@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Oh crash during sz26 battle. USA has taken 3 hits with CVs & BB to go, Japan has taken 4 hits
CVs [dice 3d6<=2]
BB [dice 1d6<=4]
3d6<=2: 2, 1, 4; Hits: 2
1d6<=4: 6; Hits: 0

ool?
I assume the casualties in the first round are ok.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
Airborne Attack Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter and 2 submarines
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, battleship = 1, carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 battleship, 3 carriers, 3 fighters, 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67
I think you have caught me napping in the Pacific.
@simon33 max defense for OOL, BB last
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
Airborne Attack Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter and 2 submarines
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, battleship = 1, carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 battleship, 3 carriers, 3 fighters, 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone
2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 1 transport in 26 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery, 1 destroyer, 4 fighters, 1 infantry and 1 transport
Casualties for Japanese: 3 carriers and 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 1.17
Result posted. Thanks for the game.
Should have been a win I think.
@simon33 Germany was definitely in trouble. I was counting on Japan to get the win, didn’t expect it to happen this way. GG
Up for another game, switch sides, same bid?
@BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
Up for another game, switch sides, same bid?
Want to wait until the weekend.
@simon33 Sounds good. I’ll plan by bid.