crockett36 vs myygames A+6 oob

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            5 mech_infantrys moved from Kwangtung to Yunnan
            1 bomber moved from Kwangtung to Yunnan
            1 bomber moved from Yunnan to India
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from India to Yunnan
    
        Place Units - Japanese
            1 fighter and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,3,4,2,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Japanese collect 38 PUs (9 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific AA : -0.17
    

    Savegame

  • '23

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 bomber and 1 fighter moved from Burma to Kwangtung
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 bomber moved from Caroline Islands to Kwangtung
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kwangtung
                Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
                    2 mech_infantrys owned by the Japanese lost in Kwangtung
                    Americans roll dice for 2 bombers and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 artillery and 1 fighter
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Kwangtung to Anhwe
            1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            EDIT: 1 aaGun moved from 92 Sea Zone to Trans-Jordan
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            4 fighters moved from Gibraltar to Trans-Jordan
            1 armour and 2 fighters moved from Alexandria to Trans-Jordan
            1 bomber, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 bombers, 3 fighters and 2 infantry placed in Western United States
            2 submarines placed in 10 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter and 7 infantry moved from Hopei to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Anhwe
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Hopei to Kiangsi
            1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kiangsi
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    2 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kiangsi
                British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                    2 infantry owned by the Japanese lost in Kiangsi
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            1 bomber moved from Kiangsi to Anhwe
            1 fighter moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Shensi to Kweichow
            1 artillery moved from Szechwan to Shensi
            2 aaGuns, 2 artilleries and 20 infantry moved from Burma to India
            1 infantry moved from West India to India
            1 aaGun, 5 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            2 armour and 2 mech_infantrys moved from Tobruk to Egypt
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Tunisia to Libya
            1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Gibraltar to Trans-Jordan
            1 battleship moved from 33 Sea Zone to 20 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 fighters moved from Union of South Africa to Egypt
    
        Place Units - British
            1 artillery and 1 fighter placed in United Kingdom
            2 artilleries and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            1 submarine placed in 20 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 20 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : 0,33
    Germans regular : 0,00
    British regular : -0,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Greece to Yugoslavia
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,3
            Italians collect 4 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            2 fighters moved from 20 Sea Zone to Kwangsi
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Kwangsi
                ANZAC attack with 2 fighters
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in Kwangsi
                1 fighter owned by the ANZAC retreated
                Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Kwangsi to 20 Sea Zone
            2 fighters moved from Caroline Islands to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            5 infantry moved from Tobruk to Alexandria
            1 fighter and 2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -1,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            14 armour and 14 mech_infantrys moved from Eastern Persia to India
                  Germans take West India from UK_Pacific
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 fighter moved from Persia to Iraq
            1 fighter moved from Persia to Turkmenistan
            1 tactical_bomber moved from Persia to Turkmenistan
            1 tactical_bomber moved from Persia to Iraq
            3 tactical_bombers moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            10 artilleries, 24 infantry and 8 mech_infantrys moved from Romania to Slovakia Hungary
            5 artilleries and 17 infantry moved from Poland to Slovakia Hungary
            5 infantry moved from Germany to Slovakia Hungary
            8 artilleries moved from Germany to Slovakia Hungary
            2 armour moved from Germany to Slovakia Hungary
            8 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Greece to Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Iraq
                Germans win, taking Iraq from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Turkmenistan
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 25/79 hits, 21.50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Germans attack with 14 armour and 14 mech_infantrys
                British defend with 2 aaGuns, 2 artilleries and 24 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Germans roll dice for 14 armour and 14 mech_infantrys in India, round 2 : 13/28 hits, 9.33 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 24 infantry in India, round 2 : 9/26 hits, 8.67 expected hits
                    9 mech_infantrys owned by the Germans lost in India
                    2 aaGuns owned by the British and 11 infantry owned by the British lost in India
                    Germans roll dice for 14 armour and 5 mech_infantrys in India, round 3 : 6/19 hits, 7.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 13 infantry in India, round 3 : 4/15 hits, 5.00 expected hits
                    4 mech_infantrys owned by the Germans lost in India
                    6 infantry owned by the British lost in India
                    Germans roll dice for 14 armour and 1 mech_infantry in India, round 4 : 3/15 hits, 7.17 expected hits
                    UK_Pacific roll dice for 2 artilleries and 7 infantry in India, round 4 : 2/9 hits, 3.00 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in India
                    3 infantry owned by the British lost in India
                    Germans roll dice for 13 armour in India, round 5 : 3/13 hits, 6.50 expected hits
                    UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 5 : 3/6 hits, 2.00 expected hits
                    3 armour owned by the Germans lost in India
                    3 infantry owned by the British lost in India
                    Germans roll dice for 10 armour in India, round 6 : 3/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 6 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the British and 1 infantry owned by the British lost in India
                Germans captures 10PUs while taking UK_Pacific capital
                Germans converts factory_major into different units
                Germans win, taking India from UK_Pacific with 10 armour remaining. Battle score for attacker is 10
                Casualties for Germans: 4 armour and 14 mech_infantrys
                Casualties for British: 2 aaGuns, 2 artilleries and 24 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Turkmenistan to Eastern Persia
            1 fighter moved from Turkmenistan to Eastern Persia
            1 tactical_bomber moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            3 infantry moved from Southern France to France
    
        Place Units - Germans
            7 artilleries and 3 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 44 PUs (9 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    UK_Pacific regular : -1.67
    Russians regular : -1.00
    Germans regular : -2.17
    

    Savegame

  • '23

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Karelia to Finland
            3 armour moved from Novgorod to Finland
            2 tactical_bombers moved from Novgorod to Slovakia Hungary
            1 armour moved from Belarus to Slovakia Hungary
            1 armour moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 armour moved from Poland to Slovakia Hungary
            1 armour moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Romania to Slovakia Hungary
            6 armour, 9 artilleries, 62 infantry and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Russia to Slovakia Hungary
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            18 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Finland
                Russians attack with 3 armour and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour and 6 infantry in Finland, round 2 : 2/9 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 18 infantry
                Japanese defend with 1 aaGun, 10 infantry and 3 mech_infantrys
                    Russians roll dice for 18 infantry in Korea, round 2 : 2/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 aaGun, 10 infantry and 3 mech_infantrys in Korea, round 2 : 3/13 hits, 4,33 expected hits
                    3 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                    Russians roll dice for 15 infantry in Korea, round 3 : 2/15 hits, 2,50 expected hits
                    Japanese roll dice for 9 infantry and 3 mech_infantrys in Korea, round 3 : 3/12 hits, 4,00 expected hits
                    3 infantry owned by the Russians lost in Korea
                    2 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 12 infantry in Korea, round 4 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 7 infantry and 3 mech_infantrys in Korea, round 4 : 6/10 hits, 3,33 expected hits
                    6 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese lost in Korea
                6 infantry owned by the Russians retreated to Amur
                Japanese win with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is -19
                Casualties for Russians: 12 infantry
                Casualties for Japanese: 1 aaGun and 4 infantry
            Battle in Slovakia Hungary
                Russians attack with 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers
                Germans defend with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys
                    Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers in Slovakia Hungary, round 2 : 14/89 hits, 23,00 expected hits
                    Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 29/79 hits, 26,67 expected hits
                    29 infantry owned by the Russians lost in Slovakia Hungary
                    14 infantry owned by the Germans lost in Slovakia Hungary
                2 fighters owned by the Russians and 3 tactical_bombers owned by the Russians retreated
                4 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 9 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Eastern Poland
                Germans win with 2 armour, 23 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is -45
                Casualties for Russians: 29 infantry
                Casualties for Germans: 14 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Kazakhstan to Sikang
            1 aaGun moved from Kazakhstan to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Western Ukraine
            2 tactical_bombers moved from Slovakia Hungary to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            2 mech_infantrys moved from Russia to Rostov
            1 mech_infantry moved from Russia to Rostov
    
        Place Units - Russians
            2 armour, 1 infantry and 1 tactical_bomber placed in Russia
            2 armour and 1 mech_infantry placed in Novgorod
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : 2,00
    Russians regular : -12,00
    

    Savegame

  • '23

    @crockett36 dice are on your side. I needed to withdraw from Korea and Poland because you scored great hits. Not 100% sure if this was the correct decision but it felt right at that time. Also, India was conquered cheaper than expected.

    Nevertheless I think the Allies are in a great position. Russia has more than needed to sustain a threat on Germany, and Japan is still way ahead of recovering. Numbers still favour the good guys here.

    Well, lets se. Dice can win or lose these dicy games.

  • '23

    @crockett36

    Let me improve the russian NCM a little…

    triplea_41297_10rus_.tsvg


  • @Myygames I’m always happy when the good guys win. I just wanted to accomplish something. And I, as a mediocre player, am watching how very difficult it is to put to rest a game that decided a long time ago. It is akin to catching lobsters or handling briars. Take your time and work methodically.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers; Remaining resources: 14 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            3 mech_infantrys moved from Yunnan to Kwangtung
            4 mech_infantrys moved from Yunnan to Kwangtung
            2 mech_infantrys moved from Yunnan to Kwangtung
            1 mech_infantry moved from Kwangsi to Kwangtung
            2 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            2 fighters moved from Yunnan to Szechwan
            2 fighters moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Hunan
            1 bomber moved from Yunnan to Hunan
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
            2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters moved from Philippines to French Indo China
            1 fighter moved from Philippines to 36 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 armour moved from Burma to Yunnan
            2 mech_infantrys moved from Yunnan to Kwangsi
            2 mech_infantrys moved from Kwangsi to Kiangsi
            9 mech_infantrys moved from Yunnan to Kwangtung
            1 bomber moved from Yunnan to Kiangsi
            1 bomber moved from Hunan to Kiangsi
            2 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from French Indo China to Kwangtung
            1 fighter moved from Japan to Korea
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Celebes, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 2 tactical_bombers in Celebes, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 bombers and 2 mech_infantrys
                British defend with 1 armour
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 3 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the British lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 20 mech_infantrys
                Americans defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 20 mech_infantrys in Kwangtung, round 2 : 4/20 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 20 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kweichow, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 artillery and 2 fighters in Kweichow, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                    1 infantry owned by the British lost in Kweichow
                Japanese win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Szechwan to 36 Sea Zone
            2 fighters moved from Kweichow to 36 Sea Zone
            1 fighter moved from Hunan to 36 Sea Zone
            2 bombers moved from Kiangsi to French Indo China
            5 tactical_bombers moved from 36 Sea Zone to French Indo China
            EDIT: 1 carrier moved from 36 Sea Zone to 44 Sea Zone
            2 tactical_bombers moved from Celebes to 44 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,2,5,2,2,3,1,4,6,3,2,5,6,3,1,1,5,4,1,6,1,6,3,3,3,2,3,6,4,3,2,3,5,4,3,3,1,2,3,3,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
            Japanese collect 31 PUs (13 lost to blockades); end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 0.33
    Japanese regular : -4.17
    UK_Pacific regular : -0.33
    

    Savegame

  • '23

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Anhwe to Korea
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            5 fighters moved from 20 Sea Zone to Korea
            2 bombers moved from Western United States to Korea
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
            4 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to Greece
            1 fighter moved from Trans-Jordan to Greece
            2 fighters moved from Trans-Jordan to Greece
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 1 armour, 4 fighters and 1 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 armour, 4 fighters and 1 infantry in Iraq, round 2 : 4/6 hits, 2,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Iraq
                    2 mech_infantrys owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Greece
                Americans attack with 1 bomber, 3 fighters and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Greece
                    2 infantry owned by the Italians lost in Greece
                    Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Greece, round 3 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Greece
                Americans win, taking Greece from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Korea
                Americans attack with 1 artillery, 4 bombers, 5 fighters and 1 infantry
                Japanese defend with 1 fighter, 6 infantry and 3 mech_infantrys
                    Americans roll dice for 1 artillery, 4 bombers, 5 fighters and 1 infantry in Korea, round 2 : 5/11 hits, 5,83 expected hits
                    Japanese roll dice for 1 fighter, 6 infantry and 3 mech_infantrys in Korea, round 2 : 2/10 hits, 3,67 expected hits
                    1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Korea
                    5 infantry owned by the Japanese lost in Korea
                    Americans roll dice for 4 bombers, 4 fighters and 1 infantry in Korea, round 3 : 2/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Korea, round 3 : 2/5 hits, 2,00 expected hits
                    2 bombers owned by the Americans lost in Korea
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea
                    Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Korea, round 4 : 2/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Korea, round 4 : 0/3 hits, 1,33 expected hits
                    2 mech_infantrys owned by the Japanese lost in Korea
                    Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Korea, round 5 : 1/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 fighter in Korea, round 5 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Americans lost in Korea
                    1 fighter owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery, 3 bombers and 1 fighter
                Casualties for Japanese: 1 fighter, 6 infantry and 3 mech_infantrys
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 bomber moved from Greece to Algeria
            4 fighters moved from Iraq to Trans-Jordan
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 43 Sea Zone to 21 Sea Zone
            4 fighters moved from Korea to Amur
            3 fighters moved from Greece to Caucasus
            1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 21 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Korea to Amur
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 3 bombers, 1 fighter and 1 infantry placed in Western United States
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5,4,4
            Americans collect 63 PUs (1 lost to blockades); end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Hunan
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 infantry owned by the Chinese retreated to Anhwe
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Trans-Jordan to Persia
                  British take Persia from Germans
            1 bomber moved from Anhwe to Kwangtung
    
        Combat - British
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 5 damage total. 
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 bomber moved from Kwangtung to Hopei
            1 artillery moved from Shensi to Hopei
            1 battleship and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Hopei
            3 aaGuns, 6 artilleries, 22 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Greece
            2 fighters moved from Egypt to Trans-Jordan
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            2 armour and 4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Libya to Tobruk
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Egypt
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -5,33
    Japanese regular : -2,67
    Japanese AA : -0,17
    Germans regular : -1,33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to France
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,6,2
            Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 44 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Japanese and ANZAC reach a stalemate
                , taking Borneo from Japanese. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
                2 tactical_bombers owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from Queensland to 21 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,00
    

    Savegame


  • @Myygames France?

  • '23

    @crockett36 said in crockett36 vs myygames A+6 oob:

    @Myygames France?

    Ups, seems I forgott half of the turn. sorry, will do now.

  • '23

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 44 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Japanese and ANZAC reach a stalemate
                , taking Borneo from Japanese. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
                2 tactical_bombers owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from Queensland to 21 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            5 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            11 mech_infantrys moved from Eastern Persia to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 mech_infantrys moved from Turkmenistan to Kazakhstan
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            10 armour moved from India to Yunnan
            1 artillery moved from France to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            4 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Slovakia Hungary to Romania
                  Germans take Romania from Russians
            2 mech_infantrys moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
                  Germans take Poland from Russians
            1 infantry moved from France to Holland Belgium
            3 fighters and 5 tactical_bombers moved from Eastern Persia to Yunnan
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 3 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to France
    
        Place Units - Germans
            10 infantry placed in Germany
            2 infantry placed in France
            2 artilleries and 3 infantry placed in Western Germany
            Germans undo move 1.
            1 bomber and 9 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Germans collect 38 PUs (8 lost to blockades); end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : 0.83
    British regular : -0.33
    

    Savegame

  • '23

    @crockett36 Cool, I get another chance to do a 60+ build with Russisa! Awesome!

    I am off until the weekend, but will take this opportunity right after my return.


  • @Myygames still having fun. Have a good vacation!

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