@Amon-Sul GL&HF
scramble?
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
4 fighters moved from 27 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Gilbert Islands
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/10 hits, 3.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Americans lost in Normandy Bordeaux
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Gilbert Islands from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 15 Sea Zone to 27 Sea Zone
1 battleship, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 27 Sea Zone to 55 Sea Zone
3 artilleries and 5 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 aaGun moved from Gibraltar to 94 Sea Zone
1 aaGun and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Tunisia to Algeria
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 carrier and 1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to 94 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
Place Units - Americans
1 carrier placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 artillery placed in Central United States
1 tactical_bomber placed in Western United States
2 carriers, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Northern Sinkiang
3 infantry moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 bomber and 2 fighters moved from United Kingdom to Western Germany
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Siam
1 fighter moved from Shan State to Siam
1 infantry moved from Shan State to Siam
Combat - British
Air Battle in Western Germany
British attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1
Battle in Siam
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Siam, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
1 infantry owned by the Japanese lost in Siam
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
2 fighters moved from Siam to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
1 armour, 2 infantry and 1 mech_infantry moved from Western India to Eastern India
1 transport moved from 81 Sea Zone to 74 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Kenya
1 infantry moved from Anglo-Egyptian Sudan to Kenya
3 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Southern Persia to Baluchistan
1 destroyer and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
3 fighters moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 battleship moved from 94 Sea Zone to 113 Sea Zone
1 cruiser moved from 94 Sea Zone to 113 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 armour moved from Morocco to 94 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern France
1 fighter moved from 94 Sea Zone to Southern France
Place Units - British
1 artillery and 2 fighters placed in United Kingdom
1 transport placed in 113 Sea Zone
1 fighter and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 submarine placed in 40 Sea Zone
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 infantry
Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -1.83
Japanese regular : 0.17
Germans AA : -0.67
Germans regular : 1.33
British regular : 2.50
Skipped intercept in W Ger, odds were 4 escorts + 2 bombers vs the 3 interceptors -
@Stucifer Both Normandy and S. France are not displaying all the units present. The tank + 3 aircraft are missing in S. France and al the British units are not showing in Normandy. I’m guessing this has been happening all the time and I just didn’t notice.
Is this a known bug in PTV?
I do see the entire list of units if I mouse over it and look at the units list at the bottom of the page. Or using battle calculator–which is where I noticed this “feature” this time. I was about to attack and got a surprise that there were many more units than I saw!
@Stucifer Actually, it was a problem with looking at history and going back to “current” game. PTV has always had a problem refreshing the screen when reloading from history. Not sure why.
@Stucifer There really isn’t a way to Crussia in this game…Moscow is just too far away with too many $$. I have to plan for a very long game, not the Axis strength.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tula
Italians take Tula from Russians
1 armour moved from Tula to Kursk
Combat - Italians
Non Combat Move - Italians
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bryansk to Kursk
2 infantry moved from Ukraine to Kursk
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
@surfer Yeah this happens to me especially in PTV, but sometimes with BM/OOB. I believe it is due to the way TripleA memory usage is coded. I get the “Java heap space” error somewhat regularly if I have more than one copy of the application open too, and soemtimes it doesn’t close properly so I end up killing it with task manager…
@surfer said in L25 PTV - Surfer (X+9) v Stucifer (Allies):
@Stucifer There really isn’t a way to Crussia in this game…Moscow is just too far away with too many $$. I have to plan for a very long game, not the Axis strength.
It definitely takes a very concentrated effort. The more I play PtV the more it feels like Germany being active in the Med and getting Italy at least a couple NOs, trying to hold Gib as long as possible from US, is a better plan. US can get over and threaten Norway/Denmark/W Germany without holding Gib, but it’s more difficult.
Would actually be good to try and find high-level games where Germany took Moscow. I personally end up pushing for Stalingrad & Caucasus due to the difficulty of taking Moscow in PTV.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
COMMENT: 1 AZ ftr 1 AZ tac on same US carrier
1 cruiser and 1 marine moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 fighter and 2 infantry moved from New South Wales to Queensland
1 aaGun, 2 artilleries and 7 infantry moved from South Australia to Northern Australia
1 fighter moved from Shan State to Northern Australia
2 infantry moved from Iraq to Southern Persia
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Tula
Russians take Tula from Italians
1 infantry moved from Stalingrad to Tambov
Russians take Tambov from Germans
Combat - Russians
Non Combat Move - Russians
10 infantry moved from Samara to Stalingrad
1 aaGun moved from Samara to Urals
1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
1 armour and 1 mech_infantry moved from Samara to Stalingrad
2 infantry moved from Stalingrad to Northern Caucasus
1 armour and 1 mech_infantry moved from Samara to Stalingrad
10 infantry moved from Russia to Samara
2 artilleries moved from Russia to Gorky
10 infantry moved from Russia to Gorky
2 artilleries moved from Russia to Samara
7 infantry moved from Russia to Samara
1 infantry moved from Russia to Gorky
2 artilleries moved from Russia to Samara
1 artillery moved from Russia to Gorky
1 fighter moved from Russia to Northern Sinkiang
2 infantry moved from Olgiy to Northern Sinkiang
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Buryatia
1 aaGun and 9 infantry moved from Sakha to Buryatia
1 fighter moved from Russia to Stalingrad
1 fighter moved from Russia to Stalingrad
Place Units - Russians
2 infantry placed in Urals
3 artilleries placed in Stalingrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
@Stucifer In PTV you don’t CV scramble to defend unguarded transports or subs.
But what about airbases? in OOB or BM4, airbases scramble to protect adjacent water from any attack. Does the same rule apply in PTV or does it inherit the “new” naval scramble rule that requires combat ships to be present in order to scramble?
@surfer
The restrictions only apply to carrier and land scrambles. Airbases can still scramble to any adjacent sea zone regardless of whether there are units there or not.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 116 Sea Zone to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Holland Belgium
5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Tambov to Rostov
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/7 hits, 3.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/6 hits, 2.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys in Rostov, round 2 : 10/36 hits, 10.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Tambov to Rostov
8 mech_infantrys moved from Bryansk to Rostov
4 armour moved from Bryansk to Rostov
3 armour and 2 mech_infantrys moved from Bryansk to Kursk
5 artilleries and 14 infantry moved from Bryansk to Kursk
3 infantry moved from Southern Belarus to Bryansk
1 aaGun moved from Bryansk to Southern Belarus
2 artilleries and 8 infantry moved from Northern Belarus to Southern Belarus
2 artilleries and 10 infantry moved from Leningrad to Northern Belarus
1 armour moved from Poland to Southern Belarus
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Finland
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
2 fighters and 1 tactical_bomber moved from Bryansk to Leningrad
1 tactical_bomber moved from Bryansk to Kursk
1 fighter moved from Holland Belgium to Yugoslavia
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 116 Sea Zone to Western Germany
1 carrier and 1 cruiser moved from 116 Sea Zone to 118 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
6 infantry placed in Germany
1 fighter and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -5.00
British regular : 0.33
@Stucifer Oops…disregard, this was last German move.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kansu to Eastern Sinkiang
2 bombers moved from French Indo China to Eastern Sinkiang
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Kansu to Tsinghai
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 49 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Hopei to Tsinghai
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Tsinghai
Japanese attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 2/9 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Tsinghai
2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Tsinghai, round 3 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Malaya from UK_Pacific, taking Tsinghai from Chinese with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Eastern Sinkiang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 marines and 1 transport moved from 25 Sea Zone to 7 Sea Zone
2 infantry and 2 marines moved from 7 Sea Zone to Japan
1 aaGun, 1 artillery and 6 infantry moved from Amur to Sakha
1 infantry moved from Siberia to Sakha
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 5 Sea Zone to 20 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 fighter moved from Java to 132 Sea Zone
1 tactical_bomber moved from French Indo China to Java
2 fighters and 1 tactical_bomber moved from French Indo China to 132 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Eastern Sinkiang to Szechwan
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
2 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Shantung
2 transports moved from 37 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 transport moved from 37 Sea Zone to 7 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 7 Sea Zone
2 fighters moved from 7 Sea Zone to Japan
1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter and 5 infantry placed in Japan
1 carrier and 1 tactical_bomber placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Southern France to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 101 Sea Zone
1 battleship moved from 95 Sea Zone to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Cyprus
1 infantry moved from 101 Sea Zone to Greece
1 infantry moved from 101 Sea Zone to Cyprus
1 armour, 1 infantry and 1 mech_infantry moved from Southern France to France
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 27 Sea Zone to 49 Sea Zone
4 fighters moved from 27 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Marshall Islands
2 fighters moved from Queensland to 49 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 marine moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Greece
Battle in Marshall Islands
Battle in Caroline Islands
Battle in Wake Island
Battle in Cyprus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 battleship in Cyprus, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Cyprus
Americans roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Cyprus
Italians win, taking Greece from Italians, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese, taking Wake Island from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in France
Americans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in France, round 2 : 4/7 hits, 2.50 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking Syria from British, taking Southern France from Americans, taking Tunisia from Americans, taking Algeria from Americans, taking French Madagascar from British, taking Morocco from Americans, taking French West Africa from British, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking French Guiana from Americans with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 49 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Americans roll dice for 1 destroyer and 3 fighters in 49 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from 49 Sea Zone to 34 Sea Zone
3 carriers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 34 Sea Zone
2 fighters moved from 26 Sea Zone to 34 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 2 artilleries, 3 destroyers, 3 infantry, 5 submarines and 3 transports moved from 27 Sea Zone to 34 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 34 Sea Zone to Caroline Islands
3 fighters moved from 26 Sea Zone to 31 Sea Zone
2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 carriers moved from 27 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 carrier and 1 fighter moved from 94 Sea Zone to 101 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 101 Sea Zone
1 aaGun moved from Southern France to France
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone
1 artillery and 3 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,4,6,6,5
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Eastern Sinkiang
1 fighter moved from Northern Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Shan State to Malaya
2 fighters moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Eastern India to Malaya
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Algeria to 96 Sea Zone
1 marine moved from Southern France to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
2 infantry and 1 marine moved from 101 Sea Zone to Cyprus
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Germany
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Southern France to Holland Belgium
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Cyprus
British attack with 2 infantry and 1 marine
Italians defend with 1 infantry
British roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 infantry and 1 marine in Cyprus, round 2 : 1/3 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Eastern India to Shan State
10 infantry moved from Eastern India to Burma
1 submarine moved from 40 Sea Zone to 42 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
4 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 74 Sea Zone to 73 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry moved from Kenya to 74 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from 74 Sea Zone to Kenya
2 infantry moved from 83 Sea Zone to Trans-Jordan
2 destroyers moved from 95 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Holland Belgium to France
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to France
1 bomber moved from Germany to France
1 armour, 1 artillery and 2 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to 101 Sea Zone
2 submarines moved from 113 Sea Zone to 128 Sea Zone
Place Units - British
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
1 submarine placed in 113 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,2,5,3,6,1,1,3,4,6,3,1,6,2
UK_Pacific collect 7 PUs (4 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.67
Japanese regular : 0.83
Italians regular : 1.00
Germans AA : -0.17
Germans regular : 0.00
British regular : -0.67
Skipped scrambles in France (US) and Holland, Malaya (UK) due to odds; if unhappy with that decision let me know
Sub captain in 49 needs to be honored by the Emperor, between that and Cyprus the round was much more costly than anticipated
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
1 fighter moved from Yugoslavia to Northern Caucasus
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Northern Caucasus
2 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Northern Caucasus to Rostov
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Albania
1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from Kursk to Rostov
Place Units - Italians
1 airfield placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.33