W@W captain walker (Allies) vs dawgoneit (Axis) THIS IS WAR!!!!!!!!


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Elite moved from Salvador to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
            2 Infantrys and 1 Tank moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 3 Infantrys, 1 Submarine, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
            2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Chile to S.Chile
            1 Artillery and 1 Infantry moved from Ponape to Truk
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Bunker, 1 Carrier, 1 Factory, 3 Infantrys, 1 Marine, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in S.Chile
                Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in S.Chile, round 2 : 2/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Americans lost in S.Chile
                    2 Infantrys owned by the Neutral lost in S.Chile
                    Americans roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in S.Chile, round 3 : 2/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Truk
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Truk
                    1 Infantry owned by the Yamamoto lost in Truk
                Americans win, taking Truk from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    3 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 AAGun and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            3 Infantrys moved from South Central USA to South Atlantic USA
            1 AAGun, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            1 AAGun and 2 Infantrys moved from 35 Sea Zone to Bahia
            1 Fighter moved from Bahia to 35 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 AAGun moved from Oahu to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            4 Infantrys moved from Pearl Harbor to 91 Sea Zone
            3 Bombers moved from Pearl Harbor to Wake
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 AAGun, 1 B.Transport, 1 Battleship, 2 Destroyers, 5 Infantrys, 2 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun and 5 Infantrys moved from 88 Sea Zone to Wake
            2 Adv.Fighters, 1 B.Transport, 1 Carrier and 4 Infantrys moved from 83 Sea Zone to 91 Sea Zone
            4 Infantrys moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 Carrier placed in 35 Sea Zone
            1 Adv.Fighter placed in 35 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            2 Infantrys placed in South Atlantic USA
            1 Bunker and 1 Factory placed in Wake
            1 Battleship and 2 Submarines placed in 91 Sea Zone
            1 Infantry placed in South Central USA
            1 S.Submarine placed in 83 Sea Zone
            1 Marine placed in San Francisco
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 119 Sea Zone: 1 Transport
            EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : -0.50
    Neutral regular : 0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
            1 Infantry moved from Crimea to Donetsk
            2 Infantrys moved from Rostov to Donetsk
            1 Tank moved from Stalingrad to Donetsk
            1 Artillery and 1 Elite moved from S.Karelia to Vyborg
            2 Infantrys moved from S.Karelia to Vyborg
            1 Infantry moved from Smolensk to Minsk
            1 Infantry moved from Novgorod to Minsk
            1 Bomber moved from Yaroslavl to Latvia
            1 Artillery moved from Kursk to Minsk
            1 Elite moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            4 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Infantry moved from Kursk to Kiev
            2 Infantrys moved from Irkutsk to S.Buryat Mongolia
            1 Artillery moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Adv.Fighter moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 4 Elites, 26 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in S.Buryat Mongolia
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 ArmoredCar and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
            Battle in Ayan
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    2 Infantrys owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Vyborg, round 3 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 4 : 3/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 2 Fighters and 4 Infantrys
                Germans defend with 5 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 2 Fighters and 4 Infantrys in Latvia, round 2 : 1/9 hits, 2.83 expected hits
                    Germans roll dice for 5 Infantrys in Latvia, round 2 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 2 Fighters and 1 Infantry in Latvia, round 3 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 4 Infantrys in Latvia, round 3 : 3/4 hits, 1.33 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
                    4 Infantrys owned by the Germans lost in Latvia
                Russians win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -5
                Casualties for Russians: 1 Artillery, 1 Elite and 4 Infantrys
                Casualties for Germans: 5 Infantrys
            Battle in Kiev
                Russians attack with 1 Artillery and 3 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 1/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    1 Tank owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Minsk
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
                Germans defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Donetsk, round 3 : 4/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Donetsk
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Elite and 3 Infantrys
                Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Infantrys
    
        Non Combat Move - Russians
            1 Bomber moved from Latvia to Yaroslavl
            2 Fighters moved from Latvia to Leningrad
            2 Infantrys moved from S.Karelia to Leningrad
            1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Yaroslavl to S.Karelia
            1 Elite and 7 Infantrys moved from Yaroslavl to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Artillery and 1 Elite moved from Moscow to Yaroslavl
            1 Artillery, 1 Elite and 1 Infantry moved from Rostov to Kursk
            1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Tank moved from Kirov to S.Karelia
            1 Adv.Fighter moved from Ayan to N.Buryat Mongolia
            1 Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Elite and 4 Infantrys moved from Khatanga to Olyokminsk
            1 Artillery, 1 Elite and 4 Infantrys moved from Sibirsky to Khatanga
            3 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
            1 Infantry moved from Sverdlovsk to Perm
            1 Tank moved from Sverdlovsk to Kirov
    
        Place Units - Russians
            1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            5 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            10 Infantrys placed in Moscow
            2 Infantrys and 3 Tanks placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.50
    Finns regular : -0.33
    Germans regular : 5.83
    Russians regular : 4.50
    Hisaichi regular : 0.83
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - French
            2 Adv.Fighters moved from Syria to 51 Sea Zone
    
        Purchase Units - French
            French buy 2 Bunkers, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 2 Adv.Fighters
                Italians defend with 1 Destroyer
                    French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 Adv.Fighter owned by the French lost in 51 Sea Zone
                    French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 Adv.Fighter owned by the French lost in 51 Sea Zone
                Italians win with 1 Destroyer remaining. Battle score for attacker is -20
                Casualties for French: 2 Adv.Fighters
    
        Non Combat Move - French
            1 Artillery, 4 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
            2 Infantrys moved from Darfur to French Equatorial Africa
    
        Place Units - French
            1 Bunker placed in S.Algeria
            2 Infantrys and 2 Tanks placed in E.Morocco
            1 Bunker and 3 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    French regular : -2.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Anhwei to Shanghai
                  Chinese take Shanghai from Yamamoto
            1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
            1 Fighter moved from Hupeh to Chahar
            1 Adv.Fighter moved from Hupeh to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 3/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    2 Infantrys owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Chahar to Hupeh
            1 Infantry moved from Anhwei to Shansi
            1 Elite moved from Anhwei to Hupeh
            1 Artillery moved from Anhwei to Hupeh
            1 Infantry moved from Hupeh to Anhwei
            1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Hupeh
            1 Elite and 2 Infantrys moved from Ningsia to Suiyuan
            1 Elite and 2 Infantrys moved from Lanchow to Shensi
            6 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from Gobi Altai to Ningsia
            4 Tanks moved from Gobi Altai to Shensi
            6 Infantrys moved from Hsining to E.Qinghai
            4 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            1 Elite and 2 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Hisaichi regular : 0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - British
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Cruisers and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Mersa Matruh
            1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone
            1 Battleship moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery, 2 Carriers, 5 Destroyers, 1 Elite, 8 Submarines and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Elite moved from 51 Sea Zone to Mersa Matruh
            1 Adv.Fighter moved from New Valley to Mersa Matruh
            1 Bomber moved from New Valley to Mersa Matruh
            2 Infantrys moved from Wake to 88 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Eniwetok
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Destroyer, 2 Elites, 16 Infantrys, 2 S.Submarines, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 1 Battleship, 2 Carriers, 2 Cruisers, 5 Destroyers, 8 Submarines and 3 Transports
                Italians defend with 1 Destroyer
                    British roll dice for 8 Submarines in 51 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Battleship, 2 Carriers, 2 Cruisers, 5 Destroyers, 8 Submarines and 3 Transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in 95 Sea Zone
                British attack with 1 Destroyer, 1 Submarine and 1 Transport
                Yamamoto defend with 1 Destroyer
                    British roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 95 Sea Zone
                    1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 1
                Casualties for British: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in Eniwetok
            Battle in Mersa Matruh
                British attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 3 Fighters
                Italians defend with 1 Infantry
                    British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 3 Fighters in Mersa Matruh, round 2 : 3/8 hits, 3.50 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Eniwetok from Yamamoto, taking Mersa Matruh from Italians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 3 Fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Tobruk
    
        Non Combat Move - British
            2 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone
            2 Fighters moved from Mersa Matruh to 51 Sea Zone
            1 Fighter moved from Mersa Matruh to New Valley
            1 Artillery and 1 Elite moved from Lower Egypt to New Valley
            3 Infantrys moved from Nubia to New Valley
            1 Tank moved from Italian East Africa to New Valley
            1 Artillery, 1 Elite and 2 Infantrys moved from Italian East Africa to Nubia
            1 Mech.Inf moved from W.Iran to Lower Egypt
            2 Infantrys moved from W.Iran to 58 Sea Zone
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Nubia
            1 Infantry moved from Burma to S.Thailand
            1 Artillery, 1 Elite and 3 Infantrys moved from Burma to N.Thailand
            1 Elite and 3 Infantrys moved from Assam to Burma
            1 Artillery and 3 Infantrys moved from Assam to Yunnan
            1 Tank moved from Assam to Yunnan
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            4 Infantrys moved from Madras to 60 Sea Zone
            4 Infantrys moved from 60 Sea Zone to Assam
            1 Tank moved from Delhi to Assam
            3 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from Madras to Burma
            1 Bomber moved from Mersa Matruh to Cairo
    
        Place Units - British
            2 S.Submarines placed in 57 Sea Zone
            1 Tank placed in Italian East Africa
            6 Infantrys placed in Cairo
            1 Destroyer and 2 Submarines placed in 20 Sea Zone
            1 Transport placed in 58 Sea Zone
            2 Infantrys placed in W.Iran
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi
            1 Artillery, 1 Elite and 3 Infantrys placed in Madras
            1 Infantry and 1 Tank placed in Bombay
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Italians regular : 0.33
    British regular : -1.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Infantry moved from Banjarmasin to East And South Borneo
            2 Fighters moved from Banjarmasin to 111 Sea Zone
            2 Adv.Fighters moved from Banjarmasin to East And South Borneo
            1 Infantry moved from Banjarmasin to East And South Borneo
            2 Adv.Fighters moved from 113 Sea Zone to 111 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 3 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in East And South Borneo
                Anzac attack with 2 Adv.Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 2 Adv.Fighters and 2 Infantrys in East And South Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in East And South Borneo
                    1 Infantry owned by the Thai lost in East And South Borneo
                Anzac win, taking East And South Borneo from Thai with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in 111 Sea Zone
                Anzac attack with 2 Adv.Fighters and 2 Fighters
                Yamamoto defend with 1 Destroyer
                    Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 111 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Anzac
            2 Fighters moved from 111 Sea Zone to Banjarmasin
            2 Adv.Fighters moved from East And South Borneo to Banjarmasin
            2 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            4 Infantrys moved from Java to Sumatra
            1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
            3 Infantrys moved from Port Moresby to West Papua
            4 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            4 Infantrys moved from 67 Sea Zone to Flores
            1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            2 Submarines placed in 67 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            1 Artillery placed in Broome
            2 Infantrys placed in Port Moresby
            1 Transport placed in 114 Sea Zone
            Anzac undo move 5.
            Anzac undo move 3.
            1 Transport placed in 67 Sea Zone
            1 Artillery placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 0.00
    Thai regular : 0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Non Combat Move - Dutch
            2 Infantrys moved from Suriname to Amazon
            1 Tank moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker and 4 Infantrys placed in Banjarmasin
            2 ArmoredCars and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery moved from Truk to Woleai
                  Americans take Woleai from Yamamoto
            1 Marine moved from San Francisco to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 83 Sea Zone to 119 Sea Zone
            1 Infantry and 1 Marine moved from 119 Sea Zone to Santiago
            2 Artillerys, 1 Infantry and 3 Tanks moved from S.Chile to Santiago
            1 Infantry moved from Wake to 88 Sea Zone
            1 Cruiser and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Rongelap
                  Americans take Rongelap from Yamamoto
            2 Infantrys moved from Wake to 88 Sea Zone
            2 Infantrys and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Minamitori
                  Americans take Minamitori from Yamamoto
            2 Submarines moved from 88 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 88 Sea Zone to 77 Sea Zone
            2 Bombers moved from Wake to 87 Sea Zone
            1 Bomber moved from Wake to 77 Sea Zone
            2 Fighters moved from 88 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 77 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 87 Sea Zone
            2 Adv.Fighters moved from 91 Sea Zone to 87 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 2 B.Transports, 1 Cruiser, 1 Destroyer, 1 Factory, 5 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Santiago
                Americans attack with 2 Artillerys, 2 Infantrys, 1 Marine and 3 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 2 Infantrys, 1 Marine and 3 Tanks in Santiago, round 2 : 4/8 hits, 3.33 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
                    1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Santiago
                    2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Artillery, 1 Marine and 3 Tanks in Santiago, round 3 : 2/5 hits, 2.50 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 1 Artillery, 1 Marine and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in 77 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber and 3 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber and 3 Fighters in 77 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 77 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 87 Sea Zone
                Americans attack with 3 Adv.Fighters, 2 Bombers, 2 Fighters and 2 Submarines
                Yamamoto defend with 3 Destroyers
                    Americans roll dice for 2 Submarines in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 3 Adv.Fighters, 2 Bombers and 2 Fighters in 87 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Yamamoto roll dice for 3 Destroyers in 87 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the Americans lost in 87 Sea Zone
                    3 Destroyers owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 3 Adv.Fighters, 2 Bombers, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 17
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 3 Destroyers
    
        Non Combat Move - Americans
            2 Bombers moved from 87 Sea Zone to Wake
            1 Fighter moved from 87 Sea Zone to Wake
            1 Bomber moved from 77 Sea Zone to Wake
            2 B.Transports, 2 Battleships, 4 Carriers, 8 Destroyers, 5 Submarines and 4 Transports moved from 88 Sea Zone to 95 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 87 Sea Zone to 95 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 77 Sea Zone to 95 Sea Zone
            1 Fighter moved from 77 Sea Zone to 88 Sea Zone
            1 Artillery and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 2 Infantrys and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone
            1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
            1 Elite moved from Rio de Oro to 34 Sea Zone
            1 Artillery and 1 Infantry moved from Rio de Oro to 34 Sea Zone
            1 Infantry and 1 Tank moved from Rio de Oro to 34 Sea Zone
            1 Artillery, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 2 Infantrys, 1 Submarine, 1 Tank and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 41 Sea Zone to N.Algeria
            4 Infantrys moved from Salvador to 35 Sea Zone
            1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Fighter and 4 Infantrys moved from 35 Sea Zone to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Mauritania
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            4 Infantrys moved from 35 Sea Zone to Bahia
    
        Place Units - Americans
            1 Factory placed in Rio de Oro
            1 Adv.Fighter and 1 Destroyer placed in 88 Sea Zone
            3 Submarines placed in 91 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            2 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            1 B.Transport and 1 Cruiser placed in 83 Sea Zone
            2 Adv.Fighters and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -0.67
    Neutral regular : -0.33
    

    Savegame


Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

54

Online

17.6k

Users

40.3k

Topics

1.7m

Posts