TripleA Manual Gamesave Post for game: World War II v5 1942 SE TR
Game History
Round: 1 Purchase Units - RussiansCombat Hit Differential Summary :
No Allied combat. German Combat Move.
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4
Germans Combat Move - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4
Germans Combat Move - Germans
1 armour moved from G37 to G31
1 infantry moved from G38 to G37
2 infantry moved from G38 to G31
1 infantry moved from G42 to G38
1 armour moved from G42 to G31
3 artilleries moved from G38 to G31
1 armour moved from G42 to G31
1 armour and 3 artilleries moved from G42 to G38
1 infantry moved from G25 to St.LoG
Combat Hit Differential Summary :
No German Combat.
Please place 7 German Reinforcements for each Card.
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4
Germans Reinforcements - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4
Germans Reinforcements - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 ReinforcementTracker moved from RC22 to RC29
1 armour, 3 artilleries and 3 infantry moved from Reinforcements Rennes Chartres to G36
EDIT: 1 ReinforcementTracker moved from RR22 to RR1
3 armour, 1 artillery and 2 infantry moved from Reinforcements Rouen Chartres to G39
Combat Hit Differential Summary :
Fighter Strafe
4 infantry, 3 artillery placed in G34
infantry = 0.31 + 0.65 = Miss (Carry over 0.96)
infantry = 0.31 + 0.96 = 1 Hit (Carry over 0.27)
artillery = 0.31 + 0.27 = Miss (Carry over 0.58)
armor = 0.31 + 0.58 = Miss (Carry over 0.89)
infantry = 0.31 + 0.89 = 1 Hit (Carry over 0.20)
artillery = 0.31 + 0.20 = Miss (Carry over 0.51)
artillery = 0.31 + 0.51 = Miss (Carry over 0.82)
Fighter Strafe Carry Over 0.82
Running Tally = 2 + 14 + 10 + 14 + 8 + 14 +14 = 76 (11 Hits - 14.5%)
Naval Bombardment:
0.33 + 0.33 = Miss (Carry over 0.66)
0.33 + 0.66 = 1 Hit
0.33 = Miss (Carry over 0.33)
0.33 + 0.33 = Miss (Carry over 0.66)
0.33 + 0.66 = 1 Hit
0.33 = Miss (Carry over 0.33)
Allied Carry Over = 0.33
Bombers:
0.5 + 0.33 = Miss
0.5 + 0.83 = 1 Hit (Carry over 0.33)
Allied Carry Over = 0.33
Axis AAA Fire Carry over = 0.465
Allies attack:
St. Lo = 2.17 + 0.33 = 2 Hits (Carry over 0.5)
Axis defends:
St. Lo = 2.5 = 2 Hits (Carry over 0.5)
Allied Carry Over = 0.5
Axis Carry Over = 0.5
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5
Germans Combat Move - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5
Germans Combat Move - Germans
2 artilleries and 3 infantry moved from G34 to G35
2 infantry moved from G25 to G34
1 armour, 3 artilleries and 1 infantry moved from G36 to G27
2 armour moved from G37 to G27
1 armour moved from G37 to G27
3 artilleries and 2 infantry moved from G37 to G28
2 armour moved from G38 to G28
3 artilleries and 2 infantry moved from G38 to G37
3 armour moved from G31 to G37
3 artilleries and 2 infantry moved from G31 to G38
1 armour, 1 artillery and 1 infantry moved from G39 to G38
2 armour moved from G39 to G41
1 infantry moved from G39 to G42
Combat Hit Differential Summary :
German Combat:
Axis attack:
St. Lo = 1.17 + 0.5 = 1 Hit (Carry over 0.67)
Allies defends:
St. Lo = 2.0 + 0.5 = 2 Hits (Carry over 0.5)
Allied Carry Over = 0.5
Axis Carry Over = 0.67
Please place up to 7 German Reinforcements for each Card.
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5
Germans Reinforcements - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5
Germans Reinforcements - Germans
1 ReinforcementTracker moved from RC29 to RC36
2 artilleries and 5 infantry moved from Reinforcements Rennes Chartres to G36
Combat Hit Differential Summary :
Naval Bombardment:
0.33 + 0.5 = Miss (Carry over 0.83)
0.33 + 0.83 = 1 Hit (Carry over 0.16)
0.33 + 0.16 = Miss (Carry over 0.49)
0.33 + 0.49 = Miss (Carry over 0.82)
0.33 + 0.82 = 1 Hit (Carry over 0.15)
6th shot no targets
Allied Carry Over = 0.15
Axis AAA Fire
G28 = 0.42 + 0.42 = Miss (Carry over 0.84)
Axis AAA Fire Carry over = 0.84
Bombers:
0.5 + 0.15 = Miss (Carry over 0.65)
0.5 + 0.65 = 1 Hit (Carry over 0.15)
Allied Carry Over = 0.15
Axis AAA Fire
G28 = 0.84 +0.42 = Hit (Carry over 0.26)
Axis AAA Fire Carry over = 0.26
Allied Combat:
Cherbourg
St Lo
G28
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
1d1000<=1: 124; Hits: 0
1d1000<=1: 96; Hits: 0
1d1000<=1: 934; Hits: 0
Allies attack:
St. Lo = 2.32 + 0.15 = 2 Hits (Carry over 0.47)
Cherbourg = 2.17 + 0.47 = 2 Hits (Carry over 0.54)
G28 = 2.49 + 0.54 = 3 Hits
Axis defends:
St. Lo = 1.16 + 0.67 = 1 Hit (Carry over 0.83)
Cherbourg = 2.33 + 0.83 = 3 Hits (Carry over 0.16)
G28 = 2.67 + 0.16 = 2 Hits (Carry over 0.83)
Allied Carry Over = 0.0
Axis Carry Over = 0.83
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 6
Allies Combat Move - USA-UK
1 USAartillery and 5 USAinfantrys moved from A6 to CherbourgA
2 USAarmours moved from A10 to CherbourgA
2 USAinfantrys moved from A10 to A6
1 USAartillery and 2 USAinfantrys moved from A12 to A20
1 USAinfantry moved from A21 to St.LoA
1 UKarmour moved from A22 to St.LoA
3 UKartillerys and 3 UKinfantrys moved from A29 to A28
2 UKarmours moved from A16 to A28
2 UKartillerys and 4 UKinfantrys moved from CaenA to A29
2 UKinfantrys moved from A16 to A23
2 UKartillerys moved from CaenA to A23
3 UKartillerys and 5 UKinfantrys moved from A17 to CaenA
1 USAartillery moved from A21 to St.LoA
1 USAartillery moved from A22 to A21
1 USAartillery and 4 USAinfantrys moved from A14 to A21
2 USAinfantrys moved from A14 to A22
3 UKarmours moved from A16 to A22
1 UKartillery moved from Juno Beach to A16
4 USAartillerys and 3 USAinfantrys moved from Omaha Beach to A14
Allies Non Combat Move - USA-UK
Turning on Edit Mode
EDIT: Removing units owned by USA-UK from St.LoA: 1 USAinfantry
EDIT: Removing units owned by Germans from St.LoG: 2 infantry
EDIT: Removing units owned by Germans from CherbourgG: 2 infantry
EDIT: Removing units owned by USA-UK from CherbourgA: 3 USAinfantrys
EDIT: Removing units owned by Germans from G28: 1 artillery and 2 infantry
EDIT: Removing units owned by USA-UK from A28: 2 UKinfantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Please perform the German Combat Move.
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 6
Germans Combat Move - Germans
3 infantry moved from G1 to CherbourgG
1 armour, 4 artilleries and 3 infantry moved from G38 to CaenG
3 armour moved from G37 to G29
2 infantry moved from G37 to G29
1 artillery moved from G37 to G29
2 armour moved from G41 to G29
2 artilleries moved from G37 to G38
1 infantry moved from G42 to G38
2 artilleries and 5 infantry moved from G36 to G37
2 artilleries and 3 infantry moved from G35 to G36
4 armour, 3 artilleries and 1 infantry moved from G27 to G22
2 infantry moved from G34 to G35
Combat Hit Differential Summary :
Sorry for the long delay. I was so busy I forgot.