L25 G40 OOB Wizmark (L+55) v Jacob16 (X)

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Normandy Bordeaux
            Battle in 16 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from France to United Kingdom
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            2 fighters, 11 infantry and 2 mech_infantrys moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 submarines
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 2 submarines
            Battle in Shan State
                British attack with 2 fighters, 11 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Shan State
            2 fighters moved from Shan State to Burma
            2 infantry moved from India to Burma
            1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            3 infantry placed in Iraq
            1 artillery placed in United Kingdom
            1 transport placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 2 infantry
            EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.50
    Japanese regular : -0.67
    Germans AA : -0.17
    British regular : -1.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Normandy Bordeaux
            Battle in 16 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from France to United Kingdom
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            2 fighters, 11 infantry and 2 mech_infantrys moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 submarines
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 2 submarines
            Battle in Shan State
                British attack with 2 fighters, 11 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Shan State
            2 fighters moved from Shan State to Burma
            2 infantry moved from India to Burma
            1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            3 infantry placed in Iraq
            1 artillery placed in United Kingdom
            1 transport placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 2 infantry
            EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
            EDIT: Removing units owned by British from Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.50
    Japanese regular : -0.67
    Germans AA : -0.17
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 fighter moved from Southern Italy to Ukraine
            1 infantry moved from Bessarabia to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                1 fighter owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Bessarabia
            1 infantry moved from Northern Italy to France
            2 mech_infantrys moved from Southern Italy to France
            2 fighters moved from Southern Italy to France
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern France
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            3 infantry moved from Algeria to Tunisia
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs; 
            Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            9 armour, 4 artilleries, 18 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
            5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Archangel
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 14 armour, 4 artilleries, 18 infantry and 10 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 14 armour, 4 artilleries, 18 infantry and 10 mech_infantrys in Ukraine, round 2 : 15/46 hits, 13.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 14 armour, 4 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            3 aaGuns moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            10 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Romania to Bessarabia
            6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to France
            1 infantry moved from Novgorod to Karelia
    
        Place Units - Germans
            3 artilleries placed in France
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Western Germany
            1 infantry placed in Western Germany
            6 infantry placed in Germany
            Germans undo move 2.
            1 infantry placed in Novgorod
            2 infantry placed in Germany
            Germans undo move 5.
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 1.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour moved from Urals to Vologda
            2 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Archangel to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Smolensk to Bryansk
            2 fighters moved from Archangel to Russia
            2 infantry moved from Russia to Vologda
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Bryansk
            5 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -2.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Kansu to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Sikang to Kazakhstan
            1 artillery moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 bombers moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    Savegame


  • ANZAC sub submerge or stay?

  • '20 '19

    @Jacob16 submerge please


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Kansu to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Sikang to Kazakhstan
            1 artillery moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 bombers moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 7 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            10 fighters and 8 tactical_bombers moved from Jehol to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Shantung to Kweichow
            1 armour moved from Shantung to Kweichow
            1 aaGun moved from Manchuria to Jehol
            2 bombers moved from 16 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            4 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 battleships, 2 cruisers and 3 transports moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            2 armour and 1 mech_infantry placed in Shantung
            3 bombers placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -4.00
    Russians regular : 0.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            7 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
            1 artillery moved from 25 Sea Zone to Midway
            7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            2 carriers moved from 10 Sea Zone to 25 Sea Zone
            4 fighters moved from Western United States to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 carriers and 2 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from Burma to Yunnan
    
        Combat - British
            Battle in Greece
            Battle in 97 Sea Zone
                British attack with 2 fighters and 3 submarines
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                    British roll dice for 2 fighters in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 transport in 97 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking Greece from Germans, taking 97 Sea Zone from Neutral with 2 fighters and 3 submarines remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Yunnan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                British attack with 3 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                3 fighters owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Southern France to Normandy Bordeaux
            1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Iraq to Northwest Persia
            3 aaGuns, 9 infantry and 3 mech_infantrys moved from Shan State to Burma
            2 fighters moved from Yunnan to Burma
            1 infantry and 1 mech_infantry moved from India to Burma
            1 battleship moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Egypt to Alexandria
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 0.67
    Japanese regular : 1.33
    Germans regular : -0.33
    British regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Holland Belgium
            2 fighters moved from France to Holland Belgium
            1 mech_infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Southern Italy
            1 fighter moved from Bessarabia to Southern Italy
            1 infantry moved from Southern France to France
            2 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 infantry moved from British Somaliland to Italian Somaliland
            1 artillery and 1 infantry moved from British Somaliland to Ethiopia
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 infantry placed in Southern France
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,6,5
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            3 fighters moved from Shan State to Burma
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
            ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Kenya to Italian Somaliland
    
        Combat - French
            Battle in Italian Somaliland
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Italian Somaliland
                    1 infantry owned by the Italians lost in Italian Somaliland
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : 0.67
    

    Savegame

Suggested Topics

  • 10
  • 27
  • 285
  • 127
  • 103
  • 24
  • 441
  • 263
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.6k

Users

40.2k

Topics

1.7m

Posts