@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
L24 OOB Myygames (X) vs GovZ (A+42) Game II
-
No intercept.
-
@GovZ myygames-vs-govz_ger8.tsvg
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to United Kingdom 2 infantry moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 tactical_bombers moved from Bryansk to Russia 4 armour and 1 mech_infantry moved from Rostov to Northwest Persia Combat - Germans Germans creates battle in territory 113 Sea Zone Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5,5,6,5 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Northwest Persia Germans attack with 4 armour and 1 mech_infantry British defend with 2 infantry Germans win, taking Northwest Persia from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Russia Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_major, 2 infantry and 1 mech_infantry Germans captures 10PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Russia to Tambov 1 bomber moved from Russia to Novgorod 1 bomber moved from Volgograd to French Indo China 1 mech_infantry moved from Shensi to Anhwe 1 mech_infantry moved from Suiyuyan to Anhwe 3 armour moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 armour and 9 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 4 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Tsinghai to Caucasus 3 aaGuns, 8 artilleries and 22 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Rostov to Caucasus 3 mech_infantrys moved from Bryansk to Rostov 3 armour moved from Ukraine to Rostov 3 armour moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Tambov 3 mech_infantrys moved from Novgorod to Bryansk 1 submarine moved from 113 Sea Zone to 119 Sea Zone 4 bombers moved from United Kingdom to Western Germany 3 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 mech_infantry moved from Bryansk to Caucasus 8 armour and 6 mech_infantrys moved from Bryansk to Tambov Place Units - Germans 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 2 bombers placed in Western Germany 2 destroyers and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,2,5,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 58 PUs (7 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
-
@GovZ NCM edit:
-
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@GovZ whats your status?
Assuming I can survive this week, I should be back to normal playing next weekend.
Better now?
-
Game History
Round: 8 Combat Move - Russians 1 armour moved from Samara to Novosibirsk Russians take Novosibirsk from Italians 1 armour moved from Novosibirsk to Vologda Russians take Vologda from Italians 1 armour, 6 artilleries, 55 infantry and 3 mech_infantrys moved from Samara to Vologda 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Samara to Vologda 2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan 2 aaGuns and 18 infantry moved from Amur to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
-
@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II
Better now?
Oh, I’ve got a crazy story to tell. One morning earlier this week, I looked out a window to find a 2 story, 8 inch thick oak tree in my front yard had been cut down overnight by my neighbor’s idiot teenage kid. He then went on to destroy a good bit of the neighborhood including trashing my neighbor’s pool and taking out the utilities to the entire neighborhood. Most of the destruction was caught on security cameras because there was a thunderstorm and lighting was constantly flashing.
I’ve been dealing with police and lawyers and insurance adjusters and repairmen all week. No one knows if it was because he was on drugs, had a mental break, or is just really stupid. My life is a sitcom.
-
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
My life is a sitcom.
All the best, keep up the spirit and thanks for this episode!
-
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 armour moved from Anhwe to Kwangsi 2 fighters moved from Manchuria to Hunan 1 fighter moved from Manchuria to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 2 fighters moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Hunan 3 artilleries and 6 infantry moved from French Indo China to Kwangsi 1 bomber moved from Malaya to Kweichow 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 4 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to French Indo China Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 4 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/1 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Hunan Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/0 hits, 3,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Kwangtung Japanese attack with 2 fighters British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters in Kwangtung, round 2 : 1/0 hits, 1,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 armour, 3 artilleries and 6 infantry Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 armour, 3 artilleries and 6 infantry in Kwangsi, round 2 : 3/0 hits, 3,00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/1 hits, 1,33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to French Indo China Chinese win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 fighters moved from Kwangtung to French Indo China 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China 1 bomber moved from Kweichow to French Indo China 2 fighters moved from Hunan to Anhwe 1 fighter moved from Kweichow to Anhwe 1 mech_infantry moved from Hopei to Anhwe 4 mech_infantrys moved from Manchuria to Anhwe 2 fighters moved from 6 Sea Zone to Japan 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun, 1 artillery and 7 infantry moved from Manchuria to Jehol 5 carriers, 2 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Manchuria 2 carriers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,00 UK_Pacific regular : -0,33 ANZAC regular : 0,33
-
@GovZ ping
-
@GovZ pong
-
Sir, what’s you status? Are you still playing this game? I hope you have not messed up with your rampaging neighbor???
Pls let me know when you will play your turn and when we can resume normal play.