, 2 infantry and 1 marine moved from Gibraltar to 93 Sea Zone 4 artilleries, 2 infantry, 1 marine and 4 transports moved from 93 Sea Zone to 97 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 4 artilleries, 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy 1 armour and 1 infantry moved from Norway to Finland 1 fighter moved from 115 Sea Zone to Finland 3 bombers moved from Morocco to Southern Italy 2 bombers moved from Morocco to Finland 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Midway 1 infantry moved from 26 Sea Zone to Midway 1 destroyer moved from 17 Sea Zone to 18 Sea ZoneCombat Hit Differential Summary :
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Iwo Jima sea Kamikaze
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@Hythem No.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries, 2 infantry and 1 marine moved from Gibraltar to 93 Sea Zone 4 artilleries, 2 infantry, 1 marine and 4 transports moved from 93 Sea Zone to 97 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 4 artilleries, 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy 1 armour and 1 infantry moved from Norway to Finland 1 fighter moved from 115 Sea Zone to Finland 3 bombers moved from Morocco to Southern Italy 2 bombers moved from Morocco to Finland 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Midway 1 infantry moved from 26 Sea Zone to Midway 1 destroyer moved from 17 Sea Zone to 18 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 4 artilleries, 3 bombers, 2 infantry and 1 marine Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 3 bombers, 2 infantry and 1 marine in Southern Italy, round 2 : 3/10 hits, 3.83 expected hits Italians roll dice for 1 aaGun, 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Americans lost in Southern Italy 1 aaGun owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 3 bombers, 2 infantry and 1 marine in Southern Italy, round 3 : 2/9 hits, 3.50 expected hits Italians roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern Italy Americans captures 23PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries, 3 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry Battle in Finland Americans attack with 1 armour, 2 bombers, 1 fighter and 1 infantry Germans defend with 2 armour and 1 infantry Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 2/3 hits, 1.33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Finland 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 2 armour and 1 infantry Battle in Midway Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Midway, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Midway, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Midway, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Midway, round 7 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 18 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone 1 submarine owned by the Japanese lost in 18 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 infantry moved from Paulau to 35 Sea Zone 1 transport moved from 32 Sea Zone to 11 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Wake Island 1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 3 destroyers moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Finland to Archangel 2 bombers moved from Finland to Norway 1 carrier and 3 destroyers moved from 115 Sea Zone to 113 Sea Zone 3 destroyers moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 3 bombers moved from Southern Italy to Libya Place Units - Americans 1 factory_minor placed in Norway 1 fighter and 1 tactical_bomber placed in Eastern United States 3 artilleries and 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 2 destroyers and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6,6,1,3,4,6,3,5,5,1 Americans collect 55 PUs (3 lost to blockades); end with 78 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 artillery and 1 infantry moved from Honan to Tsinghai 1 fighter moved from Hunan to Tsinghai 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 artillery and 2 infantry moved from Anhwe to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Anhwe Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 1 infantry placed in Jehol 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Eastern India to Burma 2 marines moved from Iraq to 82 Sea Zone 1 armour and 1 artillery moved from Iraq to 82 Sea Zone 2 infantry moved from Southern Persia to 82 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 82 Sea Zone to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 marines moved from 39 Sea Zone to Burma 1 bomber and 1 tactical_bomber moved from Southern Persia to Burma 1 bomber moved from Iraq to Burma 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Morocco to 99 Sea Zone 6 fighters and 2 tactical_bombers moved from Trans-Jordan to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 destroyer, 6 fighters and 3 tactical_bombers Germans defend with 4 submarines; Italians defend with 2 submarines British roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits Germans roll dice for 6 submarines in 99 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits 4 submarines owned by the Germans and 2 submarines owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Italians: 2 submarines Casualties for Germans: 4 submarines Battle in Burma British attack with 2 armour, 3 artilleries, 2 bombers, 23 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 7 artilleries, 19 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 armour, 3 artilleries, 2 bombers, 23 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/35 hits, 9.33 expected hits Japanese roll dice for 1 armour, 7 artilleries, 19 infantry and 1 mech_infantry in Burma, round 2 : 8/28 hits, 9.67 expected hits 8 infantry owned by the British lost in Burma 9 infantry owned by the Japanese lost in Burma British roll dice for 2 armour, 3 artilleries, 2 bombers, 15 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 11/27 hits, 8.00 expected hits Japanese roll dice for 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry in Burma, round 3 : 5/19 hits, 6.67 expected hits 5 infantry owned by the British lost in Burma 10 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British roll dice for 2 armour, 3 artilleries, 2 bombers, 10 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 7/22 hits, 7.17 expected hits Japanese roll dice for 1 armour, 6 artilleries and 1 mech_infantry in Burma, round 4 : 1/8 hits, 3.00 expected hits 1 infantry owned by the British lost in Burma 6 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 2 armour, 3 artilleries, 2 bombers, 9 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Burma, round 5 : 4/21 hits, 7.00 expected hits Japanese roll dice for 1 armour in Burma, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 armour, 3 artilleries, 2 bombers, 9 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 54 Casualties for British: 14 infantry Casualties for Japanese: 1 armour, 7 artilleries, 19 infantry and 1 mech_infantry Non Combat Move - British 3 aaGuns moved from Eastern India to Burma 2 bombers and 1 tactical_bomber moved from Burma to Eastern India 6 fighters and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Morocco to Norway 1 aaGun and 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Central United States to Eastern United States Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Iraq 2 infantry placed in Southern Persia 1 transport placed in 82 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 3.17 Americans regular : -4.67 Japanese regular : -7.83 Italians regular : -0.67 Germans regular : -0.33 British regular : -0.00 Italians AA : -0.50 -
@Hythem Well, too many mistakes. I surrender.
I apologize for being below the expected level.
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