scramble in normandy?
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@wizmark This has been an amazing game so far! I think that was quite a good Japan turn though, excited to see how US responds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from France to United Kingdom
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 fighters, 11 infantry and 2 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 2 submarines
Italians defend with 1 cruiser and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in Shan State
British attack with 2 fighters, 11 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
2 fighters moved from Shan State to Burma
2 infantry moved from India to Burma
1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
2 submarines placed in 98 Sea Zone
3 infantry placed in Iraq
1 artillery placed in United Kingdom
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.50
Japanese regular : -0.67
Germans AA : -0.17
British regular : -1.00
@Jacob16 nothing too exciting im afraid!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from France to United Kingdom
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 fighters, 11 infantry and 2 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 2 submarines
Italians defend with 1 cruiser and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in Shan State
British attack with 2 fighters, 11 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
2 fighters moved from Shan State to Burma
2 infantry moved from India to Burma
1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
2 submarines placed in 98 Sea Zone
3 infantry placed in Iraq
1 artillery placed in United Kingdom
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.50
Japanese regular : -0.67
Germans AA : -0.17
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from France to United Kingdom
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 fighters, 11 infantry and 2 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 2 submarines
Italians defend with 1 cruiser and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in Shan State
British attack with 2 fighters, 11 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
2 fighters moved from Shan State to Burma
2 infantry moved from India to Burma
1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
2 submarines placed in 98 Sea Zone
3 infantry placed in Iraq
1 artillery placed in United Kingdom
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.50
Japanese regular : -0.67
Germans AA : -0.17
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
1 fighter owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Southern Italy to France
2 fighters moved from Southern Italy to France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Kenya
3 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
9 armour, 4 artilleries, 18 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Ukraine
Germans attack with 14 armour, 4 artilleries, 18 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 14 armour, 4 artilleries, 18 infantry and 10 mech_infantrys in Ukraine, round 2 : 15/46 hits, 13.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 14 armour, 4 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
3 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
10 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Romania to Bessarabia
6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
1 infantry moved from Novgorod to Karelia
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Novgorod
2 infantry placed in Germany
Germans undo move 5.
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Vologda to Urals
Russians take Urals from Germans
1 armour moved from Urals to Vologda
2 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 artillery and 2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
2 fighters moved from Archangel to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kansu to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Sikang to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
Combat Hit Differential Summary :
ANZAC sub submerge or stay?
@Jacob16 submerge please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kansu to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Sikang to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 7 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
10 fighters and 8 tactical_bombers moved from Jehol to French Indo China
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Shantung to Kweichow
1 aaGun moved from Manchuria to Jehol
2 bombers moved from 16 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 2 cruisers and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 artilleries placed in French Indo China
2 armour and 1 mech_infantry placed in Shantung
3 bombers placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -4.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 16 Sea Zone
7 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 carriers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Yunnan
2 fighters moved from Burma to Yunnan
Combat - British
Battle in Greece
Battle in 97 Sea Zone
British attack with 2 fighters and 3 submarines
Italians defend with 1 cruiser and 1 transport
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 transport in 97 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking Greece from Germans, taking 97 Sea Zone from Neutral with 2 fighters and 3 submarines remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
3 fighters owned by the British retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters moved from Southern France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Egypt to Alexandria
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
3 aaGuns, 9 infantry and 3 mech_infantrys moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
1 infantry and 1 mech_infantry moved from India to Burma
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Egypt to Alexandria
Place Units - British
1 submarine placed in 98 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.67
Japanese regular : 1.33
Germans regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
2 fighters moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Bessarabia to Southern Italy
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery and 1 infantry moved from British Somaliland to Ethiopia
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 infantry placed in Southern France
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,6,5
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from Shan State to Burma
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
Combat - French
Battle in Italian Somaliland
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Italian Somaliland
1 infantry owned by the Italians lost in Italian Somaliland
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : 0.67
@Jacob16 hey hows it going?
@wizmark good just quite busy lately!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
6 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
10 artilleries and 5 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
1 aaGun, 5 fighters and 3 tactical_bombers moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in France
1 infantry placed in Western Germany
3 infantry placed in Novgorod
1 armour, 1 artillery, 1 fighter and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Smolensk to Archangel
2 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Rostov to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
2 fighters moved from Kazakhstan to Bryansk
1 armour moved from Vologda to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Archangel to Bryansk
1 fighter moved from Belarus to Bryansk
2 infantry moved from Russia to Vologda
1 artillery and 5 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry placed in Volgograd
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Germans regular : 1.00
Russians regular : 1.67