I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L25 PTV MikawaGunichi (X+13) vs 666 (Allies)
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 cruiser and 1 marine moved from 47 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 artillery and 5 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 5 infantry and 3 transports moved from 132 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Malaya 1 infantry moved from 38 Sea Zone to Malaya 2 infantry moved from 38 Sea Zone to Sumatra 1 armour and 1 infantry moved from Kwangsi to French Indo China 2 bombers moved from Siam to French Indo China 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Siam to Malaya 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao 1 fighter moved from 37 Sea Zone to Borneo 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Borneo 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 destroyers and 2 submarines moved from 132 Sea Zone to 38 Sea Zone 2 carriers and 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 battleship moved from 47 Sea Zone to 45 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to Fukien 2 bombers moved from French Indo China to Fukien 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 4 artilleries moved from Anhwe to Kiangsi 1 aaGun and 4 infantry moved from Jehol to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Caroline Islands to Southern Manchuria 2 carriers moved from 35 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone 1 fighter moved from 35 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 infantry moved from Kyushu to Japan 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 132 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -2.17 UK_Pacific regular : -0.67 -
@666 KJF from all directions!
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@mikawagunichi All those G bombers allows for this strategy, or so I think.
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 5 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Kweichow 3 infantry moved from Tsinghai to Hopei 3 infantry moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 4 infantry in Szechwan, round 5 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : -5.00 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 battleship, 3 cruisers, 4 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 34 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 4 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 armour and 1 mech_infantry moved from Western United States to Central United States 1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,2,3 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 5 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Kweichow 3 infantry moved from Tsinghai to Hopei 3 infantry moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 4 infantry in Szechwan, round 5 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 fighters moved from United Kingdom to 126 Sea Zone 1 submarine moved from 109 Sea Zone to 126 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo 2 infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq Combat - British Battle in Normandy Bordeaux British attack with 1 fighter Germans defend with 1 aaGun, 1 factory_minor and 1 harbour Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Germans lost in Normandy Bordeaux British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Holland Belgium British attack with 1 fighter Germans defend with 1 aaGun Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Germans lost in Holland Belgium British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in France British attack with 1 bomber Germans defend with 1 aaGun, 1 airfield and 1 factory_minor Germans roll AA dice in France : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Germans lost in France British win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Belgian Congo British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 126 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 126 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Scotland 2 fighters moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from Holland Belgium to Scotland 1 fighter moved from Normandy Bordeaux to Scotland 1 bomber moved from France to United Kingdom 1 aaGun moved from United Kingdom to Scotland 1 aaGun and 3 infantry moved from Eastern India to 40 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 40 Sea Zone to 82 Sea Zone 1 aaGun and 3 infantry moved from 82 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq 1 aaGun and 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Eastern India 1 mech_infantry moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 3 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Eastern India to 82 Sea Zone Place Units - British 1 armour and 2 infantry placed in Union of South Africa 1 carrier and 1 transport placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,3,6,3,3,2 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 6 infantryCombat Hit Differential Summary :
Chinese regular : -5.00 Americans regular : 1.83 Italians regular : 0.67 Japanese regular : 2.67 Germans AA : -0.50 Germans regular : -0.33 British regular : 1.83Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 2 marines Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Manilla : 1 infantry Central United States : 1 aaGun, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry Kweichow : 1 infantry Tsinghai : 2 infantry Hopei : 3 infantry Yunnan : 1 aaGun, 1 fighter and 5 infantry Szechwan : 4 infantry Kenya : 1 artillery Iceland : 1 airfield Belgian Congo : 1 artillery and 1 infantry Scotland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 fighters and 2 infantry Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 1 infantry Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry Rhodesia : 3 infantry Shan State : 1 infantry Eastern India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 tactical_bomber Ethiopia : 1 flag, 1 infantry Syria : 1 flag Southern Persia : 1 flag 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 3 transports 126 Sea Zone : 1 submarine 34 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 3 transports 82 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 2 transports Iraq : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber 104 Sea Zone : 2 carriers, 1 destroyer and 2 transports Northeast Persia : 1 flag, 1 mech_infantry 27 Sea Zone : 2 carriers, 1 destroyer and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 54 Russians : 47 / 54 Japanese : 51 / 62 Americans : 52 / 70 Chinese : 9 / 14 British : 33 / 31 UK_Pacific : 8 / 10 Italians : 21 / 42 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 bomber moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 bomber Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 bomber moved from Ukraine to Greece 1 armour moved from Romania to Greece 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 2 infantry moved from Romania to Yugoslavia 1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to France 1 carrier moved from 99 Sea Zone to 100 Sea Zone 1 marine moved from Cyprus to 101 Sea Zone 1 marine moved from Crete to 100 Sea Zone 1 marine moved from 100 Sea Zone to Trans-Jordan 1 cruiser and 1 marine moved from 101 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Trans-Jordan 1 artillery moved from Alexandria to Egypt 1 fighter moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan Place Units - Italians 1 bomber placed in Northern Italy 3 tactical_bombers placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 27 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 destroyer and 1 transport moved from 63 Sea Zone to 65 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 2 infantry moved from Iraq to Southern Persia Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Non Combat Move - French 1 fighter moved from United Kingdom to 104 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 2 fighters Scotland : 1 infantry United Kingdom : 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 7 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry 64 Sea Zone : 1 destroyer Southern Persia : 2 infantry 34 Sea Zone : 1 cruiser 82 Sea Zone : 1 destroyer and 1 fighter 65 Sea Zone : 1 destroyer and 1 transport 104 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 41 / 54 Russians : 44 / 54 Japanese : 51 / 62 Americans : 52 / 70 Chinese : 9 / 14 British : 32 / 31 UK_Pacific : 8 / 10 Italians : 25 / 43 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Northern Belarus 2 bombers moved from Western Germany to Northern Belarus 5 artilleries and 18 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians Combat - Germans Battle in Northern Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Baltic States to Northern Belarus 2 armour moved from Eastern Poland to Leningrad 1 armour moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 3 infantry moved from Eastern Poland to Bessarabia 1 artillery and 5 infantry moved from Poland to Eastern Poland 2 bombers moved from Northern Belarus to Germany 1 bomber moved from Norway to Western Germany 2 infantry moved from Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 infantry moved from Norway to Finland 6 fighters and 6 tactical_bombers moved from Malta to Western Germany 1 armour moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Morocco 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 1 infantry moved from Germany to Western Germany Place Units - Germans 1 destroyer and 2 transports placed in 116 Sea Zone 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in France 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Kursk to Ukraine 8 infantry moved from Rostov to Ukraine 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Vyborg to Finland 1 artillery and 2 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 fighter moved from Kursk to Ukraine Combat - Russians Battle in Northern Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 aaGun owned by the Germans lost in Northern Belarus 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk Germans win with 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun Battle in Finland Russians attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Finland, round 2 : 5/11 hits, 2.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in Ukraine, round 2 : 4/23 hits, 5.33 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 1 fighter, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 aaGun moved from Kursk to Ukraine 3 infantry moved from Stalingrad to Rostov 1 fighter moved from Ukraine to Russia 1 infantry moved from Russia to Yaroslavl 1 artillery and 8 infantry moved from Russia to Smolensk 2 aaGuns moved from Vyborg to Finland 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Finland 1 submarine moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Urals to Northern Sinkiang 1 aaGun and 8 infantry moved from Korea to Amur 1 infantry moved from Northern Manchuria to Amur 2 infantry moved from Amur to Siberia Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 armour and 1 mech_infantry placed in Urals 10 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3 Russians collect 39 PUs (6 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.67 Russians regular : 1.00Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 aaGun, 1 artillery, 1 factory_minor and 10 infantry Smolensk : 1 aaGun, 2 artilleries and 20 infantry Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber Yaroslavl : 1 infantry Ukraine : 1 aaGun, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry Urals : 1 armour, 1 factory_minor and 1 mech_infantry Vyborg : 1 infantry Rostov : 3 infantry Stalingrad : 1 factory_minor and 1 infantry Amur : 1 aaGun and 9 infantry Korea : 1 flag, 1 infantry Northern Sinkiang : 2 infantry Finland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry 116 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 60 Russians : 45 / 47 Japanese : 51 / 62 Americans : 52 / 70 Chinese : 9 / 14 British : 32 / 31 UK_Pacific : 8 / 10 Italians : 23 / 43 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Kursk to Ukraine 8 infantry moved from Rostov to Ukraine 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Vyborg to Finland 1 artillery and 2 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 fighter moved from Kursk to Ukraine Combat - Russians Battle in Northern Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 aaGun owned by the Germans lost in Northern Belarus 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk Germans win with 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun Battle in Finland Russians attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Finland, round 2 : 5/11 hits, 2.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in Ukraine, round 2 : 4/23 hits, 5.33 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 1 fighter, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 aaGun moved from Kursk to Ukraine 3 infantry moved from Stalingrad to Rostov 1 fighter moved from Ukraine to Russia 1 infantry moved from Russia to Yaroslavl 1 artillery and 8 infantry moved from Russia to Smolensk 2 aaGuns moved from Vyborg to Finland 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Finland 1 submarine moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Urals to Northern Sinkiang 1 aaGun and 8 infantry moved from Korea to Amur 1 infantry moved from Northern Manchuria to Amur 2 infantry moved from Amur to Siberia Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 armour and 1 mech_infantry placed in Urals 10 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3 Russians collect 39 PUs (6 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 infantry EDIT: Adding units owned by Russians to Northern Manchuria: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.67 Russians regular : 1.00Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 aaGun, 1 artillery, 1 factory_minor and 10 infantry Smolensk : 1 aaGun, 2 artilleries and 20 infantry Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber Yaroslavl : 1 infantry Ukraine : 1 aaGun, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry Urals : 1 armour, 1 factory_minor and 1 mech_infantry Vyborg : 1 infantry Rostov : 3 infantry Stalingrad : 1 factory_minor and 1 infantry Amur : 1 aaGun and 8 infantry Northern Manchuria : 1 infantry Korea : 1 flag, 1 infantry Northern Sinkiang : 2 infantry Finland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry 116 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 60 Russians : 45 / 47 Japanese : 51 / 62 Americans : 52 / 70 Chinese : 9 / 14 British : 32 / 31 UK_Pacific : 8 / 10 Italians : 23 / 43 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kansu to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 2 fighters and 1 tactical_bomber moved from Fukien to Hopei 2 bombers moved from Fukien to Caroline Islands 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from Fukien to Hopei 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 artilleries, 8 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter and 2 tactical_bombers moved from 132 Sea Zone to Manilla 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 36 Sea Zone 1 cruiser moved from 38 Sea Zone to 36 Sea ZoneCombat Hit Differential Summary :
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@666 Scramble orders sir?
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@mikawagunichi said in L25 PTV MikawaGunichi (X+13) vs 666 (Allies):
@666 Scramble orders sir?
having you hit with both defending inf in the CAR isles last turn hurt.
I am going to scramble one Anz fight from CAR into the attacking JPN fleet. I will scramble 3 usa fgt’s from the US fleet into the CAR fight. -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kansu to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 2 fighters and 1 tactical_bomber moved from Fukien to Hopei 2 bombers moved from Fukien to Caroline Islands 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from Fukien to Hopei 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 artilleries, 8 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter and 2 tactical_bombers moved from 132 Sea Zone to Manilla 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 36 Sea Zone 1 cruiser moved from 38 Sea Zone to 36 Sea Zone Combat - Japanese Americans scrambles 1 units out of Caroline Islands to defend against the attack in 35 Sea Zone Americans scrambles to create a battle in territory 35 Sea Zone Americans scrambles 3 units out of 34 Sea Zone to defend against the attack in Caroline Islands Battle in Hopei Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manilla, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 3 fighters, 1 tactical_bomber and 5 transports ANZAC defend with 1 fighter Japanese roll dice for 1 battleship, 2 cruisers, 3 fighters, 1 tactical_bomber and 5 transports in 35 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship, 2 cruisers, 3 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in Caroline Islands Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 marines; ANZAC defend with 1 fighter Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 5/15 hits, 4.83 expected hits Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 marines in Caroline Islands, round 2 : 4/10 hits, 4.67 expected hits 4 infantry owned by the Japanese lost in Caroline Islands 2 infantry owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Americans lost in Caroline Islands Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 3 : 1/11 hits, 4.17 expected hits Americans roll dice for 4 fighters and 1 marine in Caroline Islands, round 3 : 5/5 hits, 3.00 expected hits 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands 1 marine owned by the Americans lost in Caroline Islands Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Caroline Islands, round 4 : 3/6 hits, 2.83 expected hits Americans roll dice for 4 fighters in Caroline Islands, round 4 : 2/4 hits, 2.67 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Caroline Islands 1 fighter owned by the ANZAC and 2 fighters owned by the Americans lost in Caroline Islands Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Caroline Islands, round 5 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 fighter in Caroline Islands, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in Caroline Islands 1 fighter owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries, 2 bombers and 8 infantry Casualties for Americans: 2 artilleries, 3 fighters, 2 infantry and 2 marines Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Hunan to French Indo China 1 infantry moved from Kwangtung to Hunan 2 fighters and 2 tactical_bombers moved from Hopei to Kwangtung 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Shansi 2 infantry moved from Southern Manchuria to Jehol 2 carriers and 1 destroyer moved from 132 Sea Zone to 35 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 fighter and 2 tactical_bombers moved from Manilla to 36 Sea Zone 1 destroyer and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 submarine moved from 38 Sea Zone to 76 Sea Zone 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Southern Manchuria to 35 Sea Zone 1 tactical_bomber moved from Southern Manchuria to French Indo China 3 aaGuns and 2 infantry moved from Japan to Kyushu Place Units - Japanese 1 factory_minor placed in Kwangtung 2 destroyers and 1 transport placed in 6 Sea Zone 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.67 Japanese regular : -0.83 ANZAC regular : 0.33 UK_Pacific regular : 0.67 -
@666 Well your dice reverted there, a costly battle. Had to sacrifice 2 planes to win the land battle.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 5 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco 1 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 carriers, 1 destroyer and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 transports moved from 34 Sea Zone to 31 Sea Zone Place Units - Americans 4 fighters and 4 infantry placed in Western United States 2 transports placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 82 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Yunnan to Hopei 3 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Scotland to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 2 fighters moved from United Kingdom to 113 Sea Zone 2 fighters moved from Scotland to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to Gibraltar 1 fighter moved from 82 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Iraq to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 artillery moved from Kenya to 74 Sea Zone 1 artillery moved from 74 Sea Zone to French Madagascar 1 fighter moved from 112 Sea Zone to 113 Sea Zone Combat - British Battle in French Madagascar Battle in Egypt British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 harbour British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 5/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt 1 artillery owned by the Italians lost in Egypt British win, taking French Madagascar from Neutral_Axis, taking Egypt from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Gibraltar British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 113 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 113 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 aaGun, 1 armour and 1 infantry moved from Scotland to United Kingdom 1 aaGun and 1 infantry moved from United Kingdom to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 83 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 82 Sea Zone to 74 Sea Zone 2 fighters moved from Egypt to 83 Sea Zone 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Southern Persia 1 mech_infantry moved from Northeast Persia to Southern Persia 1 aaGun and 1 infantry moved from Iraq to Southern Persia 1 armour moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Rhodesia to Tanganyika Territory 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Yunnan to Shan State 2 infantry moved from Eastern India to Burma 2 artilleries moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 4 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 9 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Eastern India to Southern Persia 5 fighters moved from 113 Sea Zone to United Kingdom 1 bomber moved from Gibraltar to Morocco 1 submarine moved from 126 Sea Zone to 111 Sea Zone Place Units - British 1 infantry placed in Union of South Africa 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,1,1,5,4,2,4,3,1 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -3.83 Italians regular : 1.33 Japanese regular : -1.33 Germans regular : 0.50 British regular : 3.83Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry Hopei : 1 infantry Hunan : 3 infantry Yunnan : 1 aaGun, 2 artilleries, 1 fighter and 7 infantry Gibraltar : 1 artillery and 1 harbour Iceland : 1 airfield Belgian Congo : 1 armour and 2 infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Tanganyika Territory : 1 infantry Anglo-Egyptian Sudan : 1 artillery, 1 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 11 infantry and 1 mech_infantry Rhodesia : 2 infantry Egypt : 1 harbour and 1 infantry Shan State : 1 infantry Eastern India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry Burma : 1 aaGun, 2 artilleries and 16 infantry Ethiopia : 1 flag Italian Somaliland : 1 flag, 1 infantry Syria : 1 flag French Madagascar : 1 flag, 1 artillery Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber and 1 infantry Northwest Persia : 1 flag Southern Persia : 1 flag, 1 aaGun, 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber 113 Sea Zone : 1 destroyer 31 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports 93 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 5 transports Iraq : 1 flag, 1 infantry 83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport 104 Sea Zone : 1 submarine 40 Sea Zone : 1 destroyer and 1 submarine 11 Sea Zone : 2 transports Northeast Persia : 1 flag 111 Sea Zone : 1 submarine 74 Sea Zone : 1 carrier, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 41 / 60 Russians : 45 / 47 Japanese : 52 / 63 Americans : 51 / 71 Chinese : 10 / 13 British : 35 / 35 UK_Pacific : 8 / 8 Italians : 21 / 43 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Iraq 1 fighter moved from 100 Sea Zone to Iraq 2 artilleries, 6 infantry, 2 marines and 1 mech_infantry moved from Trans-Jordan to Egypt 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 armour and 3 infantry moved from Greece to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 armour and 3 infantry moved from 100 Sea Zone to Egypt 1 tactical_bomber moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 9 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber British defend with 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 8 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Iraq 1 fighter owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 fighter moved from Iraq to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Southern Italy 1 artillery and 1 bomber moved from Northern Italy to Southern Italy 2 infantry moved from Yugoslavia to Northern Italy 1 bomber moved from Greece to Southern Italy 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 submarine moved from 100 Sea Zone to 97 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Southern Italy to France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Southern France 8 infantry placed in Northern Italy Italians undo move 3. 2 infantry placed in Southern France 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -1.67 British regular : 1.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to Queensland 1 infantry moved from New Zealand to 65 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Johnston Island 1 destroyer moved from 64 Sea Zone to 31 Sea Zone 1 cruiser moved from 34 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 74 Sea Zone 1 fighter moved from 93 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Johnston Island : 1 infantry United Kingdom : 1 fighter and 2 infantry New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 7 infantry and 1 marine New Zealand : 1 airfield and 1 harbour Southern Persia : 2 infantry 31 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 74 Sea Zone : 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 41 / 60 Russians : 45 / 47 Japanese : 52 / 63 Americans : 51 / 71 Chinese : 10 / 13 British : 32 / 35 UK_Pacific : 8 / 8 Italians : 24 / 37 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 artillery and 2 infantry moved from Leningrad to Vyborg 2 infantry moved from Norway to Finland 5 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 battleship, 1 cruiser, 6 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Finland 2 bombers moved from Germany to Finland 3 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to Finland Combat - Germans Battle in Vyborg Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 116 Sea Zone Germans attack with 2 destroyers Russians defend with 1 submarine Germans roll dice for 2 destroyers in 116 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Germans win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Finland Germans attack with 5 bombers, 6 fighters, 8 infantry and 6 tactical_bombers Russians defend with 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Russians roll AA dice in Finland : 0/6 hits, 1.00 expected hits Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 5 bombers, 6 fighters, 8 infantry and 6 tactical_bombers in Finland, round 2 : 10/25 hits, 10.83 expected hits Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Finland, round 2 : 1/11 hits, 4.00 expected hits 1 infantry owned by the Germans lost in Finland 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Finland Germans roll dice for 5 bombers, 6 fighters, 7 infantry and 6 tactical_bombers in Finland, round 3 : 8/24 hits, 10.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Finland 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 5 bombers, 6 fighters, 6 infantry and 6 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Germans: 2 infantry Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Non Combat Move - Germans 6 fighters and 6 tactical_bombers moved from Finland to Leningrad 5 bombers moved from Finland to Western Germany 1 infantry moved from Tunisia to Libya 1 armour moved from Tobruk to Egypt 6 armour, 1 artillery, 5 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia 1 infantry moved from Northern Belarus to Eastern Poland Place Units - Germans 2 fighters and 8 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -4.17 Germans regular : -5.00 Russians AA : -1.00 -
@mikawagunichi that hurt……





