@simon33 Scramble sz 97?
crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance
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Oh really? Scramble 3 ftrs to 113.
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OOL, DD, Cru then I’m not sure.
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@simon33 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
OOL, DD, Cru then I’m not sure.
If you get 3 hits in the first round you can take a plane.
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@simon33 one of us is confused. SZ 113 only has a sub and a transport. Are you sure you want to scramble? TripleA is not helpful here.
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@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@simon33 one of us is confused. SZ 113 only has a sub and a transport. Are you sure you want to scramble? TripleA is not helpful here.
Thanks for checking. Right, I will say no scramble then.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 cruiser, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from Hawaiian Islands to Wake Island 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 2 mech_infantrys moved from British Columbia to Alaska Non Combat Move - Americans 1 artillery moved from 31 Sea Zone to Wake Island 3 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 1 marine placed in Western United States 2 fighters placed in Western United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 2 PUs; Combat Move - British 1 unit repaired. 3 fighters moved from United Kingdom to 113 Sea Zone 1 fighter moved from Scotland to 113 Sea Zone 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from French Guiana to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from 81 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Egypt to 79 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 2 fighters moved from 39 Sea Zone to Shan State 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 87 Sea Zone to French West Africa 1 bomber moved from Malta to Egypt 1 armour moved from Egypt to Syria Combat - British Battle in Morocco British attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 113 Sea Zone British attack with 4 fighters Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 113 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in French West Africa British attack with 1 armour Neutral_Axis defend with 1 infantry British roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Syria British attack with 1 armour Neutral_Axis defend with 1 infantry British roll dice for 1 armour in Syria, round 2 : 0/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Syria Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour Non Combat Move - British 2 infantry moved from 81 Sea Zone to Egypt 1 aaGun moved from Scotland to United Kingdom 4 fighters moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from Shan State to India 1 infantry moved from French Guiana to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - British 2 carriers placed in 110 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,3,6,4,4,4,4,6,6,2,4,3,4,6 UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.67 Neutral_Axis regular : -0.33 British regular : 1.00
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@crockett36 I sent a tank to liberate Syria, but it got killed.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Greece to Yugoslavia 1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 bomber and 2 fighters moved from Southern Italy to Yugoslavia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete Combat - Italians Battle in Cyprus Battle in Crete Battle in Yugoslavia Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 6/6 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Yugoslavia from Neutral_Allies with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Libya 1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland 1 bomber and 2 fighters moved from Yugoslavia to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 3.50 Neutral_Allies regular : -0.33
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@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 I sent a tank to liberate Syria, but it got killed.
That was a dodgy attack. 50/25/25.
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@simon33 I should clarify. How do claim French territory? Do I have to kill French units? Which feels wrong.
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@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@simon33 I should clarify. How do claim French territory? Do I have to kill French units? Which feels wrong.
Step into it on ncm, just like claiming Sumatra or java
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 6 PUs; Combat Move - ANZAC 2 fighters moved from Java to 39 Sea Zone 1 submarine moved from 60 Sea Zone to 78 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 26 Sea Zone to 31 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine 1 submarine owned by the ANZAC submerged Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 I wish I knew that. I’d have a tank and an infantry in Syria. And you wouldn’t have so many islands.
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@crockett36 So do I get french guys in Mor or fwa?
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 6 PUs; Combat Move - ANZAC 2 fighters moved from Java to 39 Sea Zone 1 submarine moved from 60 Sea Zone to 78 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 26 Sea Zone to 31 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine 1 submarine owned by the ANZAC submerged Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 So do I get french guys in Mor or fwa?
You did but they flipped to the Axis with Vichy and then you killed them. I use my sz98 TT to land the inf and AA from Malta onto S France.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Baltic States to Novgorod Germans take Belarus from Russians Germans take Novgorod from Russians 7 infantry moved from Norway to Finland 3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Finland 1 fighter moved from Western Germany to Finland Combat - Germans Battle in Finland Germans attack with 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers Russians defend with 1 aaGun and 7 infantry Russians roll AA dice in Finland : 0/3 hits, 0.50 expected hits Germans roll dice for 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in Finland, round 2 : 6/16 hits, 6.67 expected hits Russians roll dice for 1 aaGun and 7 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Finland 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland 3 bombers owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated 5 infantry owned by the Germans retreated to Norway Russians win with 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Finland to Norway 3 bombers moved from Finland to Eastern Poland 5 infantry moved from Romania to Eastern Poland 6 artilleries and 7 infantry moved from Poland to Eastern Poland 3 aaGuns, 2 armour, 3 artilleries and 18 infantry moved from Baltic States to Novgorod 10 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Syria 1 fighter moved from Southern Italy to Syria 1 tactical_bomber moved from Southern Italy to Western Germany 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 armour moved from Western Germany to Poland 1 infantry moved from Bessarabia to Eastern Poland Place Units - Germans 1 transport placed in 113 Sea Zone 3 mech_infantrys placed in Germany 1 artillery, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 Russians AA : -0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 5 infantry moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Belarus 1 armour, 1 artillery and 12 infantry moved from Karelia to Finland 1 fighter moved from Karelia to Bryansk 2 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 6 infantry moved from Amur to Manchuria 10 infantry moved from Amur to Manchuria 1 infantry moved from Rostov to Bryansk Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Karelia to Finland 2 aaGuns moved from Amur to Manchuria Place Units - Russians 2 infantry placed in Ukraine 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 2 bombers moved from French Indo China to Chahar 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Celebes Battle in Sumatra Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 5 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/12 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Shan State to 41 Sea Zone 1 fighter moved from Yunnan to 41 Sea Zone 1 tactical_bomber moved from Yunnan to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 carriers and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 aaGun and 6 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 2 bombers moved from Chahar to Kweichow 3 infantry moved from Jehol to Anhwe 3 tactical_bombers moved from Shan State to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to Nigeria 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 3 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Western United States to Eastern United States Combat - Americans Battle in Iwo Jima Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport EDIT: Changing ownership of Marianas from Japanese to Americans EDIT: Adding units owned by Americans to Marianas: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 artillery moved from 91 Sea Zone to Morocco EDIT: 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 fighters and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :