Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Yaroslavl to Vologda
2 fighters moved from Russia to Vologda
1 infantry moved from Bryansk to Kursk
1 infantry moved from Tula to Tambov
Russians take Tambov from Italians
2 fighters and 1 tactical_bomber moved from Russia to Kursk
1 artillery and 2 infantry moved from Komi to Gorky
3 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 infantry moved from Penza to Saratov
1 artillery and 1 infantry moved from Samara to Saratov
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Italians
Combat - Russians
Battle in Saratov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Saratov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Saratov
Russians roll dice for 1 artillery and 1 infantry in Saratov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Saratov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Saratov
1 infantry owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 3 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gorky
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
Russians roll dice for 1 artillery in Gorky, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Gorky, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Gorky
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kursk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
1 infantry owned by the Germans lost in Kursk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Kazakhstan to Stalingrad
1 artillery moved from Northern Sinkiang to Urals
1 infantry moved from Northern Sinkiang to Urals
1 infantry moved from Timguska to Komi
1 artillery and 17 infantry moved from Samara to Stalingrad
4 artilleries and 6 infantry moved from Russia to Smolensk
2 fighters moved from Vologda to Russia
1 fighter moved from Kursk to Russia
1 fighter and 1 tactical_bomber moved from Kursk to Smolensk
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 4.00
Russians regular : -3.00
@Argothair Brutal dice in Greece. Leonidas held strong.
@mikawagunichi Yeah, there was some risk in that Greek battle, but the actual results were headed toward a 1-in-a-100 disaster. The combat hit differential summary underestimated how bad it was because I did better than average in the tiny battles in Russia that were less important.
Your Russian battles just now were also a 1-in-a-100 disaster, but I don’t know that it matters very much; there will be time for those to even out.
@Argothair Yeah, the luck mean reverting in these tiny battles was not nearly as impactful.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Northern Sinkiang
1 artillery moved from Kansu to Northern Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Honan to Kansu
1 mech_infantry moved from Shansi to Kansu
1 armour moved from Kiangsu to Shansi
1 submarine moved from 38 Sea Zone to 80 Sea Zone
Japanese take 40 Sea Zone from French
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Davao to Guam
1 fighter moved from Davao to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
4 fighters moved from 36 Sea Zone to Celebes
4 tactical_bombers moved from 36 Sea Zone to Celebes
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
1 fighter moved from 7 Sea Zone to 26 Sea Zone
2 destroyers moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
2 armour moved from Soviet Far East to Amur
1 marine moved from Soviet Far East to 5 Sea Zone
1 battleship and 1 marine moved from 5 Sea Zone to 7 Sea Zone
2 artilleries moved from Soviet Far East to 5 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
4 artilleries and 2 infantry moved from Soviet Far East to Siberia
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Guam
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Sumatra from Americans, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 3/10 hits, 5.33 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northern Sinkiang
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Northern Sinkiang, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
1 infantry owned by the Russians lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 marine moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from Guam to Davao
1 fighter moved from 22 Sea Zone to Davao
4 fighters and 4 tactical_bombers moved from Celebes to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 artillery
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 artillery
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Kiangsu
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : -1.17
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Southern Persia to 82 Sea Zone
1 battleship and 1 marine moved from 82 Sea Zone to 42 Sea Zone
Americans take 40 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Sumatra
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 38 Sea Zone
Americans take 43 Sea Zone from Japanese
1 marine moved from 38 Sea Zone to Sumatra
1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Dutch New Guinea to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
4 fighters moved from 32 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 battleship and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win, taking 38 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 infantry and 2 marines in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 7 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 7 fighters in 26 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber, 1 destroyer and 7 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 marine moved from Wake Island to 32 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 32 Sea Zone to 27 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to 27 Sea Zone
1 bomber moved from 26 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 38 Sea Zone
1 fighter moved from 45 Sea Zone to 38 Sea Zone
1 destroyer moved from 47 Sea Zone to 64 Sea Zone
3 fighters moved from Malta to Greece
1 artillery and 3 infantry moved from Algeria to 96 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 96 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from 101 Sea Zone to Greece
3 fighters moved from Gibraltar to Malta
3 transports moved from 101 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from Morocco to Algeria
3 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 destroyer moved from 112 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 11 Sea Zone
2 fighters and 6 infantry placed in Eastern United States
1 aaGun, 1 infantry and 1 mech_infantry placed in Greece
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 5 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iraq to Shan State
7 artilleries and 22 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
Combat - British
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 7 artilleries, 1 bomber and 22 infantry
Japanese defend with 1 infantry
British roll dice for 7 artilleries, 1 bomber and 22 infantry in Shan State, round 2 : 6/30 hits, 7.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 7 artilleries, 1 bomber and 22 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
1 bomber moved from Shan State to Eastern India
5 infantry moved from Eastern India to Burma
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Malta to Iraq
1 armour moved from Tunisia to Tobruk
1 aaGun, 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 101 Sea Zone to Greece
2 fighters moved from Union of South Africa to Egypt
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
3 armour placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.50
British regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 armour moved from Southern Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,6,3,5
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Southern Persia to Northeast Persia
ANZAC take Northeast Persia from Germans
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to Shan State
1 fighter moved from Eastern India to Shan State
2 fighters moved from Queensland to Shan State
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 132 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
Place Units - ANZAC
2 destroyers and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Northern Belarus to Bryansk
Germans take Southern Belarus from Russians
Germans take Bryansk from Russians
3 infantry moved from Rostov to Tambov
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Northern Belarus
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Western Germany to 115 Sea Zone
5 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 115 Sea Zone to 118 Sea Zone
1 infantry moved from Northwest Persia to Northeast Persia
1 artillery moved from Northwest Persia to Northeast Persia
1 bomber moved from Bulgaria to Northeast Persia
1 artillery and 1 infantry moved from Southern Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Northern Caucasus to Southern Caucasus
2 fighters and 3 tactical_bombers moved from Bulgaria to 102 Sea Zone
2 fighters and 3 tactical_bombers moved from 102 Sea Zone to 103 Sea Zone
2 fighters and 3 tactical_bombers moved from 103 Sea Zone to Southern Caucasus
2 fighters and 3 tactical_bombers moved from Southern Caucasus to Northwest Persia
1 artillery and 4 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
Germans take Southern Persia from Americans
Germans take Baluchistan from UK_Pacific
1 infantry moved from Northwest Persia to Southern Persia
Combat - Germans
Battle in Tambov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Tambov, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 9 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 10 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 10 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Northeast Persia
Germans attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northeast Persia, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northeast Persia, round 3 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Northeast Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northeast Persia
Germans win, taking Northeast Persia from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Poland
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Eastern Poland, round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Southern Caucasus to Northwest Persia
1 aaGun moved from Leningrad to Northern Belarus
1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
1 bomber moved from Northeast Persia to Northwest Persia
Place Units - Germans
1 aaGun, 1 artillery and 1 infantry placed in Southern Caucasus
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
3 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.67
Russians regular : -0.33
Germans regular : -3.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 artillery and 1 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Western Sinkiang to Northern Sinkiang
1 fighter moved from Russia to Northern Sinkiang
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Italians
1 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Italians
1 artillery and 2 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Samara to Gorky
1 infantry moved from Russia to Gorky
2 infantry moved from Smolensk to Yaroslavl
1 fighter moved from Russia to Yaroslavl
1 fighter moved from Russia to Gorky
1 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Bryansk
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Gorky
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Gorky, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Sinkiang
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Northern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Northern Sinkiang
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Sinkiang, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Sinkiang
Russians roll dice for 1 artillery and 1 fighter in Northern Sinkiang, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Yaroslavl
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Yaroslavl, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns, 8 artilleries and 49 infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Yaroslavl to Russia
1 fighter moved from Gorky to Russia
1 infantry moved from Komi to Urals
1 fighter moved from Northern Sinkiang to Samara
2 artilleries and 14 infantry moved from Stalingrad to Samara
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Japanese regular : 0.67
Germans regular : 1.50
Russians regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 2 artilleries and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 2 infantry moved from Siberia to 5 Sea Zone
2 artilleries moved from Siberia to Sakha
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
1 fighter moved from 7 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 submarine moved from 80 Sea Zone to 59 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
4 fighters moved from 36 Sea Zone to 44 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 132 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 132 Sea Zone
1 fighter moved from 44 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 132 Sea Zone
1 fighter moved from 44 Sea Zone to 132 Sea Zone
1 fighter moved from Davao to 22 Sea Zone
1 tactical_bomber moved from Davao to 22 Sea Zone
1 infantry moved from Kansu to Northern Sinkiang
1 armour moved from Kansu to Northern Sinkiang
1 mech_infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 armour and 1 mech_infantry moved from Kansu to Western Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Szechwan to Tsinghai
1 artillery moved from Szechwan to Tsinghai
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Szechwan to Western Sinkiang
1 tactical_bomber moved from Szechwan to Western Sinkiang
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Shansi
1 armour moved from Shansi to Honan
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 bomber moved from Davao to 59 Sea Zone
1 fighter moved from Davao to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 59 Sea Zone
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
1 destroyer owned by the ANZAC lost in 132 Sea Zone
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Western Sinkiang
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Western Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
2 infantry owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Northern Sinkiang
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Western Sinkiang to Eastern Sinkiang
2 infantry and 1 marine moved from 37 Sea Zone to French Indo China
1 bomber moved from 132 Sea Zone to Davao
1 bomber moved from 59 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 132 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from 7 Sea Zone to Japan
1 fighter moved from 22 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
2 artilleries moved from 7 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
3 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : 5.33
ANZAC regular : 2.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 2 marines moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 38 Sea Zone to 45 Sea Zone
Americans take 45 Sea Zone from Japanese
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 infantry and 2 marines moved from 45 Sea Zone to Celebes
1 bomber moved from Queensland to Celebes
4 fighters and 1 tactical_bomber moved from 38 Sea Zone to Celebes
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
3 fighters moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 fighters moved from Greece to 97 Sea Zone
1 infantry moved from Greece to Albania
2 fighters moved from Greece to Albania
Combat - Americans
Battle in Sardinia
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking Sardinia from Italians with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
Americans attack with 1 bomber, 4 fighters, 1 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 artillery, 1 bomber and 1 infantry
Americans roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Celebes
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 bomber, 4 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Battle in Albania
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Albania, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
1 infantry owned by the Italians lost in Albania
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Albania to Greece
1 destroyer moved from 83 Sea Zone to 96 Sea Zone
3 fighters moved from 97 Sea Zone to Malta
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 artillery and 5 infantry moved from Algeria to 96 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 96 Sea Zone to 101 Sea Zone
1 artillery and 5 infantry moved from 101 Sea Zone to Greece
1 transport moved from 101 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Algeria
2 fighters moved from Eastern United States to Gibraltar
6 infantry moved from Eastern United States to 104 Sea Zone
6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Celebes to Java
3 carriers and 1 destroyer moved from 38 Sea Zone to 45 Sea Zone
4 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
1 transport moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
1 bomber and 2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
3 artilleries placed in Greece
3 transports placed in 104 Sea Zone
1 submarine and 1 transport placed in 11 Sea Zone
1 bomber and 2 infantry placed in Western United States
1 fighter and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
3 fighters moved from 101 Sea Zone to Bulgaria
2 infantry moved from Iraq to Southern Persia
5 fighters and 2 tactical_bombers moved from Iraq to Southern Persia
1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from Shan State to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Yunnan
1 bomber moved from Eastern India to Yunnan
Combat - British
Battle in Borneo
Battle in Southern Persia
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern Persia, round 2 : 5/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Persia
British win, taking Borneo from Japanese, taking Southern Persia from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 bomber owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Bulgaria
British attack with 1 artillery and 3 fighters
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 fighters in Bulgaria, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Bulgaria
1 infantry owned by the Italians lost in Bulgaria
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Bulgaria to 101 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
3 armour and 2 fighters moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 cruiser moved from 38 Sea Zone to 45 Sea Zone
3 aaGuns, 7 artilleries and 20 infantry moved from Shan State to Malaya
1 infantry moved from Eastern India to Central India
1 infantry moved from Eastern India to Western India
1 bomber moved from Yunnan to Eastern India
5 fighters and 2 tactical_bombers moved from Southern Persia to Iraq
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 mech_infantrys placed in Iraq
3 armour placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.17
Italians regular : 1.33
Japanese regular : 0.33
Germans regular : -0.33
British regular : 0.67
@Argothair Assumed no scramble to 97.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 tactical_bomber moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Albania
Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Albania to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,3,3,1,5
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 destroyers and 1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to 45 Sea Zone
3 fighters moved from Shan State to Eastern India
Place Units - ANZAC
1 carrier and 1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
@Argothair Wow. What was I smoking on that last US turn…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Baluchistan to Southern Persia
1 artillery and 1 infantry moved from Northeast Persia to Southern Persia
1 artillery moved from Ukraine to Kursk
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Kursk
3 artilleries and 3 infantry moved from Southern Caucasus to Northern Caucasus
3 mech_infantrys moved from Northwest Persia to Northern Caucasus
3 armour moved from Northwest Persia to Northern Caucasus
1 bomber moved from Northwest Persia to Kursk
1 tactical_bomber moved from Northwest Persia to Rostov
2 tactical_bombers moved from Northwest Persia to Southern Persia
2 fighters moved from Northwest Persia to Southern Persia
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
2 armour, 17 artilleries, 42 infantry and 3 mech_infantrys moved from Northern Belarus to Smolensk
4 armour and 7 mech_infantrys moved from Eastern Poland to Smolensk
2 artilleries moved from Leningrad to Novgorod
7 infantry moved from Leningrad to Novgorod
1 tactical_bomber moved from Leningrad to Southern Belarus
1 fighter moved from Leningrad to Southern Belarus
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 transports moved from 118 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 : 4/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Persia, round 2 : 4/8 hits, 3.83 expected hits
British roll dice for 2 infantry in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Southern Persia
Germans win, taking Southern Persia from British with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kursk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kursk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 6 armour, 17 artilleries, 42 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 17 artilleries, 42 infantry and 10 mech_infantrys in Smolensk, round 2 : 17/75 hits, 21.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 6 armour, 17 artilleries, 42 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Northern Caucasus, round 2 : 7/12 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 3 artilleries and 7 infantry moved from Northwest Persia to Southern Caucasus
2 fighters and 2 tactical_bombers moved from Southern Persia to Southern Caucasus
1 aaGun moved from Northern Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
1 bomber moved from Kursk to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 aaGun moved from Southern Caucasus to Northern Caucasus
Place Units - Germans
1 artillery and 2 infantry placed in Southern Caucasus
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
2 artilleries and 4 infantry placed in Western Germany
3 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 2.17
British regular : -0.67
@mikawagunichi Because the US Pacific Fleet is exposed to attack? Maybe. I’m not sure how much good it will do me in the long run; I’ll take heavy casualties knocking it out, and it’s not obvious I’ll be able to grab many islands in the gap left open until it can be replaced.
I do think a game this long and fussy often gets won by whoever makes the second-to-last big mistake…
@Argothair Hard to turn down a 90+ IPC battle even if the immediate benefits are not obvious, but if you decide not to sink it, I admire your self-control. I would show no such restraint.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Kazakhstan to Western Sinkiang
1 infantry moved from Urals to Western Sinkiang
1 fighter moved from Samara to Western Sinkiang
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Western Sinkiang
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Western Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Western Sinkiang
1 mech_infantry owned by the Japanese lost in Western Sinkiang
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Sinkiang, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Western Sinkiang, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Western Sinkiang
1 armour owned by the Japanese lost in Western Sinkiang
Russians win, taking Western Sinkiang from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
3 armour moved from Yakut S.S.R. to Evenkiyskiy
1 artillery moved from Saratov to Samara
1 infantry moved from Gorky to Samara
1 fighter moved from Western Sinkiang to Samara
1 artillery moved from Russia to Samara
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
Russians regular : 0.50