@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 infantry moved from Kwangsi to 37 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 132 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from Chahar to Anhwe
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
2 bombers moved from Yunnan to Siam
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
1 artillery and 3 infantry moved from 132 Sea Zone to Siam
1 carrier moved from 34 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 marine moved from New Hebrides to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 47 Sea Zone
2 carriers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 47 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
2 infantry placed in Japan
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
Japanese undo move 2.
1 submarine placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.67
Territory Summary for Chinese :
Tsinghai : 1 fighter and 14 infantry
Yunnan : 2 infantry
Production/PUs Summary :
Germans : 42 / 47
Russians : 43 / 46
Japanese : 35 / 46
Americans : 53 / 53
Chinese : 8 / 11
British : 28 / 39
UK_Pacific : 20 / 22
Italians : 17 / 16
ANZAC : 13 / 13
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 carriers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to 27 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
Americans undo move 1.
Americans undo move 1.
3 carriers placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 destroyer placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 93 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour and 2 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 artilleries and 4 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits, 2.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 4 infantry in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Anglo-Egyptian Sudan
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Baluchistan
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Sumatra to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from Iceland to United Kingdom
1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 109 Sea Zone
1 bomber moved from 93 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Union of South Africa
1 carrier, 1 destroyer and 1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 carrier and 1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in 40 Sea Zone change ownership: 1 carrier and 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.17
Italians regular : 1.00
Japanese regular : 0.67
Neutral_Axis regular : 0.67
British regular : 1.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Davao : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Manilla : 1 infantry
Central United States : 1 aaGun, 1 factory_minor and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 2 marines
Tsinghai : 1 fighter and 14 infantry
Kwangtung : 1 harbour and 2 infantry
Yunnan : 2 infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tanganyika Territory : 2 infantry
Anglo-Egyptian Sudan : 2 artilleries and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Egypt : 1 harbour
Malta : 1 aaGun, 1 airfield and 1 infantry
Malaya : 1 harbour
Eastern India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Borneo : 1 infantry
Burma : 1 aaGun, 1 artillery and 3 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag
Southern Persia : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
104 Sea Zone : 1 carrier
40 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
109 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
11 Sea Zone : 2 carriers and 1 destroyer
27 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports
Baluchistan : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 42 / 47
Russians : 43 / 46
Japanese : 35 / 46
Americans : 53 / 53
Chinese : 8 / 11
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 16 / 16
ANZAC : 13 / 13
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Greece to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
2 marines moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
1 marine moved from 100 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 1 battleship in Malta, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to 99 Sea Zone
1 armour moved from Bulgaria to Eastern Poland
1 armour moved from Greece to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 artillery moved from Yugoslavia to Northern Italy
Place Units - Italians
1 carrier placed in 99 Sea Zone
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to South Australia
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 40 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Scotland : 1 infantry
United Kingdom : 1 fighter and 1 infantry
Malaya : 1 infantry
South Australia : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
Java : 1 flag
63 Sea Zone : 1 destroyer and 1 transport
Iraq : 2 infantry
40 Sea Zone : 1 destroyer and 1 fighter
27 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 42 / 47
Russians : 43 / 46
Japanese : 35 / 46
Americans : 53 / 53
Chinese : 8 / 11
British : 28 / 34
UK_Pacific : 22 / 22
Italians : 24 / 42
ANZAC : 13 / 13
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 destroyer moved from 115 Sea Zone to 126 Sea Zone
1 bomber moved from Western Germany to 126 Sea Zone
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 126 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 126 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber moved from 126 Sea Zone to Norway
2 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from Karelia to Vyborg
2 infantry moved from Finland to Vyborg
5 artilleries and 17 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 5 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from Gibraltar to Malta
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
1 armour moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 aaGun moved from Western Germany to France
3 tactical_bombers moved from Western Germany to Malta
1 submarine moved from 117 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
3 fighters moved from Western Germany to Malta
1 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
2 bombers placed in Western Germany
1 mech_infantry placed in Germany
2 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg
1 artillery and 12 infantry moved from Leningrad to Vyborg
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Leningrad to Bessarabia
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour and 1 mech_infantry moved from Leningrad to Vyborg
Combat - Russians
Battle in Vyborg
Russians attack with 1 armour, 1 artillery, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 5/17 hits, 4.50 expected hits
Germans roll dice for 9 infantry in Vyborg, round 2 : 1/9 hits, 3.00 expected hits
1 infantry owned by the Russians lost in Vyborg
5 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 3 : 4/16 hits, 4.33 expected hits
Germans roll dice for 4 infantry in Vyborg, round 3 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Vyborg
4 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 4 infantry
Casualties for Germans: 9 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Stalingrad to Rostov
2 aaGuns moved from Leningrad to Vyborg
1 infantry moved from Archangel to Karelia
1 fighter and 1 tactical_bomber moved from Vyborg to Russia
6 infantry moved from Russia to Smolensk
1 aaGun and 8 infantry moved from Amur to Korea
2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Ukraine to Kursk
1 fighter moved from Bessarabia to Kursk
1 artillery and 10 infantry moved from Ukraine to Kursk
1 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Russians collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.17
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 1 aaGun, 1 factory_minor and 6 infantry
Smolensk : 1 aaGun, 1 artillery and 13 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 9 infantry and 1 tactical_bomber
Karelia : 2 infantry
Kursk : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 1 infantry
Urals : 1 factory_minor and 2 infantry
Vyborg : 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Northern Belarus : 1 infantry
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 8 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 2 infantry
Northern Manchuria : 1 infantry
Korea : 1 flag, 1 aaGun and 9 infantry
117 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 54
Russians : 47 / 54
Japanese : 31 / 46
Americans : 53 / 53
Chinese : 9 / 11
British : 28 / 34
UK_Pacific : 22 / 22
Italians : 24 / 42
ANZAC : 13 / 13
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 cruiser and 1 marine moved from 47 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 artillery and 5 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 5 infantry and 3 transports moved from 132 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Malaya
1 infantry moved from 38 Sea Zone to Malaya
2 infantry moved from 38 Sea Zone to Sumatra
1 armour and 1 infantry moved from Kwangsi to French Indo China
2 bombers moved from Siam to French Indo China
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
1 fighter moved from 37 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Borneo
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 destroyers and 2 submarines moved from 132 Sea Zone to 38 Sea Zone
2 carriers and 1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 battleship moved from 47 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Fukien
2 bombers moved from French Indo China to Fukien
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
4 artilleries moved from Anhwe to Kiangsi
1 aaGun and 4 infantry moved from Jehol to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Caroline Islands to Southern Manchuria
2 carriers moved from 35 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone
1 fighter moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 infantry moved from Kyushu to Japan
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 132 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -2.17
UK_Pacific regular : -0.67
@666 KJF from all directions!
@mikawagunichi All those G bombers allows for this strategy, or so I think.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
5 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Kweichow
3 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Honan
3 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 4 infantry in Szechwan, round 5 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00
Japanese regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 4 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 34 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Caroline Islands
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 armour and 1 mech_infantry moved from Western United States to Central United States
1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,2,3
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
5 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Kweichow
3 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Honan
3 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 4 infantry in Szechwan, round 5 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 fighters moved from United Kingdom to 126 Sea Zone
1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
British attack with 1 fighter
Germans defend with 1 aaGun
Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
1 aaGun owned by the Germans lost in Holland Belgium
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in France
British attack with 1 bomber
Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
1 aaGun owned by the Germans lost in France
British win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belgian Congo
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 126 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 126 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Scotland
2 fighters moved from 126 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to Scotland
1 fighter moved from Normandy Bordeaux to Scotland
1 bomber moved from France to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 aaGun and 3 infantry moved from Eastern India to 40 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 40 Sea Zone to 82 Sea Zone
1 aaGun and 3 infantry moved from 82 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq
1 aaGun and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Eastern India
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Eastern India to 82 Sea Zone
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
1 carrier and 1 transport placed in 112 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,3,6,3,3,2
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Chinese regular : -5.00
Americans regular : 1.83
Italians regular : 0.67
Japanese regular : 2.67
Germans AA : -0.50
Germans regular : -0.33
British regular : 1.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 2 marines
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Manilla : 1 infantry
Central United States : 1 aaGun, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Kweichow : 1 infantry
Tsinghai : 2 infantry
Hopei : 3 infantry
Yunnan : 1 aaGun, 1 fighter and 5 infantry
Szechwan : 4 infantry
Kenya : 1 artillery
Iceland : 1 airfield
Belgian Congo : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 fighters and 2 infantry
Quebec : 1 factory_minor and 1 harbour
Anglo-Egyptian Sudan : 1 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Shan State : 1 infantry
Eastern India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 tactical_bomber
Ethiopia : 1 flag, 1 infantry
Syria : 1 flag
Southern Persia : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
126 Sea Zone : 1 submarine
34 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 3 transports
82 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 2 transports
Iraq : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
104 Sea Zone : 2 carriers, 1 destroyer and 2 transports
Northeast Persia : 1 flag, 1 mech_infantry
27 Sea Zone : 2 carriers, 1 destroyer and 1 tactical_bomber
Production/PUs Summary :
Germans : 41 / 54
Russians : 47 / 54
Japanese : 51 / 62
Americans : 52 / 70
Chinese : 9 / 14
British : 33 / 31
UK_Pacific : 8 / 10
Italians : 21 / 42
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 bomber moved from Ukraine to Greece
1 armour moved from Romania to Greece
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
2 infantry moved from Romania to Yugoslavia
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to France
1 carrier moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from Cyprus to 101 Sea Zone
1 marine moved from Crete to 100 Sea Zone
1 marine moved from 100 Sea Zone to Trans-Jordan
1 cruiser and 1 marine moved from 101 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 fighter moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan
Place Units - Italians
1 bomber placed in Northern Italy
3 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 27 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 destroyer and 1 transport moved from 63 Sea Zone to 65 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
2 infantry moved from Iraq to Southern Persia
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
Non Combat Move - French
1 fighter moved from United Kingdom to 104 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 2 fighters
Scotland : 1 infantry
United Kingdom : 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 7 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
64 Sea Zone : 1 destroyer
Southern Persia : 2 infantry
34 Sea Zone : 1 cruiser
82 Sea Zone : 1 destroyer and 1 fighter
65 Sea Zone : 1 destroyer and 1 transport
104 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 41 / 54
Russians : 44 / 54
Japanese : 51 / 62
Americans : 52 / 70
Chinese : 9 / 14
British : 32 / 31
UK_Pacific : 8 / 10
Italians : 25 / 43
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Northern Belarus
2 bombers moved from Western Germany to Northern Belarus
5 artilleries and 18 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
Combat - Germans
Battle in Northern Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Baltic States to Northern Belarus
2 armour moved from Eastern Poland to Leningrad
1 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Eastern Poland to Bessarabia
1 artillery and 5 infantry moved from Poland to Eastern Poland
2 bombers moved from Northern Belarus to Germany
1 bomber moved from Norway to Western Germany
2 infantry moved from Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
2 infantry moved from Norway to Finland
6 fighters and 6 tactical_bombers moved from Malta to Western Germany
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Morocco
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
Place Units - Germans
1 destroyer and 2 transports placed in 116 Sea Zone
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Kursk to Ukraine
8 infantry moved from Rostov to Ukraine
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Vyborg to Finland
1 artillery and 2 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Kursk to Ukraine
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 aaGun owned by the Germans lost in Northern Belarus
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk
Germans win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun
Battle in Finland
Russians attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Finland, round 2 : 5/11 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in Ukraine, round 2 : 4/23 hits, 5.33 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 1 fighter, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun moved from Kursk to Ukraine
3 infantry moved from Stalingrad to Rostov
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Yaroslavl
1 artillery and 8 infantry moved from Russia to Smolensk
2 aaGuns moved from Vyborg to Finland
1 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Finland
1 submarine moved from 117 Sea Zone to 116 Sea Zone
2 infantry moved from Urals to Northern Sinkiang
1 aaGun and 8 infantry moved from Korea to Amur
1 infantry moved from Northern Manchuria to Amur
2 infantry moved from Amur to Siberia
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 armour and 1 mech_infantry placed in Urals
10 infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3
Russians collect 39 PUs (6 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 0.67
Russians regular : 1.00
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 1 aaGun, 1 artillery, 1 factory_minor and 10 infantry
Smolensk : 1 aaGun, 2 artilleries and 20 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Yaroslavl : 1 infantry
Ukraine : 1 aaGun, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry
Urals : 1 armour, 1 factory_minor and 1 mech_infantry
Vyborg : 1 infantry
Rostov : 3 infantry
Stalingrad : 1 factory_minor and 1 infantry
Amur : 1 aaGun and 9 infantry
Korea : 1 flag, 1 infantry
Northern Sinkiang : 2 infantry
Finland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
116 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 60
Russians : 45 / 47
Japanese : 51 / 62
Americans : 52 / 70
Chinese : 9 / 14
British : 32 / 31
UK_Pacific : 8 / 10
Italians : 23 / 43
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Kursk to Ukraine
8 infantry moved from Rostov to Ukraine
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Vyborg to Finland
1 artillery and 2 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Kursk to Ukraine
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 aaGun owned by the Germans lost in Northern Belarus
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk
Germans win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun
Battle in Finland
Russians attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Finland, round 2 : 5/11 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in Ukraine, round 2 : 4/23 hits, 5.33 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 1 fighter, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun moved from Kursk to Ukraine
3 infantry moved from Stalingrad to Rostov
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Yaroslavl
1 artillery and 8 infantry moved from Russia to Smolensk
2 aaGuns moved from Vyborg to Finland
1 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Finland
1 submarine moved from 117 Sea Zone to 116 Sea Zone
2 infantry moved from Urals to Northern Sinkiang
1 aaGun and 8 infantry moved from Korea to Amur
1 infantry moved from Northern Manchuria to Amur
2 infantry moved from Amur to Siberia
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 armour and 1 mech_infantry placed in Urals
10 infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3
Russians collect 39 PUs (6 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Adding units owned by Russians to Northern Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 0.67
Russians regular : 1.00
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 1 aaGun, 1 artillery, 1 factory_minor and 10 infantry
Smolensk : 1 aaGun, 2 artilleries and 20 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Yaroslavl : 1 infantry
Ukraine : 1 aaGun, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry
Urals : 1 armour, 1 factory_minor and 1 mech_infantry
Vyborg : 1 infantry
Rostov : 3 infantry
Stalingrad : 1 factory_minor and 1 infantry
Amur : 1 aaGun and 8 infantry
Northern Manchuria : 1 infantry
Korea : 1 flag, 1 infantry
Northern Sinkiang : 2 infantry
Finland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
116 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 60
Russians : 45 / 47
Japanese : 51 / 62
Americans : 52 / 70
Chinese : 9 / 14
British : 32 / 31
UK_Pacific : 8 / 10
Italians : 23 / 43
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kansu to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
2 fighters and 1 tactical_bomber moved from Fukien to Hopei
2 bombers moved from Fukien to Caroline Islands
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 tactical_bomber moved from Fukien to Hopei
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 artilleries, 8 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter and 2 tactical_bombers moved from 132 Sea Zone to Manilla
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 cruiser moved from 38 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
@666 Scramble orders sir?
@mikawagunichi said in L25 PTV MikawaGunichi (X+13) vs 666 (Allies):
@666 Scramble orders sir?
having you hit with both defending inf in the CAR isles last turn hurt.
I am going to scramble one Anz fight from CAR into the attacking JPN fleet. I will scramble 3 usa fgt’s from the US fleet into the CAR fight.