Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
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forgot to bring my mech from Archangel to Ukraine - if you allow swap for Ftr in Moscow please
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You decided for me to keep the AA a 3rd time, but I won’t make anything of it, don’t worry about it. Looks like it drew you in and the dice hit you at the end, so it worked out for me
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yet you are right and I should have mentioned that you can swap it for an inf in case that helps 🤪💖
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@pacifiersboard Thanks!
So now I looked at your mech Arc/Ukraine fighter Moscow request and it doesn’t make sense to me - how can you get a mech from Arc to Ukraine that’s 3 spaces and you would have attacked with it… Did you mean to Bryansk maybe? And fighter to Smo? Might be dumb questions because I haven’t studied at all yet
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ha, not a dumb question at all - I just was confused myself (and in bad mood)!!
So forget about the edit request. And give a fun Japan to us ^^
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 mech_infantry moved from Kwangsi to Szechwan 2 artilleries and 4 infantry moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to Hawaiian Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour, 4 artilleries and 9 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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I’m keeping the AA in the Ukraine,
Japan combat move finally done, thanks for your patience!I must wait for your decision to scramble at Pearl harbor
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I anticipated my answer back then but just found the time to check the map … no scramble
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Yeah I think the fleet is safe even with a good scramble, most likely
Just checking in, will have to finish the turn some other time -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 mech_infantry moved from Kwangsi to Szechwan 2 artilleries and 4 infantry moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to Hawaiian Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour, 4 artilleries and 9 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Hawaiian Islands Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 bomber, 7 fighters, 1 harbour, 1 infantry and 1 tactical_bomber Americans roll AA dice in Hawaiian Islands : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/17 hits, 5.67 expected hits Americans roll dice for 1 aaGun, 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/10 hits, 5.67 expected hits 5 infantry owned by the Japanese lost in Hawaiian Islands 1 aaGun owned by the Americans, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/12 hits, 4.83 expected hits Americans roll dice for 7 fighters in Hawaiian Islands, round 3 : 5/7 hits, 4.67 expected hits 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands 6 fighters owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Hawaiian Islands, round 4 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 59 Casualties for Japanese: 1 artillery, 9 infantry and 1 tactical_bomber Casualties for Americans: 1 aaGun, 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber Battle in Szechwan Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 3/10 hits, 3.50 expected hits Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Szechwan 3 infantry owned by the Chinese lost in Szechwan 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese retreated 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Yunnan Chinese win with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 fighters moved from Northern Territory to Queensland 1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan 2 fighters moved from 33 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 2 artilleries and 12 infantry moved from Jehol to Anhwe 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 3 infantry moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in Queensland 2 armour and 1 mech_infantry placed in French Indo China 1 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.00 Japanese regular : -0.83 Americans AA : 0.50
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Bump so it’s easier to find